| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrGLSL_DEFINED | 
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| 9 | #define GrGLSL_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/private/GrTypesPriv.h" | 
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| 12 |  | 
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| 13 | class GrShaderCaps; | 
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| 14 |  | 
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| 15 | // Limited set of GLSL versions we build shaders for. Caller should round | 
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| 16 | // down the GLSL version to one of these enums. | 
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| 17 | enum GrGLSLGeneration { | 
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| 18 | /** | 
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| 19 | * Desktop GLSL 1.10 and ES2 shading language (based on desktop GLSL 1.20) | 
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| 20 | */ | 
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| 21 | k110_GrGLSLGeneration, | 
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| 22 | /** | 
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| 23 | * Desktop GLSL 1.30 | 
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| 24 | */ | 
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| 25 | k130_GrGLSLGeneration, | 
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| 26 | /** | 
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| 27 | * Desktop GLSL 1.40 | 
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| 28 | */ | 
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| 29 | k140_GrGLSLGeneration, | 
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| 30 | /** | 
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| 31 | * Desktop GLSL 1.50 | 
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| 32 | */ | 
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| 33 | k150_GrGLSLGeneration, | 
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| 34 | /** | 
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| 35 | * Desktop GLSL 3.30, and ES GLSL 3.00 | 
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| 36 | */ | 
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| 37 | k330_GrGLSLGeneration, | 
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| 38 | /** | 
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| 39 | * Desktop GLSL 4.00 | 
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| 40 | */ | 
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| 41 | k400_GrGLSLGeneration, | 
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| 42 | /** | 
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| 43 | * Desktop GLSL 4.20 | 
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| 44 | */ | 
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| 45 | k420_GrGLSLGeneration, | 
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| 46 | /** | 
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| 47 | * ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular | 
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| 48 | */ | 
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| 49 | k310es_GrGLSLGeneration, | 
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| 50 | /** | 
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| 51 | * ES GLSL 3.20 | 
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| 52 | */ | 
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| 53 | k320es_GrGLSLGeneration, | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | const char* GrGLSLTypeString(GrSLType); | 
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| 57 |  | 
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| 58 | #endif | 
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| 59 |  | 
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