| 1 | /* | 
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| 2 | * Copyright 2016 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" | 
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| 9 |  | 
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| 10 | #include "include/core/SkM44.h" | 
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| 11 | #include "include/core/SkMatrix.h" | 
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| 12 | #include "src/core/SkMatrixPriv.h" | 
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| 13 |  | 
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| 14 | void GrGLSLProgramDataManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const { | 
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| 15 | float mt[] = { | 
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| 16 | matrix.get(SkMatrix::kMScaleX), | 
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| 17 | matrix.get(SkMatrix::kMSkewY), | 
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| 18 | matrix.get(SkMatrix::kMPersp0), | 
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| 19 | matrix.get(SkMatrix::kMSkewX), | 
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| 20 | matrix.get(SkMatrix::kMScaleY), | 
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| 21 | matrix.get(SkMatrix::kMPersp1), | 
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| 22 | matrix.get(SkMatrix::kMTransX), | 
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| 23 | matrix.get(SkMatrix::kMTransY), | 
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| 24 | matrix.get(SkMatrix::kMPersp2), | 
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| 25 | }; | 
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| 26 | this->setMatrix3f(u, mt); | 
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| 27 | } | 
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| 28 |  | 
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| 29 | void GrGLSLProgramDataManager::setSkM44(UniformHandle u, const SkM44& matrix) const { | 
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| 30 | this->setMatrix4f(u, SkMatrixPriv::M44ColMajor(matrix)); | 
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| 31 | } | 
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| 32 |  | 
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