| 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef Sk4fLinearGradient_DEFINED |
| 9 | #define Sk4fLinearGradient_DEFINED |
| 10 | |
| 11 | #include "src/shaders/gradients/Sk4fGradientBase.h" |
| 12 | #include "src/shaders/gradients/SkLinearGradient.h" |
| 13 | |
| 14 | class SkLinearGradient:: |
| 15 | LinearGradient4fContext final : public GradientShaderBase4fContext { |
| 16 | public: |
| 17 | LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); |
| 18 | |
| 19 | void shadeSpan(int x, int y, SkPMColor dst[], int count) override; |
| 20 | |
| 21 | private: |
| 22 | using INHERITED = GradientShaderBase4fContext; |
| 23 | |
| 24 | template<ApplyPremul, SkTileMode> |
| 25 | class LinearIntervalProcessor; |
| 26 | |
| 27 | template <ApplyPremul premul> |
| 28 | void shadePremulSpan(int x, int y, SkPMColor dst[], int count, |
| 29 | float bias0, float bias1) const; |
| 30 | |
| 31 | template <ApplyPremul premul, SkTileMode tileMode> |
| 32 | void shadeSpanInternal(int x, int y, SkPMColor dst[], int count, |
| 33 | float bias0, float bias1) const; |
| 34 | |
| 35 | const Sk4fGradientInterval* findInterval(SkScalar fx) const; |
| 36 | |
| 37 | mutable const Sk4fGradientInterval* fCachedInterval; |
| 38 | }; |
| 39 | |
| 40 | #endif // Sk4fLinearGradient_DEFINED |
| 41 | |