| 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef Sk4fGradientBase_DEFINED |
| 9 | #define Sk4fGradientBase_DEFINED |
| 10 | |
| 11 | #include "include/core/SkColor.h" |
| 12 | #include "include/private/SkNx.h" |
| 13 | #include "include/private/SkTArray.h" |
| 14 | #include "src/core/SkMatrixPriv.h" |
| 15 | #include "src/shaders/SkShaderBase.h" |
| 16 | #include "src/shaders/gradients/Sk4fGradientPriv.h" |
| 17 | #include "src/shaders/gradients/SkGradientShaderPriv.h" |
| 18 | |
| 19 | struct Sk4fGradientInterval { |
| 20 | Sk4fGradientInterval(const Sk4f& c0, SkScalar t0, |
| 21 | const Sk4f& c1, SkScalar t1); |
| 22 | |
| 23 | bool contains(SkScalar t) const { |
| 24 | // True if t is in [p0,p1]. Note: this helper assumes a |
| 25 | // natural/increasing interval - so it's not usable in Sk4fLinearGradient. |
| 26 | SkASSERT(fT0 < fT1); |
| 27 | return t >= fT0 && t <= fT1; |
| 28 | } |
| 29 | |
| 30 | // Color bias and color gradient, such that for a t in this interval |
| 31 | // |
| 32 | // C = fCb + t * fCg; |
| 33 | SkPMColor4f fCb, fCg; |
| 34 | SkScalar fT0, fT1; |
| 35 | }; |
| 36 | |
| 37 | class Sk4fGradientIntervalBuffer { |
| 38 | public: |
| 39 | void init(const SkGradientShaderBase&, SkColorSpace* dstCS, SkTileMode tileMode, |
| 40 | bool premulColors, SkScalar alpha, bool reverse); |
| 41 | |
| 42 | const Sk4fGradientInterval* find(SkScalar t) const; |
| 43 | const Sk4fGradientInterval* findNext(SkScalar t, const Sk4fGradientInterval* prev, |
| 44 | bool increasing) const; |
| 45 | |
| 46 | using BufferType = SkSTArray<8, Sk4fGradientInterval, true>; |
| 47 | |
| 48 | const BufferType* operator->() const { return &fIntervals; } |
| 49 | |
| 50 | private: |
| 51 | BufferType fIntervals; |
| 52 | }; |
| 53 | |
| 54 | class SkGradientShaderBase:: |
| 55 | GradientShaderBase4fContext : public Context { |
| 56 | public: |
| 57 | GradientShaderBase4fContext(const SkGradientShaderBase&, |
| 58 | const ContextRec&); |
| 59 | |
| 60 | uint32_t getFlags() const override { return fFlags; } |
| 61 | |
| 62 | bool isValid() const; |
| 63 | |
| 64 | protected: |
| 65 | Sk4fGradientIntervalBuffer fIntervals; |
| 66 | SkMatrix fDstToPos; |
| 67 | SkMatrixPriv::MapXYProc fDstToPosProc; |
| 68 | uint8_t fFlags; |
| 69 | bool fColorsArePremul; |
| 70 | bool fDither; |
| 71 | |
| 72 | private: |
| 73 | using INHERITED = Context; |
| 74 | |
| 75 | void addMirrorIntervals(const SkGradientShaderBase&, |
| 76 | const Sk4f& componentScale, bool reverse); |
| 77 | }; |
| 78 | |
| 79 | #endif // Sk4fGradientBase_DEFINED |
| 80 | |