1#ifndef __gles2_gl2ext_h_
2#define __gles2_gl2ext_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013-2018 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** https://github.com/KhronosGroup/OpenGL-Registry
35*/
36
37#ifndef GL_APIENTRYP
38#define GL_APIENTRYP GL_APIENTRY*
39#endif
40
41/* Generated on date 20180525 */
42
43/* Generated C header for:
44 * API: gles2
45 * Profile: common
46 * Versions considered: 2\.[0-9]
47 * Versions emitted: _nomatch_^
48 * Default extensions included: gles2
49 * Additional extensions included: _nomatch_^
50 * Extensions removed: _nomatch_^
51 */
52
53#ifndef GL_KHR_blend_equation_advanced
54#define GL_KHR_blend_equation_advanced 1
55#define GL_MULTIPLY_KHR 0x9294
56#define GL_SCREEN_KHR 0x9295
57#define GL_OVERLAY_KHR 0x9296
58#define GL_DARKEN_KHR 0x9297
59#define GL_LIGHTEN_KHR 0x9298
60#define GL_COLORDODGE_KHR 0x9299
61#define GL_COLORBURN_KHR 0x929A
62#define GL_HARDLIGHT_KHR 0x929B
63#define GL_SOFTLIGHT_KHR 0x929C
64#define GL_DIFFERENCE_KHR 0x929E
65#define GL_EXCLUSION_KHR 0x92A0
66#define GL_HSL_HUE_KHR 0x92AD
67#define GL_HSL_SATURATION_KHR 0x92AE
68#define GL_HSL_COLOR_KHR 0x92AF
69#define GL_HSL_LUMINOSITY_KHR 0x92B0
70typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
71#ifdef GL_GLEXT_PROTOTYPES
72GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
73#endif
74#endif /* GL_KHR_blend_equation_advanced */
75
76#ifndef GL_KHR_blend_equation_advanced_coherent
77#define GL_KHR_blend_equation_advanced_coherent 1
78#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
79#endif /* GL_KHR_blend_equation_advanced_coherent */
80
81#ifndef GL_KHR_context_flush_control
82#define GL_KHR_context_flush_control 1
83#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
84#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
85#endif /* GL_KHR_context_flush_control */
86
87#ifndef GL_KHR_debug
88#define GL_KHR_debug 1
89typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
90#define GL_SAMPLER 0x82E6
91#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
92#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
93#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
94#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
95#define GL_DEBUG_SOURCE_API_KHR 0x8246
96#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
97#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
98#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
99#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
100#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
101#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
102#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
103#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
104#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
105#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
106#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
107#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
108#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
109#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
110#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
111#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
112#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
113#define GL_BUFFER_KHR 0x82E0
114#define GL_SHADER_KHR 0x82E1
115#define GL_PROGRAM_KHR 0x82E2
116#define GL_VERTEX_ARRAY_KHR 0x8074
117#define GL_QUERY_KHR 0x82E3
118#define GL_PROGRAM_PIPELINE_KHR 0x82E4
119#define GL_SAMPLER_KHR 0x82E6
120#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
121#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
122#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
123#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
124#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
125#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
126#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
127#define GL_DEBUG_OUTPUT_KHR 0x92E0
128#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
129#define GL_STACK_OVERFLOW_KHR 0x0503
130#define GL_STACK_UNDERFLOW_KHR 0x0504
131typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
132typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
133typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
134typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
135typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
136typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
137typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
138typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
139typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
140typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
141typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
142#ifdef GL_GLEXT_PROTOTYPES
143GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
144GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
145GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
146GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
147GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
148GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
149GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
150GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
151GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
152GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
153GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
154#endif
155#endif /* GL_KHR_debug */
156
157#ifndef GL_KHR_no_error
158#define GL_KHR_no_error 1
159#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
160#endif /* GL_KHR_no_error */
161
162#ifndef GL_KHR_parallel_shader_compile
163#define GL_KHR_parallel_shader_compile 1
164#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
165#define GL_COMPLETION_STATUS_KHR 0x91B1
166typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
167#ifdef GL_GLEXT_PROTOTYPES
168GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
169#endif
170#endif /* GL_KHR_parallel_shader_compile */
171
172#ifndef GL_KHR_robust_buffer_access_behavior
173#define GL_KHR_robust_buffer_access_behavior 1
174#endif /* GL_KHR_robust_buffer_access_behavior */
175
176#ifndef GL_KHR_robustness
177#define GL_KHR_robustness 1
178#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
179#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
180#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
181#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
182#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
183#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
184#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
185#define GL_CONTEXT_LOST_KHR 0x0507
186typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
187typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
188typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
189typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
190typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
191#ifdef GL_GLEXT_PROTOTYPES
192GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
193GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
194GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
195GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
196GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
197#endif
198#endif /* GL_KHR_robustness */
199
200#ifndef GL_KHR_texture_compression_astc_hdr
201#define GL_KHR_texture_compression_astc_hdr 1
202#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
203#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
204#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
205#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
206#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
207#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
208#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
209#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
210#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
211#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
212#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
213#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
214#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
215#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
216#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
217#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
218#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
219#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
220#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
221#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
222#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
223#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
224#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
225#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
226#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
227#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
228#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
229#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
230#endif /* GL_KHR_texture_compression_astc_hdr */
231
232#ifndef GL_KHR_texture_compression_astc_ldr
233#define GL_KHR_texture_compression_astc_ldr 1
234#endif /* GL_KHR_texture_compression_astc_ldr */
235
236#ifndef GL_KHR_texture_compression_astc_sliced_3d
237#define GL_KHR_texture_compression_astc_sliced_3d 1
238#endif /* GL_KHR_texture_compression_astc_sliced_3d */
239
240#ifndef GL_OES_EGL_image
241#define GL_OES_EGL_image 1
242typedef void *GLeglImageOES;
243typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
244typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
245#ifdef GL_GLEXT_PROTOTYPES
246GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
247GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
248#endif
249#endif /* GL_OES_EGL_image */
250
251#ifndef GL_OES_EGL_image_external
252#define GL_OES_EGL_image_external 1
253#define GL_TEXTURE_EXTERNAL_OES 0x8D65
254#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
255#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
256#define GL_SAMPLER_EXTERNAL_OES 0x8D66
257#endif /* GL_OES_EGL_image_external */
258
259#ifndef GL_OES_EGL_image_external_essl3
260#define GL_OES_EGL_image_external_essl3 1
261#endif /* GL_OES_EGL_image_external_essl3 */
262
263#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
264#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
265#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
266
267#ifndef GL_OES_compressed_ETC1_RGB8_texture
268#define GL_OES_compressed_ETC1_RGB8_texture 1
269#define GL_ETC1_RGB8_OES 0x8D64
270#endif /* GL_OES_compressed_ETC1_RGB8_texture */
271
272#ifndef GL_OES_compressed_paletted_texture
273#define GL_OES_compressed_paletted_texture 1
274#define GL_PALETTE4_RGB8_OES 0x8B90
275#define GL_PALETTE4_RGBA8_OES 0x8B91
276#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
277#define GL_PALETTE4_RGBA4_OES 0x8B93
278#define GL_PALETTE4_RGB5_A1_OES 0x8B94
279#define GL_PALETTE8_RGB8_OES 0x8B95
280#define GL_PALETTE8_RGBA8_OES 0x8B96
281#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
282#define GL_PALETTE8_RGBA4_OES 0x8B98
283#define GL_PALETTE8_RGB5_A1_OES 0x8B99
284#endif /* GL_OES_compressed_paletted_texture */
285
286#ifndef GL_OES_copy_image
287#define GL_OES_copy_image 1
288typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
289#ifdef GL_GLEXT_PROTOTYPES
290GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
291#endif
292#endif /* GL_OES_copy_image */
293
294#ifndef GL_OES_depth24
295#define GL_OES_depth24 1
296#define GL_DEPTH_COMPONENT24_OES 0x81A6
297#endif /* GL_OES_depth24 */
298
299#ifndef GL_OES_depth32
300#define GL_OES_depth32 1
301#define GL_DEPTH_COMPONENT32_OES 0x81A7
302#endif /* GL_OES_depth32 */
303
304#ifndef GL_OES_depth_texture
305#define GL_OES_depth_texture 1
306#endif /* GL_OES_depth_texture */
307
308#ifndef GL_OES_draw_buffers_indexed
309#define GL_OES_draw_buffers_indexed 1
310#define GL_MIN 0x8007
311#define GL_MAX 0x8008
312typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
313typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
314typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
315typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
316typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
317typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
318typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
319typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
320#ifdef GL_GLEXT_PROTOTYPES
321GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
322GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
323GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
324GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
325GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
326GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
327GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
328GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
329#endif
330#endif /* GL_OES_draw_buffers_indexed */
331
332#ifndef GL_OES_draw_elements_base_vertex
333#define GL_OES_draw_elements_base_vertex 1
334typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
335typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
336typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
337typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
338#ifdef GL_GLEXT_PROTOTYPES
339GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
340GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
341GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
342GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
343#endif
344#endif /* GL_OES_draw_elements_base_vertex */
345
346#ifndef GL_OES_element_index_uint
347#define GL_OES_element_index_uint 1
348#endif /* GL_OES_element_index_uint */
349
350#ifndef GL_OES_fbo_render_mipmap
351#define GL_OES_fbo_render_mipmap 1
352#endif /* GL_OES_fbo_render_mipmap */
353
354#ifndef GL_OES_fragment_precision_high
355#define GL_OES_fragment_precision_high 1
356#endif /* GL_OES_fragment_precision_high */
357
358#ifndef GL_OES_geometry_point_size
359#define GL_OES_geometry_point_size 1
360#endif /* GL_OES_geometry_point_size */
361
362#ifndef GL_OES_geometry_shader
363#define GL_OES_geometry_shader 1
364#define GL_GEOMETRY_SHADER_OES 0x8DD9
365#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
366#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
367#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
368#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
369#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
370#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
371#define GL_LINES_ADJACENCY_OES 0x000A
372#define GL_LINE_STRIP_ADJACENCY_OES 0x000B
373#define GL_TRIANGLES_ADJACENCY_OES 0x000C
374#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
375#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
376#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
377#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
378#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
379#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
380#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
381#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
382#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
383#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
384#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
385#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
386#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
387#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
388#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
389#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
390#define GL_UNDEFINED_VERTEX_OES 0x8260
391#define GL_PRIMITIVES_GENERATED_OES 0x8C87
392#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
393#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
394#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
395#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
396#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
397typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
398#ifdef GL_GLEXT_PROTOTYPES
399GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
400#endif
401#endif /* GL_OES_geometry_shader */
402
403#ifndef GL_OES_get_program_binary
404#define GL_OES_get_program_binary 1
405#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
406#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
407#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
408typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
409typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
410#ifdef GL_GLEXT_PROTOTYPES
411GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
412GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
413#endif
414#endif /* GL_OES_get_program_binary */
415
416#ifndef GL_OES_gpu_shader5
417#define GL_OES_gpu_shader5 1
418#endif /* GL_OES_gpu_shader5 */
419
420#ifndef GL_OES_mapbuffer
421#define GL_OES_mapbuffer 1
422#define GL_WRITE_ONLY_OES 0x88B9
423#define GL_BUFFER_ACCESS_OES 0x88BB
424#define GL_BUFFER_MAPPED_OES 0x88BC
425#define GL_BUFFER_MAP_POINTER_OES 0x88BD
426typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
427typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
428typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
429#ifdef GL_GLEXT_PROTOTYPES
430GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
431GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
432GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
433#endif
434#endif /* GL_OES_mapbuffer */
435
436#ifndef GL_OES_packed_depth_stencil
437#define GL_OES_packed_depth_stencil 1
438#define GL_DEPTH_STENCIL_OES 0x84F9
439#define GL_UNSIGNED_INT_24_8_OES 0x84FA
440#define GL_DEPTH24_STENCIL8_OES 0x88F0
441#endif /* GL_OES_packed_depth_stencil */
442
443#ifndef GL_OES_primitive_bounding_box
444#define GL_OES_primitive_bounding_box 1
445#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
446typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
447#ifdef GL_GLEXT_PROTOTYPES
448GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
449#endif
450#endif /* GL_OES_primitive_bounding_box */
451
452#ifndef GL_OES_required_internalformat
453#define GL_OES_required_internalformat 1
454#define GL_ALPHA8_OES 0x803C
455#define GL_DEPTH_COMPONENT16_OES 0x81A5
456#define GL_LUMINANCE4_ALPHA4_OES 0x8043
457#define GL_LUMINANCE8_ALPHA8_OES 0x8045
458#define GL_LUMINANCE8_OES 0x8040
459#define GL_RGBA4_OES 0x8056
460#define GL_RGB5_A1_OES 0x8057
461#define GL_RGB565_OES 0x8D62
462#define GL_RGB8_OES 0x8051
463#define GL_RGBA8_OES 0x8058
464#define GL_RGB10_EXT 0x8052
465#define GL_RGB10_A2_EXT 0x8059
466#endif /* GL_OES_required_internalformat */
467
468#ifndef GL_OES_rgb8_rgba8
469#define GL_OES_rgb8_rgba8 1
470#endif /* GL_OES_rgb8_rgba8 */
471
472#ifndef GL_OES_sample_shading
473#define GL_OES_sample_shading 1
474#define GL_SAMPLE_SHADING_OES 0x8C36
475#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
476typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
477#ifdef GL_GLEXT_PROTOTYPES
478GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
479#endif
480#endif /* GL_OES_sample_shading */
481
482#ifndef GL_OES_sample_variables
483#define GL_OES_sample_variables 1
484#endif /* GL_OES_sample_variables */
485
486#ifndef GL_OES_shader_image_atomic
487#define GL_OES_shader_image_atomic 1
488#endif /* GL_OES_shader_image_atomic */
489
490#ifndef GL_OES_shader_io_blocks
491#define GL_OES_shader_io_blocks 1
492#endif /* GL_OES_shader_io_blocks */
493
494#ifndef GL_OES_shader_multisample_interpolation
495#define GL_OES_shader_multisample_interpolation 1
496#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
497#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
498#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
499#endif /* GL_OES_shader_multisample_interpolation */
500
501#ifndef GL_OES_standard_derivatives
502#define GL_OES_standard_derivatives 1
503#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
504#endif /* GL_OES_standard_derivatives */
505
506#ifndef GL_OES_stencil1
507#define GL_OES_stencil1 1
508#define GL_STENCIL_INDEX1_OES 0x8D46
509#endif /* GL_OES_stencil1 */
510
511#ifndef GL_OES_stencil4
512#define GL_OES_stencil4 1
513#define GL_STENCIL_INDEX4_OES 0x8D47
514#endif /* GL_OES_stencil4 */
515
516#ifndef GL_OES_surfaceless_context
517#define GL_OES_surfaceless_context 1
518#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
519#endif /* GL_OES_surfaceless_context */
520
521#ifndef GL_OES_tessellation_point_size
522#define GL_OES_tessellation_point_size 1
523#endif /* GL_OES_tessellation_point_size */
524
525#ifndef GL_OES_tessellation_shader
526#define GL_OES_tessellation_shader 1
527#define GL_PATCHES_OES 0x000E
528#define GL_PATCH_VERTICES_OES 0x8E72
529#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
530#define GL_TESS_GEN_MODE_OES 0x8E76
531#define GL_TESS_GEN_SPACING_OES 0x8E77
532#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
533#define GL_TESS_GEN_POINT_MODE_OES 0x8E79
534#define GL_ISOLINES_OES 0x8E7A
535#define GL_QUADS_OES 0x0007
536#define GL_FRACTIONAL_ODD_OES 0x8E7B
537#define GL_FRACTIONAL_EVEN_OES 0x8E7C
538#define GL_MAX_PATCH_VERTICES_OES 0x8E7D
539#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
540#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
541#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
542#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
543#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
544#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
545#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
546#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
547#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
548#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
549#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
550#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
551#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
552#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
553#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
554#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
555#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
556#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
557#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
558#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
559#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
560#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
561#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
562#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
563#define GL_IS_PER_PATCH_OES 0x92E7
564#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
565#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
566#define GL_TESS_CONTROL_SHADER_OES 0x8E88
567#define GL_TESS_EVALUATION_SHADER_OES 0x8E87
568#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
569#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
570typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
571#ifdef GL_GLEXT_PROTOTYPES
572GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
573#endif
574#endif /* GL_OES_tessellation_shader */
575
576#ifndef GL_OES_texture_3D
577#define GL_OES_texture_3D 1
578#define GL_TEXTURE_WRAP_R_OES 0x8072
579#define GL_TEXTURE_3D_OES 0x806F
580#define GL_TEXTURE_BINDING_3D_OES 0x806A
581#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
582#define GL_SAMPLER_3D_OES 0x8B5F
583#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
584typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
585typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
586typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
587typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
588typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
589typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
590#ifdef GL_GLEXT_PROTOTYPES
591GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
592GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
593GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
594GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
595GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
596GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
597#endif
598#endif /* GL_OES_texture_3D */
599
600#ifndef GL_OES_texture_border_clamp
601#define GL_OES_texture_border_clamp 1
602#define GL_TEXTURE_BORDER_COLOR_OES 0x1004
603#define GL_CLAMP_TO_BORDER_OES 0x812D
604typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
605typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
606typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
607typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
608typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
609typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
610typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
611typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
612#ifdef GL_GLEXT_PROTOTYPES
613GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
614GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
615GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
616GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
617GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
618GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
619GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
620GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
621#endif
622#endif /* GL_OES_texture_border_clamp */
623
624#ifndef GL_OES_texture_buffer
625#define GL_OES_texture_buffer 1
626#define GL_TEXTURE_BUFFER_OES 0x8C2A
627#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
628#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
629#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
630#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
631#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
632#define GL_SAMPLER_BUFFER_OES 0x8DC2
633#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
634#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
635#define GL_IMAGE_BUFFER_OES 0x9051
636#define GL_INT_IMAGE_BUFFER_OES 0x905C
637#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
638#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
639#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
640typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
641typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
642#ifdef GL_GLEXT_PROTOTYPES
643GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
644GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
645#endif
646#endif /* GL_OES_texture_buffer */
647
648#ifndef GL_OES_texture_compression_astc
649#define GL_OES_texture_compression_astc 1
650#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
651#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
652#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
653#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
654#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
655#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
656#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
657#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
658#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
659#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
660#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
661#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
662#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
663#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
664#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
665#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
666#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
667#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
668#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
669#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
670#endif /* GL_OES_texture_compression_astc */
671
672#ifndef GL_OES_texture_cube_map_array
673#define GL_OES_texture_cube_map_array 1
674#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
675#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
676#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
677#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
678#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
679#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
680#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
681#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
682#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
683#endif /* GL_OES_texture_cube_map_array */
684
685#ifndef GL_OES_texture_float
686#define GL_OES_texture_float 1
687#endif /* GL_OES_texture_float */
688
689#ifndef GL_OES_texture_float_linear
690#define GL_OES_texture_float_linear 1
691#endif /* GL_OES_texture_float_linear */
692
693#ifndef GL_OES_texture_half_float
694#define GL_OES_texture_half_float 1
695#define GL_HALF_FLOAT_OES 0x8D61
696#endif /* GL_OES_texture_half_float */
697
698#ifndef GL_OES_texture_half_float_linear
699#define GL_OES_texture_half_float_linear 1
700#endif /* GL_OES_texture_half_float_linear */
701
702#ifndef GL_OES_texture_npot
703#define GL_OES_texture_npot 1
704#endif /* GL_OES_texture_npot */
705
706#ifndef GL_OES_texture_stencil8
707#define GL_OES_texture_stencil8 1
708#define GL_STENCIL_INDEX_OES 0x1901
709#define GL_STENCIL_INDEX8_OES 0x8D48
710#endif /* GL_OES_texture_stencil8 */
711
712#ifndef GL_OES_texture_storage_multisample_2d_array
713#define GL_OES_texture_storage_multisample_2d_array 1
714#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
715#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
716#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
717#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
718#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
719typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
720#ifdef GL_GLEXT_PROTOTYPES
721GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
722#endif
723#endif /* GL_OES_texture_storage_multisample_2d_array */
724
725#ifndef GL_OES_texture_view
726#define GL_OES_texture_view 1
727#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
728#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
729#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
730#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
731#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
732typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
733#ifdef GL_GLEXT_PROTOTYPES
734GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
735#endif
736#endif /* GL_OES_texture_view */
737
738#ifndef GL_OES_vertex_array_object
739#define GL_OES_vertex_array_object 1
740#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
741typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
742typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
743typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
744typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
745#ifdef GL_GLEXT_PROTOTYPES
746GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
747GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
748GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
749GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
750#endif
751#endif /* GL_OES_vertex_array_object */
752
753#ifndef GL_OES_vertex_half_float
754#define GL_OES_vertex_half_float 1
755#endif /* GL_OES_vertex_half_float */
756
757#ifndef GL_OES_vertex_type_10_10_10_2
758#define GL_OES_vertex_type_10_10_10_2 1
759#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
760#define GL_INT_10_10_10_2_OES 0x8DF7
761#endif /* GL_OES_vertex_type_10_10_10_2 */
762
763#ifndef GL_OES_viewport_array
764#define GL_OES_viewport_array 1
765#define GL_MAX_VIEWPORTS_OES 0x825B
766#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
767#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
768#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
769typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
770typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
771typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
772typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
773typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
774typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
775typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
776typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
777typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
778#ifdef GL_GLEXT_PROTOTYPES
779GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
780GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
781GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
782GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
783GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
784GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
785GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
786GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
787GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
788#endif
789#endif /* GL_OES_viewport_array */
790
791#ifndef GL_AMD_compressed_3DC_texture
792#define GL_AMD_compressed_3DC_texture 1
793#define GL_3DC_X_AMD 0x87F9
794#define GL_3DC_XY_AMD 0x87FA
795#endif /* GL_AMD_compressed_3DC_texture */
796
797#ifndef GL_AMD_compressed_ATC_texture
798#define GL_AMD_compressed_ATC_texture 1
799#define GL_ATC_RGB_AMD 0x8C92
800#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
801#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
802#endif /* GL_AMD_compressed_ATC_texture */
803
804#ifndef GL_AMD_performance_monitor
805#define GL_AMD_performance_monitor 1
806#define GL_COUNTER_TYPE_AMD 0x8BC0
807#define GL_COUNTER_RANGE_AMD 0x8BC1
808#define GL_UNSIGNED_INT64_AMD 0x8BC2
809#define GL_PERCENTAGE_AMD 0x8BC3
810#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
811#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
812#define GL_PERFMON_RESULT_AMD 0x8BC6
813typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
814typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
815typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
816typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
817typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
818typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
819typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
820typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
821typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
822typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
823typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
824#ifdef GL_GLEXT_PROTOTYPES
825GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
826GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
827GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
828GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
829GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
830GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
831GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
832GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
833GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
834GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
835GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
836#endif
837#endif /* GL_AMD_performance_monitor */
838
839#ifndef GL_AMD_program_binary_Z400
840#define GL_AMD_program_binary_Z400 1
841#define GL_Z400_BINARY_AMD 0x8740
842#endif /* GL_AMD_program_binary_Z400 */
843
844#ifndef GL_ANDROID_extension_pack_es31a
845#define GL_ANDROID_extension_pack_es31a 1
846#endif /* GL_ANDROID_extension_pack_es31a */
847
848#ifndef GL_ANGLE_depth_texture
849#define GL_ANGLE_depth_texture 1
850#endif /* GL_ANGLE_depth_texture */
851
852#ifndef GL_ANGLE_framebuffer_blit
853#define GL_ANGLE_framebuffer_blit 1
854#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
855#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
856#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
857#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
858typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
859#ifdef GL_GLEXT_PROTOTYPES
860GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
861#endif
862#endif /* GL_ANGLE_framebuffer_blit */
863
864#ifndef GL_ANGLE_framebuffer_multisample
865#define GL_ANGLE_framebuffer_multisample 1
866#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
867#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
868#define GL_MAX_SAMPLES_ANGLE 0x8D57
869typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
870#ifdef GL_GLEXT_PROTOTYPES
871GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
872#endif
873#endif /* GL_ANGLE_framebuffer_multisample */
874
875#ifndef GL_ANGLE_instanced_arrays
876#define GL_ANGLE_instanced_arrays 1
877#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
878typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
879typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
880typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
881#ifdef GL_GLEXT_PROTOTYPES
882GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
883GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
884GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
885#endif
886#endif /* GL_ANGLE_instanced_arrays */
887
888#ifndef GL_ANGLE_pack_reverse_row_order
889#define GL_ANGLE_pack_reverse_row_order 1
890#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
891#endif /* GL_ANGLE_pack_reverse_row_order */
892
893#ifndef GL_ANGLE_program_binary
894#define GL_ANGLE_program_binary 1
895#define GL_PROGRAM_BINARY_ANGLE 0x93A6
896#endif /* GL_ANGLE_program_binary */
897
898#ifndef GL_ANGLE_texture_compression_dxt3
899#define GL_ANGLE_texture_compression_dxt3 1
900#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
901#endif /* GL_ANGLE_texture_compression_dxt3 */
902
903#ifndef GL_ANGLE_texture_compression_dxt5
904#define GL_ANGLE_texture_compression_dxt5 1
905#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
906#endif /* GL_ANGLE_texture_compression_dxt5 */
907
908#ifndef GL_ANGLE_texture_usage
909#define GL_ANGLE_texture_usage 1
910#define GL_TEXTURE_USAGE_ANGLE 0x93A2
911#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
912#endif /* GL_ANGLE_texture_usage */
913
914#ifndef GL_ANGLE_translated_shader_source
915#define GL_ANGLE_translated_shader_source 1
916#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
917typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
918#ifdef GL_GLEXT_PROTOTYPES
919GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
920#endif
921#endif /* GL_ANGLE_translated_shader_source */
922
923#ifndef GL_APPLE_clip_distance
924#define GL_APPLE_clip_distance 1
925#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
926#define GL_CLIP_DISTANCE0_APPLE 0x3000
927#define GL_CLIP_DISTANCE1_APPLE 0x3001
928#define GL_CLIP_DISTANCE2_APPLE 0x3002
929#define GL_CLIP_DISTANCE3_APPLE 0x3003
930#define GL_CLIP_DISTANCE4_APPLE 0x3004
931#define GL_CLIP_DISTANCE5_APPLE 0x3005
932#define GL_CLIP_DISTANCE6_APPLE 0x3006
933#define GL_CLIP_DISTANCE7_APPLE 0x3007
934#endif /* GL_APPLE_clip_distance */
935
936#ifndef GL_APPLE_color_buffer_packed_float
937#define GL_APPLE_color_buffer_packed_float 1
938#endif /* GL_APPLE_color_buffer_packed_float */
939
940#ifndef GL_APPLE_copy_texture_levels
941#define GL_APPLE_copy_texture_levels 1
942typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
943#ifdef GL_GLEXT_PROTOTYPES
944GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
945#endif
946#endif /* GL_APPLE_copy_texture_levels */
947
948#ifndef GL_APPLE_framebuffer_multisample
949#define GL_APPLE_framebuffer_multisample 1
950#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
951#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
952#define GL_MAX_SAMPLES_APPLE 0x8D57
953#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
954#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
955#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
956#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
957typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
958typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
959#ifdef GL_GLEXT_PROTOTYPES
960GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
961GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
962#endif
963#endif /* GL_APPLE_framebuffer_multisample */
964
965#ifndef GL_APPLE_rgb_422
966#define GL_APPLE_rgb_422 1
967#define GL_RGB_422_APPLE 0x8A1F
968#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
969#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
970#define GL_RGB_RAW_422_APPLE 0x8A51
971#endif /* GL_APPLE_rgb_422 */
972
973#ifndef GL_APPLE_sync
974#define GL_APPLE_sync 1
975#define GL_SYNC_OBJECT_APPLE 0x8A53
976#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
977#define GL_OBJECT_TYPE_APPLE 0x9112
978#define GL_SYNC_CONDITION_APPLE 0x9113
979#define GL_SYNC_STATUS_APPLE 0x9114
980#define GL_SYNC_FLAGS_APPLE 0x9115
981#define GL_SYNC_FENCE_APPLE 0x9116
982#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
983#define GL_UNSIGNALED_APPLE 0x9118
984#define GL_SIGNALED_APPLE 0x9119
985#define GL_ALREADY_SIGNALED_APPLE 0x911A
986#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
987#define GL_CONDITION_SATISFIED_APPLE 0x911C
988#define GL_WAIT_FAILED_APPLE 0x911D
989#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
990#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
991typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
992typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
993typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
994typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
995typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
996typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
997typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
998#ifdef GL_GLEXT_PROTOTYPES
999GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1000GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1001GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1002GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1003GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1004GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1005GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1006#endif
1007#endif /* GL_APPLE_sync */
1008
1009#ifndef GL_APPLE_texture_format_BGRA8888
1010#define GL_APPLE_texture_format_BGRA8888 1
1011#define GL_BGRA_EXT 0x80E1
1012#define GL_BGRA8_EXT 0x93A1
1013#endif /* GL_APPLE_texture_format_BGRA8888 */
1014
1015#ifndef GL_APPLE_texture_max_level
1016#define GL_APPLE_texture_max_level 1
1017#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1018#endif /* GL_APPLE_texture_max_level */
1019
1020#ifndef GL_APPLE_texture_packed_float
1021#define GL_APPLE_texture_packed_float 1
1022#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1023#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1024#define GL_R11F_G11F_B10F_APPLE 0x8C3A
1025#define GL_RGB9_E5_APPLE 0x8C3D
1026#endif /* GL_APPLE_texture_packed_float */
1027
1028#ifndef GL_ARM_mali_program_binary
1029#define GL_ARM_mali_program_binary 1
1030#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1031#endif /* GL_ARM_mali_program_binary */
1032
1033#ifndef GL_ARM_mali_shader_binary
1034#define GL_ARM_mali_shader_binary 1
1035#define GL_MALI_SHADER_BINARY_ARM 0x8F60
1036#endif /* GL_ARM_mali_shader_binary */
1037
1038#ifndef GL_ARM_rgba8
1039#define GL_ARM_rgba8 1
1040#endif /* GL_ARM_rgba8 */
1041
1042#ifndef GL_ARM_shader_framebuffer_fetch
1043#define GL_ARM_shader_framebuffer_fetch 1
1044#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1045#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1046#endif /* GL_ARM_shader_framebuffer_fetch */
1047
1048#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1049#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1050#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1051
1052#ifndef GL_DMP_program_binary
1053#define GL_DMP_program_binary 1
1054#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
1055#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
1056#define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1057#endif /* GL_DMP_program_binary */
1058
1059#ifndef GL_DMP_shader_binary
1060#define GL_DMP_shader_binary 1
1061#define GL_SHADER_BINARY_DMP 0x9250
1062#endif /* GL_DMP_shader_binary */
1063
1064#ifndef GL_EXT_EGL_image_array
1065#define GL_EXT_EGL_image_array 1
1066#endif /* GL_EXT_EGL_image_array */
1067
1068#ifndef GL_EXT_EGL_image_storage
1069#define GL_EXT_EGL_image_storage 1
1070typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1071typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1072#ifdef GL_GLEXT_PROTOTYPES
1073GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1074GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1075#endif
1076#endif /* GL_EXT_EGL_image_storage */
1077
1078#ifndef GL_EXT_YUV_target
1079#define GL_EXT_YUV_target 1
1080#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
1081#endif /* GL_EXT_YUV_target */
1082
1083#ifndef GL_EXT_base_instance
1084#define GL_EXT_base_instance 1
1085typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1086typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1087typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1088#ifdef GL_GLEXT_PROTOTYPES
1089GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1090GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1091GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1092#endif
1093#endif /* GL_EXT_base_instance */
1094
1095#ifndef GL_EXT_blend_func_extended
1096#define GL_EXT_blend_func_extended 1
1097#define GL_SRC1_COLOR_EXT 0x88F9
1098#define GL_SRC1_ALPHA_EXT 0x8589
1099#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
1100#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
1101#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
1102#define GL_LOCATION_INDEX_EXT 0x930F
1103#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1104typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1105typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1106typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1107typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1108#ifdef GL_GLEXT_PROTOTYPES
1109GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1110GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1111GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1112GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1113#endif
1114#endif /* GL_EXT_blend_func_extended */
1115
1116#ifndef GL_EXT_blend_minmax
1117#define GL_EXT_blend_minmax 1
1118#define GL_MIN_EXT 0x8007
1119#define GL_MAX_EXT 0x8008
1120#endif /* GL_EXT_blend_minmax */
1121
1122#ifndef GL_EXT_buffer_storage
1123#define GL_EXT_buffer_storage 1
1124#define GL_MAP_READ_BIT 0x0001
1125#define GL_MAP_WRITE_BIT 0x0002
1126#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
1127#define GL_MAP_COHERENT_BIT_EXT 0x0080
1128#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1129#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
1130#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1131#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
1132#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
1133typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1134#ifdef GL_GLEXT_PROTOTYPES
1135GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1136#endif
1137#endif /* GL_EXT_buffer_storage */
1138
1139#ifndef GL_EXT_clear_texture
1140#define GL_EXT_clear_texture 1
1141typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1142typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1143#ifdef GL_GLEXT_PROTOTYPES
1144GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1145GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1146#endif
1147#endif /* GL_EXT_clear_texture */
1148
1149#ifndef GL_EXT_clip_control
1150#define GL_EXT_clip_control 1
1151#define GL_LOWER_LEFT_EXT 0x8CA1
1152#define GL_UPPER_LEFT_EXT 0x8CA2
1153#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
1154#define GL_ZERO_TO_ONE_EXT 0x935F
1155#define GL_CLIP_ORIGIN_EXT 0x935C
1156#define GL_CLIP_DEPTH_MODE_EXT 0x935D
1157typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
1158#ifdef GL_GLEXT_PROTOTYPES
1159GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
1160#endif
1161#endif /* GL_EXT_clip_control */
1162
1163#ifndef GL_EXT_clip_cull_distance
1164#define GL_EXT_clip_cull_distance 1
1165#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
1166#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
1167#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1168#define GL_CLIP_DISTANCE0_EXT 0x3000
1169#define GL_CLIP_DISTANCE1_EXT 0x3001
1170#define GL_CLIP_DISTANCE2_EXT 0x3002
1171#define GL_CLIP_DISTANCE3_EXT 0x3003
1172#define GL_CLIP_DISTANCE4_EXT 0x3004
1173#define GL_CLIP_DISTANCE5_EXT 0x3005
1174#define GL_CLIP_DISTANCE6_EXT 0x3006
1175#define GL_CLIP_DISTANCE7_EXT 0x3007
1176#endif /* GL_EXT_clip_cull_distance */
1177
1178#ifndef GL_EXT_color_buffer_float
1179#define GL_EXT_color_buffer_float 1
1180#endif /* GL_EXT_color_buffer_float */
1181
1182#ifndef GL_EXT_color_buffer_half_float
1183#define GL_EXT_color_buffer_half_float 1
1184#define GL_RGBA16F_EXT 0x881A
1185#define GL_RGB16F_EXT 0x881B
1186#define GL_RG16F_EXT 0x822F
1187#define GL_R16F_EXT 0x822D
1188#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1189#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1190#endif /* GL_EXT_color_buffer_half_float */
1191
1192#ifndef GL_EXT_conservative_depth
1193#define GL_EXT_conservative_depth 1
1194#endif /* GL_EXT_conservative_depth */
1195
1196#ifndef GL_EXT_copy_image
1197#define GL_EXT_copy_image 1
1198typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1199#ifdef GL_GLEXT_PROTOTYPES
1200GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1201#endif
1202#endif /* GL_EXT_copy_image */
1203
1204#ifndef GL_EXT_debug_label
1205#define GL_EXT_debug_label 1
1206#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1207#define GL_PROGRAM_OBJECT_EXT 0x8B40
1208#define GL_SHADER_OBJECT_EXT 0x8B48
1209#define GL_BUFFER_OBJECT_EXT 0x9151
1210#define GL_QUERY_OBJECT_EXT 0x9153
1211#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1212#define GL_TRANSFORM_FEEDBACK 0x8E22
1213typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1214typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1215#ifdef GL_GLEXT_PROTOTYPES
1216GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1217GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1218#endif
1219#endif /* GL_EXT_debug_label */
1220
1221#ifndef GL_EXT_debug_marker
1222#define GL_EXT_debug_marker 1
1223typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1224typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1225typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1226#ifdef GL_GLEXT_PROTOTYPES
1227GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1228GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1229GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1230#endif
1231#endif /* GL_EXT_debug_marker */
1232
1233#ifndef GL_EXT_discard_framebuffer
1234#define GL_EXT_discard_framebuffer 1
1235#define GL_COLOR_EXT 0x1800
1236#define GL_DEPTH_EXT 0x1801
1237#define GL_STENCIL_EXT 0x1802
1238typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1239#ifdef GL_GLEXT_PROTOTYPES
1240GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1241#endif
1242#endif /* GL_EXT_discard_framebuffer */
1243
1244#ifndef GL_EXT_disjoint_timer_query
1245#define GL_EXT_disjoint_timer_query 1
1246#define GL_QUERY_COUNTER_BITS_EXT 0x8864
1247#define GL_CURRENT_QUERY_EXT 0x8865
1248#define GL_QUERY_RESULT_EXT 0x8866
1249#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1250#define GL_TIME_ELAPSED_EXT 0x88BF
1251#define GL_TIMESTAMP_EXT 0x8E28
1252#define GL_GPU_DISJOINT_EXT 0x8FBB
1253typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1254typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1255typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1256typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1257typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1258typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1259typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1260typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1261typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1262typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1263typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1264#ifdef GL_GLEXT_PROTOTYPES
1265GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1266GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1267GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1268GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1269GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1270GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1271GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1272GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1273GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1274GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1275GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1276#endif
1277#endif /* GL_EXT_disjoint_timer_query */
1278
1279#ifndef GL_EXT_draw_buffers
1280#define GL_EXT_draw_buffers 1
1281#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
1282#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
1283#define GL_DRAW_BUFFER0_EXT 0x8825
1284#define GL_DRAW_BUFFER1_EXT 0x8826
1285#define GL_DRAW_BUFFER2_EXT 0x8827
1286#define GL_DRAW_BUFFER3_EXT 0x8828
1287#define GL_DRAW_BUFFER4_EXT 0x8829
1288#define GL_DRAW_BUFFER5_EXT 0x882A
1289#define GL_DRAW_BUFFER6_EXT 0x882B
1290#define GL_DRAW_BUFFER7_EXT 0x882C
1291#define GL_DRAW_BUFFER8_EXT 0x882D
1292#define GL_DRAW_BUFFER9_EXT 0x882E
1293#define GL_DRAW_BUFFER10_EXT 0x882F
1294#define GL_DRAW_BUFFER11_EXT 0x8830
1295#define GL_DRAW_BUFFER12_EXT 0x8831
1296#define GL_DRAW_BUFFER13_EXT 0x8832
1297#define GL_DRAW_BUFFER14_EXT 0x8833
1298#define GL_DRAW_BUFFER15_EXT 0x8834
1299#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
1300#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
1301#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
1302#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
1303#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
1304#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
1305#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
1306#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
1307#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
1308#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
1309#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
1310#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
1311#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
1312#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
1313#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
1314#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
1315typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1316#ifdef GL_GLEXT_PROTOTYPES
1317GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1318#endif
1319#endif /* GL_EXT_draw_buffers */
1320
1321#ifndef GL_EXT_draw_buffers_indexed
1322#define GL_EXT_draw_buffers_indexed 1
1323typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1324typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1325typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1326typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1327typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1328typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1329typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1330typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1331#ifdef GL_GLEXT_PROTOTYPES
1332GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1333GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1334GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1335GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1336GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1337GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1338GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1339GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1340#endif
1341#endif /* GL_EXT_draw_buffers_indexed */
1342
1343#ifndef GL_EXT_draw_elements_base_vertex
1344#define GL_EXT_draw_elements_base_vertex 1
1345typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1346typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1347typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1348#ifdef GL_GLEXT_PROTOTYPES
1349GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1350GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1351GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1352#endif
1353#endif /* GL_EXT_draw_elements_base_vertex */
1354
1355#ifndef GL_EXT_draw_instanced
1356#define GL_EXT_draw_instanced 1
1357typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1358typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1359#ifdef GL_GLEXT_PROTOTYPES
1360GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1361GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1362#endif
1363#endif /* GL_EXT_draw_instanced */
1364
1365#ifndef GL_EXT_draw_transform_feedback
1366#define GL_EXT_draw_transform_feedback 1
1367typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
1368typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
1369#ifdef GL_GLEXT_PROTOTYPES
1370GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
1371GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
1372#endif
1373#endif /* GL_EXT_draw_transform_feedback */
1374
1375#ifndef GL_EXT_external_buffer
1376#define GL_EXT_external_buffer 1
1377typedef void *GLeglClientBufferEXT;
1378typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1379typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1380#ifdef GL_GLEXT_PROTOTYPES
1381GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1382GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1383#endif
1384#endif /* GL_EXT_external_buffer */
1385
1386#ifndef GL_EXT_float_blend
1387#define GL_EXT_float_blend 1
1388#endif /* GL_EXT_float_blend */
1389
1390#ifndef GL_EXT_geometry_point_size
1391#define GL_EXT_geometry_point_size 1
1392#endif /* GL_EXT_geometry_point_size */
1393
1394#ifndef GL_EXT_geometry_shader
1395#define GL_EXT_geometry_shader 1
1396#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1397#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1398#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1399#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1400#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1401#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1402#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
1403#define GL_LINES_ADJACENCY_EXT 0x000A
1404#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1405#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
1406#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
1407#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1408#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1409#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1410#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1411#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1412#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1413#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1414#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1415#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1416#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1417#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1418#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1419#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1420#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1421#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1422#define GL_UNDEFINED_VERTEX_EXT 0x8260
1423#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
1424#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1425#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
1426#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1427#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1428#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1429typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1430#ifdef GL_GLEXT_PROTOTYPES
1431GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1432#endif
1433#endif /* GL_EXT_geometry_shader */
1434
1435#ifndef GL_EXT_gpu_shader5
1436#define GL_EXT_gpu_shader5 1
1437#endif /* GL_EXT_gpu_shader5 */
1438
1439#ifndef GL_EXT_instanced_arrays
1440#define GL_EXT_instanced_arrays 1
1441#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1442typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1443#ifdef GL_GLEXT_PROTOTYPES
1444GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1445#endif
1446#endif /* GL_EXT_instanced_arrays */
1447
1448#ifndef GL_EXT_map_buffer_range
1449#define GL_EXT_map_buffer_range 1
1450#define GL_MAP_READ_BIT_EXT 0x0001
1451#define GL_MAP_WRITE_BIT_EXT 0x0002
1452#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1453#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1454#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1455#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1456typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1457typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1458#ifdef GL_GLEXT_PROTOTYPES
1459GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1460GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1461#endif
1462#endif /* GL_EXT_map_buffer_range */
1463
1464#ifndef GL_EXT_memory_object
1465#define GL_EXT_memory_object 1
1466#define GL_TEXTURE_TILING_EXT 0x9580
1467#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1468#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
1469#define GL_NUM_TILING_TYPES_EXT 0x9582
1470#define GL_TILING_TYPES_EXT 0x9583
1471#define GL_OPTIMAL_TILING_EXT 0x9584
1472#define GL_LINEAR_TILING_EXT 0x9585
1473#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
1474#define GL_DEVICE_UUID_EXT 0x9597
1475#define GL_DRIVER_UUID_EXT 0x9598
1476#define GL_UUID_SIZE_EXT 16
1477typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
1478typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
1479typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
1480typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
1481typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
1482typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
1483typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
1484typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1485typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1486typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1487typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1488typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1489typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1490typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1491typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1492typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1493typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1494#ifdef GL_GLEXT_PROTOTYPES
1495GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
1496GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
1497GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
1498GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
1499GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
1500GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
1501GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
1502GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1503GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1504GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1505GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1506GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1507GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1508GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1509GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1510GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1511GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1512#endif
1513#endif /* GL_EXT_memory_object */
1514
1515#ifndef GL_EXT_memory_object_fd
1516#define GL_EXT_memory_object_fd 1
1517#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1518typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1519#ifdef GL_GLEXT_PROTOTYPES
1520GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1521#endif
1522#endif /* GL_EXT_memory_object_fd */
1523
1524#ifndef GL_EXT_memory_object_win32
1525#define GL_EXT_memory_object_win32 1
1526#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1527#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1528#define GL_DEVICE_LUID_EXT 0x9599
1529#define GL_DEVICE_NODE_MASK_EXT 0x959A
1530#define GL_LUID_SIZE_EXT 8
1531#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1532#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1533#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1534#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1535typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1536typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1537#ifdef GL_GLEXT_PROTOTYPES
1538GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1539GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1540#endif
1541#endif /* GL_EXT_memory_object_win32 */
1542
1543#ifndef GL_EXT_multi_draw_arrays
1544#define GL_EXT_multi_draw_arrays 1
1545typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1546typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1547#ifdef GL_GLEXT_PROTOTYPES
1548GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1549GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1550#endif
1551#endif /* GL_EXT_multi_draw_arrays */
1552
1553#ifndef GL_EXT_multi_draw_indirect
1554#define GL_EXT_multi_draw_indirect 1
1555typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1556typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1557#ifdef GL_GLEXT_PROTOTYPES
1558GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1559GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1560#endif
1561#endif /* GL_EXT_multi_draw_indirect */
1562
1563#ifndef GL_EXT_multisampled_compatibility
1564#define GL_EXT_multisampled_compatibility 1
1565#define GL_MULTISAMPLE_EXT 0x809D
1566#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
1567#endif /* GL_EXT_multisampled_compatibility */
1568
1569#ifndef GL_EXT_multisampled_render_to_texture
1570#define GL_EXT_multisampled_render_to_texture 1
1571#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1572#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1573#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1574#define GL_MAX_SAMPLES_EXT 0x8D57
1575typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1576typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1577#ifdef GL_GLEXT_PROTOTYPES
1578GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1579GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1580#endif
1581#endif /* GL_EXT_multisampled_render_to_texture */
1582
1583#ifndef GL_EXT_multiview_draw_buffers
1584#define GL_EXT_multiview_draw_buffers 1
1585#define GL_COLOR_ATTACHMENT_EXT 0x90F0
1586#define GL_MULTIVIEW_EXT 0x90F1
1587#define GL_DRAW_BUFFER_EXT 0x0C01
1588#define GL_READ_BUFFER_EXT 0x0C02
1589#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1590typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1591typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1592typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1593#ifdef GL_GLEXT_PROTOTYPES
1594GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1595GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1596GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1597#endif
1598#endif /* GL_EXT_multiview_draw_buffers */
1599
1600#ifndef GL_EXT_occlusion_query_boolean
1601#define GL_EXT_occlusion_query_boolean 1
1602#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1603#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1604#endif /* GL_EXT_occlusion_query_boolean */
1605
1606#ifndef GL_EXT_polygon_offset_clamp
1607#define GL_EXT_polygon_offset_clamp 1
1608#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
1609typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
1610#ifdef GL_GLEXT_PROTOTYPES
1611GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
1612#endif
1613#endif /* GL_EXT_polygon_offset_clamp */
1614
1615#ifndef GL_EXT_post_depth_coverage
1616#define GL_EXT_post_depth_coverage 1
1617#endif /* GL_EXT_post_depth_coverage */
1618
1619#ifndef GL_EXT_primitive_bounding_box
1620#define GL_EXT_primitive_bounding_box 1
1621#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1622typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1623#ifdef GL_GLEXT_PROTOTYPES
1624GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1625#endif
1626#endif /* GL_EXT_primitive_bounding_box */
1627
1628#ifndef GL_EXT_protected_textures
1629#define GL_EXT_protected_textures 1
1630#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1631#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
1632#endif /* GL_EXT_protected_textures */
1633
1634#ifndef GL_EXT_pvrtc_sRGB
1635#define GL_EXT_pvrtc_sRGB 1
1636#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1637#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1638#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1639#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1640#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1641#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1642#endif /* GL_EXT_pvrtc_sRGB */
1643
1644#ifndef GL_EXT_raster_multisample
1645#define GL_EXT_raster_multisample 1
1646#define GL_RASTER_MULTISAMPLE_EXT 0x9327
1647#define GL_RASTER_SAMPLES_EXT 0x9328
1648#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
1649#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1650#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1651#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1652typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1653#ifdef GL_GLEXT_PROTOTYPES
1654GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1655#endif
1656#endif /* GL_EXT_raster_multisample */
1657
1658#ifndef GL_EXT_read_format_bgra
1659#define GL_EXT_read_format_bgra 1
1660#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1661#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1662#endif /* GL_EXT_read_format_bgra */
1663
1664#ifndef GL_EXT_render_snorm
1665#define GL_EXT_render_snorm 1
1666#define GL_R8_SNORM 0x8F94
1667#define GL_RG8_SNORM 0x8F95
1668#define GL_RGBA8_SNORM 0x8F97
1669#define GL_R16_SNORM_EXT 0x8F98
1670#define GL_RG16_SNORM_EXT 0x8F99
1671#define GL_RGBA16_SNORM_EXT 0x8F9B
1672#endif /* GL_EXT_render_snorm */
1673
1674#ifndef GL_EXT_robustness
1675#define GL_EXT_robustness 1
1676#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1677#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1678#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1679#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1680#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1681#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1682#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1683typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1684typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1685typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1686typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1687#ifdef GL_GLEXT_PROTOTYPES
1688GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1689GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1690GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1691GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1692#endif
1693#endif /* GL_EXT_robustness */
1694
1695#ifndef GL_EXT_sRGB
1696#define GL_EXT_sRGB 1
1697#define GL_SRGB_EXT 0x8C40
1698#define GL_SRGB_ALPHA_EXT 0x8C42
1699#define GL_SRGB8_ALPHA8_EXT 0x8C43
1700#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1701#endif /* GL_EXT_sRGB */
1702
1703#ifndef GL_EXT_sRGB_write_control
1704#define GL_EXT_sRGB_write_control 1
1705#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1706#endif /* GL_EXT_sRGB_write_control */
1707
1708#ifndef GL_EXT_semaphore
1709#define GL_EXT_semaphore 1
1710#define GL_LAYOUT_GENERAL_EXT 0x958D
1711#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1712#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1713#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1714#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1715#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1716#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1717#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1718#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1719typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
1720typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
1721typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
1722typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
1723typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
1724typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1725typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1726#ifdef GL_GLEXT_PROTOTYPES
1727GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
1728GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
1729GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
1730GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
1731GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
1732GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1733GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1734#endif
1735#endif /* GL_EXT_semaphore */
1736
1737#ifndef GL_EXT_semaphore_fd
1738#define GL_EXT_semaphore_fd 1
1739typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
1740#ifdef GL_GLEXT_PROTOTYPES
1741GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
1742#endif
1743#endif /* GL_EXT_semaphore_fd */
1744
1745#ifndef GL_EXT_semaphore_win32
1746#define GL_EXT_semaphore_win32 1
1747#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1748#define GL_D3D12_FENCE_VALUE_EXT 0x9595
1749typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
1750typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
1751#ifdef GL_GLEXT_PROTOTYPES
1752GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
1753GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
1754#endif
1755#endif /* GL_EXT_semaphore_win32 */
1756
1757#ifndef GL_EXT_separate_shader_objects
1758#define GL_EXT_separate_shader_objects 1
1759#define GL_ACTIVE_PROGRAM_EXT 0x8259
1760#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1761#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1762#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1763#define GL_PROGRAM_SEPARABLE_EXT 0x8258
1764#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1765typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1766typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1767typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1768typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1769typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1770typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1771typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1772typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1773typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1774typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1775typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1776typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1777typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1778typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1779typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1780typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1781typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1782typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1783typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1784typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1785typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1786typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1787typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1788typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1789typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1790typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1791typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1792typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1793typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1794typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1795typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1796typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1797typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1798typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1799typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1800typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1801typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1802typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1803typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1804typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1805typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1806typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1807typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1808typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1809#ifdef GL_GLEXT_PROTOTYPES
1810GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1811GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1812GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1813GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1814GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1815GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1816GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1817GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1818GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1819GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1820GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1821GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1822GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1823GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1824GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1825GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1826GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1827GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1828GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1829GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1830GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1831GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1832GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1833GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1834GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1835GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1836GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1837GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1838GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1839GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1840GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1841GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1842GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1843GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1844GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1845GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1846GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1847GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1848GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1849GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1850GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1851GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1852GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1853GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1854#endif
1855#endif /* GL_EXT_separate_shader_objects */
1856
1857#ifndef GL_EXT_shader_framebuffer_fetch
1858#define GL_EXT_shader_framebuffer_fetch 1
1859#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1860#endif /* GL_EXT_shader_framebuffer_fetch */
1861
1862#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1863#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1864typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
1865#ifdef GL_GLEXT_PROTOTYPES
1866GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
1867#endif
1868#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1869
1870#ifndef GL_EXT_shader_group_vote
1871#define GL_EXT_shader_group_vote 1
1872#endif /* GL_EXT_shader_group_vote */
1873
1874#ifndef GL_EXT_shader_implicit_conversions
1875#define GL_EXT_shader_implicit_conversions 1
1876#endif /* GL_EXT_shader_implicit_conversions */
1877
1878#ifndef GL_EXT_shader_integer_mix
1879#define GL_EXT_shader_integer_mix 1
1880#endif /* GL_EXT_shader_integer_mix */
1881
1882#ifndef GL_EXT_shader_io_blocks
1883#define GL_EXT_shader_io_blocks 1
1884#endif /* GL_EXT_shader_io_blocks */
1885
1886#ifndef GL_EXT_shader_non_constant_global_initializers
1887#define GL_EXT_shader_non_constant_global_initializers 1
1888#endif /* GL_EXT_shader_non_constant_global_initializers */
1889
1890#ifndef GL_EXT_shader_pixel_local_storage
1891#define GL_EXT_shader_pixel_local_storage 1
1892#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1893#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1894#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1895#endif /* GL_EXT_shader_pixel_local_storage */
1896
1897#ifndef GL_EXT_shader_pixel_local_storage2
1898#define GL_EXT_shader_pixel_local_storage2 1
1899#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
1900#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
1901#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1902typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
1903typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
1904typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
1905#ifdef GL_GLEXT_PROTOTYPES
1906GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
1907GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
1908GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
1909#endif
1910#endif /* GL_EXT_shader_pixel_local_storage2 */
1911
1912#ifndef GL_EXT_shader_texture_lod
1913#define GL_EXT_shader_texture_lod 1
1914#endif /* GL_EXT_shader_texture_lod */
1915
1916#ifndef GL_EXT_shadow_samplers
1917#define GL_EXT_shadow_samplers 1
1918#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1919#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1920#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1921#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1922#endif /* GL_EXT_shadow_samplers */
1923
1924#ifndef GL_EXT_sparse_texture
1925#define GL_EXT_sparse_texture 1
1926#define GL_TEXTURE_SPARSE_EXT 0x91A6
1927#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
1928#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
1929#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
1930#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
1931#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
1932#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
1933#define GL_TEXTURE_2D_ARRAY 0x8C1A
1934#define GL_TEXTURE_3D 0x806F
1935#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
1936#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1937#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1938#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1939typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1940#ifdef GL_GLEXT_PROTOTYPES
1941GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1942#endif
1943#endif /* GL_EXT_sparse_texture */
1944
1945#ifndef GL_EXT_sparse_texture2
1946#define GL_EXT_sparse_texture2 1
1947#endif /* GL_EXT_sparse_texture2 */
1948
1949#ifndef GL_EXT_tessellation_point_size
1950#define GL_EXT_tessellation_point_size 1
1951#endif /* GL_EXT_tessellation_point_size */
1952
1953#ifndef GL_EXT_tessellation_shader
1954#define GL_EXT_tessellation_shader 1
1955#define GL_PATCHES_EXT 0x000E
1956#define GL_PATCH_VERTICES_EXT 0x8E72
1957#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1958#define GL_TESS_GEN_MODE_EXT 0x8E76
1959#define GL_TESS_GEN_SPACING_EXT 0x8E77
1960#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
1961#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
1962#define GL_ISOLINES_EXT 0x8E7A
1963#define GL_QUADS_EXT 0x0007
1964#define GL_FRACTIONAL_ODD_EXT 0x8E7B
1965#define GL_FRACTIONAL_EVEN_EXT 0x8E7C
1966#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
1967#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
1968#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
1969#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
1970#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
1971#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
1972#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
1973#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
1974#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
1975#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
1976#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
1977#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
1978#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
1979#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
1980#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
1981#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
1982#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
1983#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
1984#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
1985#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
1986#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
1987#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
1988#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
1989#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
1990#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1991#define GL_IS_PER_PATCH_EXT 0x92E7
1992#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
1993#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
1994#define GL_TESS_CONTROL_SHADER_EXT 0x8E88
1995#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
1996#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
1997#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
1998typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
1999#ifdef GL_GLEXT_PROTOTYPES
2000GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
2001#endif
2002#endif /* GL_EXT_tessellation_shader */
2003
2004#ifndef GL_EXT_texture_border_clamp
2005#define GL_EXT_texture_border_clamp 1
2006#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
2007#define GL_CLAMP_TO_BORDER_EXT 0x812D
2008typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
2009typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
2010typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2011typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
2012typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
2013typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
2014typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
2015typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
2016#ifdef GL_GLEXT_PROTOTYPES
2017GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
2018GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
2019GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
2020GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
2021GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
2022GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
2023GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
2024GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
2025#endif
2026#endif /* GL_EXT_texture_border_clamp */
2027
2028#ifndef GL_EXT_texture_buffer
2029#define GL_EXT_texture_buffer 1
2030#define GL_TEXTURE_BUFFER_EXT 0x8C2A
2031#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
2032#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2033#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
2034#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2035#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2036#define GL_SAMPLER_BUFFER_EXT 0x8DC2
2037#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2038#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2039#define GL_IMAGE_BUFFER_EXT 0x9051
2040#define GL_INT_IMAGE_BUFFER_EXT 0x905C
2041#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
2042#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
2043#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
2044typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
2045typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2046#ifdef GL_GLEXT_PROTOTYPES
2047GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
2048GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2049#endif
2050#endif /* GL_EXT_texture_buffer */
2051
2052#ifndef GL_EXT_texture_compression_astc_decode_mode
2053#define GL_EXT_texture_compression_astc_decode_mode 1
2054#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2055#endif /* GL_EXT_texture_compression_astc_decode_mode */
2056
2057#ifndef GL_EXT_texture_compression_bptc
2058#define GL_EXT_texture_compression_bptc 1
2059#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2060#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2061#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2062#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2063#endif /* GL_EXT_texture_compression_bptc */
2064
2065#ifndef GL_EXT_texture_compression_dxt1
2066#define GL_EXT_texture_compression_dxt1 1
2067#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2068#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2069#endif /* GL_EXT_texture_compression_dxt1 */
2070
2071#ifndef GL_EXT_texture_compression_rgtc
2072#define GL_EXT_texture_compression_rgtc 1
2073#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
2074#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2075#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2076#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2077#endif /* GL_EXT_texture_compression_rgtc */
2078
2079#ifndef GL_EXT_texture_compression_s3tc
2080#define GL_EXT_texture_compression_s3tc 1
2081#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2082#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2083#endif /* GL_EXT_texture_compression_s3tc */
2084
2085#ifndef GL_EXT_texture_compression_s3tc_srgb
2086#define GL_EXT_texture_compression_s3tc_srgb 1
2087#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2088#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2089#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2090#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2091#endif /* GL_EXT_texture_compression_s3tc_srgb */
2092
2093#ifndef GL_EXT_texture_cube_map_array
2094#define GL_EXT_texture_cube_map_array 1
2095#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
2096#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2097#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
2098#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2099#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2100#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2101#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2102#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2103#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2104#endif /* GL_EXT_texture_cube_map_array */
2105
2106#ifndef GL_EXT_texture_filter_anisotropic
2107#define GL_EXT_texture_filter_anisotropic 1
2108#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
2109#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2110#endif /* GL_EXT_texture_filter_anisotropic */
2111
2112#ifndef GL_EXT_texture_filter_minmax
2113#define GL_EXT_texture_filter_minmax 1
2114#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
2115#define GL_WEIGHTED_AVERAGE_EXT 0x9367
2116#endif /* GL_EXT_texture_filter_minmax */
2117
2118#ifndef GL_EXT_texture_format_BGRA8888
2119#define GL_EXT_texture_format_BGRA8888 1
2120#endif /* GL_EXT_texture_format_BGRA8888 */
2121
2122#ifndef GL_EXT_texture_format_sRGB_override
2123#define GL_EXT_texture_format_sRGB_override 1
2124#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2125#endif /* GL_EXT_texture_format_sRGB_override */
2126
2127#ifndef GL_EXT_texture_mirror_clamp_to_edge
2128#define GL_EXT_texture_mirror_clamp_to_edge 1
2129#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2130#endif /* GL_EXT_texture_mirror_clamp_to_edge */
2131
2132#ifndef GL_EXT_texture_norm16
2133#define GL_EXT_texture_norm16 1
2134#define GL_R16_EXT 0x822A
2135#define GL_RG16_EXT 0x822C
2136#define GL_RGBA16_EXT 0x805B
2137#define GL_RGB16_EXT 0x8054
2138#define GL_RGB16_SNORM_EXT 0x8F9A
2139#endif /* GL_EXT_texture_norm16 */
2140
2141#ifndef GL_EXT_texture_rg
2142#define GL_EXT_texture_rg 1
2143#define GL_RED_EXT 0x1903
2144#define GL_RG_EXT 0x8227
2145#define GL_R8_EXT 0x8229
2146#define GL_RG8_EXT 0x822B
2147#endif /* GL_EXT_texture_rg */
2148
2149#ifndef GL_EXT_texture_sRGB_R8
2150#define GL_EXT_texture_sRGB_R8 1
2151#define GL_SR8_EXT 0x8FBD
2152#endif /* GL_EXT_texture_sRGB_R8 */
2153
2154#ifndef GL_EXT_texture_sRGB_RG8
2155#define GL_EXT_texture_sRGB_RG8 1
2156#define GL_SRG8_EXT 0x8FBE
2157#endif /* GL_EXT_texture_sRGB_RG8 */
2158
2159#ifndef GL_EXT_texture_sRGB_decode
2160#define GL_EXT_texture_sRGB_decode 1
2161#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
2162#define GL_DECODE_EXT 0x8A49
2163#define GL_SKIP_DECODE_EXT 0x8A4A
2164#endif /* GL_EXT_texture_sRGB_decode */
2165
2166#ifndef GL_EXT_texture_storage
2167#define GL_EXT_texture_storage 1
2168#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
2169#define GL_ALPHA8_EXT 0x803C
2170#define GL_LUMINANCE8_EXT 0x8040
2171#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2172#define GL_RGBA32F_EXT 0x8814
2173#define GL_RGB32F_EXT 0x8815
2174#define GL_ALPHA32F_EXT 0x8816
2175#define GL_LUMINANCE32F_EXT 0x8818
2176#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2177#define GL_ALPHA16F_EXT 0x881C
2178#define GL_LUMINANCE16F_EXT 0x881E
2179#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2180#define GL_R32F_EXT 0x822E
2181#define GL_RG32F_EXT 0x8230
2182typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2183typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2184typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2185typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2186typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2187typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2188#ifdef GL_GLEXT_PROTOTYPES
2189GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2190GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2191GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2192GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2193GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2194GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2195#endif
2196#endif /* GL_EXT_texture_storage */
2197
2198#ifndef GL_EXT_texture_type_2_10_10_10_REV
2199#define GL_EXT_texture_type_2_10_10_10_REV 1
2200#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2201#endif /* GL_EXT_texture_type_2_10_10_10_REV */
2202
2203#ifndef GL_EXT_texture_view
2204#define GL_EXT_texture_view 1
2205#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
2206#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
2207#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
2208#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
2209typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2210#ifdef GL_GLEXT_PROTOTYPES
2211GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2212#endif
2213#endif /* GL_EXT_texture_view */
2214
2215#ifndef GL_EXT_unpack_subimage
2216#define GL_EXT_unpack_subimage 1
2217#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
2218#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
2219#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
2220#endif /* GL_EXT_unpack_subimage */
2221
2222#ifndef GL_EXT_win32_keyed_mutex
2223#define GL_EXT_win32_keyed_mutex 1
2224typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
2225typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
2226#ifdef GL_GLEXT_PROTOTYPES
2227GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
2228GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
2229#endif
2230#endif /* GL_EXT_win32_keyed_mutex */
2231
2232#ifndef GL_EXT_window_rectangles
2233#define GL_EXT_window_rectangles 1
2234#define GL_INCLUSIVE_EXT 0x8F10
2235#define GL_EXCLUSIVE_EXT 0x8F11
2236#define GL_WINDOW_RECTANGLE_EXT 0x8F12
2237#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
2238#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2239#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2240typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
2241#ifdef GL_GLEXT_PROTOTYPES
2242GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
2243#endif
2244#endif /* GL_EXT_window_rectangles */
2245
2246#ifndef GL_FJ_shader_binary_GCCSO
2247#define GL_FJ_shader_binary_GCCSO 1
2248#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
2249#endif /* GL_FJ_shader_binary_GCCSO */
2250
2251#ifndef GL_IMG_bindless_texture
2252#define GL_IMG_bindless_texture 1
2253typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
2254typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
2255typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
2256typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
2257typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
2258typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2259#ifdef GL_GLEXT_PROTOTYPES
2260GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
2261GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
2262GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
2263GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
2264GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
2265GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2266#endif
2267#endif /* GL_IMG_bindless_texture */
2268
2269#ifndef GL_IMG_framebuffer_downsample
2270#define GL_IMG_framebuffer_downsample 1
2271#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2272#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
2273#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
2274#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2275typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2276typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2277#ifdef GL_GLEXT_PROTOTYPES
2278GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2279GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2280#endif
2281#endif /* GL_IMG_framebuffer_downsample */
2282
2283#ifndef GL_IMG_multisampled_render_to_texture
2284#define GL_IMG_multisampled_render_to_texture 1
2285#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
2286#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2287#define GL_MAX_SAMPLES_IMG 0x9135
2288#define GL_TEXTURE_SAMPLES_IMG 0x9136
2289typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2290typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2291#ifdef GL_GLEXT_PROTOTYPES
2292GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2293GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2294#endif
2295#endif /* GL_IMG_multisampled_render_to_texture */
2296
2297#ifndef GL_IMG_program_binary
2298#define GL_IMG_program_binary 1
2299#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
2300#endif /* GL_IMG_program_binary */
2301
2302#ifndef GL_IMG_read_format
2303#define GL_IMG_read_format 1
2304#define GL_BGRA_IMG 0x80E1
2305#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2306#endif /* GL_IMG_read_format */
2307
2308#ifndef GL_IMG_shader_binary
2309#define GL_IMG_shader_binary 1
2310#define GL_SGX_BINARY_IMG 0x8C0A
2311#endif /* GL_IMG_shader_binary */
2312
2313#ifndef GL_IMG_texture_compression_pvrtc
2314#define GL_IMG_texture_compression_pvrtc 1
2315#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2316#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2317#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2318#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2319#endif /* GL_IMG_texture_compression_pvrtc */
2320
2321#ifndef GL_IMG_texture_compression_pvrtc2
2322#define GL_IMG_texture_compression_pvrtc2 1
2323#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2324#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2325#endif /* GL_IMG_texture_compression_pvrtc2 */
2326
2327#ifndef GL_IMG_texture_filter_cubic
2328#define GL_IMG_texture_filter_cubic 1
2329#define GL_CUBIC_IMG 0x9139
2330#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
2331#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
2332#endif /* GL_IMG_texture_filter_cubic */
2333
2334#ifndef GL_INTEL_blackhole_render
2335#define GL_INTEL_blackhole_render 1
2336#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
2337#endif /* GL_INTEL_blackhole_render */
2338
2339#ifndef GL_INTEL_conservative_rasterization
2340#define GL_INTEL_conservative_rasterization 1
2341#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2342#endif /* GL_INTEL_conservative_rasterization */
2343
2344#ifndef GL_INTEL_framebuffer_CMAA
2345#define GL_INTEL_framebuffer_CMAA 1
2346typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
2347#ifdef GL_GLEXT_PROTOTYPES
2348GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
2349#endif
2350#endif /* GL_INTEL_framebuffer_CMAA */
2351
2352#ifndef GL_INTEL_performance_query
2353#define GL_INTEL_performance_query 1
2354#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2355#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2356#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2357#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2358#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2359#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2360#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2361#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2362#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2363#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2364#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2365#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2366#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2367#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2368#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2369#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2370#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2371#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2372#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2373#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2374typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
2375typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
2376typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
2377typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
2378typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
2379typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
2380typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2381typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2382typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
2383typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2384#ifdef GL_GLEXT_PROTOTYPES
2385GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
2386GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
2387GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
2388GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
2389GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
2390GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
2391GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2392GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2393GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
2394GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2395#endif
2396#endif /* GL_INTEL_performance_query */
2397
2398#ifndef GL_MESA_program_binary_formats
2399#define GL_MESA_program_binary_formats 1
2400#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
2401#endif /* GL_MESA_program_binary_formats */
2402
2403#ifndef GL_MESA_shader_integer_functions
2404#define GL_MESA_shader_integer_functions 1
2405#endif /* GL_MESA_shader_integer_functions */
2406
2407#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2408#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2409#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2410
2411#ifndef GL_NV_bindless_texture
2412#define GL_NV_bindless_texture 1
2413typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2414typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2415typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2416typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2417typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2418typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2419typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2420typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2421typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2422typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2423typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2424typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2425typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2426#ifdef GL_GLEXT_PROTOTYPES
2427GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2428GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2429GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2430GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2431GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2432GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2433GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2434GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2435GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2436GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2437GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2438GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2439GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2440#endif
2441#endif /* GL_NV_bindless_texture */
2442
2443#ifndef GL_NV_blend_equation_advanced
2444#define GL_NV_blend_equation_advanced 1
2445#define GL_BLEND_OVERLAP_NV 0x9281
2446#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
2447#define GL_BLUE_NV 0x1905
2448#define GL_COLORBURN_NV 0x929A
2449#define GL_COLORDODGE_NV 0x9299
2450#define GL_CONJOINT_NV 0x9284
2451#define GL_CONTRAST_NV 0x92A1
2452#define GL_DARKEN_NV 0x9297
2453#define GL_DIFFERENCE_NV 0x929E
2454#define GL_DISJOINT_NV 0x9283
2455#define GL_DST_ATOP_NV 0x928F
2456#define GL_DST_IN_NV 0x928B
2457#define GL_DST_NV 0x9287
2458#define GL_DST_OUT_NV 0x928D
2459#define GL_DST_OVER_NV 0x9289
2460#define GL_EXCLUSION_NV 0x92A0
2461#define GL_GREEN_NV 0x1904
2462#define GL_HARDLIGHT_NV 0x929B
2463#define GL_HARDMIX_NV 0x92A9
2464#define GL_HSL_COLOR_NV 0x92AF
2465#define GL_HSL_HUE_NV 0x92AD
2466#define GL_HSL_LUMINOSITY_NV 0x92B0
2467#define GL_HSL_SATURATION_NV 0x92AE
2468#define GL_INVERT_OVG_NV 0x92B4
2469#define GL_INVERT_RGB_NV 0x92A3
2470#define GL_LIGHTEN_NV 0x9298
2471#define GL_LINEARBURN_NV 0x92A5
2472#define GL_LINEARDODGE_NV 0x92A4
2473#define GL_LINEARLIGHT_NV 0x92A7
2474#define GL_MINUS_CLAMPED_NV 0x92B3
2475#define GL_MINUS_NV 0x929F
2476#define GL_MULTIPLY_NV 0x9294
2477#define GL_OVERLAY_NV 0x9296
2478#define GL_PINLIGHT_NV 0x92A8
2479#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
2480#define GL_PLUS_CLAMPED_NV 0x92B1
2481#define GL_PLUS_DARKER_NV 0x9292
2482#define GL_PLUS_NV 0x9291
2483#define GL_RED_NV 0x1903
2484#define GL_SCREEN_NV 0x9295
2485#define GL_SOFTLIGHT_NV 0x929C
2486#define GL_SRC_ATOP_NV 0x928E
2487#define GL_SRC_IN_NV 0x928A
2488#define GL_SRC_NV 0x9286
2489#define GL_SRC_OUT_NV 0x928C
2490#define GL_SRC_OVER_NV 0x9288
2491#define GL_UNCORRELATED_NV 0x9282
2492#define GL_VIVIDLIGHT_NV 0x92A6
2493#define GL_XOR_NV 0x1506
2494typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2495typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2496#ifdef GL_GLEXT_PROTOTYPES
2497GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2498GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2499#endif
2500#endif /* GL_NV_blend_equation_advanced */
2501
2502#ifndef GL_NV_blend_equation_advanced_coherent
2503#define GL_NV_blend_equation_advanced_coherent 1
2504#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
2505#endif /* GL_NV_blend_equation_advanced_coherent */
2506
2507#ifndef GL_NV_blend_minmax_factor
2508#define GL_NV_blend_minmax_factor 1
2509#define GL_FACTOR_MIN_AMD 0x901C
2510#define GL_FACTOR_MAX_AMD 0x901D
2511#endif /* GL_NV_blend_minmax_factor */
2512
2513#ifndef GL_NV_clip_space_w_scaling
2514#define GL_NV_clip_space_w_scaling 1
2515#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
2516#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2517#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2518typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2519#ifdef GL_GLEXT_PROTOTYPES
2520GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2521#endif
2522#endif /* GL_NV_clip_space_w_scaling */
2523
2524#ifndef GL_NV_conditional_render
2525#define GL_NV_conditional_render 1
2526#define GL_QUERY_WAIT_NV 0x8E13
2527#define GL_QUERY_NO_WAIT_NV 0x8E14
2528#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
2529#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
2530typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2531typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2532#ifdef GL_GLEXT_PROTOTYPES
2533GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2534GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2535#endif
2536#endif /* GL_NV_conditional_render */
2537
2538#ifndef GL_NV_conservative_raster
2539#define GL_NV_conservative_raster 1
2540#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
2541#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2542#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2543#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2544typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2545#ifdef GL_GLEXT_PROTOTYPES
2546GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2547#endif
2548#endif /* GL_NV_conservative_raster */
2549
2550#ifndef GL_NV_conservative_raster_pre_snap
2551#define GL_NV_conservative_raster_pre_snap 1
2552#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2553#endif /* GL_NV_conservative_raster_pre_snap */
2554
2555#ifndef GL_NV_conservative_raster_pre_snap_triangles
2556#define GL_NV_conservative_raster_pre_snap_triangles 1
2557#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
2558#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2559#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2560typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
2561#ifdef GL_GLEXT_PROTOTYPES
2562GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
2563#endif
2564#endif /* GL_NV_conservative_raster_pre_snap_triangles */
2565
2566#ifndef GL_NV_copy_buffer
2567#define GL_NV_copy_buffer 1
2568#define GL_COPY_READ_BUFFER_NV 0x8F36
2569#define GL_COPY_WRITE_BUFFER_NV 0x8F37
2570typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2571#ifdef GL_GLEXT_PROTOTYPES
2572GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2573#endif
2574#endif /* GL_NV_copy_buffer */
2575
2576#ifndef GL_NV_coverage_sample
2577#define GL_NV_coverage_sample 1
2578#define GL_COVERAGE_COMPONENT_NV 0x8ED0
2579#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
2580#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
2581#define GL_COVERAGE_BUFFERS_NV 0x8ED3
2582#define GL_COVERAGE_SAMPLES_NV 0x8ED4
2583#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
2584#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
2585#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
2586#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
2587typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2588typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2589#ifdef GL_GLEXT_PROTOTYPES
2590GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2591GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2592#endif
2593#endif /* GL_NV_coverage_sample */
2594
2595#ifndef GL_NV_depth_nonlinear
2596#define GL_NV_depth_nonlinear 1
2597#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2598#endif /* GL_NV_depth_nonlinear */
2599
2600#ifndef GL_NV_draw_buffers
2601#define GL_NV_draw_buffers 1
2602#define GL_MAX_DRAW_BUFFERS_NV 0x8824
2603#define GL_DRAW_BUFFER0_NV 0x8825
2604#define GL_DRAW_BUFFER1_NV 0x8826
2605#define GL_DRAW_BUFFER2_NV 0x8827
2606#define GL_DRAW_BUFFER3_NV 0x8828
2607#define GL_DRAW_BUFFER4_NV 0x8829
2608#define GL_DRAW_BUFFER5_NV 0x882A
2609#define GL_DRAW_BUFFER6_NV 0x882B
2610#define GL_DRAW_BUFFER7_NV 0x882C
2611#define GL_DRAW_BUFFER8_NV 0x882D
2612#define GL_DRAW_BUFFER9_NV 0x882E
2613#define GL_DRAW_BUFFER10_NV 0x882F
2614#define GL_DRAW_BUFFER11_NV 0x8830
2615#define GL_DRAW_BUFFER12_NV 0x8831
2616#define GL_DRAW_BUFFER13_NV 0x8832
2617#define GL_DRAW_BUFFER14_NV 0x8833
2618#define GL_DRAW_BUFFER15_NV 0x8834
2619#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
2620#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
2621#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
2622#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
2623#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
2624#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
2625#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
2626#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
2627#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
2628#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
2629#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
2630#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
2631#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
2632#define GL_COLOR_ATTACHMENT13_NV 0x8CED
2633#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
2634#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
2635typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2636#ifdef GL_GLEXT_PROTOTYPES
2637GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2638#endif
2639#endif /* GL_NV_draw_buffers */
2640
2641#ifndef GL_NV_draw_instanced
2642#define GL_NV_draw_instanced 1
2643typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2644typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2645#ifdef GL_GLEXT_PROTOTYPES
2646GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2647GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2648#endif
2649#endif /* GL_NV_draw_instanced */
2650
2651#ifndef GL_NV_draw_vulkan_image
2652#define GL_NV_draw_vulkan_image 1
2653typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
2654typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2655typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
2656typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2657typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2658typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
2659#ifdef GL_GLEXT_PROTOTYPES
2660GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2661GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
2662GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
2663GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
2664GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
2665#endif
2666#endif /* GL_NV_draw_vulkan_image */
2667
2668#ifndef GL_NV_explicit_attrib_location
2669#define GL_NV_explicit_attrib_location 1
2670#endif /* GL_NV_explicit_attrib_location */
2671
2672#ifndef GL_NV_fbo_color_attachments
2673#define GL_NV_fbo_color_attachments 1
2674#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2675#endif /* GL_NV_fbo_color_attachments */
2676
2677#ifndef GL_NV_fence
2678#define GL_NV_fence 1
2679#define GL_ALL_COMPLETED_NV 0x84F2
2680#define GL_FENCE_STATUS_NV 0x84F3
2681#define GL_FENCE_CONDITION_NV 0x84F4
2682typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2683typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2684typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2685typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2686typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2687typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2688typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2689#ifdef GL_GLEXT_PROTOTYPES
2690GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2691GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2692GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2693GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2694GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2695GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2696GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2697#endif
2698#endif /* GL_NV_fence */
2699
2700#ifndef GL_NV_fill_rectangle
2701#define GL_NV_fill_rectangle 1
2702#define GL_FILL_RECTANGLE_NV 0x933C
2703#endif /* GL_NV_fill_rectangle */
2704
2705#ifndef GL_NV_fragment_coverage_to_color
2706#define GL_NV_fragment_coverage_to_color 1
2707#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
2708#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
2709typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2710#ifdef GL_GLEXT_PROTOTYPES
2711GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2712#endif
2713#endif /* GL_NV_fragment_coverage_to_color */
2714
2715#ifndef GL_NV_fragment_shader_interlock
2716#define GL_NV_fragment_shader_interlock 1
2717#endif /* GL_NV_fragment_shader_interlock */
2718
2719#ifndef GL_NV_framebuffer_blit
2720#define GL_NV_framebuffer_blit 1
2721#define GL_READ_FRAMEBUFFER_NV 0x8CA8
2722#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
2723#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
2724#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
2725typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2726#ifdef GL_GLEXT_PROTOTYPES
2727GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2728#endif
2729#endif /* GL_NV_framebuffer_blit */
2730
2731#ifndef GL_NV_framebuffer_mixed_samples
2732#define GL_NV_framebuffer_mixed_samples 1
2733#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
2734#define GL_COLOR_SAMPLES_NV 0x8E20
2735#define GL_DEPTH_SAMPLES_NV 0x932D
2736#define GL_STENCIL_SAMPLES_NV 0x932E
2737#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2738#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2739#define GL_COVERAGE_MODULATION_NV 0x9332
2740#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2741typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2742typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
2743typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2744#ifdef GL_GLEXT_PROTOTYPES
2745GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2746GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
2747GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2748#endif
2749#endif /* GL_NV_framebuffer_mixed_samples */
2750
2751#ifndef GL_NV_framebuffer_multisample
2752#define GL_NV_framebuffer_multisample 1
2753#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
2754#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2755#define GL_MAX_SAMPLES_NV 0x8D57
2756typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2757#ifdef GL_GLEXT_PROTOTYPES
2758GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2759#endif
2760#endif /* GL_NV_framebuffer_multisample */
2761
2762#ifndef GL_NV_generate_mipmap_sRGB
2763#define GL_NV_generate_mipmap_sRGB 1
2764#endif /* GL_NV_generate_mipmap_sRGB */
2765
2766#ifndef GL_NV_geometry_shader_passthrough
2767#define GL_NV_geometry_shader_passthrough 1
2768#endif /* GL_NV_geometry_shader_passthrough */
2769
2770#ifndef GL_NV_gpu_shader5
2771#define GL_NV_gpu_shader5 1
2772typedef khronos_int64_t GLint64EXT;
2773typedef khronos_uint64_t GLuint64EXT;
2774#define GL_INT64_NV 0x140E
2775#define GL_UNSIGNED_INT64_NV 0x140F
2776#define GL_INT8_NV 0x8FE0
2777#define GL_INT8_VEC2_NV 0x8FE1
2778#define GL_INT8_VEC3_NV 0x8FE2
2779#define GL_INT8_VEC4_NV 0x8FE3
2780#define GL_INT16_NV 0x8FE4
2781#define GL_INT16_VEC2_NV 0x8FE5
2782#define GL_INT16_VEC3_NV 0x8FE6
2783#define GL_INT16_VEC4_NV 0x8FE7
2784#define GL_INT64_VEC2_NV 0x8FE9
2785#define GL_INT64_VEC3_NV 0x8FEA
2786#define GL_INT64_VEC4_NV 0x8FEB
2787#define GL_UNSIGNED_INT8_NV 0x8FEC
2788#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
2789#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
2790#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
2791#define GL_UNSIGNED_INT16_NV 0x8FF0
2792#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
2793#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
2794#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
2795#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
2796#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
2797#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
2798#define GL_FLOAT16_NV 0x8FF8
2799#define GL_FLOAT16_VEC2_NV 0x8FF9
2800#define GL_FLOAT16_VEC3_NV 0x8FFA
2801#define GL_FLOAT16_VEC4_NV 0x8FFB
2802#define GL_PATCHES 0x000E
2803typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
2804typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
2805typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2806typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2807typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2808typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2809typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2810typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2811typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
2812typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
2813typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2814typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2815typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2816typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2817typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2818typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2819typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
2820typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
2821typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2822typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2823typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2824typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2825typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2826typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2827typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2828typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
2829typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2830typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2831typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2832typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2833typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2834typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2835typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2836#ifdef GL_GLEXT_PROTOTYPES
2837GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
2838GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
2839GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2840GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2841GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2842GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2843GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2844GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2845GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
2846GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
2847GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2848GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2849GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2850GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2851GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2852GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2853GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
2854GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
2855GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2856GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2857GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2858GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2859GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2860GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2861GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2862GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
2863GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2864GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2865GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2866GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2867GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2868GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2869GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2870#endif
2871#endif /* GL_NV_gpu_shader5 */
2872
2873#ifndef GL_NV_image_formats
2874#define GL_NV_image_formats 1
2875#endif /* GL_NV_image_formats */
2876
2877#ifndef GL_NV_instanced_arrays
2878#define GL_NV_instanced_arrays 1
2879#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2880typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
2881#ifdef GL_GLEXT_PROTOTYPES
2882GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
2883#endif
2884#endif /* GL_NV_instanced_arrays */
2885
2886#ifndef GL_NV_internalformat_sample_query
2887#define GL_NV_internalformat_sample_query 1
2888#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
2889#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
2890#define GL_MULTISAMPLES_NV 0x9371
2891#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
2892#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
2893#define GL_CONFORMANT_NV 0x9374
2894typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2895#ifdef GL_GLEXT_PROTOTYPES
2896GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2897#endif
2898#endif /* GL_NV_internalformat_sample_query */
2899
2900#ifndef GL_NV_non_square_matrices
2901#define GL_NV_non_square_matrices 1
2902#define GL_FLOAT_MAT2x3_NV 0x8B65
2903#define GL_FLOAT_MAT2x4_NV 0x8B66
2904#define GL_FLOAT_MAT3x2_NV 0x8B67
2905#define GL_FLOAT_MAT3x4_NV 0x8B68
2906#define GL_FLOAT_MAT4x2_NV 0x8B69
2907#define GL_FLOAT_MAT4x3_NV 0x8B6A
2908typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2909typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2910typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2911typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2912typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2913typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2914#ifdef GL_GLEXT_PROTOTYPES
2915GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2916GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2917GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2918GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2919GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2920GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2921#endif
2922#endif /* GL_NV_non_square_matrices */
2923
2924#ifndef GL_NV_path_rendering
2925#define GL_NV_path_rendering 1
2926typedef double GLdouble;
2927#define GL_PATH_FORMAT_SVG_NV 0x9070
2928#define GL_PATH_FORMAT_PS_NV 0x9071
2929#define GL_STANDARD_FONT_NAME_NV 0x9072
2930#define GL_SYSTEM_FONT_NAME_NV 0x9073
2931#define GL_FILE_NAME_NV 0x9074
2932#define GL_PATH_STROKE_WIDTH_NV 0x9075
2933#define GL_PATH_END_CAPS_NV 0x9076
2934#define GL_PATH_INITIAL_END_CAP_NV 0x9077
2935#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
2936#define GL_PATH_JOIN_STYLE_NV 0x9079
2937#define GL_PATH_MITER_LIMIT_NV 0x907A
2938#define GL_PATH_DASH_CAPS_NV 0x907B
2939#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
2940#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
2941#define GL_PATH_DASH_OFFSET_NV 0x907E
2942#define GL_PATH_CLIENT_LENGTH_NV 0x907F
2943#define GL_PATH_FILL_MODE_NV 0x9080
2944#define GL_PATH_FILL_MASK_NV 0x9081
2945#define GL_PATH_FILL_COVER_MODE_NV 0x9082
2946#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
2947#define GL_PATH_STROKE_MASK_NV 0x9084
2948#define GL_COUNT_UP_NV 0x9088
2949#define GL_COUNT_DOWN_NV 0x9089
2950#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
2951#define GL_CONVEX_HULL_NV 0x908B
2952#define GL_BOUNDING_BOX_NV 0x908D
2953#define GL_TRANSLATE_X_NV 0x908E
2954#define GL_TRANSLATE_Y_NV 0x908F
2955#define GL_TRANSLATE_2D_NV 0x9090
2956#define GL_TRANSLATE_3D_NV 0x9091
2957#define GL_AFFINE_2D_NV 0x9092
2958#define GL_AFFINE_3D_NV 0x9094
2959#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
2960#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
2961#define GL_UTF8_NV 0x909A
2962#define GL_UTF16_NV 0x909B
2963#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
2964#define GL_PATH_COMMAND_COUNT_NV 0x909D
2965#define GL_PATH_COORD_COUNT_NV 0x909E
2966#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
2967#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
2968#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
2969#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
2970#define GL_SQUARE_NV 0x90A3
2971#define GL_ROUND_NV 0x90A4
2972#define GL_TRIANGULAR_NV 0x90A5
2973#define GL_BEVEL_NV 0x90A6
2974#define GL_MITER_REVERT_NV 0x90A7
2975#define GL_MITER_TRUNCATE_NV 0x90A8
2976#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
2977#define GL_USE_MISSING_GLYPH_NV 0x90AA
2978#define GL_PATH_ERROR_POSITION_NV 0x90AB
2979#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
2980#define GL_ADJACENT_PAIRS_NV 0x90AE
2981#define GL_FIRST_TO_REST_NV 0x90AF
2982#define GL_PATH_GEN_MODE_NV 0x90B0
2983#define GL_PATH_GEN_COEFF_NV 0x90B1
2984#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
2985#define GL_PATH_STENCIL_FUNC_NV 0x90B7
2986#define GL_PATH_STENCIL_REF_NV 0x90B8
2987#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
2988#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
2989#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
2990#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
2991#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
2992#define GL_MOVE_TO_RESETS_NV 0x90B5
2993#define GL_MOVE_TO_CONTINUES_NV 0x90B6
2994#define GL_CLOSE_PATH_NV 0x00
2995#define GL_MOVE_TO_NV 0x02
2996#define GL_RELATIVE_MOVE_TO_NV 0x03
2997#define GL_LINE_TO_NV 0x04
2998#define GL_RELATIVE_LINE_TO_NV 0x05
2999#define GL_HORIZONTAL_LINE_TO_NV 0x06
3000#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3001#define GL_VERTICAL_LINE_TO_NV 0x08
3002#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3003#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3004#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3005#define GL_CUBIC_CURVE_TO_NV 0x0C
3006#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3007#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3008#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3009#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3010#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3011#define GL_SMALL_CCW_ARC_TO_NV 0x12
3012#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3013#define GL_SMALL_CW_ARC_TO_NV 0x14
3014#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3015#define GL_LARGE_CCW_ARC_TO_NV 0x16
3016#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3017#define GL_LARGE_CW_ARC_TO_NV 0x18
3018#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3019#define GL_RESTART_PATH_NV 0xF0
3020#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
3021#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
3022#define GL_RECT_NV 0xF6
3023#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
3024#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
3025#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
3026#define GL_ARC_TO_NV 0xFE
3027#define GL_RELATIVE_ARC_TO_NV 0xFF
3028#define GL_BOLD_BIT_NV 0x01
3029#define GL_ITALIC_BIT_NV 0x02
3030#define GL_GLYPH_WIDTH_BIT_NV 0x01
3031#define GL_GLYPH_HEIGHT_BIT_NV 0x02
3032#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3033#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3034#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3035#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3036#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3037#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3038#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
3039#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
3040#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
3041#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
3042#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
3043#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
3044#define GL_FONT_ASCENDER_BIT_NV 0x00200000
3045#define GL_FONT_DESCENDER_BIT_NV 0x00400000
3046#define GL_FONT_HEIGHT_BIT_NV 0x00800000
3047#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
3048#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3049#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3050#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3051#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
3052#define GL_ROUNDED_RECT_NV 0xE8
3053#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3054#define GL_ROUNDED_RECT2_NV 0xEA
3055#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3056#define GL_ROUNDED_RECT4_NV 0xEC
3057#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3058#define GL_ROUNDED_RECT8_NV 0xEE
3059#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3060#define GL_RELATIVE_RECT_NV 0xF7
3061#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
3062#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
3063#define GL_FONT_UNAVAILABLE_NV 0x936A
3064#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
3065#define GL_CONIC_CURVE_TO_NV 0x1A
3066#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3067#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
3068#define GL_STANDARD_FONT_FORMAT_NV 0x936C
3069#define GL_PATH_PROJECTION_NV 0x1701
3070#define GL_PATH_MODELVIEW_NV 0x1700
3071#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3072#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3073#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3074#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3075#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3076#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3077#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3078#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3079#define GL_FRAGMENT_INPUT_NV 0x936D
3080typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
3081typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
3082typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
3083typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3084typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3085typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3086typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3087typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
3088typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3089typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3090typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3091typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
3092typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3093typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3094typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
3095typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
3096typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
3097typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
3098typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3099typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
3100typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
3101typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3102typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
3103typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3104typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3105typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
3106typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
3107typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
3108typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3109typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3110typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
3111typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
3112typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
3113typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
3114typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
3115typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3116typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3117typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3118typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3119typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
3120typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
3121typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3122typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3123typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3124typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3125typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3126typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3127typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3128typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3129typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3130typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3131typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3132typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3133typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3134typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3135typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3136typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3137typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3138typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
3139typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3140typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3141typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
3142typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
3143typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3144typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3145typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
3146typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
3147typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3148typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
3149typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
3150typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3151typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3152typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3153typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3154typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3155typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3156#ifdef GL_GLEXT_PROTOTYPES
3157GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
3158GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
3159GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
3160GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3161GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3162GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3163GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3164GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
3165GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3166GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3167GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3168GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
3169GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3170GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3171GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
3172GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
3173GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
3174GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
3175GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3176GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
3177GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
3178GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3179GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
3180GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3181GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3182GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
3183GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
3184GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
3185GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3186GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3187GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
3188GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
3189GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
3190GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
3191GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
3192GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3193GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3194GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3195GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3196GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
3197GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
3198GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3199GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
3200GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
3201GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3202GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
3203GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
3204GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3205GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3206GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3207GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3208GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3209GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3210GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3211GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3212GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3213GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3214GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3215GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
3216GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
3217GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
3218GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
3219GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
3220GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
3221GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
3222GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
3223GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
3224GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3225GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
3226GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
3227GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3228GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3229GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3230GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3231GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3232GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3233#endif
3234#endif /* GL_NV_path_rendering */
3235
3236#ifndef GL_NV_path_rendering_shared_edge
3237#define GL_NV_path_rendering_shared_edge 1
3238#define GL_SHARED_EDGE_NV 0xC0
3239#endif /* GL_NV_path_rendering_shared_edge */
3240
3241#ifndef GL_NV_pixel_buffer_object
3242#define GL_NV_pixel_buffer_object 1
3243#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3244#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3245#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3246#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3247#endif /* GL_NV_pixel_buffer_object */
3248
3249#ifndef GL_NV_polygon_mode
3250#define GL_NV_polygon_mode 1
3251#define GL_POLYGON_MODE_NV 0x0B40
3252#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3253#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3254#define GL_POINT_NV 0x1B00
3255#define GL_LINE_NV 0x1B01
3256#define GL_FILL_NV 0x1B02
3257typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
3258#ifdef GL_GLEXT_PROTOTYPES
3259GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
3260#endif
3261#endif /* GL_NV_polygon_mode */
3262
3263#ifndef GL_NV_read_buffer
3264#define GL_NV_read_buffer 1
3265#define GL_READ_BUFFER_NV 0x0C02
3266typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
3267#ifdef GL_GLEXT_PROTOTYPES
3268GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
3269#endif
3270#endif /* GL_NV_read_buffer */
3271
3272#ifndef GL_NV_read_buffer_front
3273#define GL_NV_read_buffer_front 1
3274#endif /* GL_NV_read_buffer_front */
3275
3276#ifndef GL_NV_read_depth
3277#define GL_NV_read_depth 1
3278#endif /* GL_NV_read_depth */
3279
3280#ifndef GL_NV_read_depth_stencil
3281#define GL_NV_read_depth_stencil 1
3282#endif /* GL_NV_read_depth_stencil */
3283
3284#ifndef GL_NV_read_stencil
3285#define GL_NV_read_stencil 1
3286#endif /* GL_NV_read_stencil */
3287
3288#ifndef GL_NV_sRGB_formats
3289#define GL_NV_sRGB_formats 1
3290#define GL_SLUMINANCE_NV 0x8C46
3291#define GL_SLUMINANCE_ALPHA_NV 0x8C44
3292#define GL_SRGB8_NV 0x8C41
3293#define GL_SLUMINANCE8_NV 0x8C47
3294#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3295#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
3296#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3297#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3298#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3299#define GL_ETC1_SRGB8_NV 0x88EE
3300#endif /* GL_NV_sRGB_formats */
3301
3302#ifndef GL_NV_sample_locations
3303#define GL_NV_sample_locations 1
3304#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3305#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3306#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3307#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3308#define GL_SAMPLE_LOCATION_NV 0x8E50
3309#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3310#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3311#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3312typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3313typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3314typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
3315#ifdef GL_GLEXT_PROTOTYPES
3316GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3317GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3318GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
3319#endif
3320#endif /* GL_NV_sample_locations */
3321
3322#ifndef GL_NV_sample_mask_override_coverage
3323#define GL_NV_sample_mask_override_coverage 1
3324#endif /* GL_NV_sample_mask_override_coverage */
3325
3326#ifndef GL_NV_shader_atomic_fp16_vector
3327#define GL_NV_shader_atomic_fp16_vector 1
3328#endif /* GL_NV_shader_atomic_fp16_vector */
3329
3330#ifndef GL_NV_shader_noperspective_interpolation
3331#define GL_NV_shader_noperspective_interpolation 1
3332#endif /* GL_NV_shader_noperspective_interpolation */
3333
3334#ifndef GL_NV_shadow_samplers_array
3335#define GL_NV_shadow_samplers_array 1
3336#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3337#endif /* GL_NV_shadow_samplers_array */
3338
3339#ifndef GL_NV_shadow_samplers_cube
3340#define GL_NV_shadow_samplers_cube 1
3341#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3342#endif /* GL_NV_shadow_samplers_cube */
3343
3344#ifndef GL_NV_stereo_view_rendering
3345#define GL_NV_stereo_view_rendering 1
3346#endif /* GL_NV_stereo_view_rendering */
3347
3348#ifndef GL_NV_texture_border_clamp
3349#define GL_NV_texture_border_clamp 1
3350#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
3351#define GL_CLAMP_TO_BORDER_NV 0x812D
3352#endif /* GL_NV_texture_border_clamp */
3353
3354#ifndef GL_NV_texture_compression_s3tc_update
3355#define GL_NV_texture_compression_s3tc_update 1
3356#endif /* GL_NV_texture_compression_s3tc_update */
3357
3358#ifndef GL_NV_texture_npot_2D_mipmap
3359#define GL_NV_texture_npot_2D_mipmap 1
3360#endif /* GL_NV_texture_npot_2D_mipmap */
3361
3362#ifndef GL_NV_viewport_array
3363#define GL_NV_viewport_array 1
3364#define GL_MAX_VIEWPORTS_NV 0x825B
3365#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
3366#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
3367#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3368typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3369typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3370typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
3371typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3372typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3373typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
3374typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3375typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
3376typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
3377typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
3378typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
3379typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
3380#ifdef GL_GLEXT_PROTOTYPES
3381GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
3382GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3383GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
3384GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
3385GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3386GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
3387GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
3388GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
3389GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
3390GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
3391GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
3392GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
3393#endif
3394#endif /* GL_NV_viewport_array */
3395
3396#ifndef GL_NV_viewport_array2
3397#define GL_NV_viewport_array2 1
3398#endif /* GL_NV_viewport_array2 */
3399
3400#ifndef GL_NV_viewport_swizzle
3401#define GL_NV_viewport_swizzle 1
3402#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3403#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3404#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3405#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3406#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3407#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3408#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3409#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3410#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
3411#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
3412#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
3413#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
3414typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3415#ifdef GL_GLEXT_PROTOTYPES
3416GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3417#endif
3418#endif /* GL_NV_viewport_swizzle */
3419
3420#ifndef GL_OVR_multiview
3421#define GL_OVR_multiview 1
3422#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3423#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3424#define GL_MAX_VIEWS_OVR 0x9631
3425#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3426typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3427#ifdef GL_GLEXT_PROTOTYPES
3428GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3429#endif
3430#endif /* GL_OVR_multiview */
3431
3432#ifndef GL_OVR_multiview2
3433#define GL_OVR_multiview2 1
3434#endif /* GL_OVR_multiview2 */
3435
3436#ifndef GL_OVR_multiview_multisampled_render_to_texture
3437#define GL_OVR_multiview_multisampled_render_to_texture 1
3438typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3439#ifdef GL_GLEXT_PROTOTYPES
3440GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3441#endif
3442#endif /* GL_OVR_multiview_multisampled_render_to_texture */
3443
3444#ifndef GL_QCOM_alpha_test
3445#define GL_QCOM_alpha_test 1
3446#define GL_ALPHA_TEST_QCOM 0x0BC0
3447#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
3448#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
3449typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
3450#ifdef GL_GLEXT_PROTOTYPES
3451GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
3452#endif
3453#endif /* GL_QCOM_alpha_test */
3454
3455#ifndef GL_QCOM_binning_control
3456#define GL_QCOM_binning_control 1
3457#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
3458#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
3459#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
3460#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3461#endif /* GL_QCOM_binning_control */
3462
3463#ifndef GL_QCOM_driver_control
3464#define GL_QCOM_driver_control 1
3465typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
3466typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3467typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3468typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3469#ifdef GL_GLEXT_PROTOTYPES
3470GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
3471GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3472GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
3473GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
3474#endif
3475#endif /* GL_QCOM_driver_control */
3476
3477#ifndef GL_QCOM_extended_get
3478#define GL_QCOM_extended_get 1
3479#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
3480#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
3481#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
3482#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
3483#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
3484#define GL_TEXTURE_TYPE_QCOM 0x8BD7
3485#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
3486#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
3487#define GL_TEXTURE_TARGET_QCOM 0x8BDA
3488#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
3489#define GL_STATE_RESTORE 0x8BDC
3490typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
3491typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3492typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3493typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3494typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3495typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
3496typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3497typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
3498#ifdef GL_GLEXT_PROTOTYPES
3499GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
3500GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3501GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3502GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3503GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3504GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
3505GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3506GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
3507#endif
3508#endif /* GL_QCOM_extended_get */
3509
3510#ifndef GL_QCOM_extended_get2
3511#define GL_QCOM_extended_get2 1
3512typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3513typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3514typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
3515typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3516#ifdef GL_GLEXT_PROTOTYPES
3517GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3518GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3519GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
3520GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3521#endif
3522#endif /* GL_QCOM_extended_get2 */
3523
3524#ifndef GL_QCOM_framebuffer_foveated
3525#define GL_QCOM_framebuffer_foveated 1
3526#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
3527#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3528typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3529typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3530#ifdef GL_GLEXT_PROTOTYPES
3531GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3532GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3533#endif
3534#endif /* GL_QCOM_framebuffer_foveated */
3535
3536#ifndef GL_QCOM_perfmon_global_mode
3537#define GL_QCOM_perfmon_global_mode 1
3538#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3539#endif /* GL_QCOM_perfmon_global_mode */
3540
3541#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3542#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3543#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3544typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
3545#ifdef GL_GLEXT_PROTOTYPES
3546GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
3547#endif
3548#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3549
3550#ifndef GL_QCOM_texture_foveated
3551#define GL_QCOM_texture_foveated 1
3552#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
3553#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
3554#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
3555#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
3556#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
3557typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3558#ifdef GL_GLEXT_PROTOTYPES
3559GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3560#endif
3561#endif /* GL_QCOM_texture_foveated */
3562
3563#ifndef GL_QCOM_tiled_rendering
3564#define GL_QCOM_tiled_rendering 1
3565#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
3566#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
3567#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
3568#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
3569#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
3570#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
3571#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
3572#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
3573#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
3574#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
3575#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
3576#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
3577#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
3578#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
3579#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
3580#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
3581#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
3582#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
3583#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
3584#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
3585#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
3586#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
3587#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
3588#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
3589#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3590#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3591#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3592#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3593#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3594#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3595#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3596#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3597typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3598typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
3599#ifdef GL_GLEXT_PROTOTYPES
3600GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3601GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
3602#endif
3603#endif /* GL_QCOM_tiled_rendering */
3604
3605#ifndef GL_QCOM_writeonly_rendering
3606#define GL_QCOM_writeonly_rendering 1
3607#define GL_WRITEONLY_RENDERING_QCOM 0x8823
3608#endif /* GL_QCOM_writeonly_rendering */
3609
3610#ifndef GL_VIV_shader_binary
3611#define GL_VIV_shader_binary 1
3612#define GL_SHADER_BINARY_VIV 0x8FC4
3613#endif /* GL_VIV_shader_binary */
3614
3615#ifdef __cplusplus
3616}
3617#endif
3618
3619#endif
3620