1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #include "Image.hpp" |
16 | |
17 | #include "../libEGL/Texture.hpp" |
18 | #include "../common/debug.h" |
19 | #include "Common/Math.hpp" |
20 | #include "Common/Thread.hpp" |
21 | |
22 | #include <GLES3/gl3.h> |
23 | |
24 | #include <string.h> |
25 | #include <algorithm> |
26 | |
27 | #if defined(__APPLE__) |
28 | #include <CoreFoundation/CoreFoundation.h> |
29 | #include <IOSurface/IOSurface.h> |
30 | #endif |
31 | |
32 | namespace gl |
33 | { |
34 | bool IsUnsizedInternalFormat(GLint internalformat) |
35 | { |
36 | switch(internalformat) |
37 | { |
38 | case GL_ALPHA: |
39 | case GL_LUMINANCE: |
40 | case GL_LUMINANCE_ALPHA: |
41 | case GL_RED: |
42 | case GL_RG: |
43 | case GL_RGB: |
44 | case GL_RGBA: |
45 | case GL_RED_INTEGER: |
46 | case GL_RG_INTEGER: |
47 | case GL_RGB_INTEGER: |
48 | case GL_RGBA_INTEGER: |
49 | case GL_BGRA_EXT: |
50 | case GL_DEPTH_COMPONENT: |
51 | case GL_DEPTH_STENCIL: |
52 | // GL_EXT_sRGB |
53 | // case GL_SRGB_EXT: |
54 | // case GL_SRGB_ALPHA_EXT: |
55 | return true; |
56 | default: |
57 | return false; |
58 | } |
59 | } |
60 | |
61 | GLenum GetBaseInternalFormat(GLint internalformat) |
62 | { |
63 | switch(internalformat) |
64 | { |
65 | // [OpenGL ES 3.0 Table 3.13] |
66 | case GL_R8: return GL_RED; |
67 | case GL_R8_SNORM: return GL_RED; |
68 | case GL_RG8: return GL_RG; |
69 | case GL_RG8_SNORM: return GL_RG; |
70 | case GL_RGB8: return GL_RGB; |
71 | case GL_RGB8_SNORM: return GL_RGB; |
72 | case GL_RGB565: return GL_RGB; |
73 | case GL_RGBA4: return GL_RGBA; |
74 | case GL_RGB5_A1: return GL_RGBA; |
75 | case GL_RGBA8: return GL_RGBA; |
76 | case GL_RGBA8_SNORM: return GL_RGBA; |
77 | case GL_RGB10_A2: return GL_RGBA; |
78 | case GL_RGB10_A2UI: return GL_RGBA; |
79 | case GL_SRGB8: return GL_RGB; |
80 | case GL_SRGB8_ALPHA8: return GL_RGBA; |
81 | case GL_R16F: return GL_RED; |
82 | case GL_RG16F: return GL_RG; |
83 | case GL_RGB16F: return GL_RGB; |
84 | case GL_RGBA16F: return GL_RGBA; |
85 | case GL_R32F: return GL_RED; |
86 | case GL_RG32F: return GL_RG; |
87 | case GL_RGB32F: return GL_RGB; |
88 | case GL_RGBA32F: return GL_RGBA; |
89 | case GL_R11F_G11F_B10F: return GL_RGB; |
90 | case GL_RGB9_E5: return GL_RGB; |
91 | case GL_R8I: return GL_RED; |
92 | case GL_R8UI: return GL_RED; |
93 | case GL_R16I: return GL_RED; |
94 | case GL_R16UI: return GL_RED; |
95 | case GL_R32I: return GL_RED; |
96 | case GL_R32UI: return GL_RED; |
97 | case GL_RG8I: return GL_RG; |
98 | case GL_RG8UI: return GL_RG; |
99 | case GL_RG16I: return GL_RG; |
100 | case GL_RG16UI: return GL_RG; |
101 | case GL_RG32I: return GL_RG; |
102 | case GL_RG32UI: return GL_RG; |
103 | case GL_RGB8I: return GL_RGB; |
104 | case GL_RGB8UI: return GL_RGB; |
105 | case GL_RGB16I: return GL_RGB; |
106 | case GL_RGB16UI: return GL_RGB; |
107 | case GL_RGB32I: return GL_RGB; |
108 | case GL_RGB32UI: return GL_RGB; |
109 | case GL_RGBA8I: return GL_RGBA; |
110 | case GL_RGBA8UI: return GL_RGBA; |
111 | case GL_RGBA16I: return GL_RGBA; |
112 | case GL_RGBA16UI: return GL_RGBA; |
113 | case GL_RGBA32I: return GL_RGBA; |
114 | case GL_RGBA32UI: return GL_RGBA; |
115 | |
116 | // GL_EXT_texture_storage |
117 | case GL_ALPHA8_EXT: return GL_ALPHA; |
118 | case GL_LUMINANCE8_EXT: return GL_LUMINANCE; |
119 | case GL_LUMINANCE8_ALPHA8_EXT: return GL_LUMINANCE_ALPHA; |
120 | case GL_ALPHA32F_EXT: return GL_ALPHA; |
121 | case GL_LUMINANCE32F_EXT: return GL_LUMINANCE; |
122 | case GL_LUMINANCE_ALPHA32F_EXT: return GL_LUMINANCE_ALPHA; |
123 | case GL_ALPHA16F_EXT: return GL_ALPHA; |
124 | case GL_LUMINANCE16F_EXT: return GL_LUMINANCE; |
125 | case GL_LUMINANCE_ALPHA16F_EXT: return GL_LUMINANCE_ALPHA; |
126 | |
127 | case GL_BGRA8_EXT: return GL_BGRA_EXT; // GL_APPLE_texture_format_BGRA8888 |
128 | |
129 | case GL_DEPTH_COMPONENT24: return GL_DEPTH_COMPONENT; |
130 | case GL_DEPTH_COMPONENT32_OES: return GL_DEPTH_COMPONENT; |
131 | case GL_DEPTH_COMPONENT32F: return GL_DEPTH_COMPONENT; |
132 | case GL_DEPTH_COMPONENT16: return GL_DEPTH_COMPONENT; |
133 | case GL_DEPTH32F_STENCIL8: return GL_DEPTH_STENCIL; |
134 | case GL_DEPTH24_STENCIL8: return GL_DEPTH_STENCIL; |
135 | case GL_STENCIL_INDEX8: return GL_STENCIL_INDEX_OES; |
136 | default: |
137 | UNREACHABLE(internalformat); |
138 | break; |
139 | } |
140 | |
141 | return GL_NONE; |
142 | } |
143 | |
144 | GLint GetSizedInternalFormat(GLint internalformat, GLenum type) |
145 | { |
146 | if(!IsUnsizedInternalFormat(internalformat)) |
147 | { |
148 | return internalformat; |
149 | } |
150 | |
151 | switch(internalformat) |
152 | { |
153 | case GL_RGBA: |
154 | switch(type) |
155 | { |
156 | case GL_UNSIGNED_BYTE: return GL_RGBA8; |
157 | case GL_BYTE: return GL_RGBA8_SNORM; |
158 | case GL_UNSIGNED_SHORT_4_4_4_4: return GL_RGBA4; |
159 | case GL_UNSIGNED_SHORT_5_5_5_1: return GL_RGB5_A1; |
160 | case GL_UNSIGNED_INT_2_10_10_10_REV: return GL_RGB10_A2; |
161 | case GL_FLOAT: return GL_RGBA32F; |
162 | case GL_HALF_FLOAT: return GL_RGBA16F; |
163 | case GL_HALF_FLOAT_OES: return GL_RGBA16F; |
164 | default: UNREACHABLE(type); return GL_NONE; |
165 | } |
166 | case GL_RGBA_INTEGER: |
167 | switch(type) |
168 | { |
169 | case GL_UNSIGNED_BYTE: return GL_RGBA8UI; |
170 | case GL_BYTE: return GL_RGBA8I; |
171 | case GL_UNSIGNED_SHORT: return GL_RGBA16UI; |
172 | case GL_SHORT: return GL_RGBA16I; |
173 | case GL_UNSIGNED_INT: return GL_RGBA32UI; |
174 | case GL_INT: return GL_RGBA32I; |
175 | case GL_UNSIGNED_INT_2_10_10_10_REV: return GL_RGB10_A2UI; |
176 | default: UNREACHABLE(type); return GL_NONE; |
177 | } |
178 | case GL_RGB: |
179 | switch(type) |
180 | { |
181 | case GL_UNSIGNED_BYTE: return GL_RGB8; |
182 | case GL_BYTE: return GL_RGB8_SNORM; |
183 | case GL_UNSIGNED_SHORT_5_6_5: return GL_RGB565; |
184 | case GL_UNSIGNED_INT_10F_11F_11F_REV: return GL_R11F_G11F_B10F; |
185 | case GL_UNSIGNED_INT_5_9_9_9_REV: return GL_RGB9_E5; |
186 | case GL_FLOAT: return GL_RGB32F; |
187 | case GL_HALF_FLOAT: return GL_RGB16F; |
188 | case GL_HALF_FLOAT_OES: return GL_RGB16F; |
189 | default: UNREACHABLE(type); return GL_NONE; |
190 | } |
191 | case GL_RGB_INTEGER: |
192 | switch(type) |
193 | { |
194 | case GL_UNSIGNED_BYTE: return GL_RGB8UI; |
195 | case GL_BYTE: return GL_RGB8I; |
196 | case GL_UNSIGNED_SHORT: return GL_RGB16UI; |
197 | case GL_SHORT: return GL_RGB16I; |
198 | case GL_UNSIGNED_INT: return GL_RGB32UI; |
199 | case GL_INT: return GL_RGB32I; |
200 | default: UNREACHABLE(type); return GL_NONE; |
201 | } |
202 | case GL_RG: |
203 | switch(type) |
204 | { |
205 | case GL_UNSIGNED_BYTE: return GL_RG8; |
206 | case GL_BYTE: return GL_RG8_SNORM; |
207 | case GL_FLOAT: return GL_RG32F; |
208 | case GL_HALF_FLOAT: return GL_RG16F; |
209 | case GL_HALF_FLOAT_OES: return GL_RG16F; |
210 | default: UNREACHABLE(type); return GL_NONE; |
211 | } |
212 | case GL_RG_INTEGER: |
213 | switch(type) |
214 | { |
215 | case GL_UNSIGNED_BYTE: return GL_RG8UI; |
216 | case GL_BYTE: return GL_RG8I; |
217 | case GL_UNSIGNED_SHORT: return GL_RG16UI; |
218 | case GL_SHORT: return GL_RG16I; |
219 | case GL_UNSIGNED_INT: return GL_RG32UI; |
220 | case GL_INT: return GL_RG32I; |
221 | default: UNREACHABLE(type); return GL_NONE; |
222 | } |
223 | case GL_RED: |
224 | switch(type) |
225 | { |
226 | case GL_UNSIGNED_BYTE: return GL_R8; |
227 | case GL_BYTE: return GL_R8_SNORM; |
228 | case GL_FLOAT: return GL_R32F; |
229 | case GL_HALF_FLOAT: return GL_R16F; |
230 | case GL_HALF_FLOAT_OES: return GL_R16F; |
231 | default: UNREACHABLE(type); return GL_NONE; |
232 | } |
233 | case GL_RED_INTEGER: |
234 | switch(type) |
235 | { |
236 | case GL_UNSIGNED_BYTE: return GL_R8UI; |
237 | case GL_BYTE: return GL_R8I; |
238 | case GL_UNSIGNED_SHORT: return GL_R16UI; |
239 | case GL_SHORT: return GL_R16I; |
240 | case GL_UNSIGNED_INT: return GL_R32UI; |
241 | case GL_INT: return GL_R32I; |
242 | default: UNREACHABLE(type); return GL_NONE; |
243 | } |
244 | case GL_LUMINANCE_ALPHA: |
245 | switch(type) |
246 | { |
247 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_ALPHA8_EXT; |
248 | case GL_FLOAT: return GL_LUMINANCE_ALPHA32F_EXT; |
249 | case GL_HALF_FLOAT: return GL_LUMINANCE_ALPHA16F_EXT; |
250 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE_ALPHA16F_EXT; |
251 | default: UNREACHABLE(type); return GL_NONE; |
252 | } |
253 | case GL_LUMINANCE: |
254 | switch(type) |
255 | { |
256 | case GL_UNSIGNED_BYTE: return GL_LUMINANCE8_EXT; |
257 | case GL_FLOAT: return GL_LUMINANCE32F_EXT; |
258 | case GL_HALF_FLOAT: return GL_LUMINANCE16F_EXT; |
259 | case GL_HALF_FLOAT_OES: return GL_LUMINANCE16F_EXT; |
260 | default: UNREACHABLE(type); return GL_NONE; |
261 | } |
262 | case GL_ALPHA: |
263 | switch(type) |
264 | { |
265 | case GL_UNSIGNED_BYTE: return GL_ALPHA8_EXT; |
266 | case GL_FLOAT: return GL_ALPHA32F_EXT; |
267 | case GL_HALF_FLOAT: return GL_ALPHA16F_EXT; |
268 | case GL_HALF_FLOAT_OES: return GL_ALPHA16F_EXT; |
269 | default: UNREACHABLE(type); return GL_NONE; |
270 | } |
271 | case GL_BGRA_EXT: |
272 | switch(type) |
273 | { |
274 | case GL_UNSIGNED_BYTE: return GL_BGRA8_EXT; |
275 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: // Only valid for glReadPixels calls. |
276 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: // Only valid for glReadPixels calls. |
277 | default: UNREACHABLE(type); return GL_NONE; |
278 | } |
279 | case GL_DEPTH_COMPONENT: |
280 | switch(type) |
281 | { |
282 | case GL_UNSIGNED_SHORT: return GL_DEPTH_COMPONENT16; |
283 | case GL_UNSIGNED_INT: return GL_DEPTH_COMPONENT32_OES; |
284 | case GL_FLOAT: return GL_DEPTH_COMPONENT32F; |
285 | default: UNREACHABLE(type); return GL_NONE; |
286 | } |
287 | case GL_DEPTH_STENCIL: |
288 | switch(type) |
289 | { |
290 | case GL_UNSIGNED_INT_24_8: return GL_DEPTH24_STENCIL8; |
291 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return GL_DEPTH32F_STENCIL8; |
292 | default: UNREACHABLE(type); return GL_NONE; |
293 | } |
294 | |
295 | // GL_OES_texture_stencil8 |
296 | // case GL_STENCIL_INDEX_OES / GL_UNSIGNED_BYTE: return GL_STENCIL_INDEX8; |
297 | |
298 | // GL_EXT_sRGB |
299 | // case GL_SRGB_EXT / GL_UNSIGNED_BYTE: return GL_SRGB8; |
300 | // case GL_SRGB_ALPHA_EXT / GL_UNSIGNED_BYTE: return GL_SRGB8_ALPHA8; |
301 | |
302 | default: |
303 | UNREACHABLE(internalformat); |
304 | } |
305 | |
306 | return GL_NONE; |
307 | } |
308 | |
309 | sw::Format SelectInternalFormat(GLint format) |
310 | { |
311 | switch(format) |
312 | { |
313 | case GL_RGBA4: return sw::FORMAT_A8B8G8R8; |
314 | case GL_RGB5_A1: return sw::FORMAT_A8B8G8R8; |
315 | case GL_RGBA8: return sw::FORMAT_A8B8G8R8; |
316 | case GL_RGB565: return sw::FORMAT_R5G6B5; |
317 | case GL_RGB8: return sw::FORMAT_X8B8G8R8; |
318 | |
319 | case GL_DEPTH_COMPONENT32F: return sw::FORMAT_D32F_LOCKABLE; |
320 | case GL_DEPTH_COMPONENT16: return sw::FORMAT_D32F_LOCKABLE; |
321 | case GL_DEPTH_COMPONENT24: return sw::FORMAT_D32F_LOCKABLE; |
322 | case GL_DEPTH_COMPONENT32_OES: return sw::FORMAT_D32F_LOCKABLE; |
323 | case GL_DEPTH24_STENCIL8: return sw::FORMAT_D32FS8_TEXTURE; |
324 | case GL_DEPTH32F_STENCIL8: return sw::FORMAT_D32FS8_TEXTURE; |
325 | case GL_STENCIL_INDEX8: return sw::FORMAT_S8; |
326 | |
327 | case GL_R8: return sw::FORMAT_R8; |
328 | case GL_RG8: return sw::FORMAT_G8R8; |
329 | case GL_R8I: return sw::FORMAT_R8I; |
330 | case GL_RG8I: return sw::FORMAT_G8R8I; |
331 | case GL_RGB8I: return sw::FORMAT_X8B8G8R8I; |
332 | case GL_RGBA8I: return sw::FORMAT_A8B8G8R8I; |
333 | case GL_R8UI: return sw::FORMAT_R8UI; |
334 | case GL_RG8UI: return sw::FORMAT_G8R8UI; |
335 | case GL_RGB8UI: return sw::FORMAT_X8B8G8R8UI; |
336 | case GL_RGBA8UI: return sw::FORMAT_A8B8G8R8UI; |
337 | case GL_R16I: return sw::FORMAT_R16I; |
338 | case GL_RG16I: return sw::FORMAT_G16R16I; |
339 | case GL_RGB16I: return sw::FORMAT_X16B16G16R16I; |
340 | case GL_RGBA16I: return sw::FORMAT_A16B16G16R16I; |
341 | case GL_R16UI: return sw::FORMAT_R16UI; |
342 | case GL_RG16UI: return sw::FORMAT_G16R16UI; |
343 | case GL_RGB16UI: return sw::FORMAT_X16B16G16R16UI; |
344 | case GL_RGBA16UI: return sw::FORMAT_A16B16G16R16UI; |
345 | case GL_R32I: return sw::FORMAT_R32I; |
346 | case GL_RG32I: return sw::FORMAT_G32R32I; |
347 | case GL_RGB32I: return sw::FORMAT_X32B32G32R32I; |
348 | case GL_RGBA32I: return sw::FORMAT_A32B32G32R32I; |
349 | case GL_R32UI: return sw::FORMAT_R32UI; |
350 | case GL_RG32UI: return sw::FORMAT_G32R32UI; |
351 | case GL_RGB32UI: return sw::FORMAT_X32B32G32R32UI; |
352 | case GL_RGBA32UI: return sw::FORMAT_A32B32G32R32UI; |
353 | case GL_R16F: return sw::FORMAT_R16F; |
354 | case GL_RG16F: return sw::FORMAT_G16R16F; |
355 | case GL_R11F_G11F_B10F: return sw::FORMAT_X16B16G16R16F_UNSIGNED; |
356 | case GL_RGB16F: return sw::FORMAT_X16B16G16R16F; |
357 | case GL_RGBA16F: return sw::FORMAT_A16B16G16R16F; |
358 | case GL_R32F: return sw::FORMAT_R32F; |
359 | case GL_RG32F: return sw::FORMAT_G32R32F; |
360 | case GL_RGB32F: return sw::FORMAT_X32B32G32R32F; |
361 | case GL_RGBA32F: return sw::FORMAT_A32B32G32R32F; |
362 | case GL_RGB10_A2: return sw::FORMAT_A2B10G10R10; |
363 | case GL_RGB10_A2UI: return sw::FORMAT_A2B10G10R10UI; |
364 | case GL_SRGB8: return sw::FORMAT_SRGB8_X8; |
365 | case GL_SRGB8_ALPHA8: return sw::FORMAT_SRGB8_A8; |
366 | |
367 | case GL_ETC1_RGB8_OES: return sw::FORMAT_ETC1; |
368 | case GL_COMPRESSED_R11_EAC: return sw::FORMAT_R11_EAC; |
369 | case GL_COMPRESSED_SIGNED_R11_EAC: return sw::FORMAT_SIGNED_R11_EAC; |
370 | case GL_COMPRESSED_RG11_EAC: return sw::FORMAT_RG11_EAC; |
371 | case GL_COMPRESSED_SIGNED_RG11_EAC: return sw::FORMAT_SIGNED_RG11_EAC; |
372 | case GL_COMPRESSED_RGB8_ETC2: return sw::FORMAT_RGB8_ETC2; |
373 | case GL_COMPRESSED_SRGB8_ETC2: return sw::FORMAT_SRGB8_ETC2; |
374 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return sw::FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; |
375 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return sw::FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; |
376 | case GL_COMPRESSED_RGBA8_ETC2_EAC: return sw::FORMAT_RGBA8_ETC2_EAC; |
377 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: return sw::FORMAT_SRGB8_ALPHA8_ETC2_EAC; |
378 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: return sw::FORMAT_RGBA_ASTC_4x4_KHR; |
379 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: return sw::FORMAT_RGBA_ASTC_5x4_KHR; |
380 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: return sw::FORMAT_RGBA_ASTC_5x5_KHR; |
381 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: return sw::FORMAT_RGBA_ASTC_6x5_KHR; |
382 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: return sw::FORMAT_RGBA_ASTC_6x6_KHR; |
383 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: return sw::FORMAT_RGBA_ASTC_8x5_KHR; |
384 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: return sw::FORMAT_RGBA_ASTC_8x6_KHR; |
385 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: return sw::FORMAT_RGBA_ASTC_8x8_KHR; |
386 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: return sw::FORMAT_RGBA_ASTC_10x5_KHR; |
387 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: return sw::FORMAT_RGBA_ASTC_10x6_KHR; |
388 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: return sw::FORMAT_RGBA_ASTC_10x8_KHR; |
389 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: return sw::FORMAT_RGBA_ASTC_10x10_KHR; |
390 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: return sw::FORMAT_RGBA_ASTC_12x10_KHR; |
391 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: return sw::FORMAT_RGBA_ASTC_12x12_KHR; |
392 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_4x4_KHR; |
393 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_5x4_KHR; |
394 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_5x5_KHR; |
395 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_6x5_KHR; |
396 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_6x6_KHR; |
397 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_8x5_KHR; |
398 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_8x6_KHR; |
399 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_8x8_KHR; |
400 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_10x5_KHR; |
401 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_10x6_KHR; |
402 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_10x8_KHR; |
403 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_10x10_KHR; |
404 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_12x10_KHR; |
405 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: return sw::FORMAT_SRGB8_ALPHA8_ASTC_12x12_KHR; |
406 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return sw::FORMAT_DXT1; |
407 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return sw::FORMAT_DXT1; |
408 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return sw::FORMAT_DXT3; |
409 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: return sw::FORMAT_DXT5; |
410 | |
411 | case GL_ALPHA32F_EXT: return sw::FORMAT_A32F; |
412 | case GL_LUMINANCE32F_EXT: return sw::FORMAT_L32F; |
413 | case GL_LUMINANCE_ALPHA32F_EXT: return sw::FORMAT_A32L32F; |
414 | case GL_RGB9_E5: return sw::FORMAT_X16B16G16R16F_UNSIGNED; |
415 | case GL_ALPHA16F_EXT: return sw::FORMAT_A16F; |
416 | case GL_LUMINANCE16F_EXT: return sw::FORMAT_L16F; |
417 | case GL_LUMINANCE_ALPHA16F_EXT: return sw::FORMAT_A16L16F; |
418 | case GL_R8_SNORM: return sw::FORMAT_R8_SNORM; |
419 | case GL_RG8_SNORM: return sw::FORMAT_G8R8_SNORM; |
420 | case GL_RGB8_SNORM: return sw::FORMAT_X8B8G8R8_SNORM; |
421 | case GL_RGBA8_SNORM: return sw::FORMAT_A8B8G8R8_SNORM; |
422 | case GL_LUMINANCE8_EXT: return sw::FORMAT_L8; |
423 | case GL_LUMINANCE8_ALPHA8_EXT: return sw::FORMAT_A8L8; |
424 | case GL_BGRA8_EXT: return sw::FORMAT_A8R8G8B8; |
425 | case GL_ALPHA8_EXT: return sw::FORMAT_A8; |
426 | |
427 | case SW_YV12_BT601: return sw::FORMAT_YV12_BT601; |
428 | case SW_YV12_BT709: return sw::FORMAT_YV12_BT709; |
429 | case SW_YV12_JFIF: return sw::FORMAT_YV12_JFIF; |
430 | |
431 | default: |
432 | UNREACHABLE(format); // Not a sized internal format. |
433 | return sw::FORMAT_NULL; |
434 | } |
435 | } |
436 | |
437 | // Returns the size, in bytes, of a single client-side pixel. |
438 | // OpenGL ES 3.0.5 table 3.2. |
439 | GLsizei ComputePixelSize(GLenum format, GLenum type) |
440 | { |
441 | switch(format) |
442 | { |
443 | case GL_RED: |
444 | case GL_RED_INTEGER: |
445 | case GL_ALPHA: |
446 | case GL_LUMINANCE: |
447 | switch(type) |
448 | { |
449 | case GL_BYTE: return 1; |
450 | case GL_UNSIGNED_BYTE: return 1; |
451 | case GL_FLOAT: return 4; |
452 | case GL_HALF_FLOAT: return 2; |
453 | case GL_HALF_FLOAT_OES: return 2; |
454 | case GL_SHORT: return 2; |
455 | case GL_UNSIGNED_SHORT: return 2; |
456 | case GL_INT: return 4; |
457 | case GL_UNSIGNED_INT: return 4; |
458 | default: UNREACHABLE(type); |
459 | } |
460 | break; |
461 | case GL_RG: |
462 | case GL_RG_INTEGER: |
463 | case GL_LUMINANCE_ALPHA: |
464 | switch(type) |
465 | { |
466 | case GL_BYTE: return 2; |
467 | case GL_UNSIGNED_BYTE: return 2; |
468 | case GL_FLOAT: return 8; |
469 | case GL_HALF_FLOAT: return 4; |
470 | case GL_HALF_FLOAT_OES: return 4; |
471 | case GL_SHORT: return 4; |
472 | case GL_UNSIGNED_SHORT: return 4; |
473 | case GL_INT: return 8; |
474 | case GL_UNSIGNED_INT: return 8; |
475 | default: UNREACHABLE(type); |
476 | } |
477 | break; |
478 | case GL_RGB: |
479 | case GL_RGB_INTEGER: |
480 | switch(type) |
481 | { |
482 | case GL_BYTE: return 3; |
483 | case GL_UNSIGNED_BYTE: return 3; |
484 | case GL_UNSIGNED_SHORT_5_6_5: return 2; |
485 | case GL_UNSIGNED_INT_10F_11F_11F_REV: return 4; |
486 | case GL_UNSIGNED_INT_5_9_9_9_REV: return 4; |
487 | case GL_FLOAT: return 12; |
488 | case GL_HALF_FLOAT: return 6; |
489 | case GL_HALF_FLOAT_OES: return 6; |
490 | case GL_SHORT: return 6; |
491 | case GL_UNSIGNED_SHORT: return 6; |
492 | case GL_INT: return 12; |
493 | case GL_UNSIGNED_INT: return 12; |
494 | default: UNREACHABLE(type); |
495 | } |
496 | break; |
497 | case GL_RGBA: |
498 | case GL_RGBA_INTEGER: |
499 | case GL_BGRA_EXT: |
500 | switch(type) |
501 | { |
502 | case GL_BYTE: return 4; |
503 | case GL_UNSIGNED_BYTE: return 4; |
504 | case GL_UNSIGNED_SHORT_4_4_4_4: return 2; |
505 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: return 2; |
506 | case GL_UNSIGNED_SHORT_5_5_5_1: return 2; |
507 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: return 2; |
508 | case GL_UNSIGNED_INT_2_10_10_10_REV: return 4; |
509 | case GL_FLOAT: return 16; |
510 | case GL_HALF_FLOAT: return 8; |
511 | case GL_HALF_FLOAT_OES: return 8; |
512 | case GL_SHORT: return 8; |
513 | case GL_UNSIGNED_SHORT: return 8; |
514 | case GL_INT: return 16; |
515 | case GL_UNSIGNED_INT: return 16; |
516 | default: UNREACHABLE(type); |
517 | } |
518 | break; |
519 | case GL_DEPTH_COMPONENT: |
520 | switch(type) |
521 | { |
522 | case GL_FLOAT: return 4; |
523 | case GL_UNSIGNED_SHORT: return 2; |
524 | case GL_UNSIGNED_INT: return 4; |
525 | default: UNREACHABLE(type); |
526 | } |
527 | break; |
528 | case GL_DEPTH_STENCIL: |
529 | switch(type) |
530 | { |
531 | case GL_UNSIGNED_INT_24_8: return 4; |
532 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return 8; |
533 | default: UNREACHABLE(type); |
534 | } |
535 | break; |
536 | default: |
537 | UNREACHABLE(format); |
538 | } |
539 | |
540 | return 0; |
541 | } |
542 | |
543 | GLsizei ComputePitch(GLsizei width, GLenum format, GLenum type, GLint alignment) |
544 | { |
545 | ASSERT(alignment > 0 && sw::isPow2(alignment)); |
546 | |
547 | GLsizei rawPitch = ComputePixelSize(format, type) * width; |
548 | return (rawPitch + alignment - 1) & ~(alignment - 1); |
549 | } |
550 | |
551 | size_t ComputePackingOffset(GLenum format, GLenum type, GLsizei width, GLsizei height, const gl::PixelStorageModes &storageModes) |
552 | { |
553 | GLsizei pitchB = ComputePitch(width, format, type, storageModes.alignment); |
554 | return (storageModes.skipImages * height + storageModes.skipRows) * pitchB + storageModes.skipPixels * ComputePixelSize(format, type); |
555 | } |
556 | |
557 | inline GLsizei ComputeCompressedPitch(GLsizei width, GLenum format) |
558 | { |
559 | return ComputeCompressedSize(width, 1, format); |
560 | } |
561 | |
562 | inline int GetNumCompressedBlocks(int w, int h, int blockSizeX, int blockSizeY) |
563 | { |
564 | return ((w + blockSizeX - 1) / blockSizeX) * ((h + blockSizeY - 1) / blockSizeY); |
565 | } |
566 | |
567 | GLsizei ComputeCompressedSize(GLsizei width, GLsizei height, GLenum format) |
568 | { |
569 | switch(format) |
570 | { |
571 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
572 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
573 | case GL_ETC1_RGB8_OES: |
574 | case GL_COMPRESSED_R11_EAC: |
575 | case GL_COMPRESSED_SIGNED_R11_EAC: |
576 | case GL_COMPRESSED_RGB8_ETC2: |
577 | case GL_COMPRESSED_SRGB8_ETC2: |
578 | case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
579 | case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: |
580 | return 8 * GetNumCompressedBlocks(width, height, 4, 4); |
581 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
582 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
583 | case GL_COMPRESSED_RG11_EAC: |
584 | case GL_COMPRESSED_SIGNED_RG11_EAC: |
585 | case GL_COMPRESSED_RGBA8_ETC2_EAC: |
586 | case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: |
587 | case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: |
588 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: |
589 | return 16 * GetNumCompressedBlocks(width, height, 4, 4); |
590 | case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: |
591 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: |
592 | return 16 * GetNumCompressedBlocks(width, height, 5, 4); |
593 | case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: |
594 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: |
595 | return 16 * GetNumCompressedBlocks(width, height, 5, 5); |
596 | case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: |
597 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: |
598 | return 16 * GetNumCompressedBlocks(width, height, 6, 5); |
599 | case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: |
600 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: |
601 | return 16 * GetNumCompressedBlocks(width, height, 6, 6); |
602 | case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: |
603 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: |
604 | return 16 * GetNumCompressedBlocks(width, height, 8, 5); |
605 | case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: |
606 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: |
607 | return 16 * GetNumCompressedBlocks(width, height, 8, 6); |
608 | case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: |
609 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: |
610 | return 16 * GetNumCompressedBlocks(width, height, 8, 8); |
611 | case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: |
612 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: |
613 | return 16 * GetNumCompressedBlocks(width, height, 10, 5); |
614 | case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: |
615 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: |
616 | return 16 * GetNumCompressedBlocks(width, height, 10, 6); |
617 | case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: |
618 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: |
619 | return 16 * GetNumCompressedBlocks(width, height, 10, 8); |
620 | case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: |
621 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: |
622 | return 16 * GetNumCompressedBlocks(width, height, 10, 10); |
623 | case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: |
624 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: |
625 | return 16 * GetNumCompressedBlocks(width, height, 12, 10); |
626 | case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: |
627 | case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: |
628 | return 16 * GetNumCompressedBlocks(width, height, 12, 12); |
629 | default: |
630 | UNREACHABLE(format); |
631 | return 0; |
632 | } |
633 | } |
634 | } |
635 | |
636 | namespace egl |
637 | { |
638 | // We assume the data can be indexed with a signed 32-bit offset, including any padding, |
639 | // so we must keep the image size reasonable. 1 GiB ought to be enough for anybody. |
640 | enum { IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES = 0x40000000 }; |
641 | |
642 | enum TransferType |
643 | { |
644 | Bytes, |
645 | RGB8toRGBX8, |
646 | RGB16toRGBX16, |
647 | RGB32toRGBX32, |
648 | RGB32FtoRGBX32F, |
649 | RGB16FtoRGBX16F, |
650 | RGBA4toRGBA8, |
651 | RGBA5_A1toRGBA8, |
652 | R11G11B10FtoRGBX16F, |
653 | RGB9_E5FtoRGBX16F, |
654 | D16toD32F, |
655 | D24X8toD32F, |
656 | D32toD32F, |
657 | D32FtoD32F_CLAMPED, |
658 | D32FX32toD32F, |
659 | X24S8toS8, |
660 | X56S8toS8, |
661 | RGBA1010102toRGBA8, |
662 | RGB8toRGB565, |
663 | R32FtoR16F, |
664 | RG32FtoRG16F, |
665 | RGB32FtoRGB16F, |
666 | RGB32FtoRGB16F_UNSIGNED, |
667 | RGBA32FtoRGBA16F |
668 | }; |
669 | |
670 | template<TransferType transferType> |
671 | void TransferRow(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes); |
672 | |
673 | template<> |
674 | void TransferRow<Bytes>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
675 | { |
676 | memcpy(dest, source, width * bytes); |
677 | } |
678 | |
679 | template<> |
680 | void TransferRow<RGB8toRGBX8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
681 | { |
682 | unsigned char *destB = dest; |
683 | |
684 | for(int x = 0; x < width; x++) |
685 | { |
686 | destB[4 * x + 0] = source[x * 3 + 0]; |
687 | destB[4 * x + 1] = source[x * 3 + 1]; |
688 | destB[4 * x + 2] = source[x * 3 + 2]; |
689 | destB[4 * x + 3] = 0xFF; |
690 | } |
691 | } |
692 | |
693 | template<> |
694 | void TransferRow<RGB16toRGBX16>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
695 | { |
696 | const unsigned short *sourceS = reinterpret_cast<const unsigned short*>(source); |
697 | unsigned short *destS = reinterpret_cast<unsigned short*>(dest); |
698 | |
699 | for(int x = 0; x < width; x++) |
700 | { |
701 | destS[4 * x + 0] = sourceS[x * 3 + 0]; |
702 | destS[4 * x + 1] = sourceS[x * 3 + 1]; |
703 | destS[4 * x + 2] = sourceS[x * 3 + 2]; |
704 | destS[4 * x + 3] = 0xFFFF; |
705 | } |
706 | } |
707 | |
708 | template<> |
709 | void TransferRow<RGB32toRGBX32>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
710 | { |
711 | const unsigned int *sourceI = reinterpret_cast<const unsigned int*>(source); |
712 | unsigned int *destI = reinterpret_cast<unsigned int*>(dest); |
713 | |
714 | for(int x = 0; x < width; x++) |
715 | { |
716 | destI[4 * x + 0] = sourceI[x * 3 + 0]; |
717 | destI[4 * x + 1] = sourceI[x * 3 + 1]; |
718 | destI[4 * x + 2] = sourceI[x * 3 + 2]; |
719 | destI[4 * x + 3] = 0xFFFFFFFF; |
720 | } |
721 | } |
722 | |
723 | template<> |
724 | void TransferRow<RGB32FtoRGBX32F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
725 | { |
726 | const float *sourceF = reinterpret_cast<const float*>(source); |
727 | float *destF = reinterpret_cast<float*>(dest); |
728 | |
729 | for(int x = 0; x < width; x++) |
730 | { |
731 | destF[4 * x + 0] = sourceF[x * 3 + 0]; |
732 | destF[4 * x + 1] = sourceF[x * 3 + 1]; |
733 | destF[4 * x + 2] = sourceF[x * 3 + 2]; |
734 | destF[4 * x + 3] = 1.0f; |
735 | } |
736 | } |
737 | |
738 | template<> |
739 | void TransferRow<RGB16FtoRGBX16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
740 | { |
741 | const unsigned short *sourceH = reinterpret_cast<const unsigned short*>(source); |
742 | unsigned short *destH = reinterpret_cast<unsigned short*>(dest); |
743 | |
744 | for(int x = 0; x < width; x++) |
745 | { |
746 | destH[4 * x + 0] = sourceH[x * 3 + 0]; |
747 | destH[4 * x + 1] = sourceH[x * 3 + 1]; |
748 | destH[4 * x + 2] = sourceH[x * 3 + 2]; |
749 | destH[4 * x + 3] = 0x3C00; // SEEEEEMMMMMMMMMM, S = 0, E = 15, M = 0: 16-bit floating-point representation of 1.0 |
750 | } |
751 | } |
752 | |
753 | template<> |
754 | void TransferRow<RGBA4toRGBA8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
755 | { |
756 | const unsigned short *source4444 = reinterpret_cast<const unsigned short*>(source); |
757 | unsigned char *dest4444 = dest; |
758 | |
759 | for(int x = 0; x < width; x++) |
760 | { |
761 | unsigned short rgba = source4444[x]; |
762 | dest4444[4 * x + 0] = ((rgba & 0xF000) >> 8) | ((rgba & 0xF000) >> 12); |
763 | dest4444[4 * x + 1] = ((rgba & 0x0F00) >> 4) | ((rgba & 0x0F00) >> 8); |
764 | dest4444[4 * x + 2] = ((rgba & 0x00F0) << 0) | ((rgba & 0x00F0) >> 4); |
765 | dest4444[4 * x + 3] = ((rgba & 0x000F) << 4) | ((rgba & 0x000F) >> 0); |
766 | } |
767 | } |
768 | |
769 | template<> |
770 | void TransferRow<RGBA5_A1toRGBA8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
771 | { |
772 | const unsigned short *source5551 = reinterpret_cast<const unsigned short*>(source); |
773 | unsigned char *dest8888 = dest; |
774 | |
775 | for(int x = 0; x < width; x++) |
776 | { |
777 | unsigned short rgba = source5551[x]; |
778 | dest8888[4 * x + 0] = ((rgba & 0xF800) >> 8) | ((rgba & 0xF800) >> 13); |
779 | dest8888[4 * x + 1] = ((rgba & 0x07C0) >> 3) | ((rgba & 0x07C0) >> 8); |
780 | dest8888[4 * x + 2] = ((rgba & 0x003E) << 2) | ((rgba & 0x003E) >> 3); |
781 | dest8888[4 * x + 3] = (rgba & 0x0001) ? 0xFF : 0; |
782 | } |
783 | } |
784 | |
785 | template<> |
786 | void TransferRow<RGBA1010102toRGBA8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
787 | { |
788 | const unsigned int *source1010102 = reinterpret_cast<const unsigned int*>(source); |
789 | unsigned char *dest8888 = dest; |
790 | |
791 | for(int x = 0; x < width; x++) |
792 | { |
793 | unsigned int rgba = source1010102[x]; |
794 | dest8888[4 * x + 0] = sw::unorm<8>((rgba & 0x000003FF) * (1.0f / 0x000003FF)); |
795 | dest8888[4 * x + 1] = sw::unorm<8>((rgba & 0x000FFC00) * (1.0f / 0x000FFC00)); |
796 | dest8888[4 * x + 2] = sw::unorm<8>((rgba & 0x3FF00000) * (1.0f / 0x3FF00000)); |
797 | dest8888[4 * x + 3] = sw::unorm<8>((rgba & 0xC0000000) * (1.0f / 0xC0000000)); |
798 | } |
799 | } |
800 | |
801 | template<> |
802 | void TransferRow<RGB8toRGB565>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
803 | { |
804 | unsigned short *dest565 = reinterpret_cast<unsigned short*>(dest); |
805 | |
806 | for(int x = 0; x < width; x++) |
807 | { |
808 | float r = source[3 * x + 0] * (1.0f / 0xFF); |
809 | float g = source[3 * x + 1] * (1.0f / 0xFF); |
810 | float b = source[3 * x + 2] * (1.0f / 0xFF); |
811 | dest565[x] = (sw::unorm<5>(r) << 11) | (sw::unorm<6>(g) << 5) | (sw::unorm<5>(b) << 0); |
812 | } |
813 | } |
814 | |
815 | template<> |
816 | void TransferRow<R11G11B10FtoRGBX16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
817 | { |
818 | const sw::R11G11B10F *sourceRGB = reinterpret_cast<const sw::R11G11B10F*>(source); |
819 | sw::half *destF = reinterpret_cast<sw::half*>(dest); |
820 | |
821 | for(int x = 0; x < width; x++, sourceRGB++, destF += 4) |
822 | { |
823 | sourceRGB->toRGB16F(destF); |
824 | destF[3] = 1.0f; |
825 | } |
826 | } |
827 | |
828 | template<> |
829 | void TransferRow<RGB9_E5FtoRGBX16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
830 | { |
831 | const sw::RGB9E5 *sourceRGB = reinterpret_cast<const sw::RGB9E5*>(source); |
832 | sw::half *destF = reinterpret_cast<sw::half*>(dest); |
833 | |
834 | for(int x = 0; x < width; x++, sourceRGB++, destF += 4) |
835 | { |
836 | sourceRGB->toRGB16F(destF); |
837 | destF[3] = 1.0f; |
838 | } |
839 | } |
840 | |
841 | template<> |
842 | void TransferRow<R32FtoR16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
843 | { |
844 | const float *source32F = reinterpret_cast<const float*>(source); |
845 | sw::half *dest16F = reinterpret_cast<sw::half*>(dest); |
846 | |
847 | for(int x = 0; x < width; x++) |
848 | { |
849 | dest16F[x] = source32F[x]; |
850 | } |
851 | } |
852 | |
853 | template<> |
854 | void TransferRow<RG32FtoRG16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
855 | { |
856 | const float *source32F = reinterpret_cast<const float*>(source); |
857 | sw::half *dest16F = reinterpret_cast<sw::half*>(dest); |
858 | |
859 | for(int x = 0; x < width; x++) |
860 | { |
861 | dest16F[2 * x + 0] = source32F[2 * x + 0]; |
862 | dest16F[2 * x + 1] = source32F[2 * x + 1]; |
863 | } |
864 | } |
865 | |
866 | template<> |
867 | void TransferRow<RGB32FtoRGB16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
868 | { |
869 | const float *source32F = reinterpret_cast<const float*>(source); |
870 | sw::half *dest16F = reinterpret_cast<sw::half*>(dest); |
871 | |
872 | for(int x = 0; x < width; x++) |
873 | { |
874 | dest16F[4 * x + 0] = source32F[3 * x + 0]; |
875 | dest16F[4 * x + 1] = source32F[3 * x + 1]; |
876 | dest16F[4 * x + 2] = source32F[3 * x + 2]; |
877 | dest16F[4 * x + 3] = 1.0f; |
878 | } |
879 | } |
880 | |
881 | template<> |
882 | void TransferRow<RGB32FtoRGB16F_UNSIGNED>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
883 | { |
884 | const float *source32F = reinterpret_cast<const float*>(source); |
885 | sw::half *dest16F = reinterpret_cast<sw::half*>(dest); |
886 | |
887 | for(int x = 0; x < width; x++) |
888 | { |
889 | dest16F[4 * x + 0] = std::max(source32F[3 * x + 0], 0.0f); |
890 | dest16F[4 * x + 1] = std::max(source32F[3 * x + 1], 0.0f); |
891 | dest16F[4 * x + 2] = std::max(source32F[3 * x + 2], 0.0f); |
892 | dest16F[4 * x + 3] = 1.0f; |
893 | } |
894 | } |
895 | |
896 | template<> |
897 | void TransferRow<RGBA32FtoRGBA16F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
898 | { |
899 | const float *source32F = reinterpret_cast<const float*>(source); |
900 | sw::half *dest16F = reinterpret_cast<sw::half*>(dest); |
901 | |
902 | for(int x = 0; x < width; x++) |
903 | { |
904 | dest16F[4 * x + 0] = source32F[4 * x + 0]; |
905 | dest16F[4 * x + 1] = source32F[4 * x + 1]; |
906 | dest16F[4 * x + 2] = source32F[4 * x + 2]; |
907 | dest16F[4 * x + 3] = source32F[4 * x + 3]; |
908 | } |
909 | } |
910 | |
911 | template<> |
912 | void TransferRow<D16toD32F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
913 | { |
914 | const unsigned short *sourceD16 = reinterpret_cast<const unsigned short*>(source); |
915 | float *destF = reinterpret_cast<float*>(dest); |
916 | |
917 | for(int x = 0; x < width; x++) |
918 | { |
919 | destF[x] = (float)sourceD16[x] / 0xFFFF; |
920 | } |
921 | } |
922 | |
923 | template<> |
924 | void TransferRow<D24X8toD32F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
925 | { |
926 | const unsigned int *sourceD24 = reinterpret_cast<const unsigned int*>(source); |
927 | float *destF = reinterpret_cast<float*>(dest); |
928 | |
929 | for(int x = 0; x < width; x++) |
930 | { |
931 | destF[x] = (float)(sourceD24[x] & 0xFFFFFF00) / 0xFFFFFF00; |
932 | } |
933 | } |
934 | |
935 | template<> |
936 | void TransferRow<D32toD32F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
937 | { |
938 | const unsigned int *sourceD32 = reinterpret_cast<const unsigned int*>(source); |
939 | float *destF = reinterpret_cast<float*>(dest); |
940 | |
941 | for(int x = 0; x < width; x++) |
942 | { |
943 | destF[x] = (float)sourceD32[x] / 0xFFFFFFFF; |
944 | } |
945 | } |
946 | |
947 | template<> |
948 | void TransferRow<D32FtoD32F_CLAMPED>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
949 | { |
950 | const float *sourceF = reinterpret_cast<const float*>(source); |
951 | float *destF = reinterpret_cast<float*>(dest); |
952 | |
953 | for(int x = 0; x < width; x++) |
954 | { |
955 | destF[x] = sw::clamp(sourceF[x], 0.0f, 1.0f); |
956 | } |
957 | } |
958 | |
959 | template<> |
960 | void TransferRow<D32FX32toD32F>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
961 | { |
962 | struct D32FS8 { float depth32f; unsigned int stencil24_8; }; |
963 | const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); |
964 | float *destF = reinterpret_cast<float*>(dest); |
965 | |
966 | for(int x = 0; x < width; x++) |
967 | { |
968 | destF[x] = sw::clamp(sourceD32FS8[x].depth32f, 0.0f, 1.0f); |
969 | } |
970 | } |
971 | |
972 | template<> |
973 | void TransferRow<X24S8toS8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
974 | { |
975 | const unsigned int *sourceI = reinterpret_cast<const unsigned int*>(source); |
976 | unsigned char *destI = dest; |
977 | |
978 | for(int x = 0; x < width; x++) |
979 | { |
980 | destI[x] = static_cast<unsigned char>(sourceI[x] & 0x000000FF); // FIXME: Quad layout |
981 | } |
982 | } |
983 | |
984 | template<> |
985 | void TransferRow<X56S8toS8>(unsigned char *dest, const unsigned char *source, GLsizei width, GLsizei bytes) |
986 | { |
987 | struct D32FS8 { float depth32f; unsigned int stencil24_8; }; |
988 | const D32FS8 *sourceD32FS8 = reinterpret_cast<const D32FS8*>(source); |
989 | unsigned char *destI = dest; |
990 | |
991 | for(int x = 0; x < width; x++) |
992 | { |
993 | destI[x] = static_cast<unsigned char>(sourceD32FS8[x].stencil24_8 & 0x000000FF); // FIXME: Quad layout |
994 | } |
995 | } |
996 | |
997 | struct Rectangle |
998 | { |
999 | GLsizei bytes; |
1000 | GLsizei width; |
1001 | GLsizei height; |
1002 | GLsizei depth; |
1003 | int inputPitch; |
1004 | int inputHeight; |
1005 | int destPitch; |
1006 | GLsizei destSlice; |
1007 | }; |
1008 | |
1009 | template<TransferType transferType> |
1010 | void Transfer(void *buffer, const void *input, const Rectangle &rect) |
1011 | { |
1012 | for(int z = 0; z < rect.depth; z++) |
1013 | { |
1014 | const unsigned char *inputStart = static_cast<const unsigned char*>(input) + (z * rect.inputPitch * rect.inputHeight); |
1015 | unsigned char *destStart = static_cast<unsigned char*>(buffer) + (z * rect.destSlice); |
1016 | for(int y = 0; y < rect.height; y++) |
1017 | { |
1018 | const unsigned char *source = inputStart + y * rect.inputPitch; |
1019 | unsigned char *dest = destStart + y * rect.destPitch; |
1020 | |
1021 | TransferRow<transferType>(dest, source, rect.width, rect.bytes); |
1022 | } |
1023 | } |
1024 | } |
1025 | |
1026 | class ImageImplementation : public Image |
1027 | { |
1028 | public: |
1029 | ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) |
1030 | : Image(parentTexture, width, height, internalformat) {} |
1031 | ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) |
1032 | : Image(parentTexture, width, height, depth, border, internalformat) {} |
1033 | ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) |
1034 | : Image(width, height, internalformat, pitchP) {} |
1035 | ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) |
1036 | : Image(width, height, internalformat, multiSampleDepth, lockable) {} |
1037 | |
1038 | ~ImageImplementation() override |
1039 | { |
1040 | sync(); // Wait for any threads that use this image to finish. |
1041 | } |
1042 | |
1043 | void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override |
1044 | { |
1045 | return Image::lockInternal(x, y, z, lock, client); |
1046 | } |
1047 | |
1048 | void unlockInternal() override |
1049 | { |
1050 | return Image::unlockInternal(); |
1051 | } |
1052 | |
1053 | void release() override |
1054 | { |
1055 | return Image::release(); |
1056 | } |
1057 | }; |
1058 | |
1059 | Image *Image::create(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) |
1060 | { |
1061 | if(size(width, height, 1, 0, 1, internalformat) > IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES) |
1062 | { |
1063 | return nullptr; |
1064 | } |
1065 | |
1066 | return new ImageImplementation(parentTexture, width, height, internalformat); |
1067 | } |
1068 | |
1069 | Image *Image::create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) |
1070 | { |
1071 | if(size(width, height, depth, border, 1, internalformat) > IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES) |
1072 | { |
1073 | return nullptr; |
1074 | } |
1075 | |
1076 | return new ImageImplementation(parentTexture, width, height, depth, border, internalformat); |
1077 | } |
1078 | |
1079 | Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) |
1080 | { |
1081 | if(size(pitchP, height, 1, 0, 1, internalformat) > IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES) |
1082 | { |
1083 | return nullptr; |
1084 | } |
1085 | |
1086 | return new ImageImplementation(width, height, internalformat, pitchP); |
1087 | } |
1088 | |
1089 | Image *Image::create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) |
1090 | { |
1091 | if(size(width, height, 1, 0, multiSampleDepth, internalformat) > IMPLEMENTATION_MAX_IMAGE_SIZE_BYTES) |
1092 | { |
1093 | return nullptr; |
1094 | } |
1095 | |
1096 | return new ImageImplementation(width, height, internalformat, multiSampleDepth, lockable); |
1097 | } |
1098 | |
1099 | size_t Image::size(int width, int height, int depth, int border, int samples, GLint internalformat) |
1100 | { |
1101 | return sw::Surface::size(width, height, depth, border, samples, gl::SelectInternalFormat(internalformat)); |
1102 | } |
1103 | |
1104 | int ClientBuffer::getWidth() const |
1105 | { |
1106 | return width; |
1107 | } |
1108 | |
1109 | int ClientBuffer::getHeight() const |
1110 | { |
1111 | return height; |
1112 | } |
1113 | |
1114 | sw::Format ClientBuffer::getFormat() const |
1115 | { |
1116 | return format; |
1117 | } |
1118 | |
1119 | size_t ClientBuffer::getPlane() const |
1120 | { |
1121 | return plane; |
1122 | } |
1123 | |
1124 | int ClientBuffer::pitchP() const |
1125 | { |
1126 | #if defined(__APPLE__) |
1127 | if(buffer) |
1128 | { |
1129 | IOSurfaceRef ioSurface = reinterpret_cast<IOSurfaceRef>(buffer); |
1130 | int pitchB = static_cast<int>(IOSurfaceGetBytesPerRowOfPlane(ioSurface, plane)); |
1131 | int bytesPerPixel = sw::Surface::bytes(format); |
1132 | ASSERT((pitchB % bytesPerPixel) == 0); |
1133 | return pitchB / bytesPerPixel; |
1134 | } |
1135 | |
1136 | return 0; |
1137 | #else |
1138 | return sw::Surface::pitchP(width, 0, format, false); |
1139 | #endif |
1140 | } |
1141 | |
1142 | void ClientBuffer::retain() |
1143 | { |
1144 | #if defined(__APPLE__) |
1145 | if(buffer) |
1146 | { |
1147 | CFRetain(reinterpret_cast<IOSurfaceRef>(buffer)); |
1148 | } |
1149 | #endif |
1150 | } |
1151 | |
1152 | void ClientBuffer::release() |
1153 | { |
1154 | #if defined(__APPLE__) |
1155 | if(buffer) |
1156 | { |
1157 | CFRelease(reinterpret_cast<IOSurfaceRef>(buffer)); |
1158 | buffer = nullptr; |
1159 | } |
1160 | #endif |
1161 | } |
1162 | |
1163 | void* ClientBuffer::lock(int x, int y, int z) |
1164 | { |
1165 | #if defined(__APPLE__) |
1166 | if(buffer) |
1167 | { |
1168 | IOSurfaceRef ioSurface = reinterpret_cast<IOSurfaceRef>(buffer); |
1169 | IOSurfaceLock(ioSurface, 0, nullptr); |
1170 | void* pixels = IOSurfaceGetBaseAddressOfPlane(ioSurface, plane); |
1171 | int bytes = sw::Surface::bytes(format); |
1172 | int pitchB = static_cast<int>(IOSurfaceGetBytesPerRowOfPlane(ioSurface, plane)); |
1173 | int sliceB = static_cast<int>(IOSurfaceGetHeightOfPlane(ioSurface, plane)) * pitchB; |
1174 | return (unsigned char*)pixels + x * bytes + y * pitchB + z * sliceB; |
1175 | } |
1176 | |
1177 | return nullptr; |
1178 | #else |
1179 | int bytes = sw::Surface::bytes(format); |
1180 | int pitchB = sw::Surface::pitchB(width, 0, format, false); |
1181 | int sliceB = height * pitchB; |
1182 | return (unsigned char*)buffer + x * bytes + y * pitchB + z * sliceB; |
1183 | #endif |
1184 | } |
1185 | |
1186 | void ClientBuffer::unlock() |
1187 | { |
1188 | #if defined(__APPLE__) |
1189 | if(buffer) |
1190 | { |
1191 | IOSurfaceRef ioSurface = reinterpret_cast<IOSurfaceRef>(buffer); |
1192 | IOSurfaceUnlock(ioSurface, 0, nullptr); |
1193 | } |
1194 | #endif |
1195 | } |
1196 | |
1197 | bool ClientBuffer::requiresSync() const |
1198 | { |
1199 | #if defined(__APPLE__) |
1200 | return true; |
1201 | #else |
1202 | return false; |
1203 | #endif |
1204 | } |
1205 | |
1206 | class ClientBufferImage : public egl::Image |
1207 | { |
1208 | public: |
1209 | explicit ClientBufferImage(const ClientBuffer& clientBuffer) : |
1210 | egl::Image(clientBuffer.getWidth(), |
1211 | clientBuffer.getHeight(), |
1212 | getClientBufferInternalFormat(clientBuffer.getFormat()), |
1213 | clientBuffer.pitchP()), |
1214 | clientBuffer(clientBuffer) |
1215 | { |
1216 | shared = false; |
1217 | this->clientBuffer.retain(); |
1218 | } |
1219 | |
1220 | private: |
1221 | ClientBuffer clientBuffer; |
1222 | |
1223 | ~ClientBufferImage() override |
1224 | { |
1225 | sync(); // Wait for any threads that use this image to finish. |
1226 | |
1227 | clientBuffer.release(); |
1228 | } |
1229 | |
1230 | static GLint getClientBufferInternalFormat(sw::Format format) |
1231 | { |
1232 | switch(format) |
1233 | { |
1234 | case sw::FORMAT_R8: return GL_R8; |
1235 | case sw::FORMAT_G8R8: return GL_RG8; |
1236 | case sw::FORMAT_X8R8G8B8: return GL_RGB8; |
1237 | case sw::FORMAT_A8R8G8B8: return GL_BGRA8_EXT; |
1238 | case sw::FORMAT_R16UI: return GL_R16UI; |
1239 | case sw::FORMAT_A16B16G16R16F: return GL_RGBA16F; |
1240 | default: return GL_NONE; |
1241 | } |
1242 | } |
1243 | |
1244 | void *lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) override |
1245 | { |
1246 | LOGLOCK("image=%p op=%s.swsurface lock=%d" , this, __FUNCTION__, lock); |
1247 | |
1248 | // Always do this for reference counting. |
1249 | void *data = sw::Surface::lockInternal(x, y, z, lock, client); |
1250 | |
1251 | if(x != 0 || y != 0 || z != 0) |
1252 | { |
1253 | LOGLOCK("badness: %s called with unsupported parms: image=%p x=%d y=%d z=%d" , __FUNCTION__, this, x, y, z); |
1254 | } |
1255 | |
1256 | LOGLOCK("image=%p op=%s.ani lock=%d" , this, __FUNCTION__, lock); |
1257 | |
1258 | // Lock the ClientBuffer and use its address. |
1259 | data = clientBuffer.lock(x, y, z); |
1260 | |
1261 | if(lock == sw::LOCK_UNLOCKED) |
1262 | { |
1263 | // We're never going to get a corresponding unlock, so unlock |
1264 | // immediately. This keeps the reference counts sane. |
1265 | clientBuffer.unlock(); |
1266 | } |
1267 | |
1268 | return data; |
1269 | } |
1270 | |
1271 | void unlockInternal() override |
1272 | { |
1273 | LOGLOCK("image=%p op=%s.ani" , this, __FUNCTION__); |
1274 | clientBuffer.unlock(); |
1275 | |
1276 | LOGLOCK("image=%p op=%s.swsurface" , this, __FUNCTION__); |
1277 | sw::Surface::unlockInternal(); |
1278 | } |
1279 | |
1280 | void *lock(int x, int y, int z, sw::Lock lock) override |
1281 | { |
1282 | LOGLOCK("image=%p op=%s lock=%d" , this, __FUNCTION__, lock); |
1283 | (void)sw::Surface::lockExternal(x, y, z, lock, sw::PUBLIC); |
1284 | |
1285 | return clientBuffer.lock(x, y, z); |
1286 | } |
1287 | |
1288 | void unlock() override |
1289 | { |
1290 | LOGLOCK("image=%p op=%s.ani" , this, __FUNCTION__); |
1291 | clientBuffer.unlock(); |
1292 | |
1293 | LOGLOCK("image=%p op=%s.swsurface" , this, __FUNCTION__); |
1294 | sw::Surface::unlockExternal(); |
1295 | } |
1296 | |
1297 | bool requiresSync() const override |
1298 | { |
1299 | return clientBuffer.requiresSync(); |
1300 | } |
1301 | |
1302 | void release() override |
1303 | { |
1304 | Image::release(); |
1305 | } |
1306 | }; |
1307 | |
1308 | Image *Image::create(const egl::ClientBuffer& clientBuffer) |
1309 | { |
1310 | return new ClientBufferImage(clientBuffer); |
1311 | } |
1312 | |
1313 | Image::~Image() |
1314 | { |
1315 | // sync() must be called in the destructor of the most derived class to ensure their vtable isn't destroyed |
1316 | // before all threads are done using this image. Image itself is abstract so it can't be the most derived. |
1317 | ASSERT(isUnlocked()); |
1318 | |
1319 | if(parentTexture) |
1320 | { |
1321 | parentTexture->release(); |
1322 | } |
1323 | |
1324 | ASSERT(!shared); |
1325 | } |
1326 | |
1327 | void *Image::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) |
1328 | { |
1329 | return Surface::lockInternal(x, y, z, lock, client); |
1330 | } |
1331 | |
1332 | void Image::unlockInternal() |
1333 | { |
1334 | Surface::unlockInternal(); |
1335 | } |
1336 | |
1337 | void Image::release() |
1338 | { |
1339 | int refs = dereference(); |
1340 | |
1341 | if(refs > 0) |
1342 | { |
1343 | if(parentTexture) |
1344 | { |
1345 | parentTexture->sweep(); |
1346 | } |
1347 | } |
1348 | else |
1349 | { |
1350 | delete this; |
1351 | } |
1352 | } |
1353 | |
1354 | void Image::unbind(const egl::Texture *parent) |
1355 | { |
1356 | if(parentTexture == parent) |
1357 | { |
1358 | parentTexture = nullptr; |
1359 | } |
1360 | |
1361 | release(); |
1362 | } |
1363 | |
1364 | bool Image::isChildOf(const egl::Texture *parent) const |
1365 | { |
1366 | return parentTexture == parent; |
1367 | } |
1368 | |
1369 | void Image::loadImageData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer) |
1370 | { |
1371 | Rectangle rect; |
1372 | rect.bytes = gl::ComputePixelSize(format, type); |
1373 | rect.width = width; |
1374 | rect.height = height; |
1375 | rect.depth = depth; |
1376 | rect.inputPitch = inputPitch; |
1377 | rect.inputHeight = inputHeight; |
1378 | rect.destPitch = getPitch(); |
1379 | rect.destSlice = getSlice(); |
1380 | |
1381 | // [OpenGL ES 3.0.5] table 3.2 and 3.3. |
1382 | switch(format) |
1383 | { |
1384 | case GL_RGBA: |
1385 | switch(type) |
1386 | { |
1387 | case GL_UNSIGNED_BYTE: |
1388 | switch(internalformat) |
1389 | { |
1390 | case GL_RGBA8: |
1391 | case GL_SRGB8_ALPHA8: |
1392 | return Transfer<Bytes>(buffer, input, rect); |
1393 | case GL_RGB5_A1: |
1394 | case GL_RGBA4: |
1395 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_A8B8G8R8); |
1396 | return Transfer<Bytes>(buffer, input, rect); |
1397 | default: |
1398 | UNREACHABLE(internalformat); |
1399 | } |
1400 | case GL_BYTE: |
1401 | ASSERT_OR_RETURN(internalformat == GL_RGBA8_SNORM && getExternalFormat() == sw::FORMAT_A8B8G8R8_SNORM); |
1402 | return Transfer<Bytes>(buffer, input, rect); |
1403 | case GL_UNSIGNED_SHORT_4_4_4_4: |
1404 | ASSERT_OR_RETURN(internalformat == GL_RGBA4 && getExternalFormat() == sw::FORMAT_A8B8G8R8); |
1405 | return Transfer<RGBA4toRGBA8>(buffer, input, rect); |
1406 | case GL_UNSIGNED_SHORT_5_5_5_1: |
1407 | ASSERT_OR_RETURN(internalformat == GL_RGB5_A1 && getExternalFormat() == sw::FORMAT_A8B8G8R8); |
1408 | return Transfer<RGBA5_A1toRGBA8>(buffer, input, rect); |
1409 | case GL_UNSIGNED_INT_2_10_10_10_REV: |
1410 | switch(internalformat) |
1411 | { |
1412 | case GL_RGB10_A2: |
1413 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_A2B10G10R10); |
1414 | return Transfer<Bytes>(buffer, input, rect); |
1415 | case GL_RGB5_A1: |
1416 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_A8B8G8R8); |
1417 | return Transfer<RGBA1010102toRGBA8>(buffer, input, rect); |
1418 | default: |
1419 | UNREACHABLE(internalformat); |
1420 | } |
1421 | case GL_HALF_FLOAT: |
1422 | case GL_HALF_FLOAT_OES: |
1423 | ASSERT_OR_RETURN(internalformat == GL_RGBA16F && getExternalFormat() == sw::FORMAT_A16B16G16R16F); |
1424 | return Transfer<Bytes>(buffer, input, rect); |
1425 | case GL_FLOAT: |
1426 | switch(internalformat) |
1427 | { |
1428 | case GL_RGBA32F: return Transfer<Bytes>(buffer, input, rect); |
1429 | case GL_RGBA16F: return Transfer<RGBA32FtoRGBA16F>(buffer, input, rect); |
1430 | default: UNREACHABLE(internalformat); |
1431 | } |
1432 | default: |
1433 | UNREACHABLE(type); |
1434 | } |
1435 | case GL_RGBA_INTEGER: |
1436 | switch(type) |
1437 | { |
1438 | case GL_UNSIGNED_BYTE: |
1439 | ASSERT_OR_RETURN(internalformat == GL_RGBA8UI && getExternalFormat() == sw::FORMAT_A8B8G8R8UI); |
1440 | return Transfer<Bytes>(buffer, input, rect); |
1441 | case GL_BYTE: |
1442 | ASSERT_OR_RETURN(internalformat == GL_RGBA8I && getExternalFormat() == sw::FORMAT_A8B8G8R8I); |
1443 | return Transfer<Bytes>(buffer, input, rect); |
1444 | case GL_UNSIGNED_SHORT: |
1445 | ASSERT_OR_RETURN(internalformat == GL_RGBA16UI && getExternalFormat() == sw::FORMAT_A16B16G16R16UI); |
1446 | return Transfer<Bytes>(buffer, input, rect); |
1447 | case GL_SHORT: |
1448 | ASSERT_OR_RETURN(internalformat == GL_RGBA16I && getExternalFormat() == sw::FORMAT_A16B16G16R16I); |
1449 | return Transfer<Bytes>(buffer, input, rect); |
1450 | case GL_UNSIGNED_INT: |
1451 | ASSERT_OR_RETURN(internalformat == GL_RGBA32UI && getExternalFormat() == sw::FORMAT_A32B32G32R32UI); |
1452 | return Transfer<Bytes>(buffer, input, rect); |
1453 | case GL_INT: |
1454 | ASSERT_OR_RETURN(internalformat == GL_RGBA32I && getExternalFormat() == sw::FORMAT_A32B32G32R32I); |
1455 | return Transfer<Bytes>(buffer, input, rect); |
1456 | case GL_UNSIGNED_INT_2_10_10_10_REV: |
1457 | ASSERT_OR_RETURN(internalformat == GL_RGB10_A2UI && getExternalFormat() == sw::FORMAT_A2B10G10R10UI); |
1458 | return Transfer<Bytes>(buffer, input, rect); |
1459 | default: |
1460 | UNREACHABLE(type); |
1461 | } |
1462 | case GL_BGRA_EXT: |
1463 | switch(type) |
1464 | { |
1465 | case GL_UNSIGNED_BYTE: |
1466 | ASSERT_OR_RETURN(internalformat == GL_BGRA8_EXT && getExternalFormat() == sw::FORMAT_A8R8G8B8); |
1467 | return Transfer<Bytes>(buffer, input, rect); |
1468 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: // Only valid for glReadPixels calls. |
1469 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: // Only valid for glReadPixels calls. |
1470 | default: |
1471 | UNREACHABLE(type); |
1472 | } |
1473 | case GL_RGB: |
1474 | switch(type) |
1475 | { |
1476 | case GL_UNSIGNED_BYTE: |
1477 | switch(internalformat) |
1478 | { |
1479 | case GL_RGB8: return Transfer<RGB8toRGBX8>(buffer, input, rect); |
1480 | case GL_SRGB8: return Transfer<RGB8toRGBX8>(buffer, input, rect); |
1481 | case GL_RGB565: return Transfer<RGB8toRGB565>(buffer, input, rect); |
1482 | default: UNREACHABLE(internalformat); |
1483 | } |
1484 | case GL_BYTE: |
1485 | ASSERT_OR_RETURN(internalformat == GL_RGB8_SNORM && getExternalFormat() == sw::FORMAT_X8B8G8R8_SNORM); |
1486 | return Transfer<RGB8toRGBX8>(buffer, input, rect); |
1487 | case GL_UNSIGNED_SHORT_5_6_5: |
1488 | ASSERT_OR_RETURN(internalformat == GL_RGB565 && getExternalFormat() == sw::FORMAT_R5G6B5); |
1489 | return Transfer<Bytes>(buffer, input, rect); |
1490 | case GL_UNSIGNED_INT_10F_11F_11F_REV: |
1491 | ASSERT_OR_RETURN(internalformat == GL_R11F_G11F_B10F && getExternalFormat() == sw::FORMAT_X16B16G16R16F_UNSIGNED); |
1492 | return Transfer<R11G11B10FtoRGBX16F>(buffer, input, rect); |
1493 | case GL_UNSIGNED_INT_5_9_9_9_REV: |
1494 | ASSERT_OR_RETURN(internalformat == GL_RGB9_E5 && getExternalFormat() == sw::FORMAT_X16B16G16R16F_UNSIGNED); |
1495 | return Transfer<RGB9_E5FtoRGBX16F>(buffer, input, rect); |
1496 | case GL_HALF_FLOAT: |
1497 | case GL_HALF_FLOAT_OES: |
1498 | switch(internalformat) |
1499 | { |
1500 | case GL_RGB16F: |
1501 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_X16B16G16R16F); |
1502 | return Transfer<RGB16FtoRGBX16F>(buffer, input, rect); |
1503 | case GL_R11F_G11F_B10F: |
1504 | case GL_RGB9_E5: |
1505 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_X16B16G16R16F_UNSIGNED); |
1506 | return Transfer<RGB16FtoRGBX16F>(buffer, input, rect); |
1507 | default: |
1508 | UNREACHABLE(internalformat); |
1509 | } |
1510 | case GL_FLOAT: |
1511 | switch(internalformat) |
1512 | { |
1513 | case GL_RGB32F: |
1514 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_X32B32G32R32F); |
1515 | return Transfer<RGB32FtoRGBX32F>(buffer, input, rect); |
1516 | case GL_RGB16F: |
1517 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_X16B16G16R16F); |
1518 | return Transfer<RGB32FtoRGB16F>(buffer, input, rect); |
1519 | case GL_R11F_G11F_B10F: |
1520 | case GL_RGB9_E5: |
1521 | ASSERT_OR_RETURN(getExternalFormat() == sw::FORMAT_X16B16G16R16F_UNSIGNED); |
1522 | return Transfer<RGB32FtoRGB16F_UNSIGNED>(buffer, input, rect); |
1523 | default: |
1524 | UNREACHABLE(internalformat); |
1525 | } |
1526 | default: |
1527 | UNREACHABLE(type); |
1528 | } |
1529 | case GL_RGB_INTEGER: |
1530 | switch(type) |
1531 | { |
1532 | case GL_UNSIGNED_BYTE: |
1533 | ASSERT_OR_RETURN(internalformat == GL_RGB8UI && getExternalFormat() == sw::FORMAT_X8B8G8R8UI); |
1534 | return Transfer<RGB8toRGBX8>(buffer, input, rect); |
1535 | case GL_BYTE: |
1536 | ASSERT_OR_RETURN(internalformat == GL_RGB8I && getExternalFormat() == sw::FORMAT_X8B8G8R8I); |
1537 | return Transfer<RGB8toRGBX8>(buffer, input, rect); |
1538 | case GL_UNSIGNED_SHORT: |
1539 | ASSERT_OR_RETURN(internalformat == GL_RGB16UI && getExternalFormat() == sw::FORMAT_X16B16G16R16UI); |
1540 | return Transfer<RGB16toRGBX16>(buffer, input, rect); |
1541 | case GL_SHORT: |
1542 | ASSERT_OR_RETURN(internalformat == GL_RGB16I && getExternalFormat() == sw::FORMAT_X16B16G16R16I); |
1543 | return Transfer<RGB16toRGBX16>(buffer, input, rect); |
1544 | case GL_UNSIGNED_INT: |
1545 | ASSERT_OR_RETURN(internalformat == GL_RGB32UI && getExternalFormat() == sw::FORMAT_X32B32G32R32UI); |
1546 | return Transfer<RGB32toRGBX32>(buffer, input, rect); |
1547 | case GL_INT: |
1548 | ASSERT_OR_RETURN(internalformat == GL_RGB32I && getExternalFormat() == sw::FORMAT_X32B32G32R32I); |
1549 | return Transfer<RGB32toRGBX32>(buffer, input, rect); |
1550 | default: |
1551 | UNREACHABLE(type); |
1552 | } |
1553 | case GL_RG: |
1554 | switch(type) |
1555 | { |
1556 | case GL_UNSIGNED_BYTE: |
1557 | case GL_BYTE: |
1558 | case GL_HALF_FLOAT: |
1559 | case GL_HALF_FLOAT_OES: |
1560 | return Transfer<Bytes>(buffer, input, rect); |
1561 | case GL_FLOAT: |
1562 | switch(internalformat) |
1563 | { |
1564 | case GL_RG32F: return Transfer<Bytes>(buffer, input, rect); |
1565 | case GL_RG16F: return Transfer<RG32FtoRG16F>(buffer, input, rect); |
1566 | default: UNREACHABLE(internalformat); |
1567 | } |
1568 | default: |
1569 | UNREACHABLE(type); |
1570 | } |
1571 | case GL_RG_INTEGER: |
1572 | switch(type) |
1573 | { |
1574 | case GL_UNSIGNED_BYTE: |
1575 | ASSERT_OR_RETURN(internalformat == GL_RG8UI && getExternalFormat() == sw::FORMAT_G8R8UI); |
1576 | return Transfer<Bytes>(buffer, input, rect); |
1577 | case GL_BYTE: |
1578 | ASSERT_OR_RETURN(internalformat == GL_RG8I && getExternalFormat() == sw::FORMAT_G8R8I); |
1579 | return Transfer<Bytes>(buffer, input, rect); |
1580 | case GL_UNSIGNED_SHORT: |
1581 | ASSERT_OR_RETURN(internalformat == GL_RG16UI && getExternalFormat() == sw::FORMAT_G16R16UI); |
1582 | return Transfer<Bytes>(buffer, input, rect); |
1583 | case GL_SHORT: |
1584 | ASSERT_OR_RETURN(internalformat == GL_RG16I && getExternalFormat() == sw::FORMAT_G16R16I); |
1585 | return Transfer<Bytes>(buffer, input, rect); |
1586 | case GL_UNSIGNED_INT: |
1587 | ASSERT_OR_RETURN(internalformat == GL_RG32UI && getExternalFormat() == sw::FORMAT_G32R32UI); |
1588 | return Transfer<Bytes>(buffer, input, rect); |
1589 | case GL_INT: |
1590 | ASSERT_OR_RETURN(internalformat == GL_RG32I && getExternalFormat() == sw::FORMAT_G32R32I); |
1591 | return Transfer<Bytes>(buffer, input, rect); |
1592 | default: |
1593 | UNREACHABLE(type); |
1594 | } |
1595 | case GL_RED: |
1596 | switch(type) |
1597 | { |
1598 | case GL_UNSIGNED_BYTE: |
1599 | case GL_BYTE: |
1600 | case GL_HALF_FLOAT: |
1601 | case GL_HALF_FLOAT_OES: |
1602 | return Transfer<Bytes>(buffer, input, rect); |
1603 | case GL_FLOAT: |
1604 | switch(internalformat) |
1605 | { |
1606 | case GL_R32F: return Transfer<Bytes>(buffer, input, rect); |
1607 | case GL_R16F: return Transfer<R32FtoR16F>(buffer, input, rect); |
1608 | default: UNREACHABLE(internalformat); |
1609 | } |
1610 | default: |
1611 | UNREACHABLE(type); |
1612 | } |
1613 | case GL_RED_INTEGER: |
1614 | switch(type) |
1615 | { |
1616 | case GL_UNSIGNED_BYTE: |
1617 | ASSERT_OR_RETURN(internalformat == GL_R8UI && getExternalFormat() == sw::FORMAT_R8UI); |
1618 | return Transfer<Bytes>(buffer, input, rect); |
1619 | case GL_BYTE: |
1620 | ASSERT_OR_RETURN(internalformat == GL_R8I && getExternalFormat() == sw::FORMAT_R8I); |
1621 | return Transfer<Bytes>(buffer, input, rect); |
1622 | case GL_UNSIGNED_SHORT: |
1623 | ASSERT_OR_RETURN(internalformat == GL_R16UI && getExternalFormat() == sw::FORMAT_R16UI); |
1624 | return Transfer<Bytes>(buffer, input, rect); |
1625 | case GL_SHORT: |
1626 | ASSERT_OR_RETURN(internalformat == GL_R16I && getExternalFormat() == sw::FORMAT_R16I); |
1627 | return Transfer<Bytes>(buffer, input, rect); |
1628 | case GL_UNSIGNED_INT: |
1629 | ASSERT_OR_RETURN(internalformat == GL_R32UI && getExternalFormat() == sw::FORMAT_R32UI); |
1630 | return Transfer<Bytes>(buffer, input, rect); |
1631 | case GL_INT: |
1632 | ASSERT_OR_RETURN(internalformat == GL_R32I && getExternalFormat() == sw::FORMAT_R32I); |
1633 | return Transfer<Bytes>(buffer, input, rect); |
1634 | default: |
1635 | UNREACHABLE(type); |
1636 | } |
1637 | case GL_DEPTH_COMPONENT: |
1638 | switch(type) |
1639 | { |
1640 | case GL_UNSIGNED_SHORT: return Transfer<D16toD32F>(buffer, input, rect); |
1641 | case GL_UNSIGNED_INT: return Transfer<D32toD32F>(buffer, input, rect); |
1642 | case GL_FLOAT: return Transfer<D32FtoD32F_CLAMPED>(buffer, input, rect); |
1643 | case GL_DEPTH_COMPONENT24: // Only valid for glRenderbufferStorage calls. |
1644 | case GL_DEPTH_COMPONENT32_OES: // Only valid for glRenderbufferStorage calls. |
1645 | default: UNREACHABLE(type); |
1646 | } |
1647 | case GL_DEPTH_STENCIL: |
1648 | switch(type) |
1649 | { |
1650 | case GL_UNSIGNED_INT_24_8: return Transfer<D24X8toD32F>(buffer, input, rect); |
1651 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return Transfer<D32FX32toD32F>(buffer, input, rect); |
1652 | default: UNREACHABLE(type); |
1653 | } |
1654 | case GL_LUMINANCE_ALPHA: |
1655 | switch(type) |
1656 | { |
1657 | case GL_UNSIGNED_BYTE: |
1658 | return Transfer<Bytes>(buffer, input, rect); |
1659 | case GL_FLOAT: |
1660 | switch(internalformat) |
1661 | { |
1662 | case GL_LUMINANCE_ALPHA32F_EXT: return Transfer<Bytes>(buffer, input, rect); |
1663 | case GL_LUMINANCE_ALPHA16F_EXT: return Transfer<RG32FtoRG16F>(buffer, input, rect); |
1664 | default: UNREACHABLE(internalformat); |
1665 | } |
1666 | case GL_HALF_FLOAT: |
1667 | case GL_HALF_FLOAT_OES: |
1668 | ASSERT_OR_RETURN(internalformat == GL_LUMINANCE_ALPHA16F_EXT); |
1669 | return Transfer<Bytes>(buffer, input, rect); |
1670 | default: |
1671 | UNREACHABLE(type); |
1672 | } |
1673 | case GL_LUMINANCE: |
1674 | case GL_ALPHA: |
1675 | switch(type) |
1676 | { |
1677 | case GL_UNSIGNED_BYTE: |
1678 | return Transfer<Bytes>(buffer, input, rect); |
1679 | case GL_FLOAT: |
1680 | switch(internalformat) |
1681 | { |
1682 | case GL_LUMINANCE32F_EXT: return Transfer<Bytes>(buffer, input, rect); |
1683 | case GL_LUMINANCE16F_EXT: return Transfer<R32FtoR16F>(buffer, input, rect); |
1684 | case GL_ALPHA32F_EXT: return Transfer<Bytes>(buffer, input, rect); |
1685 | case GL_ALPHA16F_EXT: return Transfer<R32FtoR16F>(buffer, input, rect); |
1686 | default: UNREACHABLE(internalformat); |
1687 | } |
1688 | case GL_HALF_FLOAT: |
1689 | case GL_HALF_FLOAT_OES: |
1690 | ASSERT_OR_RETURN(internalformat == GL_LUMINANCE16F_EXT || internalformat == GL_ALPHA16F_EXT); |
1691 | return Transfer<Bytes>(buffer, input, rect); |
1692 | default: |
1693 | UNREACHABLE(type); |
1694 | } |
1695 | default: |
1696 | UNREACHABLE(format); |
1697 | } |
1698 | } |
1699 | |
1700 | void Image::loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer) |
1701 | { |
1702 | Rectangle rect; |
1703 | rect.bytes = gl::ComputePixelSize(format, type); |
1704 | rect.width = width; |
1705 | rect.height = height; |
1706 | rect.depth = depth; |
1707 | rect.inputPitch = inputPitch; |
1708 | rect.inputHeight = inputHeight; |
1709 | rect.destPitch = getStencilPitchB(); |
1710 | rect.destSlice = getStencilSliceB(); |
1711 | |
1712 | switch(type) |
1713 | { |
1714 | case GL_UNSIGNED_INT_24_8: return Transfer<X24S8toS8>(buffer, input, rect); |
1715 | case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return Transfer<X56S8toS8>(buffer, input, rect); |
1716 | default: UNREACHABLE(format); |
1717 | } |
1718 | } |
1719 | |
1720 | void Image::loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels) |
1721 | { |
1722 | GLsizei inputWidth = (unpackParameters.rowLength == 0) ? width : unpackParameters.rowLength; |
1723 | GLsizei inputPitch = gl::ComputePitch(inputWidth, format, type, unpackParameters.alignment); |
1724 | GLsizei inputHeight = (unpackParameters.imageHeight == 0) ? height : unpackParameters.imageHeight; |
1725 | char *input = ((char*)pixels) + gl::ComputePackingOffset(format, type, inputWidth, inputHeight, unpackParameters); |
1726 | |
1727 | void *buffer = lock(xoffset, yoffset, zoffset, sw::LOCK_WRITEONLY); |
1728 | |
1729 | if(buffer) |
1730 | { |
1731 | loadImageData(width, height, depth, inputPitch, inputHeight, format, type, input, buffer); |
1732 | } |
1733 | |
1734 | unlock(); |
1735 | |
1736 | if(hasStencil()) |
1737 | { |
1738 | unsigned char *stencil = reinterpret_cast<unsigned char*>(lockStencil(xoffset, yoffset, zoffset, sw::PUBLIC)); |
1739 | |
1740 | if(stencil) |
1741 | { |
1742 | loadStencilData(width, height, depth, inputPitch, inputHeight, format, type, input, stencil); |
1743 | } |
1744 | |
1745 | unlockStencil(); |
1746 | } |
1747 | } |
1748 | |
1749 | void Image::loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
1750 | { |
1751 | int inputPitch = gl::ComputeCompressedPitch(width, internalformat); |
1752 | int inputSlice = imageSize / depth; |
1753 | int rows = inputSlice / inputPitch; |
1754 | |
1755 | void *buffer = lock(xoffset, yoffset, zoffset, sw::LOCK_WRITEONLY); |
1756 | |
1757 | if(buffer) |
1758 | { |
1759 | for(int z = 0; z < depth; z++) |
1760 | { |
1761 | for(int y = 0; y < rows; y++) |
1762 | { |
1763 | GLbyte *dest = (GLbyte*)buffer + y * getPitch() + z * getSlice(); |
1764 | GLbyte *source = (GLbyte*)pixels + y * inputPitch + z * inputSlice; |
1765 | memcpy(dest, source, inputPitch); |
1766 | } |
1767 | } |
1768 | } |
1769 | |
1770 | unlock(); |
1771 | } |
1772 | } |
1773 | |