| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #ifndef sw_Types_hpp |
| 16 | #define sw_Types_hpp |
| 17 | |
| 18 | #include <assert.h> |
| 19 | #include <limits> |
| 20 | #include <type_traits> |
| 21 | |
| 22 | // GCC warns against bitfields not fitting the entire range of an enum with a fixed underlying type of unsigned int, which gets promoted to an error with -Werror and cannot be suppressed. |
| 23 | // However, GCC already defaults to using unsigned int as the underlying type of an unscoped enum without a fixed underlying type. So we can just omit it. |
| 24 | #if defined(__GNUC__) && !defined(__clang__) |
| 25 | namespace {enum E {}; static_assert(!std::numeric_limits<std::underlying_type<E>::type>::is_signed, "expected unscoped enum whose underlying type is not fixed to be unsigned" );} |
| 26 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT |
| 27 | #else |
| 28 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT : unsigned int |
| 29 | #endif |
| 30 | |
| 31 | #if defined(_MSC_VER) |
| 32 | typedef signed __int8 int8_t; |
| 33 | typedef signed __int16 int16_t; |
| 34 | typedef signed __int32 int32_t; |
| 35 | typedef signed __int64 int64_t; |
| 36 | typedef unsigned __int8 uint8_t; |
| 37 | typedef unsigned __int16 uint16_t; |
| 38 | typedef unsigned __int32 uint32_t; |
| 39 | typedef unsigned __int64 uint64_t; |
| 40 | #define ALIGN(bytes, type) __declspec(align(bytes)) type |
| 41 | #else |
| 42 | #include <stdint.h> |
| 43 | #define ALIGN(bytes, type) type __attribute__((aligned(bytes))) |
| 44 | #endif |
| 45 | |
| 46 | namespace sw |
| 47 | { |
| 48 | typedef ALIGN(1, uint8_t) byte; |
| 49 | typedef ALIGN(2, uint16_t) word; |
| 50 | typedef ALIGN(4, uint32_t) dword; |
| 51 | typedef ALIGN(8, uint64_t) qword; |
| 52 | typedef ALIGN(16, uint64_t) qword2[2]; |
| 53 | typedef ALIGN(4, uint8_t) byte4[4]; |
| 54 | typedef ALIGN(8, uint8_t) byte8[8]; |
| 55 | typedef ALIGN(16, uint8_t) byte16[16]; |
| 56 | typedef ALIGN(8, uint16_t) word4[4]; |
| 57 | typedef ALIGN(8, uint32_t) dword2[2]; |
| 58 | typedef ALIGN(16, uint32_t) dword4[4]; |
| 59 | typedef ALIGN(16, uint64_t) xword[2]; |
| 60 | |
| 61 | typedef ALIGN(1, int8_t) sbyte; |
| 62 | typedef ALIGN(4, int8_t) sbyte4[4]; |
| 63 | typedef ALIGN(8, int8_t) sbyte8[8]; |
| 64 | typedef ALIGN(16, int8_t) sbyte16[16]; |
| 65 | typedef ALIGN(8, short) short4[4]; |
| 66 | typedef ALIGN(8, unsigned short) ushort4[4]; |
| 67 | typedef ALIGN(16, short) short8[8]; |
| 68 | typedef ALIGN(16, unsigned short) ushort8[8]; |
| 69 | typedef ALIGN(8, int) int2[2]; |
| 70 | typedef ALIGN(8, unsigned int) uint2[2]; |
| 71 | typedef ALIGN(16, unsigned int) uint4[4]; |
| 72 | |
| 73 | typedef ALIGN(8, float) float2[2]; |
| 74 | |
| 75 | ALIGN(16, struct int4 |
| 76 | { |
| 77 | int x; |
| 78 | int y; |
| 79 | int z; |
| 80 | int w; |
| 81 | |
| 82 | int &operator[](int i) |
| 83 | { |
| 84 | return (&x)[i]; |
| 85 | } |
| 86 | |
| 87 | const int &operator[](int i) const |
| 88 | { |
| 89 | return (&x)[i]; |
| 90 | } |
| 91 | |
| 92 | bool operator!=(const int4 &rhs) |
| 93 | { |
| 94 | return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; |
| 95 | } |
| 96 | |
| 97 | bool operator==(const int4 &rhs) |
| 98 | { |
| 99 | return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; |
| 100 | } |
| 101 | }); |
| 102 | |
| 103 | ALIGN(16, struct float4 |
| 104 | { |
| 105 | float x; |
| 106 | float y; |
| 107 | float z; |
| 108 | float w; |
| 109 | |
| 110 | float &operator[](int i) |
| 111 | { |
| 112 | return (&x)[i]; |
| 113 | } |
| 114 | |
| 115 | const float &operator[](int i) const |
| 116 | { |
| 117 | return (&x)[i]; |
| 118 | } |
| 119 | |
| 120 | bool operator!=(const float4 &rhs) |
| 121 | { |
| 122 | return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; |
| 123 | } |
| 124 | |
| 125 | bool operator==(const float4 &rhs) |
| 126 | { |
| 127 | return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; |
| 128 | } |
| 129 | }); |
| 130 | |
| 131 | inline float4 vector(float x, float y, float z, float w) |
| 132 | { |
| 133 | float4 v; |
| 134 | |
| 135 | v.x = x; |
| 136 | v.y = y; |
| 137 | v.z = z; |
| 138 | v.w = w; |
| 139 | |
| 140 | return v; |
| 141 | } |
| 142 | |
| 143 | inline float4 replicate(float f) |
| 144 | { |
| 145 | float4 v; |
| 146 | |
| 147 | v.x = f; |
| 148 | v.y = f; |
| 149 | v.z = f; |
| 150 | v.w = f; |
| 151 | |
| 152 | return v; |
| 153 | } |
| 154 | |
| 155 | // The OFFSET macro is a generalization of the offsetof() macro defined in <cstddef>. |
| 156 | // It allows e.g. getting the offset of array elements, even when indexed dynamically. |
| 157 | // We cast the address '32' and subtract it again, because null-dereference is undefined behavior. |
| 158 | #define OFFSET(s,m) ((int)(size_t)&reinterpret_cast<const volatile char&>((((s*)32)->m)) - 32) |
| 159 | } |
| 160 | |
| 161 | #endif // sw_Types_hpp |
| 162 | |