| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
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| 2 | // | 
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| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
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| 4 | // you may not use this file except in compliance with the License. | 
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| 5 | // You may obtain a copy of the License at | 
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| 6 | // | 
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| 7 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
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| 8 | // | 
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| 9 | // Unless required by applicable law or agreed to in writing, software | 
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| 10 | // distributed under the License is distributed on an "AS IS" BASIS, | 
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| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
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| 12 | // See the License for the specific language governing permissions and | 
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| 13 | // limitations under the License. | 
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| 14 |  | 
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| 15 | #ifndef sw_Types_hpp | 
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| 16 | #define sw_Types_hpp | 
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| 17 |  | 
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| 18 | #include <assert.h> | 
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| 19 | #include <limits> | 
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| 20 | #include <type_traits> | 
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| 21 |  | 
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| 22 | // GCC warns against bitfields not fitting the entire range of an enum with a fixed underlying type of unsigned int, which gets promoted to an error with -Werror and cannot be suppressed. | 
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| 23 | // However, GCC already defaults to using unsigned int as the underlying type of an unscoped enum without a fixed underlying type. So we can just omit it. | 
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| 24 | #if defined(__GNUC__) && !defined(__clang__) | 
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| 25 | namespace {enum E {}; static_assert(!std::numeric_limits<std::underlying_type<E>::type>::is_signed, "expected unscoped enum whose underlying type is not fixed to be unsigned");} | 
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| 26 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT | 
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| 27 | #else | 
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| 28 | #define ENUM_UNDERLYING_TYPE_UNSIGNED_INT : unsigned int | 
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| 29 | #endif | 
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| 30 |  | 
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| 31 | #if defined(_MSC_VER) | 
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| 32 | typedef signed __int8 int8_t; | 
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| 33 | typedef signed __int16 int16_t; | 
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| 34 | typedef signed __int32 int32_t; | 
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| 35 | typedef signed __int64 int64_t; | 
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| 36 | typedef unsigned __int8 uint8_t; | 
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| 37 | typedef unsigned __int16 uint16_t; | 
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| 38 | typedef unsigned __int32 uint32_t; | 
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| 39 | typedef unsigned __int64 uint64_t; | 
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| 40 | #define ALIGN(bytes, type) __declspec(align(bytes)) type | 
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| 41 | #else | 
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| 42 | #include <stdint.h> | 
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| 43 | #define ALIGN(bytes, type) type __attribute__((aligned(bytes))) | 
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| 44 | #endif | 
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| 45 |  | 
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| 46 | namespace sw | 
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| 47 | { | 
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| 48 | typedef ALIGN(1, uint8_t) byte; | 
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| 49 | typedef ALIGN(2, uint16_t) word; | 
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| 50 | typedef ALIGN(4, uint32_t) dword; | 
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| 51 | typedef ALIGN(8, uint64_t) qword; | 
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| 52 | typedef ALIGN(16, uint64_t) qword2[2]; | 
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| 53 | typedef ALIGN(4, uint8_t) byte4[4]; | 
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| 54 | typedef ALIGN(8, uint8_t) byte8[8]; | 
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| 55 | typedef ALIGN(16, uint8_t) byte16[16]; | 
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| 56 | typedef ALIGN(8, uint16_t) word4[4]; | 
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| 57 | typedef ALIGN(8, uint32_t) dword2[2]; | 
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| 58 | typedef ALIGN(16, uint32_t) dword4[4]; | 
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| 59 | typedef ALIGN(16, uint64_t) xword[2]; | 
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| 60 |  | 
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| 61 | typedef ALIGN(1, int8_t) sbyte; | 
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| 62 | typedef ALIGN(4, int8_t) sbyte4[4]; | 
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| 63 | typedef ALIGN(8, int8_t) sbyte8[8]; | 
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| 64 | typedef ALIGN(16, int8_t) sbyte16[16]; | 
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| 65 | typedef ALIGN(8, short) short4[4]; | 
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| 66 | typedef ALIGN(8, unsigned short) ushort4[4]; | 
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| 67 | typedef ALIGN(16, short) short8[8]; | 
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| 68 | typedef ALIGN(16, unsigned short) ushort8[8]; | 
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| 69 | typedef ALIGN(8, int) int2[2]; | 
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| 70 | typedef ALIGN(8, unsigned int) uint2[2]; | 
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| 71 | typedef ALIGN(16, unsigned int) uint4[4]; | 
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| 72 |  | 
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| 73 | typedef ALIGN(8, float) float2[2]; | 
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| 74 |  | 
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| 75 | ALIGN(16, struct int4 | 
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| 76 | { | 
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| 77 | int x; | 
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| 78 | int y; | 
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| 79 | int z; | 
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| 80 | int w; | 
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| 81 |  | 
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| 82 | int &operator[](int i) | 
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| 83 | { | 
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| 84 | return (&x)[i]; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | const int &operator[](int i) const | 
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| 88 | { | 
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| 89 | return (&x)[i]; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | bool operator!=(const int4 &rhs) | 
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| 93 | { | 
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| 94 | return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | bool operator==(const int4 &rhs) | 
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| 98 | { | 
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| 99 | return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; | 
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| 100 | } | 
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| 101 | }); | 
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| 102 |  | 
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| 103 | ALIGN(16, struct float4 | 
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| 104 | { | 
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| 105 | float x; | 
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| 106 | float y; | 
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| 107 | float z; | 
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| 108 | float w; | 
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| 109 |  | 
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| 110 | float &operator[](int i) | 
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| 111 | { | 
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| 112 | return (&x)[i]; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | const float &operator[](int i) const | 
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| 116 | { | 
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| 117 | return (&x)[i]; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | bool operator!=(const float4 &rhs) | 
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| 121 | { | 
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| 122 | return x != rhs.x || y != rhs.y || z != rhs.z || w != rhs.w; | 
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| 123 | } | 
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| 124 |  | 
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| 125 | bool operator==(const float4 &rhs) | 
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| 126 | { | 
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| 127 | return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; | 
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| 128 | } | 
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| 129 | }); | 
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| 130 |  | 
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| 131 | inline float4 vector(float x, float y, float z, float w) | 
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| 132 | { | 
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| 133 | float4 v; | 
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| 134 |  | 
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| 135 | v.x = x; | 
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| 136 | v.y = y; | 
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| 137 | v.z = z; | 
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| 138 | v.w = w; | 
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| 139 |  | 
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| 140 | return v; | 
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| 141 | } | 
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| 142 |  | 
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| 143 | inline float4 replicate(float f) | 
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| 144 | { | 
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| 145 | float4 v; | 
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| 146 |  | 
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| 147 | v.x = f; | 
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| 148 | v.y = f; | 
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| 149 | v.z = f; | 
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| 150 | v.w = f; | 
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| 151 |  | 
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| 152 | return v; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | // The OFFSET macro is a generalization of the offsetof() macro defined in <cstddef>. | 
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| 156 | // It allows e.g. getting the offset of array elements, even when indexed dynamically. | 
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| 157 | // We cast the address '32' and subtract it again, because null-dereference is undefined behavior. | 
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| 158 | #define OFFSET(s,m) ((int)(size_t)&reinterpret_cast<const volatile char&>((((s*)32)->m)) - 32) | 
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| 159 | } | 
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| 160 |  | 
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| 161 | #endif   // sw_Types_hpp | 
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| 162 |  | 
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