1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_Context_hpp |
16 | #define sw_Context_hpp |
17 | |
18 | #include "Vulkan/VkConfig.h" |
19 | #include "Vulkan/VkDescriptorSet.hpp" |
20 | #include "Config.hpp" |
21 | #include "Memset.hpp" |
22 | #include "Stream.hpp" |
23 | #include "System/Types.hpp" |
24 | |
25 | namespace vk |
26 | { |
27 | class ImageView; |
28 | class PipelineLayout; |
29 | } |
30 | |
31 | namespace sw |
32 | { |
33 | class SpirvShader; |
34 | |
35 | struct PushConstantStorage |
36 | { |
37 | unsigned char data[vk::MAX_PUSH_CONSTANT_SIZE]; |
38 | }; |
39 | |
40 | struct BlendState : Memset<BlendState> |
41 | { |
42 | BlendState() : Memset(this, 0) {} |
43 | |
44 | BlendState(bool alphaBlendEnable, |
45 | VkBlendFactor sourceBlendFactor, |
46 | VkBlendFactor destBlendFactor, |
47 | VkBlendOp blendOperation, |
48 | VkBlendFactor sourceBlendFactorAlpha, |
49 | VkBlendFactor destBlendFactorAlpha, |
50 | VkBlendOp blendOperationAlpha) : |
51 | Memset(this, 0), |
52 | alphaBlendEnable(alphaBlendEnable), |
53 | sourceBlendFactor(sourceBlendFactor), |
54 | destBlendFactor(destBlendFactor), |
55 | blendOperation(blendOperation), |
56 | sourceBlendFactorAlpha(sourceBlendFactorAlpha), |
57 | destBlendFactorAlpha(destBlendFactorAlpha), |
58 | blendOperationAlpha(blendOperationAlpha) |
59 | {} |
60 | |
61 | bool alphaBlendEnable; |
62 | VkBlendFactor sourceBlendFactor; |
63 | VkBlendFactor destBlendFactor; |
64 | VkBlendOp blendOperation; |
65 | VkBlendFactor sourceBlendFactorAlpha; |
66 | VkBlendFactor destBlendFactorAlpha; |
67 | VkBlendOp blendOperationAlpha; |
68 | }; |
69 | |
70 | class Context |
71 | { |
72 | public: |
73 | Context(); |
74 | |
75 | void init(); |
76 | |
77 | bool isDrawPoint(bool polygonModeAware) const; |
78 | bool isDrawLine(bool polygonModeAware) const; |
79 | bool isDrawTriangle(bool polygonModeAware) const; |
80 | |
81 | bool depthWriteActive() const; |
82 | bool depthBufferActive() const; |
83 | bool stencilActive() const; |
84 | |
85 | bool allTargetsColorClamp() const; |
86 | |
87 | void setBlendState(int index, BlendState state); |
88 | BlendState getBlendState(int index) const; |
89 | |
90 | VkPrimitiveTopology topology; |
91 | VkProvokingVertexModeEXT provokingVertexMode; |
92 | |
93 | bool stencilEnable; |
94 | VkStencilOpState frontStencil; |
95 | VkStencilOpState backStencil; |
96 | |
97 | // Pixel processor states |
98 | VkCullModeFlags cullMode; |
99 | VkFrontFace frontFace; |
100 | VkPolygonMode polygonMode; |
101 | VkLineRasterizationModeEXT lineRasterizationMode; |
102 | |
103 | float depthBias; |
104 | float slopeDepthBias; |
105 | |
106 | VkFormat renderTargetInternalFormat(int index) const; |
107 | int colorWriteActive(int index) const; |
108 | |
109 | vk::DescriptorSet::Bindings descriptorSets = {}; |
110 | vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets = {}; |
111 | Stream input[MAX_INTERFACE_COMPONENTS / 4]; |
112 | bool robustBufferAccess; |
113 | |
114 | vk::ImageView *renderTarget[RENDERTARGETS]; |
115 | vk::ImageView *depthBuffer; |
116 | vk::ImageView *stencilBuffer; |
117 | |
118 | vk::PipelineLayout const *pipelineLayout; |
119 | |
120 | // Shaders |
121 | const SpirvShader *pixelShader; |
122 | const SpirvShader *vertexShader; |
123 | |
124 | bool occlusionEnabled; |
125 | |
126 | // Pixel processor states |
127 | bool rasterizerDiscard; |
128 | bool depthBoundsTestEnable; |
129 | bool depthBufferEnable; |
130 | VkCompareOp depthCompareMode; |
131 | bool depthWriteEnable; |
132 | |
133 | float lineWidth; |
134 | |
135 | int colorWriteMask[RENDERTARGETS]; // RGBA |
136 | unsigned int sampleMask; |
137 | unsigned int multiSampleMask; |
138 | int sampleCount; |
139 | bool alphaToCoverage; |
140 | |
141 | private: |
142 | bool colorWriteActive() const; |
143 | bool colorUsed() const; |
144 | |
145 | bool alphaBlendActive(int index) const; |
146 | VkBlendFactor sourceBlendFactor(int index) const; |
147 | VkBlendFactor destBlendFactor(int index) const; |
148 | VkBlendOp blendOperation(int index) const; |
149 | |
150 | VkBlendFactor sourceBlendFactorAlpha(int index) const; |
151 | VkBlendFactor destBlendFactorAlpha(int index) const; |
152 | VkBlendOp blendOperationAlpha(int index) const; |
153 | |
154 | BlendState blendState[RENDERTARGETS]; |
155 | }; |
156 | } |
157 | |
158 | #endif // sw_Context_hpp |
159 | |