1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | // Fence.h: Defines the Fence class, which supports the GL_NV_fence extension. |
16 | |
17 | #ifndef LIBGLESV2_FENCE_H_ |
18 | #define LIBGLESV2_FENCE_H_ |
19 | |
20 | #include "common/Object.hpp" |
21 | #include <GLES2/gl2.h> |
22 | |
23 | namespace es2 |
24 | { |
25 | |
26 | class Fence |
27 | { |
28 | public: |
29 | Fence(); |
30 | virtual ~Fence(); |
31 | |
32 | GLboolean isFence(); |
33 | void setFence(GLenum condition); |
34 | GLboolean testFence(); |
35 | void finishFence(); |
36 | void getFenceiv(GLenum pname, GLint *params); |
37 | |
38 | private: |
39 | bool mQuery; |
40 | GLenum mCondition; |
41 | GLboolean mStatus; |
42 | }; |
43 | |
44 | class FenceSync : public gl::NamedObject |
45 | { |
46 | public: |
47 | FenceSync(GLuint name, GLenum condition, GLbitfield flags); |
48 | virtual ~FenceSync(); |
49 | |
50 | GLenum clientWait(GLbitfield flags, GLuint64 timeout); |
51 | void serverWait(GLbitfield flags, GLuint64 timeout); |
52 | void getSynciv(GLenum pname, GLsizei *length, GLint *values); |
53 | |
54 | GLenum getCondition() const { return mCondition; } |
55 | GLbitfield getFlags() const { return mFlags; } |
56 | |
57 | private: |
58 | GLenum mCondition; |
59 | GLbitfield mFlags; |
60 | }; |
61 | |
62 | } |
63 | |
64 | #endif // LIBGLESV2_FENCE_H_ |
65 | |