1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_Blitter_hpp |
16 | #define sw_Blitter_hpp |
17 | |
18 | #include "Surface.hpp" |
19 | #include "RoutineCache.hpp" |
20 | #include "Reactor/Reactor.hpp" |
21 | |
22 | #include <string.h> |
23 | |
24 | namespace sw |
25 | { |
26 | class Blitter |
27 | { |
28 | struct Options |
29 | { |
30 | Options() = default; |
31 | Options(bool filter, bool useStencil, bool convertSRGB) |
32 | : writeMask(0xF), clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampToEdge(false) {} |
33 | Options(unsigned int writeMask) |
34 | : writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true), clampToEdge(false) {} |
35 | |
36 | union |
37 | { |
38 | struct |
39 | { |
40 | bool writeRed : 1; |
41 | bool writeGreen : 1; |
42 | bool writeBlue : 1; |
43 | bool writeAlpha : 1; |
44 | }; |
45 | |
46 | unsigned char writeMask; |
47 | }; |
48 | |
49 | bool clearOperation : 1; |
50 | bool filter : 1; |
51 | bool useStencil : 1; |
52 | bool convertSRGB : 1; |
53 | bool clampToEdge : 1; |
54 | }; |
55 | |
56 | struct State : Memset<State>, Options |
57 | { |
58 | State() : Memset(this, 0) {} |
59 | State(const Options &options) : Memset(this, 0), Options(options) {} |
60 | |
61 | bool operator==(const State &state) const |
62 | { |
63 | static_assert(is_memcmparable<State>::value, "Cannot memcmp State" ); |
64 | return memcmp(this, &state, sizeof(State)) == 0; |
65 | } |
66 | |
67 | Format sourceFormat; |
68 | Format destFormat; |
69 | int destSamples; |
70 | }; |
71 | |
72 | struct BlitData |
73 | { |
74 | void *source; |
75 | void *dest; |
76 | int sPitchB; |
77 | int dPitchB; |
78 | int dSliceB; |
79 | |
80 | float x0; |
81 | float y0; |
82 | float w; |
83 | float h; |
84 | |
85 | int y0d; |
86 | int y1d; |
87 | int x0d; |
88 | int x1d; |
89 | |
90 | int sWidth; |
91 | int sHeight; |
92 | }; |
93 | |
94 | public: |
95 | Blitter(); |
96 | virtual ~Blitter(); |
97 | |
98 | void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); |
99 | void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options); |
100 | void blit3D(Surface *source, Surface *dest); |
101 | |
102 | private: |
103 | bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask); |
104 | |
105 | bool read(Float4 &color, Pointer<Byte> element, const State &state); |
106 | bool write(Float4 &color, Pointer<Byte> element, const State &state); |
107 | bool read(Int4 &color, Pointer<Byte> element, const State &state); |
108 | bool write(Int4 &color, Pointer<Byte> element, const State &state); |
109 | static bool GetScale(float4& scale, Format format); |
110 | static bool ApplyScaleAndClamp(Float4 &value, const State &state, bool preScaled = false); |
111 | static Int ComputeOffset(Int &x, Int &y, Int &pitchB, int bytes, bool quadLayout); |
112 | static Float4 LinearToSRGB(Float4 &color); |
113 | static Float4 sRGBtoLinear(Float4 &color); |
114 | bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options); |
115 | std::shared_ptr<Routine> generate(const State &state); |
116 | |
117 | RoutineCache<State> *blitCache; |
118 | MutexLock criticalSection; |
119 | }; |
120 | } |
121 | |
122 | #endif // sw_Blitter_hpp |
123 | |