1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
2 | // |
3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
4 | // you may not use this file except in compliance with the License. |
5 | // You may obtain a copy of the License at |
6 | // |
7 | // http://www.apache.org/licenses/LICENSE-2.0 |
8 | // |
9 | // Unless required by applicable law or agreed to in writing, software |
10 | // distributed under the License is distributed on an "AS IS" BASIS, |
11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 | // See the License for the specific language governing permissions and |
13 | // limitations under the License. |
14 | |
15 | #ifndef sw_Constants_hpp |
16 | #define sw_Constants_hpp |
17 | |
18 | #include "Common/Types.hpp" |
19 | |
20 | namespace sw |
21 | { |
22 | struct Constants |
23 | { |
24 | Constants(); |
25 | |
26 | unsigned int transposeBit0[16]; |
27 | unsigned int transposeBit1[16]; |
28 | unsigned int transposeBit2[16]; |
29 | |
30 | ushort4 cWeight[17]; |
31 | float4 uvWeight[17]; |
32 | float4 uvStart[17]; |
33 | |
34 | unsigned int occlusionCount[16]; |
35 | |
36 | byte8 maskB4Q[16]; |
37 | byte8 invMaskB4Q[16]; |
38 | word4 maskW4Q[16]; |
39 | word4 invMaskW4Q[16]; |
40 | dword4 maskD4X[16]; |
41 | dword4 invMaskD4X[16]; |
42 | qword maskQ0Q[16]; |
43 | qword maskQ1Q[16]; |
44 | qword maskQ2Q[16]; |
45 | qword maskQ3Q[16]; |
46 | qword invMaskQ0Q[16]; |
47 | qword invMaskQ1Q[16]; |
48 | qword invMaskQ2Q[16]; |
49 | qword invMaskQ3Q[16]; |
50 | dword4 maskX0X[16]; |
51 | dword4 maskX1X[16]; |
52 | dword4 maskX2X[16]; |
53 | dword4 maskX3X[16]; |
54 | dword4 invMaskX0X[16]; |
55 | dword4 invMaskX1X[16]; |
56 | dword4 invMaskX2X[16]; |
57 | dword4 invMaskX3X[16]; |
58 | dword2 maskD01Q[16]; |
59 | dword2 maskD23Q[16]; |
60 | dword2 invMaskD01Q[16]; |
61 | dword2 invMaskD23Q[16]; |
62 | qword2 maskQ01X[16]; |
63 | qword2 maskQ23X[16]; |
64 | qword2 invMaskQ01X[16]; |
65 | qword2 invMaskQ23X[16]; |
66 | word4 maskW01Q[4]; |
67 | dword4 maskD01X[4]; |
68 | word4 mask565Q[8]; |
69 | |
70 | unsigned short sRGBtoLinear8_16[256]; |
71 | unsigned short sRGBtoLinear6_16[64]; |
72 | unsigned short sRGBtoLinear5_16[32]; |
73 | |
74 | unsigned short linearToSRGB12_16[4096]; |
75 | unsigned short sRGBtoLinear12_16[4096]; |
76 | |
77 | // Centroid parameters |
78 | float4 sampleX[4][16]; |
79 | float4 sampleY[4][16]; |
80 | float4 weight[16]; |
81 | |
82 | // Fragment offsets |
83 | int Xf[4]; |
84 | int Yf[4]; |
85 | |
86 | float4 X[4]; |
87 | float4 Y[4]; |
88 | |
89 | dword maxX[16]; |
90 | dword maxY[16]; |
91 | dword maxZ[16]; |
92 | dword minX[16]; |
93 | dword minY[16]; |
94 | dword minZ[16]; |
95 | dword fini[16]; |
96 | |
97 | dword4 maxPos; |
98 | |
99 | float4 unscaleByte; |
100 | float4 unscaleSByte; |
101 | float4 unscaleShort; |
102 | float4 unscaleUShort; |
103 | float4 unscaleInt; |
104 | float4 unscaleUInt; |
105 | float4 unscaleFixed; |
106 | |
107 | float half2float[65536]; |
108 | }; |
109 | |
110 | extern Constants constants; |
111 | } |
112 | |
113 | #endif // sw_Constants_hpp |
114 | |