| 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
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| 2 | // | 
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| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
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| 4 | // you may not use this file except in compliance with the License. | 
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| 5 | // You may obtain a copy of the License at | 
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| 6 | // | 
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| 7 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
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| 8 | // | 
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| 9 | // Unless required by applicable law or agreed to in writing, software | 
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| 10 | // distributed under the License is distributed on an "AS IS" BASIS, | 
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| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
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| 12 | // See the License for the specific language governing permissions and | 
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| 13 | // limitations under the License. | 
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| 14 |  | 
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| 15 | #ifndef sw_PixelShader_hpp | 
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| 16 | #define sw_PixelShader_hpp | 
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| 17 |  | 
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| 18 | #include "Shader.hpp" | 
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| 19 | #include "Main/Config.hpp" | 
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| 20 |  | 
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| 21 | namespace sw | 
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| 22 | { | 
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| 23 | class PixelShader : public Shader | 
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| 24 | { | 
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| 25 | public: | 
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| 26 | explicit PixelShader(const PixelShader *ps = 0); | 
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| 27 | explicit PixelShader(const unsigned long *token); | 
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| 28 |  | 
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| 29 | virtual ~PixelShader(); | 
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| 30 |  | 
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| 31 | static int validate(const unsigned long *const token);   // Returns number of instructions if valid | 
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| 32 | bool depthOverride() const; | 
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| 33 | bool containsKill() const; | 
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| 34 | bool containsCentroid() const; | 
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| 35 | bool usesDiffuse(int component) const; | 
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| 36 | bool usesSpecular(int component) const; | 
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| 37 | bool usesTexture(int coordinate, int component) const; | 
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| 38 |  | 
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| 39 | void setInput(int inputIdx, int nbComponents, const Semantic& semantic); | 
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| 40 | const Semantic& getInput(int inputIdx, int component) const; | 
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| 41 |  | 
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| 42 | void declareVPos() { vPosDeclared = true; } | 
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| 43 | void declareVFace() { vFaceDeclared = true; } | 
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| 44 | bool isVPosDeclared() const { return vPosDeclared; } | 
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| 45 | bool isVFaceDeclared() const { return vFaceDeclared; } | 
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| 46 |  | 
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| 47 | private: | 
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| 48 | void analyze(); | 
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| 49 | void analyzeZOverride(); | 
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| 50 | void analyzeKill(); | 
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| 51 | void analyzeInterpolants(); | 
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| 52 |  | 
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| 53 | Semantic input[MAX_FRAGMENT_INPUTS][4]; | 
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| 54 |  | 
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| 55 | bool vPosDeclared; | 
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| 56 | bool vFaceDeclared; | 
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| 57 | bool zOverride; | 
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| 58 | bool kill; | 
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| 59 | bool centroid; | 
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| 60 | }; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | #endif   // sw_PixelShader_hpp | 
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| 64 |  | 
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