1// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef VK_COMMAND_POOL_HPP_
16#define VK_COMMAND_POOL_HPP_
17
18#include "VkObject.hpp"
19#include <set>
20
21namespace vk
22{
23
24class CommandPool : public Object<CommandPool, VkCommandPool>
25{
26public:
27 CommandPool(const VkCommandPoolCreateInfo* pCreateInfo, void* mem);
28 void destroy(const VkAllocationCallbacks* pAllocator);
29
30 static size_t ComputeRequiredAllocationSize(const VkCommandPoolCreateInfo* pCreateInfo);
31
32 VkResult allocateCommandBuffers(VkCommandBufferLevel level, uint32_t commandBufferCount, VkCommandBuffer* pCommandBuffers);
33 void freeCommandBuffers(uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
34 VkResult reset(VkCommandPoolResetFlags flags);
35 void trim(VkCommandPoolTrimFlags flags);
36
37private:
38 std::set<VkCommandBuffer>* commandBuffers;
39};
40
41static inline CommandPool* Cast(VkCommandPool object)
42{
43 return CommandPool::Cast(object);
44}
45
46} // namespace vk
47
48#endif // VK_COMMAND_POOL_HPP_
49