| 1 | // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
| 15 | #include "VkCommandPool.hpp" |
| 16 | #include "VkCommandBuffer.hpp" |
| 17 | #include "VkDestroy.h" |
| 18 | #include <algorithm> |
| 19 | #include <new> |
| 20 | |
| 21 | namespace vk |
| 22 | { |
| 23 | |
| 24 | CommandPool::CommandPool(const VkCommandPoolCreateInfo* pCreateInfo, void* mem) |
| 25 | { |
| 26 | // FIXME (b/119409619): use an allocator here so we can control all memory allocations |
| 27 | void* deviceMemory = vk::allocate(sizeof(std::set<VkCommandBuffer>), REQUIRED_MEMORY_ALIGNMENT, |
| 28 | DEVICE_MEMORY, GetAllocationScope()); |
| 29 | ASSERT(deviceMemory); |
| 30 | commandBuffers = new (deviceMemory) std::set<VkCommandBuffer>(); |
| 31 | } |
| 32 | |
| 33 | void CommandPool::destroy(const VkAllocationCallbacks* pAllocator) |
| 34 | { |
| 35 | // Free command Buffers allocated in allocateCommandBuffers |
| 36 | for(auto commandBuffer : *commandBuffers) |
| 37 | { |
| 38 | vk::destroy(commandBuffer, DEVICE_MEMORY); |
| 39 | } |
| 40 | |
| 41 | // FIXME (b/119409619): use an allocator here so we can control all memory allocations |
| 42 | vk::deallocate(commandBuffers, DEVICE_MEMORY); |
| 43 | } |
| 44 | |
| 45 | size_t CommandPool::ComputeRequiredAllocationSize(const VkCommandPoolCreateInfo* pCreateInfo) |
| 46 | { |
| 47 | return 0; |
| 48 | } |
| 49 | |
| 50 | VkResult CommandPool::allocateCommandBuffers(VkCommandBufferLevel level, uint32_t commandBufferCount, VkCommandBuffer* pCommandBuffers) |
| 51 | { |
| 52 | for(uint32_t i = 0; i < commandBufferCount; i++) |
| 53 | { |
| 54 | // FIXME (b/119409619): use an allocator here so we can control all memory allocations |
| 55 | void* deviceMemory = vk::allocate(sizeof(DispatchableCommandBuffer), REQUIRED_MEMORY_ALIGNMENT, |
| 56 | DEVICE_MEMORY, DispatchableCommandBuffer::GetAllocationScope()); |
| 57 | ASSERT(deviceMemory); |
| 58 | DispatchableCommandBuffer* commandBuffer = new (deviceMemory) DispatchableCommandBuffer(level); |
| 59 | if(commandBuffer) |
| 60 | { |
| 61 | pCommandBuffers[i] = *commandBuffer; |
| 62 | } |
| 63 | else |
| 64 | { |
| 65 | for(uint32_t j = 0; j < i; j++) |
| 66 | { |
| 67 | vk::destroy(pCommandBuffers[j], DEVICE_MEMORY); |
| 68 | } |
| 69 | for(uint32_t j = 0; j < commandBufferCount; j++) |
| 70 | { |
| 71 | pCommandBuffers[j] = VK_NULL_HANDLE; |
| 72 | } |
| 73 | return VK_ERROR_OUT_OF_DEVICE_MEMORY; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | commandBuffers->insert(pCommandBuffers, pCommandBuffers + commandBufferCount); |
| 78 | |
| 79 | return VK_SUCCESS; |
| 80 | } |
| 81 | |
| 82 | void CommandPool::freeCommandBuffers(uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) |
| 83 | { |
| 84 | for(uint32_t i = 0; i < commandBufferCount; ++i) |
| 85 | { |
| 86 | commandBuffers->erase(pCommandBuffers[i]); |
| 87 | vk::destroy(pCommandBuffers[i], DEVICE_MEMORY); |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | VkResult CommandPool::reset(VkCommandPoolResetFlags flags) |
| 92 | { |
| 93 | // According the Vulkan 1.1 spec: |
| 94 | // "All command buffers that have been allocated from |
| 95 | // the command pool are put in the initial state." |
| 96 | for(auto commandBuffer : *commandBuffers) |
| 97 | { |
| 98 | vk::Cast(commandBuffer)->reset(flags); |
| 99 | } |
| 100 | |
| 101 | // According the Vulkan 1.1 spec: |
| 102 | // "Resetting a command pool recycles all of the |
| 103 | // resources from all of the command buffers allocated |
| 104 | // from the command pool back to the command pool." |
| 105 | commandBuffers->clear(); |
| 106 | |
| 107 | return VK_SUCCESS; |
| 108 | } |
| 109 | |
| 110 | void CommandPool::trim(VkCommandPoolTrimFlags flags) |
| 111 | { |
| 112 | // TODO (b/119827933): Optimize memory usage here |
| 113 | } |
| 114 | |
| 115 | } // namespace vk |
| 116 | |