| 1 | /* |
| 2 | * Copyright 2014-present Facebook, Inc. |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <list> |
| 20 | #include <set> |
| 21 | |
| 22 | #include <folly/ThreadLocal.h> |
| 23 | #include <folly/io/async/EventBase.h> |
| 24 | |
| 25 | namespace folly { |
| 26 | |
| 27 | /** |
| 28 | * Manager for per-thread EventBase objects. |
| 29 | * This class will find or create a EventBase for the current |
| 30 | * thread, associated with thread-specific storage for that thread. |
| 31 | * Although a typical application will generally only have one |
| 32 | * EventBaseManager, there is no restriction on multiple instances; |
| 33 | * the EventBases belong to one instance are isolated from those of |
| 34 | * another. |
| 35 | */ |
| 36 | class EventBaseManager { |
| 37 | public: |
| 38 | // XXX Constructing a EventBaseManager directly is DEPRECATED and not |
| 39 | // encouraged. You should instead use the global singleton if possible. |
| 40 | EventBaseManager() {} |
| 41 | |
| 42 | ~EventBaseManager() {} |
| 43 | |
| 44 | explicit EventBaseManager(const std::shared_ptr<EventBaseObserver>& observer) |
| 45 | : observer_(observer) {} |
| 46 | |
| 47 | /** |
| 48 | * Get the global EventBaseManager for this program. Ideally all users |
| 49 | * of EventBaseManager go through this interface and do not construct |
| 50 | * EventBaseManager directly. |
| 51 | */ |
| 52 | static EventBaseManager* get(); |
| 53 | |
| 54 | /** |
| 55 | * Get the EventBase for this thread, or create one if none exists yet. |
| 56 | * |
| 57 | * If no EventBase exists for this thread yet, a new one will be created and |
| 58 | * returned. May throw std::bad_alloc if allocation fails. |
| 59 | */ |
| 60 | EventBase* getEventBase() const; |
| 61 | |
| 62 | /** |
| 63 | * Get the EventBase for this thread. |
| 64 | * |
| 65 | * Returns nullptr if no EventBase has been created for this thread yet. |
| 66 | */ |
| 67 | EventBase* getExistingEventBase() const { |
| 68 | EventBaseInfo* info = localStore_.get(); |
| 69 | if (info == nullptr) { |
| 70 | return nullptr; |
| 71 | } |
| 72 | return info->eventBase; |
| 73 | } |
| 74 | |
| 75 | /** |
| 76 | * Set the EventBase to be used by this thread. |
| 77 | * |
| 78 | * This may only be called if no EventBase has been defined for this thread |
| 79 | * yet. If a EventBase is already defined for this thread, a |
| 80 | * std::runtime_error is thrown. std::bad_alloc may also be thrown if |
| 81 | * allocation fails while setting the EventBase. |
| 82 | * |
| 83 | * This should typically be invoked by the code that will call loop() on the |
| 84 | * EventBase, to make sure the EventBaseManager points to the correct |
| 85 | * EventBase that is actually running in this thread. |
| 86 | */ |
| 87 | void setEventBase(EventBase* eventBase, bool takeOwnership); |
| 88 | |
| 89 | /** |
| 90 | * Clear the EventBase for this thread. |
| 91 | * |
| 92 | * This can be used if the code driving the EventBase loop() has finished |
| 93 | * the loop and new events should no longer be added to the EventBase. |
| 94 | */ |
| 95 | void clearEventBase(); |
| 96 | |
| 97 | /** |
| 98 | * Gives the caller all references to all assigned EventBase instances at |
| 99 | * this moment in time. Locks a mutex so that these EventBase set cannot |
| 100 | * be changed, and also the caller can rely on no instances being destructed. |
| 101 | */ |
| 102 | template <typename FunctionType> |
| 103 | void withEventBaseSet(const FunctionType& runnable) { |
| 104 | // grab the mutex for the caller |
| 105 | std::lock_guard<std::mutex> g(*&eventBaseSetMutex_); |
| 106 | // give them only a const set to work with |
| 107 | const std::set<EventBase*>& constSet = eventBaseSet_; |
| 108 | runnable(constSet); |
| 109 | } |
| 110 | |
| 111 | private: |
| 112 | struct EventBaseInfo { |
| 113 | EventBaseInfo(EventBase* evb, bool owned) : eventBase(evb), owned_(owned) {} |
| 114 | |
| 115 | EventBaseInfo() : eventBase(new EventBase), owned_(true) {} |
| 116 | |
| 117 | EventBase* eventBase; |
| 118 | bool owned_; |
| 119 | ~EventBaseInfo() { |
| 120 | if (owned_) { |
| 121 | delete eventBase; |
| 122 | } |
| 123 | } |
| 124 | }; |
| 125 | |
| 126 | // Forbidden copy constructor and assignment opererator |
| 127 | EventBaseManager(EventBaseManager const&); |
| 128 | EventBaseManager& operator=(EventBaseManager const&); |
| 129 | |
| 130 | void trackEventBase(EventBase* evb) { |
| 131 | std::lock_guard<std::mutex> g(*&eventBaseSetMutex_); |
| 132 | eventBaseSet_.insert(evb); |
| 133 | } |
| 134 | |
| 135 | void untrackEventBase(EventBase* evb) { |
| 136 | std::lock_guard<std::mutex> g(*&eventBaseSetMutex_); |
| 137 | eventBaseSet_.erase(evb); |
| 138 | } |
| 139 | |
| 140 | mutable folly::ThreadLocalPtr<EventBaseInfo> localStore_; |
| 141 | |
| 142 | // set of "active" EventBase instances |
| 143 | // (also see the mutex "eventBaseSetMutex_" below |
| 144 | // which governs access to this). |
| 145 | mutable std::set<EventBase*> eventBaseSet_; |
| 146 | |
| 147 | // a mutex to use as a guard for the above set |
| 148 | std::mutex eventBaseSetMutex_; |
| 149 | |
| 150 | std::shared_ptr<folly::EventBaseObserver> observer_; |
| 151 | }; |
| 152 | |
| 153 | } // namespace folly |
| 154 | |