| 1 | /* obstack.c - subroutines used implicitly by object stack macros | 
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| 2 | Copyright (C) 1988-2020 Free Software Foundation, Inc. | 
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| 3 | This file is part of the GNU C Library. | 
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| 4 |  | 
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| 5 | The GNU C Library is free software; you can redistribute it and/or | 
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| 6 | modify it under the terms of the GNU Lesser General Public | 
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| 7 | License as published by the Free Software Foundation; either | 
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| 8 | version 2.1 of the License, or (at your option) any later version. | 
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| 9 |  | 
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| 10 | The GNU C Library is distributed in the hope that it will be useful, | 
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
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| 13 | Lesser General Public License for more details. | 
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| 14 |  | 
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| 15 | You should have received a copy of the GNU Lesser General Public | 
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| 16 | License along with the GNU C Library; if not, see | 
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| 17 | <https://www.gnu.org/licenses/>.  */ | 
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| 18 |  | 
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| 19 |  | 
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| 20 | #ifdef _LIBC | 
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| 21 | # include <obstack.h> | 
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| 22 | # include <shlib-compat.h> | 
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| 23 | #else | 
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| 24 | # include <config.h> | 
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| 25 | # include "obstack.h" | 
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| 26 | #endif | 
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| 27 |  | 
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| 28 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be | 
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| 29 | incremented whenever callers compiled using an old obstack.h can no | 
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| 30 | longer properly call the functions in this obstack.c.  */ | 
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| 31 | #define OBSTACK_INTERFACE_VERSION 1 | 
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| 32 |  | 
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| 33 | /* Comment out all this code if we are using the GNU C Library, and are not | 
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| 34 | actually compiling the library itself, and the installed library | 
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| 35 | supports the same library interface we do.  This code is part of the GNU | 
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| 36 | C Library, but also included in many other GNU distributions.  Compiling | 
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| 37 | and linking in this code is a waste when using the GNU C library | 
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| 38 | (especially if it is a shared library).  Rather than having every GNU | 
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| 39 | program understand 'configure --with-gnu-libc' and omit the object | 
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| 40 | files, it is simpler to just do this in the source for each such file.  */ | 
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| 41 |  | 
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| 42 | #include <stdio.h>              /* Random thing to get __GNU_LIBRARY__.  */ | 
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| 43 | #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 | 
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| 44 | # include <gnu-versions.h> | 
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| 45 | # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION | 
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| 46 | #  define ELIDE_CODE | 
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| 47 | # endif | 
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| 48 | #endif | 
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| 49 |  | 
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| 50 | #include <stddef.h> | 
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| 51 |  | 
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| 52 | #ifndef ELIDE_CODE | 
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| 53 |  | 
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| 54 |  | 
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| 55 | # include <stdint.h> | 
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| 56 |  | 
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| 57 | /* Determine default alignment.  */ | 
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| 58 | union fooround | 
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| 59 | { | 
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| 60 | uintmax_t i; | 
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| 61 | long double d; | 
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| 62 | void *p; | 
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| 63 | }; | 
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| 64 | struct fooalign | 
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| 65 | { | 
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| 66 | char c; | 
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| 67 | union fooround u; | 
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| 68 | }; | 
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| 69 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. | 
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| 70 | But in fact it might be less smart and round addresses to as much as | 
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| 71 | DEFAULT_ROUNDING.  So we prepare for it to do that.  */ | 
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| 72 | enum | 
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| 73 | { | 
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| 74 | DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), | 
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| 75 | DEFAULT_ROUNDING = sizeof (union fooround) | 
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| 76 | }; | 
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| 77 |  | 
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| 78 | /* When we copy a long block of data, this is the unit to do it with. | 
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| 79 | On some machines, copying successive ints does not work; | 
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| 80 | in such a case, redefine COPYING_UNIT to 'long' (if that works) | 
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| 81 | or 'char' as a last resort.  */ | 
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| 82 | # ifndef COPYING_UNIT | 
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| 83 | #  define COPYING_UNIT int | 
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| 84 | # endif | 
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| 85 |  | 
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| 86 |  | 
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| 87 | /* The functions allocating more room by calling 'obstack_chunk_alloc' | 
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| 88 | jump to the handler pointed to by 'obstack_alloc_failed_handler'. | 
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| 89 | This can be set to a user defined function which should either | 
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| 90 | abort gracefully or use longjump - but shouldn't return.  This | 
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| 91 | variable by default points to the internal function | 
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| 92 | 'print_and_abort'.  */ | 
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| 93 | static _Noreturn void print_and_abort (void); | 
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| 94 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; | 
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| 95 |  | 
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| 96 | /* Exit value used when 'print_and_abort' is used.  */ | 
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| 97 | # include <stdlib.h> | 
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| 98 | # ifdef _LIBC | 
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| 99 | int obstack_exit_failure = EXIT_FAILURE; | 
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| 100 | # else | 
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| 101 | #  include "exitfail.h" | 
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| 102 | #  define obstack_exit_failure exit_failure | 
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| 103 | # endif | 
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| 104 |  | 
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| 105 | # ifdef _LIBC | 
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| 106 | #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) | 
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| 107 | /* A looong time ago (before 1994, anyway; we're not sure) this global variable | 
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| 108 | was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C | 
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| 109 | library still exports it because somebody might use it.  */ | 
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| 110 | struct obstack *_obstack_compat = 0; | 
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| 111 | compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); | 
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| 112 | #  endif | 
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| 113 | # endif | 
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| 114 |  | 
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| 115 | /* Define a macro that either calls functions with the traditional malloc/free | 
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| 116 | calling interface, or calls functions with the mmalloc/mfree interface | 
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| 117 | (that adds an extra first argument), based on the state of use_extra_arg. | 
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| 118 | For free, do not use ?:, since some compilers, like the MIPS compilers, | 
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| 119 | do not allow (expr) ? void : void.  */ | 
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| 120 |  | 
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| 121 | # define CALL_CHUNKFUN(h, size) \ | 
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| 122 | (((h)->use_extra_arg)							      \ | 
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| 123 | ? (*(h)->chunkfun)((h)->extra_arg, (size))				      \ | 
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| 124 | : (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size))) | 
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| 125 |  | 
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| 126 | # define CALL_FREEFUN(h, old_chunk) \ | 
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| 127 | do { \ | 
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| 128 | if ((h)->use_extra_arg)						      \ | 
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| 129 | (*(h)->freefun)((h)->extra_arg, (old_chunk));			      \ | 
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| 130 | else								      \ | 
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| 131 | (*(void (*)(void *))(h)->freefun)((old_chunk));			      \ | 
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| 132 | } while (0) | 
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| 133 |  | 
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| 134 |  | 
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| 135 | /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default). | 
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| 136 | Objects start on multiples of ALIGNMENT (0 means use default). | 
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| 137 | CHUNKFUN is the function to use to allocate chunks, | 
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| 138 | and FREEFUN the function to free them. | 
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| 139 |  | 
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| 140 | Return nonzero if successful, calls obstack_alloc_failed_handler if | 
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| 141 | allocation fails.  */ | 
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| 142 |  | 
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| 143 | int | 
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| 144 | _obstack_begin (struct obstack *h, | 
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| 145 | int size, int alignment, | 
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| 146 | void *(*chunkfun) (long), | 
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| 147 | void (*freefun) (void *)) | 
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| 148 | { | 
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| 149 | struct _obstack_chunk *chunk; /* points to new chunk */ | 
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| 150 |  | 
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| 151 | if (alignment == 0) | 
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| 152 | alignment = DEFAULT_ALIGNMENT; | 
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| 153 | if (size == 0) | 
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| 154 | /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | 
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| 155 | { | 
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| 156 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | 
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| 157 | Use the values for range checking, because if range checking is off, | 
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| 158 | the extra bytes won't be missed terribly, but if range checking is on | 
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| 159 | and we used a larger request, a whole extra 4096 bytes would be | 
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| 160 | allocated. | 
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| 161 |  | 
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| 162 | These number are irrelevant to the new GNU malloc.  I suspect it is | 
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| 163 | less sensitive to the size of the request.  */ | 
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| 164 | int  = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | 
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| 165 | + 4 + DEFAULT_ROUNDING - 1) | 
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| 166 | & ~(DEFAULT_ROUNDING - 1)); | 
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| 167 | size = 4096 - extra; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | h->chunkfun = (struct _obstack_chunk * (*) (void *, long)) chunkfun; | 
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| 171 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | 
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| 172 | h->chunk_size = size; | 
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| 173 | h->alignment_mask = alignment - 1; | 
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| 174 | h->use_extra_arg = 0; | 
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| 175 |  | 
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| 176 | chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size); | 
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| 177 | if (!chunk) | 
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| 178 | (*obstack_alloc_failed_handler) (); | 
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| 179 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | 
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| 180 | alignment - 1); | 
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| 181 | h->chunk_limit = chunk->limit | 
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| 182 | = (char *) chunk + h->chunk_size; | 
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| 183 | chunk->prev = 0; | 
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| 184 | /* The initial chunk now contains no empty object.  */ | 
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| 185 | h->maybe_empty_object = 0; | 
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| 186 | h->alloc_failed = 0; | 
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| 187 | return 1; | 
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| 188 | } | 
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| 189 |  | 
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| 190 | int | 
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| 191 | _obstack_begin_1 (struct obstack *h, int size, int alignment, | 
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| 192 | void *(*chunkfun) (void *, long), | 
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| 193 | void (*freefun) (void *, void *), | 
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| 194 | void *arg) | 
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| 195 | { | 
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| 196 | struct _obstack_chunk *chunk; /* points to new chunk */ | 
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| 197 |  | 
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| 198 | if (alignment == 0) | 
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| 199 | alignment = DEFAULT_ALIGNMENT; | 
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| 200 | if (size == 0) | 
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| 201 | /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | 
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| 202 | { | 
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| 203 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. | 
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| 204 | Use the values for range checking, because if range checking is off, | 
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| 205 | the extra bytes won't be missed terribly, but if range checking is on | 
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| 206 | and we used a larger request, a whole extra 4096 bytes would be | 
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| 207 | allocated. | 
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| 208 |  | 
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| 209 | These number are irrelevant to the new GNU malloc.  I suspect it is | 
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| 210 | less sensitive to the size of the request.  */ | 
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| 211 | int  = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | 
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| 212 | + 4 + DEFAULT_ROUNDING - 1) | 
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| 213 | & ~(DEFAULT_ROUNDING - 1)); | 
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| 214 | size = 4096 - extra; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | 
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| 218 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; | 
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| 219 | h->chunk_size = size; | 
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| 220 | h->alignment_mask = alignment - 1; | 
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| 221 | h->extra_arg = arg; | 
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| 222 | h->use_extra_arg = 1; | 
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| 223 |  | 
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| 224 | chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size); | 
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| 225 | if (!chunk) | 
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| 226 | (*obstack_alloc_failed_handler) (); | 
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| 227 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | 
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| 228 | alignment - 1); | 
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| 229 | h->chunk_limit = chunk->limit | 
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| 230 | = (char *) chunk + h->chunk_size; | 
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| 231 | chunk->prev = 0; | 
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| 232 | /* The initial chunk now contains no empty object.  */ | 
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| 233 | h->maybe_empty_object = 0; | 
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| 234 | h->alloc_failed = 0; | 
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| 235 | return 1; | 
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| 236 | } | 
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| 237 |  | 
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| 238 | /* Allocate a new current chunk for the obstack *H | 
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| 239 | on the assumption that LENGTH bytes need to be added | 
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| 240 | to the current object, or a new object of length LENGTH allocated. | 
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| 241 | Copies any partial object from the end of the old chunk | 
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| 242 | to the beginning of the new one.  */ | 
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| 243 |  | 
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| 244 | void | 
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| 245 | _obstack_newchunk (struct obstack *h, int length) | 
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| 246 | { | 
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| 247 | struct _obstack_chunk *old_chunk = h->chunk; | 
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| 248 | struct _obstack_chunk *new_chunk; | 
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| 249 | long new_size; | 
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| 250 | long obj_size = h->next_free - h->object_base; | 
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| 251 | long i; | 
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| 252 | long already; | 
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| 253 | char *object_base; | 
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| 254 |  | 
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| 255 | /* Compute size for new chunk.  */ | 
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| 256 | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | 
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| 257 | if (new_size < h->chunk_size) | 
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| 258 | new_size = h->chunk_size; | 
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| 259 |  | 
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| 260 | /* Allocate and initialize the new chunk.  */ | 
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| 261 | new_chunk = CALL_CHUNKFUN (h, new_size); | 
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| 262 | if (!new_chunk) | 
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| 263 | (*obstack_alloc_failed_handler)(); | 
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| 264 | h->chunk = new_chunk; | 
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| 265 | new_chunk->prev = old_chunk; | 
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| 266 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | 
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| 267 |  | 
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| 268 | /* Compute an aligned object_base in the new chunk */ | 
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| 269 | object_base = | 
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| 270 | __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); | 
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| 271 |  | 
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| 272 | /* Move the existing object to the new chunk. | 
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| 273 | Word at a time is fast and is safe if the object | 
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| 274 | is sufficiently aligned.  */ | 
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| 275 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | 
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| 276 | { | 
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| 277 | for (i = obj_size / sizeof (COPYING_UNIT) - 1; | 
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| 278 | i >= 0; i--) | 
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| 279 | ((COPYING_UNIT *) object_base)[i] | 
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| 280 | = ((COPYING_UNIT *) h->object_base)[i]; | 
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| 281 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, | 
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| 282 | but that can cross a page boundary on a machine | 
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| 283 | which does not do strict alignment for COPYING_UNITS.  */ | 
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| 284 | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); | 
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| 285 | } | 
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| 286 | else | 
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| 287 | already = 0; | 
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| 288 | /* Copy remaining bytes one by one.  */ | 
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| 289 | for (i = already; i < obj_size; i++) | 
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| 290 | object_base[i] = h->object_base[i]; | 
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| 291 |  | 
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| 292 | /* If the object just copied was the only data in OLD_CHUNK, | 
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| 293 | free that chunk and remove it from the chain. | 
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| 294 | But not if that chunk might contain an empty object.  */ | 
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| 295 | if (!h->maybe_empty_object | 
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| 296 | && (h->object_base | 
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| 297 | == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, | 
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| 298 | h->alignment_mask))) | 
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| 299 | { | 
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| 300 | new_chunk->prev = old_chunk->prev; | 
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| 301 | CALL_FREEFUN (h, old_chunk); | 
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| 302 | } | 
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| 303 |  | 
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| 304 | h->object_base = object_base; | 
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| 305 | h->next_free = h->object_base + obj_size; | 
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| 306 | /* The new chunk certainly contains no empty object yet.  */ | 
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| 307 | h->maybe_empty_object = 0; | 
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| 308 | } | 
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| 309 | # ifdef _LIBC | 
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| 310 | libc_hidden_def (_obstack_newchunk) | 
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| 311 | # endif | 
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| 312 |  | 
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| 313 | /* Return nonzero if object OBJ has been allocated from obstack H. | 
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| 314 | This is here for debugging. | 
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| 315 | If you use it in a program, you are probably losing.  */ | 
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| 316 |  | 
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| 317 | /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in | 
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| 318 | obstack.h because it is just for debugging.  */ | 
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| 319 | int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__; | 
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| 320 |  | 
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| 321 | int | 
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| 322 | _obstack_allocated_p (struct obstack *h, void *obj) | 
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| 323 | { | 
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| 324 | struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */ | 
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| 325 | struct _obstack_chunk *plp;   /* point to previous chunk if any */ | 
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| 326 |  | 
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| 327 | lp = (h)->chunk; | 
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| 328 | /* We use >= rather than > since the object cannot be exactly at | 
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| 329 | the beginning of the chunk but might be an empty object exactly | 
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| 330 | at the end of an adjacent chunk.  */ | 
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| 331 | while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | 
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| 332 | { | 
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| 333 | plp = lp->prev; | 
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| 334 | lp = plp; | 
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| 335 | } | 
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| 336 | return lp != 0; | 
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| 337 | } | 
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| 338 |  | 
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| 339 | /* Free objects in obstack H, including OBJ and everything allocate | 
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| 340 | more recently than OBJ.  If OBJ is zero, free everything in H.  */ | 
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| 341 |  | 
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| 342 | # undef obstack_free | 
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| 343 |  | 
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| 344 | void | 
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| 345 | __obstack_free (struct obstack *h, void *obj) | 
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| 346 | { | 
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| 347 | struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */ | 
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| 348 | struct _obstack_chunk *plp;   /* point to previous chunk if any */ | 
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| 349 |  | 
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| 350 | lp = h->chunk; | 
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| 351 | /* We use >= because there cannot be an object at the beginning of a chunk. | 
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| 352 | But there can be an empty object at that address | 
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| 353 | at the end of another chunk.  */ | 
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| 354 | while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | 
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| 355 | { | 
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| 356 | plp = lp->prev; | 
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| 357 | CALL_FREEFUN (h, lp); | 
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| 358 | lp = plp; | 
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| 359 | /* If we switch chunks, we can't tell whether the new current | 
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| 360 | chunk contains an empty object, so assume that it may.  */ | 
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| 361 | h->maybe_empty_object = 1; | 
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| 362 | } | 
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| 363 | if (lp) | 
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| 364 | { | 
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| 365 | h->object_base = h->next_free = (char *) (obj); | 
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| 366 | h->chunk_limit = lp->limit; | 
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| 367 | h->chunk = lp; | 
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| 368 | } | 
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| 369 | else if (obj != 0) | 
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| 370 | /* obj is not in any of the chunks! */ | 
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| 371 | abort (); | 
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| 372 | } | 
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| 373 |  | 
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| 374 | # ifdef _LIBC | 
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| 375 | /* Older versions of libc used a function _obstack_free intended to be | 
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| 376 | called by non-GCC compilers.  */ | 
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| 377 | strong_alias (obstack_free, _obstack_free) | 
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| 378 | # endif | 
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| 379 |  | 
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| 380 | int | 
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| 381 | _obstack_memory_used (struct obstack *h) | 
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| 382 | { | 
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| 383 | struct _obstack_chunk *lp; | 
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| 384 | int nbytes = 0; | 
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| 385 |  | 
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| 386 | for (lp = h->chunk; lp != 0; lp = lp->prev) | 
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| 387 | { | 
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| 388 | nbytes += lp->limit - (char *) lp; | 
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| 389 | } | 
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| 390 | return nbytes; | 
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| 391 | } | 
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| 392 |  | 
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| 393 | /* Define the error handler.  */ | 
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| 394 | # ifdef _LIBC | 
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| 395 | #  include <libintl.h> | 
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| 396 | # else | 
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| 397 | #  include "gettext.h" | 
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| 398 | # endif | 
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| 399 | # ifndef _ | 
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| 400 | #  define _(msgid) gettext (msgid) | 
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| 401 | # endif | 
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| 402 |  | 
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| 403 | # ifdef _LIBC | 
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| 404 | #  include <libio/iolibio.h> | 
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| 405 | # endif | 
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| 406 |  | 
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| 407 | static _Noreturn void | 
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| 408 | print_and_abort (void) | 
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| 409 | { | 
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| 410 | /* Don't change any of these strings.  Yes, it would be possible to add | 
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| 411 | the newline to the string and use fputs or so.  But this must not | 
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| 412 | happen because the "memory exhausted" message appears in other places | 
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| 413 | like this and the translation should be reused instead of creating | 
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| 414 | a very similar string which requires a separate translation.  */ | 
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| 415 | # ifdef _LIBC | 
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| 416 | (void) __fxprintf (NULL, "%s\n", _( "memory exhausted")); | 
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| 417 | # else | 
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| 418 | fprintf (stderr, "%s\n", _( "memory exhausted")); | 
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| 419 | # endif | 
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| 420 | exit (obstack_exit_failure); | 
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| 421 | } | 
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| 422 |  | 
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| 423 | #endif  /* !ELIDE_CODE */ | 
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| 424 |  | 
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