1 | /**************************************************************************/ |
2 | /* engine_profiler.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "engine_profiler.h" |
32 | |
33 | #include "core/debugger/engine_debugger.h" |
34 | |
35 | void EngineProfiler::_bind_methods() { |
36 | GDVIRTUAL_BIND(_toggle, "enable" , "options" ); |
37 | GDVIRTUAL_BIND(_add_frame, "data" ); |
38 | GDVIRTUAL_BIND(_tick, "frame_time" , "process_time" , "physics_time" , "physics_frame_time" ); |
39 | } |
40 | |
41 | void EngineProfiler::toggle(bool p_enable, const Array &p_array) { |
42 | GDVIRTUAL_CALL(_toggle, p_enable, p_array); |
43 | } |
44 | |
45 | void EngineProfiler::add(const Array &p_data) { |
46 | GDVIRTUAL_CALL(_add_frame, p_data); |
47 | } |
48 | |
49 | void EngineProfiler::tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) { |
50 | GDVIRTUAL_CALL(_tick, p_frame_time, p_process_time, p_physics_time, p_physics_frame_time); |
51 | } |
52 | |
53 | Error EngineProfiler::bind(const String &p_name) { |
54 | ERR_FAIL_COND_V(is_bound(), ERR_ALREADY_IN_USE); |
55 | EngineDebugger::Profiler prof( |
56 | this, |
57 | [](void *p_user, bool p_enable, const Array &p_opts) { |
58 | static_cast<EngineProfiler *>(p_user)->toggle(p_enable, p_opts); |
59 | }, |
60 | [](void *p_user, const Array &p_data) { |
61 | static_cast<EngineProfiler *>(p_user)->add(p_data); |
62 | }, |
63 | [](void *p_user, double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) { |
64 | static_cast<EngineProfiler *>(p_user)->tick(p_frame_time, p_process_time, p_physics_time, p_physics_frame_time); |
65 | }); |
66 | registration = p_name; |
67 | EngineDebugger::register_profiler(p_name, prof); |
68 | return OK; |
69 | } |
70 | |
71 | Error EngineProfiler::unbind() { |
72 | ERR_FAIL_COND_V(!is_bound(), ERR_UNCONFIGURED); |
73 | EngineDebugger::unregister_profiler(registration); |
74 | registration.clear(); |
75 | return OK; |
76 | } |
77 | |
78 | EngineProfiler::~EngineProfiler() { |
79 | if (is_bound()) { |
80 | unbind(); |
81 | } |
82 | } |
83 | |