1 | /**************************************************************************/ |
2 | /* udp_server.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef UDP_SERVER_H |
32 | #define UDP_SERVER_H |
33 | |
34 | #include "core/io/net_socket.h" |
35 | #include "core/io/packet_peer_udp.h" |
36 | |
37 | class UDPServer : public RefCounted { |
38 | GDCLASS(UDPServer, RefCounted); |
39 | |
40 | protected: |
41 | enum { |
42 | PACKET_BUFFER_SIZE = 65536 |
43 | }; |
44 | |
45 | struct Peer { |
46 | PacketPeerUDP *peer = nullptr; |
47 | IPAddress ip; |
48 | uint16_t port = 0; |
49 | |
50 | bool operator==(const Peer &p_other) const { |
51 | return (ip == p_other.ip && port == p_other.port); |
52 | } |
53 | }; |
54 | uint8_t recv_buffer[PACKET_BUFFER_SIZE]; |
55 | |
56 | List<Peer> peers; |
57 | List<Peer> pending; |
58 | int max_pending_connections = 16; |
59 | |
60 | Ref<NetSocket> _sock; |
61 | static void _bind_methods(); |
62 | |
63 | public: |
64 | void remove_peer(IPAddress p_ip, int p_port); |
65 | Error listen(uint16_t p_port, const IPAddress &p_bind_address = IPAddress("*" )); |
66 | Error poll(); |
67 | int get_local_port() const; |
68 | bool is_listening() const; |
69 | bool is_connection_available() const; |
70 | void set_max_pending_connections(int p_max); |
71 | int get_max_pending_connections() const; |
72 | Ref<PacketPeerUDP> take_connection(); |
73 | |
74 | void stop(); |
75 | |
76 | UDPServer(); |
77 | ~UDPServer(); |
78 | }; |
79 | |
80 | #endif // UDP_SERVER_H |
81 | |