| 1 | /**************************************************************************/ |
| 2 | /* script_instance.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef SCRIPT_INSTANCE_H |
| 32 | #define SCRIPT_INSTANCE_H |
| 33 | |
| 34 | #include "core/object/ref_counted.h" |
| 35 | |
| 36 | class Script; |
| 37 | class ScriptLanguage; |
| 38 | |
| 39 | class ScriptInstance { |
| 40 | public: |
| 41 | virtual bool set(const StringName &p_name, const Variant &p_value) = 0; |
| 42 | virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; |
| 43 | virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; |
| 44 | virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; |
| 45 | virtual void validate_property(PropertyInfo &p_property) const = 0; |
| 46 | |
| 47 | virtual bool property_can_revert(const StringName &p_name) const = 0; |
| 48 | virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0; |
| 49 | |
| 50 | virtual Object *get_owner() { return nullptr; } |
| 51 | virtual void get_property_state(List<Pair<StringName, Variant>> &state); |
| 52 | |
| 53 | virtual void get_method_list(List<MethodInfo> *p_list) const = 0; |
| 54 | virtual bool has_method(const StringName &p_method) const = 0; |
| 55 | |
| 56 | virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0; |
| 57 | |
| 58 | template <typename... VarArgs> |
| 59 | Variant call(const StringName &p_method, VarArgs... p_args) { |
| 60 | Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported. |
| 61 | const Variant *argptrs[sizeof...(p_args) + 1]; |
| 62 | for (uint32_t i = 0; i < sizeof...(p_args); i++) { |
| 63 | argptrs[i] = &args[i]; |
| 64 | } |
| 65 | Callable::CallError cerr; |
| 66 | return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr); |
| 67 | } |
| 68 | |
| 69 | virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions |
| 70 | virtual void notification(int p_notification, bool p_reversed = false) = 0; |
| 71 | virtual String to_string(bool *r_valid) { |
| 72 | if (r_valid) { |
| 73 | *r_valid = false; |
| 74 | } |
| 75 | return String(); |
| 76 | } |
| 77 | |
| 78 | //this is used by script languages that keep a reference counter of their own |
| 79 | //you can make make Ref<> not die when it reaches zero, so deleting the reference |
| 80 | //depends entirely from the script |
| 81 | |
| 82 | virtual void refcount_incremented() {} |
| 83 | virtual bool refcount_decremented() { return true; } //return true if it can die |
| 84 | |
| 85 | virtual Ref<Script> get_script() const = 0; |
| 86 | |
| 87 | virtual bool is_placeholder() const { return false; } |
| 88 | |
| 89 | virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); |
| 90 | virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); |
| 91 | |
| 92 | virtual const Variant get_rpc_config() const; |
| 93 | |
| 94 | virtual ScriptLanguage *get_language() = 0; |
| 95 | virtual ~ScriptInstance(); |
| 96 | }; |
| 97 | |
| 98 | #endif // SCRIPT_INSTANCE_H |
| 99 | |