1 | /**************************************************************************/ |
2 | /* script_instance.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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12 | /* a copy of this software and associated documentation files (the */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #ifndef SCRIPT_INSTANCE_H |
32 | #define SCRIPT_INSTANCE_H |
33 | |
34 | #include "core/object/ref_counted.h" |
35 | |
36 | class Script; |
37 | class ScriptLanguage; |
38 | |
39 | class ScriptInstance { |
40 | public: |
41 | virtual bool set(const StringName &p_name, const Variant &p_value) = 0; |
42 | virtual bool get(const StringName &p_name, Variant &r_ret) const = 0; |
43 | virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; |
44 | virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; |
45 | virtual void validate_property(PropertyInfo &p_property) const = 0; |
46 | |
47 | virtual bool property_can_revert(const StringName &p_name) const = 0; |
48 | virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0; |
49 | |
50 | virtual Object *get_owner() { return nullptr; } |
51 | virtual void get_property_state(List<Pair<StringName, Variant>> &state); |
52 | |
53 | virtual void get_method_list(List<MethodInfo> *p_list) const = 0; |
54 | virtual bool has_method(const StringName &p_method) const = 0; |
55 | |
56 | virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0; |
57 | |
58 | template <typename... VarArgs> |
59 | Variant call(const StringName &p_method, VarArgs... p_args) { |
60 | Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported. |
61 | const Variant *argptrs[sizeof...(p_args) + 1]; |
62 | for (uint32_t i = 0; i < sizeof...(p_args); i++) { |
63 | argptrs[i] = &args[i]; |
64 | } |
65 | Callable::CallError cerr; |
66 | return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr); |
67 | } |
68 | |
69 | virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions |
70 | virtual void notification(int p_notification, bool p_reversed = false) = 0; |
71 | virtual String to_string(bool *r_valid) { |
72 | if (r_valid) { |
73 | *r_valid = false; |
74 | } |
75 | return String(); |
76 | } |
77 | |
78 | //this is used by script languages that keep a reference counter of their own |
79 | //you can make make Ref<> not die when it reaches zero, so deleting the reference |
80 | //depends entirely from the script |
81 | |
82 | virtual void refcount_incremented() {} |
83 | virtual bool refcount_decremented() { return true; } //return true if it can die |
84 | |
85 | virtual Ref<Script> get_script() const = 0; |
86 | |
87 | virtual bool is_placeholder() const { return false; } |
88 | |
89 | virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); |
90 | virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); |
91 | |
92 | virtual const Variant get_rpc_config() const; |
93 | |
94 | virtual ScriptLanguage *get_language() = 0; |
95 | virtual ~ScriptInstance(); |
96 | }; |
97 | |
98 | #endif // SCRIPT_INSTANCE_H |
99 | |