| 1 | /**************************************************************************/ |
| 2 | /* mutex.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef MUTEX_H |
| 32 | #define MUTEX_H |
| 33 | |
| 34 | #include "core/error/error_macros.h" |
| 35 | #include "core/typedefs.h" |
| 36 | |
| 37 | #include <mutex> |
| 38 | |
| 39 | template <class MutexT> |
| 40 | class MutexLock; |
| 41 | |
| 42 | template <class StdMutexT> |
| 43 | class MutexImpl { |
| 44 | friend class MutexLock<MutexImpl<StdMutexT>>; |
| 45 | |
| 46 | using StdMutexType = StdMutexT; |
| 47 | |
| 48 | mutable StdMutexT mutex; |
| 49 | |
| 50 | public: |
| 51 | _ALWAYS_INLINE_ void lock() const { |
| 52 | mutex.lock(); |
| 53 | } |
| 54 | |
| 55 | _ALWAYS_INLINE_ void unlock() const { |
| 56 | mutex.unlock(); |
| 57 | } |
| 58 | |
| 59 | _ALWAYS_INLINE_ bool try_lock() const { |
| 60 | return mutex.try_lock(); |
| 61 | } |
| 62 | }; |
| 63 | |
| 64 | // A very special kind of mutex, used in scenarios where these |
| 65 | // requirements hold at the same time: |
| 66 | // - Must be used with a condition variable (only binary mutexes are suitable). |
| 67 | // - Must have recursive semnantics (or simulate, as this one does). |
| 68 | // The implementation keeps the lock count in TS. Therefore, only |
| 69 | // one object of each version of the template can exists; hence the Tag argument. |
| 70 | // Tags must be unique across the Godot codebase. |
| 71 | // Also, don't forget to declare the thread_local variable on each use. |
| 72 | template <int Tag> |
| 73 | class SafeBinaryMutex { |
| 74 | friend class MutexLock<SafeBinaryMutex>; |
| 75 | |
| 76 | using StdMutexType = std::mutex; |
| 77 | |
| 78 | mutable std::mutex mutex; |
| 79 | static thread_local uint32_t count; |
| 80 | |
| 81 | public: |
| 82 | _ALWAYS_INLINE_ void lock() const { |
| 83 | if (++count == 1) { |
| 84 | mutex.lock(); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | _ALWAYS_INLINE_ void unlock() const { |
| 89 | DEV_ASSERT(count); |
| 90 | if (--count == 0) { |
| 91 | mutex.unlock(); |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | _ALWAYS_INLINE_ bool try_lock() const { |
| 96 | if (count) { |
| 97 | count++; |
| 98 | return true; |
| 99 | } else { |
| 100 | if (mutex.try_lock()) { |
| 101 | count++; |
| 102 | return true; |
| 103 | } else { |
| 104 | return false; |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | ~SafeBinaryMutex() { |
| 110 | DEV_ASSERT(!count); |
| 111 | } |
| 112 | }; |
| 113 | |
| 114 | template <class MutexT> |
| 115 | class MutexLock { |
| 116 | friend class ConditionVariable; |
| 117 | |
| 118 | std::unique_lock<typename MutexT::StdMutexType> lock; |
| 119 | |
| 120 | public: |
| 121 | _ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) : |
| 122 | lock(p_mutex.mutex){}; |
| 123 | }; |
| 124 | |
| 125 | // This specialization is needed so manual locking and MutexLock can be used |
| 126 | // at the same time on a SafeBinaryMutex. |
| 127 | template <int Tag> |
| 128 | class MutexLock<SafeBinaryMutex<Tag>> { |
| 129 | friend class ConditionVariable; |
| 130 | |
| 131 | std::unique_lock<std::mutex> lock; |
| 132 | |
| 133 | public: |
| 134 | _ALWAYS_INLINE_ explicit MutexLock(const SafeBinaryMutex<Tag> &p_mutex) : |
| 135 | lock(p_mutex.mutex) { |
| 136 | SafeBinaryMutex<Tag>::count++; |
| 137 | }; |
| 138 | _ALWAYS_INLINE_ ~MutexLock() { |
| 139 | SafeBinaryMutex<Tag>::count--; |
| 140 | }; |
| 141 | }; |
| 142 | |
| 143 | using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use |
| 144 | using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care |
| 145 | |
| 146 | extern template class MutexImpl<std::recursive_mutex>; |
| 147 | extern template class MutexImpl<std::mutex>; |
| 148 | extern template class MutexLock<MutexImpl<std::recursive_mutex>>; |
| 149 | extern template class MutexLock<MutexImpl<std::mutex>>; |
| 150 | |
| 151 | #endif // MUTEX_H |
| 152 | |