| 1 | /**************************************************************************/ |
| 2 | /* thread.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "platform_config.h" |
| 32 | #ifndef PLATFORM_THREAD_OVERRIDE // See details in thread.h |
| 33 | |
| 34 | #include "thread.h" |
| 35 | |
| 36 | #include "core/object/script_language.h" |
| 37 | #include "core/templates/safe_refcount.h" |
| 38 | |
| 39 | Thread::PlatformFunctions Thread::platform_functions; |
| 40 | |
| 41 | SafeNumeric<uint64_t> Thread::id_counter(1); // The first value after .increment() is 2, hence by default the main thread ID should be 1. |
| 42 | |
| 43 | thread_local Thread::ID Thread::caller_id = Thread::UNASSIGNED_ID; |
| 44 | |
| 45 | void Thread::_set_platform_functions(const PlatformFunctions &p_functions) { |
| 46 | platform_functions = p_functions; |
| 47 | } |
| 48 | |
| 49 | void Thread::callback(ID p_caller_id, const Settings &p_settings, Callback p_callback, void *p_userdata) { |
| 50 | Thread::caller_id = p_caller_id; |
| 51 | if (platform_functions.set_priority) { |
| 52 | platform_functions.set_priority(p_settings.priority); |
| 53 | } |
| 54 | if (platform_functions.init) { |
| 55 | platform_functions.init(); |
| 56 | } |
| 57 | ScriptServer::thread_enter(); // Scripts may need to attach a stack. |
| 58 | if (platform_functions.wrapper) { |
| 59 | platform_functions.wrapper(p_callback, p_userdata); |
| 60 | } else { |
| 61 | p_callback(p_userdata); |
| 62 | } |
| 63 | ScriptServer::thread_exit(); |
| 64 | if (platform_functions.term) { |
| 65 | platform_functions.term(); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | Thread::ID Thread::start(Thread::Callback p_callback, void *p_user, const Settings &p_settings) { |
| 70 | ERR_FAIL_COND_V_MSG(id != UNASSIGNED_ID, UNASSIGNED_ID, "A Thread object has been re-started without wait_to_finish() having been called on it." ); |
| 71 | id = id_counter.increment(); |
| 72 | std::thread new_thread(&Thread::callback, id, p_settings, p_callback, p_user); |
| 73 | thread.swap(new_thread); |
| 74 | return id; |
| 75 | } |
| 76 | |
| 77 | bool Thread::is_started() const { |
| 78 | return id != UNASSIGNED_ID; |
| 79 | } |
| 80 | |
| 81 | void Thread::wait_to_finish() { |
| 82 | ERR_FAIL_COND_MSG(id == UNASSIGNED_ID, "Attempt of waiting to finish on a thread that was never started." ); |
| 83 | ERR_FAIL_COND_MSG(id == get_caller_id(), "Threads can't wait to finish on themselves, another thread must wait." ); |
| 84 | thread.join(); |
| 85 | std::thread empty_thread; |
| 86 | thread.swap(empty_thread); |
| 87 | id = UNASSIGNED_ID; |
| 88 | } |
| 89 | |
| 90 | Error Thread::set_name(const String &p_name) { |
| 91 | if (platform_functions.set_name) { |
| 92 | return platform_functions.set_name(p_name); |
| 93 | } |
| 94 | |
| 95 | return ERR_UNAVAILABLE; |
| 96 | } |
| 97 | |
| 98 | Thread::Thread() { |
| 99 | } |
| 100 | |
| 101 | Thread::~Thread() { |
| 102 | if (id != UNASSIGNED_ID) { |
| 103 | #ifdef DEBUG_ENABLED |
| 104 | WARN_PRINT( |
| 105 | "A Thread object is being destroyed without its completion having been realized.\n" |
| 106 | "Please call wait_to_finish() on it to ensure correct cleanup." ); |
| 107 | #endif |
| 108 | thread.detach(); |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | #endif // PLATFORM_THREAD_OVERRIDE |
| 113 | |