1/**************************************************************************/
2/* thread_safe.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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13/* "Software"), to deal in the Software without restriction, including */
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17/* the following conditions: */
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21/* */
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29/**************************************************************************/
30
31#ifndef THREAD_SAFE_H
32#define THREAD_SAFE_H
33
34#include "core/os/mutex.h"
35
36#define _THREAD_SAFE_CLASS_ mutable Mutex _thread_safe_;
37#define _THREAD_SAFE_METHOD_ MutexLock _thread_safe_method_(_thread_safe_);
38#define _THREAD_SAFE_LOCK_ _thread_safe_.lock();
39#define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock();
40
41bool is_current_thread_safe_for_nodes();
42void set_current_thread_safe_for_nodes(bool p_safe);
43
44#endif // THREAD_SAFE_H
45