1/**************************************************************************/
2/* string_builder.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef STRING_BUILDER_H
32#define STRING_BUILDER_H
33
34#include "core/string/ustring.h"
35#include "core/templates/vector.h"
36
37class StringBuilder {
38 uint32_t string_length = 0;
39
40 Vector<String> strings;
41 Vector<const char *> c_strings;
42
43 // -1 means it's a Godot String
44 // a natural number means C string.
45 Vector<int32_t> appended_strings;
46
47public:
48 StringBuilder &append(const String &p_string);
49 StringBuilder &append(const char *p_cstring);
50
51 _FORCE_INLINE_ StringBuilder &operator+(const String &p_string) {
52 return append(p_string);
53 }
54
55 _FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) {
56 return append(p_cstring);
57 }
58
59 _FORCE_INLINE_ void operator+=(const String &p_string) {
60 append(p_string);
61 }
62
63 _FORCE_INLINE_ void operator+=(const char *p_cstring) {
64 append(p_cstring);
65 }
66
67 _FORCE_INLINE_ int num_strings_appended() const {
68 return appended_strings.size();
69 }
70
71 _FORCE_INLINE_ uint32_t get_string_length() const {
72 return string_length;
73 }
74
75 String as_string() const;
76
77 _FORCE_INLINE_ operator String() const {
78 return as_string();
79 }
80
81 StringBuilder() {}
82};
83
84#endif // STRING_BUILDER_H
85