1/**************************************************************************/
2/* fog.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef FOG_GLES3_H
32#define FOG_GLES3_H
33
34#ifdef GLES3_ENABLED
35
36#include "core/templates/local_vector.h"
37#include "core/templates/rid_owner.h"
38#include "core/templates/self_list.h"
39#include "servers/rendering/environment/renderer_fog.h"
40
41namespace GLES3 {
42
43class Fog : public RendererFog {
44public:
45 /* FOG VOLUMES */
46
47 virtual RID fog_volume_allocate() override;
48 virtual void fog_volume_initialize(RID p_rid) override;
49 virtual void fog_volume_free(RID p_rid) override;
50
51 virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
52 virtual void fog_volume_set_size(RID p_fog_volume, const Vector3 &p_size) override;
53 virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
54 virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
55 virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
56};
57
58} // namespace GLES3
59
60#endif // GLES3_ENABLED
61
62#endif // FOG_GLES3_H
63