1/**************************************************************************/
2/* editor_properties_vector.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
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16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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29/**************************************************************************/
30
31#ifndef EDITOR_PROPERTIES_VECTOR_H
32#define EDITOR_PROPERTIES_VECTOR_H
33
34#include "editor/editor_inspector.h"
35
36class EditorSpinSlider;
37class TextureButton;
38
39class EditorPropertyVectorN : public EditorProperty {
40 GDCLASS(EditorPropertyVectorN, EditorProperty);
41
42 static const String COMPONENT_LABELS[4];
43
44 int component_count = 0;
45 Variant::Type vector_type;
46
47 Vector<EditorSpinSlider *> spin_sliders;
48 TextureButton *linked = nullptr;
49 Vector<double> ratio;
50 bool is_grabbed = false;
51
52 bool angle_in_radians = false;
53
54 void _update_ratio();
55 void _store_link(bool p_linked);
56 void _grab_changed(bool p_grab);
57 void _value_changed(double p_val, const String &p_name);
58
59protected:
60 virtual void _set_read_only(bool p_read_only) override;
61 void _notification(int p_what);
62
63public:
64 virtual void update_property() override;
65 void setup(double p_min, double p_max, double p_step = 1.0, bool p_hide_slider = true, bool p_link = false, const String &p_suffix = String(), bool p_angle_in_radians = false);
66 EditorPropertyVectorN(Variant::Type p_type, bool p_force_wide, bool p_horizontal);
67};
68
69class EditorPropertyVector2 : public EditorPropertyVectorN {
70 GDCLASS(EditorPropertyVector2, EditorPropertyVectorN);
71
72public:
73 EditorPropertyVector2(bool p_force_wide = false);
74};
75
76class EditorPropertyVector2i : public EditorPropertyVectorN {
77 GDCLASS(EditorPropertyVector2i, EditorPropertyVectorN);
78
79public:
80 EditorPropertyVector2i(bool p_force_wide = false);
81};
82
83class EditorPropertyVector3 : public EditorPropertyVectorN {
84 GDCLASS(EditorPropertyVector3, EditorPropertyVectorN);
85
86public:
87 EditorPropertyVector3(bool p_force_wide = false);
88};
89
90class EditorPropertyVector3i : public EditorPropertyVectorN {
91 GDCLASS(EditorPropertyVector3i, EditorPropertyVectorN);
92
93public:
94 EditorPropertyVector3i(bool p_force_wide = false);
95};
96
97class EditorPropertyVector4 : public EditorPropertyVectorN {
98 GDCLASS(EditorPropertyVector4, EditorPropertyVectorN);
99
100public:
101 EditorPropertyVector4(bool p_force_wide = false);
102};
103
104class EditorPropertyVector4i : public EditorPropertyVectorN {
105 GDCLASS(EditorPropertyVector4i, EditorPropertyVectorN);
106
107public:
108 EditorPropertyVector4i(bool p_force_wide = false);
109};
110
111#endif // EDITOR_PROPERTIES_VECTOR_H
112