1 | /**************************************************************************/ |
2 | /* node_dock.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef NODE_DOCK_H |
32 | #define NODE_DOCK_H |
33 | |
34 | #include "groups_editor.h" |
35 | |
36 | class ConnectionsDock; |
37 | |
38 | class NodeDock : public VBoxContainer { |
39 | GDCLASS(NodeDock, VBoxContainer); |
40 | |
41 | Button *connections_button = nullptr; |
42 | Button *groups_button = nullptr; |
43 | |
44 | ConnectionsDock *connections = nullptr; |
45 | GroupsEditor *groups = nullptr; |
46 | |
47 | HBoxContainer *mode_hb = nullptr; |
48 | |
49 | Label *select_a_node = nullptr; |
50 | Node *last_valid_node = nullptr; |
51 | |
52 | private: |
53 | static NodeDock *singleton; |
54 | |
55 | public: |
56 | static NodeDock *get_singleton() { return singleton; } |
57 | |
58 | protected: |
59 | static void _bind_methods(); |
60 | void _notification(int p_what); |
61 | |
62 | public: |
63 | void set_node(Node *p_node); |
64 | void restore_last_valid_node(); |
65 | |
66 | void show_groups(); |
67 | void show_connections(); |
68 | |
69 | void update_lists(); |
70 | |
71 | NodeDock(); |
72 | ~NodeDock(); |
73 | }; |
74 | |
75 | #endif // NODE_DOCK_H |
76 | |