1/**************************************************************************/
2/* node_dock.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef NODE_DOCK_H
32#define NODE_DOCK_H
33
34#include "groups_editor.h"
35
36class ConnectionsDock;
37
38class NodeDock : public VBoxContainer {
39 GDCLASS(NodeDock, VBoxContainer);
40
41 Button *connections_button = nullptr;
42 Button *groups_button = nullptr;
43
44 ConnectionsDock *connections = nullptr;
45 GroupsEditor *groups = nullptr;
46
47 HBoxContainer *mode_hb = nullptr;
48
49 Label *select_a_node = nullptr;
50 Node *last_valid_node = nullptr;
51
52private:
53 static NodeDock *singleton;
54
55public:
56 static NodeDock *get_singleton() { return singleton; }
57
58protected:
59 static void _bind_methods();
60 void _notification(int p_what);
61
62public:
63 void set_node(Node *p_node);
64 void restore_last_valid_node();
65
66 void show_groups();
67 void show_connections();
68
69 void update_lists();
70
71 NodeDock();
72 ~NodeDock();
73};
74
75#endif // NODE_DOCK_H
76