1 | /**************************************************************************/ |
2 | /* button.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef BUTTON_H |
32 | #define BUTTON_H |
33 | |
34 | #include "scene/gui/base_button.h" |
35 | #include "scene/resources/text_paragraph.h" |
36 | |
37 | class Button : public BaseButton { |
38 | GDCLASS(Button, BaseButton); |
39 | |
40 | private: |
41 | bool flat = false; |
42 | String text; |
43 | String xl_text; |
44 | Ref<TextParagraph> text_buf; |
45 | |
46 | String language; |
47 | TextDirection text_direction = TEXT_DIRECTION_AUTO; |
48 | TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING; |
49 | |
50 | Ref<Texture2D> icon; |
51 | bool expand_icon = false; |
52 | bool clip_text = false; |
53 | HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_CENTER; |
54 | HorizontalAlignment horizontal_icon_alignment = HORIZONTAL_ALIGNMENT_LEFT; |
55 | VerticalAlignment vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER; |
56 | float _internal_margin[4] = {}; |
57 | |
58 | struct ThemeCache { |
59 | Ref<StyleBox> normal; |
60 | Ref<StyleBox> normal_mirrored; |
61 | Ref<StyleBox> pressed; |
62 | Ref<StyleBox> pressed_mirrored; |
63 | Ref<StyleBox> hover; |
64 | Ref<StyleBox> hover_mirrored; |
65 | Ref<StyleBox> hover_pressed; |
66 | Ref<StyleBox> hover_pressed_mirrored; |
67 | Ref<StyleBox> disabled; |
68 | Ref<StyleBox> disabled_mirrored; |
69 | Ref<StyleBox> focus; |
70 | |
71 | Color font_color; |
72 | Color font_focus_color; |
73 | Color font_pressed_color; |
74 | Color font_hover_color; |
75 | Color font_hover_pressed_color; |
76 | Color font_disabled_color; |
77 | |
78 | Ref<Font> font; |
79 | int font_size = 0; |
80 | int outline_size = 0; |
81 | Color font_outline_color; |
82 | |
83 | Color icon_normal_color; |
84 | Color icon_focus_color; |
85 | Color icon_pressed_color; |
86 | Color icon_hover_color; |
87 | Color icon_hover_pressed_color; |
88 | Color icon_disabled_color; |
89 | |
90 | Ref<Texture2D> icon; |
91 | |
92 | int h_separation = 0; |
93 | int icon_max_width = 0; |
94 | } theme_cache; |
95 | |
96 | Size2 _fit_icon_size(const Size2 &p_size) const; |
97 | |
98 | void _shape(Ref<TextParagraph> p_paragraph = Ref<TextParagraph>(), String p_text = "" ); |
99 | void _texture_changed(); |
100 | |
101 | protected: |
102 | void _set_internal_margin(Side p_side, float p_value); |
103 | virtual void _queue_update_size_cache(); |
104 | |
105 | void _notification(int p_what); |
106 | static void _bind_methods(); |
107 | |
108 | public: |
109 | virtual Size2 get_minimum_size() const override; |
110 | |
111 | Size2 get_minimum_size_for_text_and_icon(const String &p_text, Ref<Texture2D> p_icon) const; |
112 | |
113 | void set_text(const String &p_text); |
114 | String get_text() const; |
115 | |
116 | void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior); |
117 | TextServer::OverrunBehavior get_text_overrun_behavior() const; |
118 | |
119 | void set_text_direction(TextDirection p_text_direction); |
120 | TextDirection get_text_direction() const; |
121 | |
122 | void set_language(const String &p_language); |
123 | String get_language() const; |
124 | |
125 | void set_icon(const Ref<Texture2D> &p_icon); |
126 | Ref<Texture2D> get_icon() const; |
127 | |
128 | void set_expand_icon(bool p_enabled); |
129 | bool is_expand_icon() const; |
130 | |
131 | void set_flat(bool p_enabled); |
132 | bool is_flat() const; |
133 | |
134 | void set_clip_text(bool p_enabled); |
135 | bool get_clip_text() const; |
136 | |
137 | void set_text_alignment(HorizontalAlignment p_alignment); |
138 | HorizontalAlignment get_text_alignment() const; |
139 | |
140 | void set_icon_alignment(HorizontalAlignment p_alignment); |
141 | void set_vertical_icon_alignment(VerticalAlignment p_alignment); |
142 | HorizontalAlignment get_icon_alignment() const; |
143 | VerticalAlignment get_vertical_icon_alignment() const; |
144 | |
145 | Button(const String &p_text = String()); |
146 | ~Button(); |
147 | }; |
148 | |
149 | #endif // BUTTON_H |
150 | |