1 | /**************************************************************************/ |
2 | /* lightmap_denoiser.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "lightmap_denoiser.h" |
32 | |
33 | #include "denoise_wrapper.h" |
34 | |
35 | #include "core/io/image.h" |
36 | |
37 | LightmapDenoiser *LightmapDenoiserOIDN::create_oidn_denoiser() { |
38 | return memnew(LightmapDenoiserOIDN); |
39 | } |
40 | |
41 | void LightmapDenoiserOIDN::make_default_denoiser() { |
42 | create_function = create_oidn_denoiser; |
43 | } |
44 | |
45 | Ref<Image> LightmapDenoiserOIDN::denoise_image(const Ref<Image> &p_image) { |
46 | Ref<Image> img = p_image->duplicate(); |
47 | |
48 | img->convert(Image::FORMAT_RGBF); |
49 | |
50 | Vector<uint8_t> data = img->get_data(); |
51 | if (!oidn_denoise(device, (float *)data.ptrw(), img->get_width(), img->get_height())) { |
52 | return p_image; |
53 | } |
54 | |
55 | img->set_data(img->get_width(), img->get_height(), false, img->get_format(), data); |
56 | return img; |
57 | } |
58 | |
59 | LightmapDenoiserOIDN::LightmapDenoiserOIDN() { |
60 | device = oidn_denoiser_init(); |
61 | } |
62 | |
63 | LightmapDenoiserOIDN::~LightmapDenoiserOIDN() { |
64 | oidn_denoiser_finish(device); |
65 | } |
66 | |