1 | /**************************************************************************/ |
2 | /* gltf_texture.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #include "gltf_texture.h" |
32 | |
33 | void GLTFTexture::_bind_methods() { |
34 | ClassDB::bind_method(D_METHOD("get_src_image" ), &GLTFTexture::get_src_image); |
35 | ClassDB::bind_method(D_METHOD("set_src_image" , "src_image" ), &GLTFTexture::set_src_image); |
36 | ClassDB::bind_method(D_METHOD("get_sampler" ), &GLTFTexture::get_sampler); |
37 | ClassDB::bind_method(D_METHOD("set_sampler" , "sampler" ), &GLTFTexture::set_sampler); |
38 | |
39 | ADD_PROPERTY(PropertyInfo(Variant::INT, "src_image" ), "set_src_image" , "get_src_image" ); // int |
40 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sampler" ), "set_sampler" , "get_sampler" ); // int |
41 | } |
42 | |
43 | GLTFImageIndex GLTFTexture::get_src_image() const { |
44 | return src_image; |
45 | } |
46 | |
47 | void GLTFTexture::set_src_image(GLTFImageIndex val) { |
48 | src_image = val; |
49 | } |
50 | |
51 | GLTFTextureSamplerIndex GLTFTexture::get_sampler() const { |
52 | return sampler; |
53 | } |
54 | |
55 | void GLTFTexture::set_sampler(GLTFTextureSamplerIndex val) { |
56 | sampler = val; |
57 | } |
58 | |