| 1 | /**************************************************************************/ |
| 2 | /* gltf_texture_sampler.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gltf_texture_sampler.h" |
| 32 | |
| 33 | void GLTFTextureSampler::_bind_methods() { |
| 34 | ClassDB::bind_method(D_METHOD("get_mag_filter" ), &GLTFTextureSampler::get_mag_filter); |
| 35 | ClassDB::bind_method(D_METHOD("set_mag_filter" , "filter_mode" ), &GLTFTextureSampler::set_mag_filter); |
| 36 | ClassDB::bind_method(D_METHOD("get_min_filter" ), &GLTFTextureSampler::get_min_filter); |
| 37 | ClassDB::bind_method(D_METHOD("set_min_filter" , "filter_mode" ), &GLTFTextureSampler::set_min_filter); |
| 38 | ClassDB::bind_method(D_METHOD("get_wrap_s" ), &GLTFTextureSampler::get_wrap_s); |
| 39 | ClassDB::bind_method(D_METHOD("set_wrap_s" , "wrap_mode" ), &GLTFTextureSampler::set_wrap_s); |
| 40 | ClassDB::bind_method(D_METHOD("get_wrap_t" ), &GLTFTextureSampler::get_wrap_t); |
| 41 | ClassDB::bind_method(D_METHOD("set_wrap_t" , "wrap_mode" ), &GLTFTextureSampler::set_wrap_t); |
| 42 | |
| 43 | ADD_PROPERTY(PropertyInfo(Variant::INT, "mag_filter" ), "set_mag_filter" , "get_mag_filter" ); |
| 44 | ADD_PROPERTY(PropertyInfo(Variant::INT, "min_filter" ), "set_min_filter" , "get_min_filter" ); |
| 45 | ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_s" ), "set_wrap_s" , "get_wrap_s" ); |
| 46 | ADD_PROPERTY(PropertyInfo(Variant::INT, "wrap_t" ), "set_wrap_t" , "get_wrap_t" ); |
| 47 | } |
| 48 | |