1/**************************************************************************/
2/* resource_saver_webp.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef RESOURCE_SAVER_WEBP_H
32#define RESOURCE_SAVER_WEBP_H
33
34#include "core/io/image.h"
35#include "core/io/resource_saver.h"
36
37class ResourceSaverWebP : public ResourceFormatSaver {
38public:
39 static Error save_image(const String &p_path, const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
40 static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
41
42 virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
43 virtual bool recognize(const Ref<Resource> &p_resource) const;
44 virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
45
46 ResourceSaverWebP();
47};
48
49#endif // RESOURCE_SAVER_WEBP_H
50