| 1 | /**************************************************************************/ |
| 2 | /* gl_manager_x11.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GL_MANAGER_X11_H |
| 32 | #define GL_MANAGER_X11_H |
| 33 | |
| 34 | #if defined(X11_ENABLED) && defined(GLES3_ENABLED) |
| 35 | |
| 36 | #include "core/os/os.h" |
| 37 | #include "core/templates/local_vector.h" |
| 38 | #include "servers/display_server.h" |
| 39 | |
| 40 | #ifdef SOWRAP_ENABLED |
| 41 | #include "dynwrappers/xlib-so_wrap.h" |
| 42 | |
| 43 | #include "dynwrappers/xext-so_wrap.h" |
| 44 | #include "dynwrappers/xrender-so_wrap.h" |
| 45 | #else |
| 46 | #include <X11/XKBlib.h> |
| 47 | #include <X11/Xlib.h> |
| 48 | #include <X11/Xutil.h> |
| 49 | |
| 50 | #include <X11/extensions/Xext.h> |
| 51 | #include <X11/extensions/Xrender.h> |
| 52 | #include <X11/extensions/shape.h> |
| 53 | #endif |
| 54 | |
| 55 | struct GLManager_X11_Private; |
| 56 | |
| 57 | class GLManager_X11 { |
| 58 | public: |
| 59 | enum ContextType { |
| 60 | GLES_3_0_COMPATIBLE, |
| 61 | }; |
| 62 | |
| 63 | private: |
| 64 | // any data specific to the window |
| 65 | struct GLWindow { |
| 66 | bool in_use = false; |
| 67 | |
| 68 | // the external ID .. should match the GL window number .. unused I think |
| 69 | DisplayServer::WindowID window_id = DisplayServer::INVALID_WINDOW_ID; |
| 70 | int width = 0; |
| 71 | int height = 0; |
| 72 | ::Window x11_window; |
| 73 | int gldisplay_id = 0; |
| 74 | }; |
| 75 | |
| 76 | struct GLDisplay { |
| 77 | GLDisplay() {} |
| 78 | ~GLDisplay(); |
| 79 | GLManager_X11_Private *context = nullptr; |
| 80 | ::Display *x11_display = nullptr; |
| 81 | XVisualInfo x_vi = {}; |
| 82 | }; |
| 83 | |
| 84 | // just for convenience, window and display struct |
| 85 | struct XWinDisp { |
| 86 | ::Window x11_window; |
| 87 | ::Display *x11_display = nullptr; |
| 88 | } _x_windisp; |
| 89 | |
| 90 | LocalVector<GLWindow> _windows; |
| 91 | LocalVector<GLDisplay> _displays; |
| 92 | |
| 93 | GLWindow *_current_window = nullptr; |
| 94 | |
| 95 | void _internal_set_current_window(GLWindow *p_win); |
| 96 | |
| 97 | GLWindow &get_window(unsigned int id) { return _windows[id]; } |
| 98 | const GLWindow &get_window(unsigned int id) const { return _windows[id]; } |
| 99 | |
| 100 | const GLDisplay &get_current_display() const { return _displays[_current_window->gldisplay_id]; } |
| 101 | const GLDisplay &get_display(unsigned int id) { return _displays[id]; } |
| 102 | |
| 103 | bool double_buffer; |
| 104 | bool direct_render; |
| 105 | int glx_minor, glx_major; |
| 106 | bool use_vsync; |
| 107 | ContextType context_type; |
| 108 | |
| 109 | private: |
| 110 | int _find_or_create_display(Display *p_x11_display); |
| 111 | Error _create_context(GLDisplay &gl_display); |
| 112 | |
| 113 | public: |
| 114 | XVisualInfo get_vi(Display *p_display, Error &r_error); |
| 115 | Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height); |
| 116 | void window_destroy(DisplayServer::WindowID p_window_id); |
| 117 | void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); |
| 118 | |
| 119 | void release_current(); |
| 120 | void make_current(); |
| 121 | void swap_buffers(); |
| 122 | |
| 123 | void window_make_current(DisplayServer::WindowID p_window_id); |
| 124 | |
| 125 | Error initialize(Display *p_display); |
| 126 | |
| 127 | void set_use_vsync(bool p_use); |
| 128 | bool is_using_vsync() const; |
| 129 | |
| 130 | void *get_glx_context(DisplayServer::WindowID p_window_id); |
| 131 | |
| 132 | GLManager_X11(const Vector2i &p_size, ContextType p_context_type); |
| 133 | ~GLManager_X11(); |
| 134 | }; |
| 135 | |
| 136 | #endif // X11_ENABLED && GLES3_ENABLED |
| 137 | |
| 138 | #endif // GL_MANAGER_X11_H |
| 139 | |