| 1 | /**************************************************************************/ | 
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| 2 | /*  vector2i.h                                                            */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef VECTOR2I_H | 
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| 32 | #define VECTOR2I_H | 
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| 33 |  | 
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| 34 | #include "core/error/error_macros.h" | 
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| 35 | #include "core/math/math_funcs.h" | 
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| 36 |  | 
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| 37 | class String; | 
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| 38 | struct Vector2; | 
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| 39 |  | 
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| 40 | struct _NO_DISCARD_ Vector2i { | 
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| 41 | static const int AXIS_COUNT = 2; | 
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| 42 |  | 
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| 43 | enum Axis { | 
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| 44 | AXIS_X, | 
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| 45 | AXIS_Y, | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | union { | 
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| 49 | struct { | 
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| 50 | union { | 
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| 51 | int32_t x; | 
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| 52 | int32_t width; | 
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| 53 | }; | 
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| 54 | union { | 
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| 55 | int32_t y; | 
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| 56 | int32_t height; | 
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| 57 | }; | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | int32_t coord[2] = { 0 }; | 
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| 61 | }; | 
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| 62 |  | 
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| 63 | _FORCE_INLINE_ int32_t &operator[](int p_idx) { | 
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| 64 | DEV_ASSERT((unsigned int)p_idx < 2); | 
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| 65 | return coord[p_idx]; | 
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| 66 | } | 
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| 67 | _FORCE_INLINE_ const int32_t &operator[](int p_idx) const { | 
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| 68 | DEV_ASSERT((unsigned int)p_idx < 2); | 
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| 69 | return coord[p_idx]; | 
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| 70 | } | 
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| 71 |  | 
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| 72 | _FORCE_INLINE_ Vector2i::Axis min_axis_index() const { | 
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| 73 | return x < y ? Vector2i::AXIS_X : Vector2i::AXIS_Y; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | _FORCE_INLINE_ Vector2i::Axis max_axis_index() const { | 
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| 77 | return x < y ? Vector2i::AXIS_Y : Vector2i::AXIS_X; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | Vector2i min(const Vector2i &p_vector2i) const { | 
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| 81 | return Vector2i(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y)); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | Vector2i max(const Vector2i &p_vector2i) const { | 
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| 85 | return Vector2i(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y)); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | Vector2i operator+(const Vector2i &p_v) const; | 
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| 89 | void operator+=(const Vector2i &p_v); | 
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| 90 | Vector2i operator-(const Vector2i &p_v) const; | 
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| 91 | void operator-=(const Vector2i &p_v); | 
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| 92 | Vector2i operator*(const Vector2i &p_v1) const; | 
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| 93 |  | 
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| 94 | Vector2i operator*(const int32_t &rvalue) const; | 
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| 95 | void operator*=(const int32_t &rvalue); | 
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| 96 |  | 
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| 97 | Vector2i operator/(const Vector2i &p_v1) const; | 
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| 98 | Vector2i operator/(const int32_t &rvalue) const; | 
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| 99 | void operator/=(const int32_t &rvalue); | 
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| 100 |  | 
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| 101 | Vector2i operator%(const Vector2i &p_v1) const; | 
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| 102 | Vector2i operator%(const int32_t &rvalue) const; | 
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| 103 | void operator%=(const int32_t &rvalue); | 
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| 104 |  | 
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| 105 | Vector2i operator-() const; | 
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| 106 | bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } | 
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| 107 | bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); } | 
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| 108 |  | 
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| 109 | bool operator<=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); } | 
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| 110 | bool operator>=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); } | 
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| 111 |  | 
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| 112 | bool operator==(const Vector2i &p_vec2) const; | 
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| 113 | bool operator!=(const Vector2i &p_vec2) const; | 
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| 114 |  | 
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| 115 | int64_t length_squared() const; | 
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| 116 | double length() const; | 
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| 117 |  | 
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| 118 | real_t aspect() const { return width / (real_t)height; } | 
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| 119 | Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); } | 
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| 120 | Vector2i abs() const { return Vector2i(Math::abs(x), Math::abs(y)); } | 
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| 121 | Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const; | 
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| 122 | Vector2i snapped(const Vector2i &p_step) const; | 
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| 123 |  | 
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| 124 | operator String() const; | 
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| 125 | operator Vector2() const; | 
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| 126 |  | 
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| 127 | inline Vector2i() {} | 
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| 128 | inline Vector2i(const int32_t p_x, const int32_t p_y) { | 
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| 129 | x = p_x; | 
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| 130 | y = p_y; | 
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| 131 | } | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | // Multiplication operators required to workaround issues with LLVM using implicit conversion. | 
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| 135 |  | 
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| 136 | _FORCE_INLINE_ Vector2i operator*(const int32_t p_scalar, const Vector2i &p_vector) { | 
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| 137 | return p_vector * p_scalar; | 
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| 138 | } | 
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| 139 |  | 
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| 140 | _FORCE_INLINE_ Vector2i operator*(const int64_t p_scalar, const Vector2i &p_vector) { | 
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| 141 | return p_vector * p_scalar; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | _FORCE_INLINE_ Vector2i operator*(const float p_scalar, const Vector2i &p_vector) { | 
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| 145 | return p_vector * p_scalar; | 
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| 146 | } | 
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| 147 |  | 
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| 148 | _FORCE_INLINE_ Vector2i operator*(const double p_scalar, const Vector2i &p_vector) { | 
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| 149 | return p_vector * p_scalar; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | typedef Vector2i Size2i; | 
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| 153 | typedef Vector2i Point2i; | 
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| 154 |  | 
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| 155 | #endif // VECTOR2I_H | 
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| 156 |  | 
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