1 | /**************************************************************************/ |
2 | /* multiplayer_peer.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef MULTIPLAYER_PEER_H |
32 | #define MULTIPLAYER_PEER_H |
33 | |
34 | #include "core/io/packet_peer.h" |
35 | |
36 | #include "core/extension/ext_wrappers.gen.inc" |
37 | #include "core/object/gdvirtual.gen.inc" |
38 | #include "core/variant/native_ptr.h" |
39 | |
40 | class MultiplayerPeer : public PacketPeer { |
41 | GDCLASS(MultiplayerPeer, PacketPeer); |
42 | |
43 | public: |
44 | enum TransferMode { |
45 | TRANSFER_MODE_UNRELIABLE, |
46 | TRANSFER_MODE_UNRELIABLE_ORDERED, |
47 | TRANSFER_MODE_RELIABLE |
48 | }; |
49 | |
50 | protected: |
51 | static void _bind_methods(); |
52 | |
53 | private: |
54 | int transfer_channel = 0; |
55 | TransferMode transfer_mode = TRANSFER_MODE_RELIABLE; |
56 | bool refuse_connections = false; |
57 | |
58 | public: |
59 | enum { |
60 | TARGET_PEER_BROADCAST = 0, |
61 | TARGET_PEER_SERVER = 1 |
62 | }; |
63 | |
64 | enum ConnectionStatus { |
65 | CONNECTION_DISCONNECTED, |
66 | CONNECTION_CONNECTING, |
67 | CONNECTION_CONNECTED, |
68 | }; |
69 | |
70 | virtual void set_transfer_channel(int p_channel); |
71 | virtual int get_transfer_channel() const; |
72 | virtual void set_transfer_mode(TransferMode p_mode); |
73 | virtual TransferMode get_transfer_mode() const; |
74 | virtual void set_refuse_new_connections(bool p_enable); |
75 | virtual bool is_refusing_new_connections() const; |
76 | virtual bool is_server_relay_supported() const; |
77 | |
78 | virtual void set_target_peer(int p_peer_id) = 0; |
79 | |
80 | virtual int get_packet_peer() const = 0; |
81 | virtual TransferMode get_packet_mode() const = 0; |
82 | virtual int get_packet_channel() const = 0; |
83 | |
84 | virtual void disconnect_peer(int p_peer, bool p_force = false) = 0; |
85 | |
86 | virtual bool is_server() const = 0; |
87 | |
88 | virtual void poll() = 0; |
89 | virtual void close() = 0; |
90 | |
91 | virtual int get_unique_id() const = 0; |
92 | |
93 | virtual ConnectionStatus get_connection_status() const = 0; |
94 | |
95 | uint32_t generate_unique_id() const; |
96 | |
97 | MultiplayerPeer() {} |
98 | }; |
99 | |
100 | VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus); |
101 | VARIANT_ENUM_CAST(MultiplayerPeer::TransferMode); |
102 | |
103 | class MultiplayerPeerExtension : public MultiplayerPeer { |
104 | GDCLASS(MultiplayerPeerExtension, MultiplayerPeer); |
105 | |
106 | protected: |
107 | static void _bind_methods(); |
108 | |
109 | PackedByteArray script_buffer; |
110 | |
111 | public: |
112 | /* PacketPeer extension */ |
113 | virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet |
114 | GDVIRTUAL2R(Error, _get_packet, GDExtensionConstPtr<const uint8_t *>, GDExtensionPtr<int>); |
115 | GDVIRTUAL0R(PackedByteArray, _get_packet_script); // For GDScript. |
116 | |
117 | virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; |
118 | GDVIRTUAL2R(Error, _put_packet, GDExtensionConstPtr<const uint8_t>, int); |
119 | GDVIRTUAL1R(Error, _put_packet_script, PackedByteArray); // For GDScript. |
120 | |
121 | EXBIND0RC(int, get_available_packet_count); |
122 | EXBIND0RC(int, get_max_packet_size); |
123 | |
124 | /* MultiplayerPeer extension */ |
125 | virtual void set_refuse_new_connections(bool p_enable) override; |
126 | GDVIRTUAL1(_set_refuse_new_connections, bool); // Optional. |
127 | |
128 | virtual bool is_refusing_new_connections() const override; |
129 | GDVIRTUAL0RC(bool, _is_refusing_new_connections); // Optional. |
130 | |
131 | virtual bool is_server_relay_supported() const override; |
132 | GDVIRTUAL0RC(bool, _is_server_relay_supported); // Optional. |
133 | |
134 | EXBIND1(set_transfer_channel, int); |
135 | EXBIND0RC(int, get_transfer_channel); |
136 | EXBIND1(set_transfer_mode, TransferMode); |
137 | EXBIND0RC(TransferMode, get_transfer_mode); |
138 | EXBIND1(set_target_peer, int); |
139 | EXBIND0RC(int, get_packet_peer); |
140 | EXBIND0RC(TransferMode, get_packet_mode); |
141 | EXBIND0RC(int, get_packet_channel); |
142 | EXBIND0RC(bool, is_server); |
143 | EXBIND0(poll); |
144 | EXBIND0(close); |
145 | EXBIND2(disconnect_peer, int, bool); |
146 | EXBIND0RC(int, get_unique_id); |
147 | EXBIND0RC(ConnectionStatus, get_connection_status); |
148 | }; |
149 | |
150 | #endif // MULTIPLAYER_PEER_H |
151 | |