| 1 | /**************************************************************************/ | 
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| 2 | /*  multiplayer_peer.h                                                    */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef MULTIPLAYER_PEER_H | 
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| 32 | #define MULTIPLAYER_PEER_H | 
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| 33 |  | 
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| 34 | #include "core/io/packet_peer.h" | 
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| 35 |  | 
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| 36 | #include "core/extension/ext_wrappers.gen.inc" | 
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| 37 | #include "core/object/gdvirtual.gen.inc" | 
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| 38 | #include "core/variant/native_ptr.h" | 
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| 39 |  | 
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| 40 | class MultiplayerPeer : public PacketPeer { | 
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| 41 | GDCLASS(MultiplayerPeer, PacketPeer); | 
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| 42 |  | 
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| 43 | public: | 
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| 44 | enum TransferMode { | 
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| 45 | TRANSFER_MODE_UNRELIABLE, | 
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| 46 | TRANSFER_MODE_UNRELIABLE_ORDERED, | 
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| 47 | TRANSFER_MODE_RELIABLE | 
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| 48 | }; | 
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| 49 |  | 
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| 50 | protected: | 
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| 51 | static void _bind_methods(); | 
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| 52 |  | 
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| 53 | private: | 
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| 54 | int transfer_channel = 0; | 
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| 55 | TransferMode transfer_mode = TRANSFER_MODE_RELIABLE; | 
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| 56 | bool refuse_connections = false; | 
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| 57 |  | 
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| 58 | public: | 
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| 59 | enum { | 
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| 60 | TARGET_PEER_BROADCAST = 0, | 
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| 61 | TARGET_PEER_SERVER = 1 | 
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| 62 | }; | 
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| 63 |  | 
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| 64 | enum ConnectionStatus { | 
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| 65 | CONNECTION_DISCONNECTED, | 
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| 66 | CONNECTION_CONNECTING, | 
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| 67 | CONNECTION_CONNECTED, | 
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| 68 | }; | 
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| 69 |  | 
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| 70 | virtual void set_transfer_channel(int p_channel); | 
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| 71 | virtual int get_transfer_channel() const; | 
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| 72 | virtual void set_transfer_mode(TransferMode p_mode); | 
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| 73 | virtual TransferMode get_transfer_mode() const; | 
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| 74 | virtual void set_refuse_new_connections(bool p_enable); | 
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| 75 | virtual bool is_refusing_new_connections() const; | 
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| 76 | virtual bool is_server_relay_supported() const; | 
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| 77 |  | 
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| 78 | virtual void set_target_peer(int p_peer_id) = 0; | 
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| 79 |  | 
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| 80 | virtual int get_packet_peer() const = 0; | 
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| 81 | virtual TransferMode get_packet_mode() const = 0; | 
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| 82 | virtual int get_packet_channel() const = 0; | 
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| 83 |  | 
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| 84 | virtual void disconnect_peer(int p_peer, bool p_force = false) = 0; | 
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| 85 |  | 
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| 86 | virtual bool is_server() const = 0; | 
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| 87 |  | 
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| 88 | virtual void poll() = 0; | 
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| 89 | virtual void close() = 0; | 
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| 90 |  | 
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| 91 | virtual int get_unique_id() const = 0; | 
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| 92 |  | 
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| 93 | virtual ConnectionStatus get_connection_status() const = 0; | 
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| 94 |  | 
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| 95 | uint32_t generate_unique_id() const; | 
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| 96 |  | 
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| 97 | MultiplayerPeer() {} | 
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| 98 | }; | 
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| 99 |  | 
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| 100 | VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus); | 
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| 101 | VARIANT_ENUM_CAST(MultiplayerPeer::TransferMode); | 
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| 102 |  | 
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| 103 | class MultiplayerPeerExtension : public MultiplayerPeer { | 
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| 104 | GDCLASS(MultiplayerPeerExtension, MultiplayerPeer); | 
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| 105 |  | 
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| 106 | protected: | 
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| 107 | static void _bind_methods(); | 
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| 108 |  | 
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| 109 | PackedByteArray script_buffer; | 
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| 110 |  | 
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| 111 | public: | 
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| 112 | /* PacketPeer extension */ | 
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| 113 | virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet | 
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| 114 | GDVIRTUAL2R(Error, _get_packet, GDExtensionConstPtr<const uint8_t *>, GDExtensionPtr<int>); | 
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| 115 | GDVIRTUAL0R(PackedByteArray, _get_packet_script); // For GDScript. | 
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| 116 |  | 
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| 117 | virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; | 
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| 118 | GDVIRTUAL2R(Error, _put_packet, GDExtensionConstPtr<const uint8_t>, int); | 
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| 119 | GDVIRTUAL1R(Error, _put_packet_script, PackedByteArray); // For GDScript. | 
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| 120 |  | 
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| 121 | EXBIND0RC(int, get_available_packet_count); | 
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| 122 | EXBIND0RC(int, get_max_packet_size); | 
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| 123 |  | 
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| 124 | /* MultiplayerPeer extension */ | 
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| 125 | virtual void set_refuse_new_connections(bool p_enable) override; | 
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| 126 | GDVIRTUAL1(_set_refuse_new_connections, bool); // Optional. | 
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| 127 |  | 
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| 128 | virtual bool is_refusing_new_connections() const override; | 
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| 129 | GDVIRTUAL0RC(bool, _is_refusing_new_connections); // Optional. | 
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| 130 |  | 
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| 131 | virtual bool is_server_relay_supported() const override; | 
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| 132 | GDVIRTUAL0RC(bool, _is_server_relay_supported); // Optional. | 
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| 133 |  | 
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| 134 | EXBIND1(set_transfer_channel, int); | 
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| 135 | EXBIND0RC(int, get_transfer_channel); | 
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| 136 | EXBIND1(set_transfer_mode, TransferMode); | 
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| 137 | EXBIND0RC(TransferMode, get_transfer_mode); | 
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| 138 | EXBIND1(set_target_peer, int); | 
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| 139 | EXBIND0RC(int, get_packet_peer); | 
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| 140 | EXBIND0RC(TransferMode, get_packet_mode); | 
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| 141 | EXBIND0RC(int, get_packet_channel); | 
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| 142 | EXBIND0RC(bool, is_server); | 
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| 143 | EXBIND0(poll); | 
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| 144 | EXBIND0(close); | 
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| 145 | EXBIND2(disconnect_peer, int, bool); | 
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| 146 | EXBIND0RC(int, get_unique_id); | 
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| 147 | EXBIND0RC(ConnectionStatus, get_connection_status); | 
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| 148 | }; | 
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| 149 |  | 
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| 150 | #endif // MULTIPLAYER_PEER_H | 
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| 151 |  | 
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