| 1 | /**************************************************************************/ |
| 2 | /* enet_multiplayer_peer.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "enet_multiplayer_peer.h" |
| 32 | |
| 33 | #include "core/io/ip.h" |
| 34 | #include "core/io/marshalls.h" |
| 35 | #include "core/os/os.h" |
| 36 | |
| 37 | void ENetMultiplayerPeer::set_target_peer(int p_peer) { |
| 38 | target_peer = p_peer; |
| 39 | } |
| 40 | |
| 41 | int ENetMultiplayerPeer::get_packet_peer() const { |
| 42 | ERR_FAIL_COND_V_MSG(!_is_active(), 1, "The multiplayer instance isn't currently active." ); |
| 43 | ERR_FAIL_COND_V(incoming_packets.size() == 0, 1); |
| 44 | |
| 45 | return incoming_packets.front()->get().from; |
| 46 | } |
| 47 | |
| 48 | MultiplayerPeer::TransferMode ENetMultiplayerPeer::get_packet_mode() const { |
| 49 | ERR_FAIL_COND_V_MSG(!_is_active(), TRANSFER_MODE_RELIABLE, "The multiplayer instance isn't currently active." ); |
| 50 | ERR_FAIL_COND_V(incoming_packets.size() == 0, TRANSFER_MODE_RELIABLE); |
| 51 | return incoming_packets.front()->get().transfer_mode; |
| 52 | } |
| 53 | |
| 54 | int ENetMultiplayerPeer::get_packet_channel() const { |
| 55 | ERR_FAIL_COND_V_MSG(!_is_active(), 1, "The multiplayer instance isn't currently active." ); |
| 56 | ERR_FAIL_COND_V(incoming_packets.size() == 0, 1); |
| 57 | int ch = incoming_packets.front()->get().channel; |
| 58 | if (ch >= SYSCH_MAX) { // First 2 channels are reserved. |
| 59 | return ch - SYSCH_MAX + 1; |
| 60 | } |
| 61 | return 0; |
| 62 | } |
| 63 | |
| 64 | Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth) { |
| 65 | ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); |
| 66 | set_refuse_new_connections(false); |
| 67 | Ref<ENetConnection> host; |
| 68 | host.instantiate(); |
| 69 | Error err = host->create_host_bound(bind_ip, p_port, p_max_clients, 0, p_max_channels > 0 ? p_max_channels + SYSCH_MAX : 0, p_out_bandwidth); |
| 70 | if (err != OK) { |
| 71 | return err; |
| 72 | } |
| 73 | |
| 74 | active_mode = MODE_SERVER; |
| 75 | unique_id = 1; |
| 76 | connection_status = CONNECTION_CONNECTED; |
| 77 | hosts[0] = host; |
| 78 | return OK; |
| 79 | } |
| 80 | |
| 81 | Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, int p_channel_count, int p_in_bandwidth, int p_out_bandwidth, int p_local_port) { |
| 82 | ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); |
| 83 | set_refuse_new_connections(false); |
| 84 | Ref<ENetConnection> host; |
| 85 | host.instantiate(); |
| 86 | Error err; |
| 87 | if (p_local_port) { |
| 88 | err = host->create_host_bound(bind_ip, p_local_port, 1, 0, p_in_bandwidth, p_out_bandwidth); |
| 89 | } else { |
| 90 | err = host->create_host(1, 0, p_in_bandwidth, p_out_bandwidth); |
| 91 | } |
| 92 | if (err != OK) { |
| 93 | return err; |
| 94 | } |
| 95 | |
| 96 | unique_id = generate_unique_id(); |
| 97 | |
| 98 | Ref<ENetPacketPeer> peer = host->connect_to_host(p_address, p_port, p_channel_count > 0 ? p_channel_count + SYSCH_MAX : 0, unique_id); |
| 99 | if (peer.is_null()) { |
| 100 | host->destroy(); |
| 101 | ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Couldn't connect to the ENet multiplayer server." ); |
| 102 | } |
| 103 | |
| 104 | // Need to wait for CONNECT event. |
| 105 | connection_status = CONNECTION_CONNECTING; |
| 106 | active_mode = MODE_CLIENT; |
| 107 | peers[1] = peer; |
| 108 | hosts[0] = host; |
| 109 | |
| 110 | return OK; |
| 111 | } |
| 112 | |
| 113 | Error ENetMultiplayerPeer::create_mesh(int p_id) { |
| 114 | ERR_FAIL_COND_V_MSG(p_id <= 0, ERR_INVALID_PARAMETER, "The unique ID must be greater then 0" ); |
| 115 | ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); |
| 116 | active_mode = MODE_MESH; |
| 117 | unique_id = p_id; |
| 118 | connection_status = CONNECTION_CONNECTED; |
| 119 | return OK; |
| 120 | } |
| 121 | |
| 122 | Error ENetMultiplayerPeer::add_mesh_peer(int p_id, Ref<ENetConnection> p_host) { |
| 123 | ERR_FAIL_COND_V(p_host.is_null(), ERR_INVALID_PARAMETER); |
| 124 | ERR_FAIL_COND_V_MSG(active_mode != MODE_MESH, ERR_UNCONFIGURED, "The multiplayer instance is not configured as a mesh. Call 'create_mesh' first." ); |
| 125 | List<Ref<ENetPacketPeer>> host_peers; |
| 126 | p_host->get_peers(host_peers); |
| 127 | ERR_FAIL_COND_V_MSG(host_peers.size() != 1 || host_peers[0]->get_state() != ENetPacketPeer::STATE_CONNECTED, ERR_INVALID_PARAMETER, "The provided host must have exactly one peer in the connected state." ); |
| 128 | hosts[p_id] = p_host; |
| 129 | peers[p_id] = host_peers[0]; |
| 130 | emit_signal(SNAME("peer_connected" ), p_id); |
| 131 | return OK; |
| 132 | } |
| 133 | |
| 134 | void ENetMultiplayerPeer::_store_packet(int32_t p_source, ENetConnection::Event &p_event) { |
| 135 | Packet packet; |
| 136 | packet.packet = p_event.packet; |
| 137 | packet.channel = p_event.channel_id; |
| 138 | packet.from = p_source; |
| 139 | if (p_event.packet->flags & ENET_PACKET_FLAG_RELIABLE) { |
| 140 | packet.transfer_mode = TRANSFER_MODE_RELIABLE; |
| 141 | } else if (p_event.packet->flags & ENET_PACKET_FLAG_UNSEQUENCED) { |
| 142 | packet.transfer_mode = TRANSFER_MODE_UNRELIABLE; |
| 143 | } else { |
| 144 | packet.transfer_mode = TRANSFER_MODE_UNRELIABLE_ORDERED; |
| 145 | } |
| 146 | packet.packet->referenceCount++; |
| 147 | incoming_packets.push_back(packet); |
| 148 | } |
| 149 | |
| 150 | void ENetMultiplayerPeer::_disconnect_inactive_peers() { |
| 151 | HashSet<int> to_drop; |
| 152 | for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { |
| 153 | if (E.value->is_active()) { |
| 154 | continue; |
| 155 | } |
| 156 | to_drop.insert(E.key); |
| 157 | } |
| 158 | for (const int &P : to_drop) { |
| 159 | peers.erase(P); |
| 160 | if (hosts.has(P)) { |
| 161 | hosts.erase(P); |
| 162 | } |
| 163 | ERR_CONTINUE(active_mode == MODE_CLIENT && P != TARGET_PEER_SERVER); |
| 164 | emit_signal(SNAME("peer_disconnected" ), P); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | void ENetMultiplayerPeer::poll() { |
| 169 | ERR_FAIL_COND_MSG(!_is_active(), "The multiplayer instance isn't currently active." ); |
| 170 | |
| 171 | _pop_current_packet(); |
| 172 | |
| 173 | _disconnect_inactive_peers(); |
| 174 | |
| 175 | switch (active_mode) { |
| 176 | case MODE_CLIENT: { |
| 177 | if (!peers.has(1)) { |
| 178 | close(); |
| 179 | return; |
| 180 | } |
| 181 | ENetConnection::Event event; |
| 182 | ENetConnection::EventType ret = hosts[0]->service(0, event); |
| 183 | do { |
| 184 | if (ret == ENetConnection::EVENT_CONNECT) { |
| 185 | connection_status = CONNECTION_CONNECTED; |
| 186 | emit_signal(SNAME("peer_connected" ), 1); |
| 187 | } else if (ret == ENetConnection::EVENT_DISCONNECT) { |
| 188 | if (connection_status == CONNECTION_CONNECTED) { |
| 189 | // Client just disconnected from server. |
| 190 | emit_signal(SNAME("peer_disconnected" ), 1); |
| 191 | } |
| 192 | close(); |
| 193 | } else if (ret == ENetConnection::EVENT_RECEIVE) { |
| 194 | _store_packet(1, event); |
| 195 | } else if (ret != ENetConnection::EVENT_NONE) { |
| 196 | close(); // Error. |
| 197 | } |
| 198 | } while (hosts.has(0) && hosts[0]->check_events(ret, event) > 0); |
| 199 | } break; |
| 200 | case MODE_SERVER: { |
| 201 | ENetConnection::Event event; |
| 202 | ENetConnection::EventType ret = hosts[0]->service(0, event); |
| 203 | do { |
| 204 | if (ret == ENetConnection::EVENT_CONNECT) { |
| 205 | if (is_refusing_new_connections()) { |
| 206 | event.peer->reset(); |
| 207 | continue; |
| 208 | } |
| 209 | // Client joined with invalid ID, probably trying to exploit us. |
| 210 | if (event.data < 2 || peers.has((int)event.data)) { |
| 211 | event.peer->reset(); |
| 212 | continue; |
| 213 | } |
| 214 | int id = event.data; |
| 215 | event.peer->set_meta(SNAME("_net_id" ), id); |
| 216 | peers[id] = event.peer; |
| 217 | emit_signal(SNAME("peer_connected" ), id); |
| 218 | } else if (ret == ENetConnection::EVENT_DISCONNECT) { |
| 219 | int id = event.peer->get_meta(SNAME("_net_id" )); |
| 220 | if (!peers.has(id)) { |
| 221 | // Never fully connected. |
| 222 | continue; |
| 223 | } |
| 224 | emit_signal(SNAME("peer_disconnected" ), id); |
| 225 | peers.erase(id); |
| 226 | } else if (ret == ENetConnection::EVENT_RECEIVE) { |
| 227 | int32_t source = event.peer->get_meta(SNAME("_net_id" )); |
| 228 | _store_packet(source, event); |
| 229 | } else if (ret != ENetConnection::EVENT_NONE) { |
| 230 | close(); // Error |
| 231 | } |
| 232 | } while (hosts.has(0) && hosts[0]->check_events(ret, event) > 0); |
| 233 | } break; |
| 234 | case MODE_MESH: { |
| 235 | HashSet<int> to_drop; |
| 236 | for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { |
| 237 | ENetConnection::Event event; |
| 238 | ENetConnection::EventType ret = E.value->service(0, event); |
| 239 | do { |
| 240 | if (ret == ENetConnection::EVENT_CONNECT) { |
| 241 | event.peer->reset(); |
| 242 | } else if (ret == ENetConnection::EVENT_RECEIVE) { |
| 243 | _store_packet(E.key, event); |
| 244 | } else if (ret == ENetConnection::EVENT_NONE) { |
| 245 | break; // Keep polling the others. |
| 246 | } else { |
| 247 | to_drop.insert(E.key); // Error or disconnect. |
| 248 | break; // Keep polling the others. |
| 249 | } |
| 250 | } while (E.value->check_events(ret, event) > 0); |
| 251 | } |
| 252 | for (const int &P : to_drop) { |
| 253 | if (peers.has(P)) { |
| 254 | emit_signal(SNAME("peer_disconnected" ), P); |
| 255 | peers.erase(P); |
| 256 | } |
| 257 | hosts.erase(P); |
| 258 | } |
| 259 | } break; |
| 260 | default: |
| 261 | return; |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | bool ENetMultiplayerPeer::is_server() const { |
| 266 | return active_mode == MODE_SERVER; |
| 267 | } |
| 268 | |
| 269 | bool ENetMultiplayerPeer::is_server_relay_supported() const { |
| 270 | return active_mode == MODE_SERVER || active_mode == MODE_CLIENT; |
| 271 | } |
| 272 | |
| 273 | void ENetMultiplayerPeer::disconnect_peer(int p_peer, bool p_force) { |
| 274 | ERR_FAIL_COND(!_is_active() || !peers.has(p_peer)); |
| 275 | peers[p_peer]->peer_disconnect(0); // Will be removed during next poll. |
| 276 | if (active_mode == MODE_CLIENT || active_mode == MODE_SERVER) { |
| 277 | hosts[0]->flush(); |
| 278 | } else { |
| 279 | ERR_FAIL_COND(!hosts.has(p_peer)); |
| 280 | hosts[p_peer]->flush(); |
| 281 | } |
| 282 | if (p_force) { |
| 283 | peers.erase(p_peer); |
| 284 | if (hosts.has(p_peer)) { |
| 285 | hosts.erase(p_peer); |
| 286 | } |
| 287 | if (active_mode == MODE_CLIENT) { |
| 288 | hosts.clear(); // Avoid flushing again. |
| 289 | close(); |
| 290 | } |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | void ENetMultiplayerPeer::close() { |
| 295 | if (!_is_active()) { |
| 296 | return; |
| 297 | } |
| 298 | |
| 299 | _pop_current_packet(); |
| 300 | |
| 301 | for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { |
| 302 | if (E.value.is_valid() && E.value->get_state() == ENetPacketPeer::STATE_CONNECTED) { |
| 303 | E.value->peer_disconnect_now(0); |
| 304 | } |
| 305 | } |
| 306 | for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { |
| 307 | E.value->flush(); |
| 308 | } |
| 309 | |
| 310 | active_mode = MODE_NONE; |
| 311 | incoming_packets.clear(); |
| 312 | peers.clear(); |
| 313 | hosts.clear(); |
| 314 | unique_id = 0; |
| 315 | connection_status = CONNECTION_DISCONNECTED; |
| 316 | set_refuse_new_connections(false); |
| 317 | } |
| 318 | |
| 319 | int ENetMultiplayerPeer::get_available_packet_count() const { |
| 320 | return incoming_packets.size(); |
| 321 | } |
| 322 | |
| 323 | Error ENetMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { |
| 324 | ERR_FAIL_COND_V_MSG(incoming_packets.size() == 0, ERR_UNAVAILABLE, "No incoming packets available." ); |
| 325 | |
| 326 | _pop_current_packet(); |
| 327 | |
| 328 | current_packet = incoming_packets.front()->get(); |
| 329 | incoming_packets.pop_front(); |
| 330 | |
| 331 | *r_buffer = (const uint8_t *)(current_packet.packet->data); |
| 332 | r_buffer_size = current_packet.packet->dataLength; |
| 333 | |
| 334 | return OK; |
| 335 | } |
| 336 | |
| 337 | Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { |
| 338 | ERR_FAIL_COND_V_MSG(!_is_active(), ERR_UNCONFIGURED, "The multiplayer instance isn't currently active." ); |
| 339 | ERR_FAIL_COND_V_MSG(connection_status != CONNECTION_CONNECTED, ERR_UNCONFIGURED, "The multiplayer instance isn't currently connected to any server or client." ); |
| 340 | ERR_FAIL_COND_V_MSG(target_peer != 0 && !peers.has(ABS(target_peer)), ERR_INVALID_PARAMETER, vformat("Invalid target peer: %d" , target_peer)); |
| 341 | ERR_FAIL_COND_V(active_mode == MODE_CLIENT && !peers.has(1), ERR_BUG); |
| 342 | |
| 343 | int packet_flags = 0; |
| 344 | int channel = SYSCH_RELIABLE; |
| 345 | int tr_channel = get_transfer_channel(); |
| 346 | switch (get_transfer_mode()) { |
| 347 | case TRANSFER_MODE_UNRELIABLE: { |
| 348 | packet_flags = ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT; |
| 349 | channel = SYSCH_UNRELIABLE; |
| 350 | } break; |
| 351 | case TRANSFER_MODE_UNRELIABLE_ORDERED: { |
| 352 | packet_flags = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT; |
| 353 | channel = SYSCH_UNRELIABLE; |
| 354 | } break; |
| 355 | case TRANSFER_MODE_RELIABLE: { |
| 356 | packet_flags = ENET_PACKET_FLAG_RELIABLE; |
| 357 | channel = SYSCH_RELIABLE; |
| 358 | } break; |
| 359 | } |
| 360 | if (tr_channel > 0) { |
| 361 | channel = SYSCH_MAX + tr_channel - 1; |
| 362 | } |
| 363 | |
| 364 | #ifdef DEBUG_ENABLED |
| 365 | if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size > ENET_HOST_DEFAULT_MTU) { |
| 366 | WARN_PRINT_ONCE(vformat("Sending %d bytes unreliably which is above the MTU (%d), this will result in higher packet loss" , p_buffer_size, ENET_HOST_DEFAULT_MTU)); |
| 367 | } |
| 368 | #endif |
| 369 | |
| 370 | ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size, packet_flags); |
| 371 | memcpy(&packet->data[0], p_buffer, p_buffer_size); |
| 372 | |
| 373 | if (is_server()) { |
| 374 | if (target_peer == 0) { |
| 375 | hosts[0]->broadcast(channel, packet); |
| 376 | |
| 377 | } else if (target_peer < 0) { |
| 378 | // Send to all but one and make copies for sending. |
| 379 | int exclude = -target_peer; |
| 380 | for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { |
| 381 | if (E.key == exclude) { |
| 382 | continue; |
| 383 | } |
| 384 | E.value->send(channel, packet); |
| 385 | } |
| 386 | _destroy_unused(packet); |
| 387 | } else { |
| 388 | peers[target_peer]->send(channel, packet); |
| 389 | } |
| 390 | ERR_FAIL_COND_V(!hosts.has(0), ERR_BUG); |
| 391 | hosts[0]->flush(); |
| 392 | |
| 393 | } else if (active_mode == MODE_CLIENT) { |
| 394 | peers[1]->send(channel, packet); // Send to server for broadcast. |
| 395 | ERR_FAIL_COND_V(!hosts.has(0), ERR_BUG); |
| 396 | hosts[0]->flush(); |
| 397 | |
| 398 | } else { |
| 399 | if (target_peer <= 0) { |
| 400 | int exclude = ABS(target_peer); |
| 401 | for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { |
| 402 | if (E.key == exclude) { |
| 403 | continue; |
| 404 | } |
| 405 | E.value->send(channel, packet); |
| 406 | ERR_CONTINUE(!hosts.has(E.key)); |
| 407 | hosts[E.key]->flush(); |
| 408 | } |
| 409 | _destroy_unused(packet); |
| 410 | } else { |
| 411 | peers[target_peer]->send(channel, packet); |
| 412 | ERR_FAIL_COND_V(!hosts.has(target_peer), ERR_BUG); |
| 413 | hosts[target_peer]->flush(); |
| 414 | } |
| 415 | } |
| 416 | |
| 417 | return OK; |
| 418 | } |
| 419 | |
| 420 | int ENetMultiplayerPeer::get_max_packet_size() const { |
| 421 | return 1 << 24; // Anything is good |
| 422 | } |
| 423 | |
| 424 | void ENetMultiplayerPeer::_pop_current_packet() { |
| 425 | if (current_packet.packet) { |
| 426 | current_packet.packet->referenceCount--; |
| 427 | _destroy_unused(current_packet.packet); |
| 428 | current_packet.packet = nullptr; |
| 429 | current_packet.from = 0; |
| 430 | current_packet.channel = -1; |
| 431 | } |
| 432 | } |
| 433 | |
| 434 | MultiplayerPeer::ConnectionStatus ENetMultiplayerPeer::get_connection_status() const { |
| 435 | return connection_status; |
| 436 | } |
| 437 | |
| 438 | int ENetMultiplayerPeer::get_unique_id() const { |
| 439 | ERR_FAIL_COND_V_MSG(!_is_active(), 0, "The multiplayer instance isn't currently active." ); |
| 440 | return unique_id; |
| 441 | } |
| 442 | |
| 443 | void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enabled) { |
| 444 | #ifdef GODOT_ENET |
| 445 | if (_is_active()) { |
| 446 | for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { |
| 447 | E.value->refuse_new_connections(p_enabled); |
| 448 | } |
| 449 | } |
| 450 | #endif |
| 451 | MultiplayerPeer::set_refuse_new_connections(p_enabled); |
| 452 | } |
| 453 | |
| 454 | Ref<ENetConnection> ENetMultiplayerPeer::get_host() const { |
| 455 | ERR_FAIL_COND_V(!_is_active(), nullptr); |
| 456 | ERR_FAIL_COND_V(active_mode == MODE_MESH, nullptr); |
| 457 | return hosts[0]; |
| 458 | } |
| 459 | |
| 460 | Ref<ENetPacketPeer> ENetMultiplayerPeer::get_peer(int p_id) const { |
| 461 | ERR_FAIL_COND_V(!_is_active(), nullptr); |
| 462 | ERR_FAIL_COND_V(!peers.has(p_id), nullptr); |
| 463 | ERR_FAIL_COND_V(active_mode == MODE_CLIENT && p_id != 1, nullptr); |
| 464 | return peers[p_id]; |
| 465 | } |
| 466 | |
| 467 | void ENetMultiplayerPeer::_destroy_unused(ENetPacket *p_packet) { |
| 468 | if (p_packet->referenceCount == 0) { |
| 469 | enet_packet_destroy(p_packet); |
| 470 | } |
| 471 | } |
| 472 | |
| 473 | void ENetMultiplayerPeer::_bind_methods() { |
| 474 | ClassDB::bind_method(D_METHOD("create_server" , "port" , "max_clients" , "max_channels" , "in_bandwidth" , "out_bandwidth" ), &ENetMultiplayerPeer::create_server, DEFVAL(32), DEFVAL(0), DEFVAL(0), DEFVAL(0)); |
| 475 | ClassDB::bind_method(D_METHOD("create_client" , "address" , "port" , "channel_count" , "in_bandwidth" , "out_bandwidth" , "local_port" ), &ENetMultiplayerPeer::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0), DEFVAL(0)); |
| 476 | ClassDB::bind_method(D_METHOD("create_mesh" , "unique_id" ), &ENetMultiplayerPeer::create_mesh); |
| 477 | ClassDB::bind_method(D_METHOD("add_mesh_peer" , "peer_id" , "host" ), &ENetMultiplayerPeer::add_mesh_peer); |
| 478 | ClassDB::bind_method(D_METHOD("set_bind_ip" , "ip" ), &ENetMultiplayerPeer::set_bind_ip); |
| 479 | |
| 480 | ClassDB::bind_method(D_METHOD("get_host" ), &ENetMultiplayerPeer::get_host); |
| 481 | ClassDB::bind_method(D_METHOD("get_peer" , "id" ), &ENetMultiplayerPeer::get_peer); |
| 482 | |
| 483 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "host" , PROPERTY_HINT_RESOURCE_TYPE, "ENetConnection" , PROPERTY_USAGE_NONE), "" , "get_host" ); |
| 484 | } |
| 485 | |
| 486 | ENetMultiplayerPeer::ENetMultiplayerPeer() { |
| 487 | bind_ip = IPAddress("*" ); |
| 488 | } |
| 489 | |
| 490 | ENetMultiplayerPeer::~ENetMultiplayerPeer() { |
| 491 | if (_is_active()) { |
| 492 | close(); |
| 493 | } |
| 494 | } |
| 495 | |
| 496 | // Sets IP for ENet to bind when using create_server or create_client |
| 497 | // if no IP is set, then ENet bind to ENET_HOST_ANY |
| 498 | void ENetMultiplayerPeer::set_bind_ip(const IPAddress &p_ip) { |
| 499 | ERR_FAIL_COND_MSG(!p_ip.is_valid() && !p_ip.is_wildcard(), vformat("Invalid bind IP address: %s" , String(p_ip))); |
| 500 | |
| 501 | bind_ip = p_ip; |
| 502 | } |
| 503 | |