| 1 | /**************************************************************************/ | 
| 2 | /*  enet_multiplayer_peer.cpp                                             */ | 
| 3 | /**************************************************************************/ | 
| 4 | /*                         This file is part of:                          */ | 
| 5 | /*                             GODOT ENGINE                               */ | 
| 6 | /*                        https://godotengine.org                         */ | 
| 7 | /**************************************************************************/ | 
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
| 10 | /*                                                                        */ | 
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
| 12 | /* a copy of this software and associated documentation files (the        */ | 
| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
| 17 | /* the following conditions:                                              */ | 
| 18 | /*                                                                        */ | 
| 19 | /* The above copyright notice and this permission notice shall be         */ | 
| 20 | /* included in all copies or substantial portions of the Software.        */ | 
| 21 | /*                                                                        */ | 
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
| 29 | /**************************************************************************/ | 
| 30 |  | 
| 31 | #include "enet_multiplayer_peer.h" | 
| 32 |  | 
| 33 | #include "core/io/ip.h" | 
| 34 | #include "core/io/marshalls.h" | 
| 35 | #include "core/os/os.h" | 
| 36 |  | 
| 37 | void ENetMultiplayerPeer::set_target_peer(int p_peer) { | 
| 38 | 	target_peer = p_peer; | 
| 39 | } | 
| 40 |  | 
| 41 | int ENetMultiplayerPeer::get_packet_peer() const { | 
| 42 | 	ERR_FAIL_COND_V_MSG(!_is_active(), 1, "The multiplayer instance isn't currently active." ); | 
| 43 | 	ERR_FAIL_COND_V(incoming_packets.size() == 0, 1); | 
| 44 |  | 
| 45 | 	return incoming_packets.front()->get().from; | 
| 46 | } | 
| 47 |  | 
| 48 | MultiplayerPeer::TransferMode ENetMultiplayerPeer::get_packet_mode() const { | 
| 49 | 	ERR_FAIL_COND_V_MSG(!_is_active(), TRANSFER_MODE_RELIABLE, "The multiplayer instance isn't currently active." ); | 
| 50 | 	ERR_FAIL_COND_V(incoming_packets.size() == 0, TRANSFER_MODE_RELIABLE); | 
| 51 | 	return incoming_packets.front()->get().transfer_mode; | 
| 52 | } | 
| 53 |  | 
| 54 | int ENetMultiplayerPeer::get_packet_channel() const { | 
| 55 | 	ERR_FAIL_COND_V_MSG(!_is_active(), 1, "The multiplayer instance isn't currently active." ); | 
| 56 | 	ERR_FAIL_COND_V(incoming_packets.size() == 0, 1); | 
| 57 | 	int ch = incoming_packets.front()->get().channel; | 
| 58 | 	if (ch >= SYSCH_MAX) { // First 2 channels are reserved. | 
| 59 | 		return ch - SYSCH_MAX + 1; | 
| 60 | 	} | 
| 61 | 	return 0; | 
| 62 | } | 
| 63 |  | 
| 64 | Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth) { | 
| 65 | 	ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); | 
| 66 | 	set_refuse_new_connections(false); | 
| 67 | 	Ref<ENetConnection> host; | 
| 68 | 	host.instantiate(); | 
| 69 | 	Error err = host->create_host_bound(bind_ip, p_port, p_max_clients, 0, p_max_channels > 0 ? p_max_channels + SYSCH_MAX : 0, p_out_bandwidth); | 
| 70 | 	if (err != OK) { | 
| 71 | 		return err; | 
| 72 | 	} | 
| 73 |  | 
| 74 | 	active_mode = MODE_SERVER; | 
| 75 | 	unique_id = 1; | 
| 76 | 	connection_status = CONNECTION_CONNECTED; | 
| 77 | 	hosts[0] = host; | 
| 78 | 	return OK; | 
| 79 | } | 
| 80 |  | 
| 81 | Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, int p_channel_count, int p_in_bandwidth, int p_out_bandwidth, int p_local_port) { | 
| 82 | 	ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); | 
| 83 | 	set_refuse_new_connections(false); | 
| 84 | 	Ref<ENetConnection> host; | 
| 85 | 	host.instantiate(); | 
| 86 | 	Error err; | 
| 87 | 	if (p_local_port) { | 
| 88 | 		err = host->create_host_bound(bind_ip, p_local_port, 1, 0, p_in_bandwidth, p_out_bandwidth); | 
| 89 | 	} else { | 
| 90 | 		err = host->create_host(1, 0, p_in_bandwidth, p_out_bandwidth); | 
| 91 | 	} | 
| 92 | 	if (err != OK) { | 
| 93 | 		return err; | 
| 94 | 	} | 
| 95 |  | 
| 96 | 	unique_id = generate_unique_id(); | 
| 97 |  | 
| 98 | 	Ref<ENetPacketPeer> peer = host->connect_to_host(p_address, p_port, p_channel_count > 0 ? p_channel_count + SYSCH_MAX : 0, unique_id); | 
| 99 | 	if (peer.is_null()) { | 
| 100 | 		host->destroy(); | 
| 101 | 		ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Couldn't connect to the ENet multiplayer server." ); | 
| 102 | 	} | 
| 103 |  | 
| 104 | 	// Need to wait for CONNECT event. | 
| 105 | 	connection_status = CONNECTION_CONNECTING; | 
| 106 | 	active_mode = MODE_CLIENT; | 
| 107 | 	peers[1] = peer; | 
| 108 | 	hosts[0] = host; | 
| 109 |  | 
| 110 | 	return OK; | 
| 111 | } | 
| 112 |  | 
| 113 | Error ENetMultiplayerPeer::create_mesh(int p_id) { | 
| 114 | 	ERR_FAIL_COND_V_MSG(p_id <= 0, ERR_INVALID_PARAMETER, "The unique ID must be greater then 0" ); | 
| 115 | 	ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active." ); | 
| 116 | 	active_mode = MODE_MESH; | 
| 117 | 	unique_id = p_id; | 
| 118 | 	connection_status = CONNECTION_CONNECTED; | 
| 119 | 	return OK; | 
| 120 | } | 
| 121 |  | 
| 122 | Error ENetMultiplayerPeer::add_mesh_peer(int p_id, Ref<ENetConnection> p_host) { | 
| 123 | 	ERR_FAIL_COND_V(p_host.is_null(), ERR_INVALID_PARAMETER); | 
| 124 | 	ERR_FAIL_COND_V_MSG(active_mode != MODE_MESH, ERR_UNCONFIGURED, "The multiplayer instance is not configured as a mesh. Call 'create_mesh' first." ); | 
| 125 | 	List<Ref<ENetPacketPeer>> host_peers; | 
| 126 | 	p_host->get_peers(host_peers); | 
| 127 | 	ERR_FAIL_COND_V_MSG(host_peers.size() != 1 || host_peers[0]->get_state() != ENetPacketPeer::STATE_CONNECTED, ERR_INVALID_PARAMETER, "The provided host must have exactly one peer in the connected state." ); | 
| 128 | 	hosts[p_id] = p_host; | 
| 129 | 	peers[p_id] = host_peers[0]; | 
| 130 | 	emit_signal(SNAME("peer_connected" ), p_id); | 
| 131 | 	return OK; | 
| 132 | } | 
| 133 |  | 
| 134 | void ENetMultiplayerPeer::_store_packet(int32_t p_source, ENetConnection::Event &p_event) { | 
| 135 | 	Packet packet; | 
| 136 | 	packet.packet = p_event.packet; | 
| 137 | 	packet.channel = p_event.channel_id; | 
| 138 | 	packet.from = p_source; | 
| 139 | 	if (p_event.packet->flags & ENET_PACKET_FLAG_RELIABLE) { | 
| 140 | 		packet.transfer_mode = TRANSFER_MODE_RELIABLE; | 
| 141 | 	} else if (p_event.packet->flags & ENET_PACKET_FLAG_UNSEQUENCED) { | 
| 142 | 		packet.transfer_mode = TRANSFER_MODE_UNRELIABLE; | 
| 143 | 	} else { | 
| 144 | 		packet.transfer_mode = TRANSFER_MODE_UNRELIABLE_ORDERED; | 
| 145 | 	} | 
| 146 | 	packet.packet->referenceCount++; | 
| 147 | 	incoming_packets.push_back(packet); | 
| 148 | } | 
| 149 |  | 
| 150 | void ENetMultiplayerPeer::_disconnect_inactive_peers() { | 
| 151 | 	HashSet<int> to_drop; | 
| 152 | 	for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { | 
| 153 | 		if (E.value->is_active()) { | 
| 154 | 			continue; | 
| 155 | 		} | 
| 156 | 		to_drop.insert(E.key); | 
| 157 | 	} | 
| 158 | 	for (const int &P : to_drop) { | 
| 159 | 		peers.erase(P); | 
| 160 | 		if (hosts.has(P)) { | 
| 161 | 			hosts.erase(P); | 
| 162 | 		} | 
| 163 | 		ERR_CONTINUE(active_mode == MODE_CLIENT && P != TARGET_PEER_SERVER); | 
| 164 | 		emit_signal(SNAME("peer_disconnected" ), P); | 
| 165 | 	} | 
| 166 | } | 
| 167 |  | 
| 168 | void ENetMultiplayerPeer::poll() { | 
| 169 | 	ERR_FAIL_COND_MSG(!_is_active(), "The multiplayer instance isn't currently active." ); | 
| 170 |  | 
| 171 | 	_pop_current_packet(); | 
| 172 |  | 
| 173 | 	_disconnect_inactive_peers(); | 
| 174 |  | 
| 175 | 	switch (active_mode) { | 
| 176 | 		case MODE_CLIENT: { | 
| 177 | 			if (!peers.has(1)) { | 
| 178 | 				close(); | 
| 179 | 				return; | 
| 180 | 			} | 
| 181 | 			ENetConnection::Event event; | 
| 182 | 			ENetConnection::EventType ret = hosts[0]->service(0, event); | 
| 183 | 			do { | 
| 184 | 				if (ret == ENetConnection::EVENT_CONNECT) { | 
| 185 | 					connection_status = CONNECTION_CONNECTED; | 
| 186 | 					emit_signal(SNAME("peer_connected" ), 1); | 
| 187 | 				} else if (ret == ENetConnection::EVENT_DISCONNECT) { | 
| 188 | 					if (connection_status == CONNECTION_CONNECTED) { | 
| 189 | 						// Client just disconnected from server. | 
| 190 | 						emit_signal(SNAME("peer_disconnected" ), 1); | 
| 191 | 					} | 
| 192 | 					close(); | 
| 193 | 				} else if (ret == ENetConnection::EVENT_RECEIVE) { | 
| 194 | 					_store_packet(1, event); | 
| 195 | 				} else if (ret != ENetConnection::EVENT_NONE) { | 
| 196 | 					close(); // Error. | 
| 197 | 				} | 
| 198 | 			} while (hosts.has(0) && hosts[0]->check_events(ret, event) > 0); | 
| 199 | 		} break; | 
| 200 | 		case MODE_SERVER: { | 
| 201 | 			ENetConnection::Event event; | 
| 202 | 			ENetConnection::EventType ret = hosts[0]->service(0, event); | 
| 203 | 			do { | 
| 204 | 				if (ret == ENetConnection::EVENT_CONNECT) { | 
| 205 | 					if (is_refusing_new_connections()) { | 
| 206 | 						event.peer->reset(); | 
| 207 | 						continue; | 
| 208 | 					} | 
| 209 | 					// Client joined with invalid ID, probably trying to exploit us. | 
| 210 | 					if (event.data < 2 || peers.has((int)event.data)) { | 
| 211 | 						event.peer->reset(); | 
| 212 | 						continue; | 
| 213 | 					} | 
| 214 | 					int id = event.data; | 
| 215 | 					event.peer->set_meta(SNAME("_net_id" ), id); | 
| 216 | 					peers[id] = event.peer; | 
| 217 | 					emit_signal(SNAME("peer_connected" ), id); | 
| 218 | 				} else if (ret == ENetConnection::EVENT_DISCONNECT) { | 
| 219 | 					int id = event.peer->get_meta(SNAME("_net_id" )); | 
| 220 | 					if (!peers.has(id)) { | 
| 221 | 						// Never fully connected. | 
| 222 | 						continue; | 
| 223 | 					} | 
| 224 | 					emit_signal(SNAME("peer_disconnected" ), id); | 
| 225 | 					peers.erase(id); | 
| 226 | 				} else if (ret == ENetConnection::EVENT_RECEIVE) { | 
| 227 | 					int32_t source = event.peer->get_meta(SNAME("_net_id" )); | 
| 228 | 					_store_packet(source, event); | 
| 229 | 				} else if (ret != ENetConnection::EVENT_NONE) { | 
| 230 | 					close(); // Error | 
| 231 | 				} | 
| 232 | 			} while (hosts.has(0) && hosts[0]->check_events(ret, event) > 0); | 
| 233 | 		} break; | 
| 234 | 		case MODE_MESH: { | 
| 235 | 			HashSet<int> to_drop; | 
| 236 | 			for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { | 
| 237 | 				ENetConnection::Event event; | 
| 238 | 				ENetConnection::EventType ret = E.value->service(0, event); | 
| 239 | 				do { | 
| 240 | 					if (ret == ENetConnection::EVENT_CONNECT) { | 
| 241 | 						event.peer->reset(); | 
| 242 | 					} else if (ret == ENetConnection::EVENT_RECEIVE) { | 
| 243 | 						_store_packet(E.key, event); | 
| 244 | 					} else if (ret == ENetConnection::EVENT_NONE) { | 
| 245 | 						break; // Keep polling the others. | 
| 246 | 					} else { | 
| 247 | 						to_drop.insert(E.key); // Error or disconnect. | 
| 248 | 						break; // Keep polling the others. | 
| 249 | 					} | 
| 250 | 				} while (E.value->check_events(ret, event) > 0); | 
| 251 | 			} | 
| 252 | 			for (const int &P : to_drop) { | 
| 253 | 				if (peers.has(P)) { | 
| 254 | 					emit_signal(SNAME("peer_disconnected" ), P); | 
| 255 | 					peers.erase(P); | 
| 256 | 				} | 
| 257 | 				hosts.erase(P); | 
| 258 | 			} | 
| 259 | 		} break; | 
| 260 | 		default: | 
| 261 | 			return; | 
| 262 | 	} | 
| 263 | } | 
| 264 |  | 
| 265 | bool ENetMultiplayerPeer::is_server() const { | 
| 266 | 	return active_mode == MODE_SERVER; | 
| 267 | } | 
| 268 |  | 
| 269 | bool ENetMultiplayerPeer::is_server_relay_supported() const { | 
| 270 | 	return active_mode == MODE_SERVER || active_mode == MODE_CLIENT; | 
| 271 | } | 
| 272 |  | 
| 273 | void ENetMultiplayerPeer::disconnect_peer(int p_peer, bool p_force) { | 
| 274 | 	ERR_FAIL_COND(!_is_active() || !peers.has(p_peer)); | 
| 275 | 	peers[p_peer]->peer_disconnect(0); // Will be removed during next poll. | 
| 276 | 	if (active_mode == MODE_CLIENT || active_mode == MODE_SERVER) { | 
| 277 | 		hosts[0]->flush(); | 
| 278 | 	} else { | 
| 279 | 		ERR_FAIL_COND(!hosts.has(p_peer)); | 
| 280 | 		hosts[p_peer]->flush(); | 
| 281 | 	} | 
| 282 | 	if (p_force) { | 
| 283 | 		peers.erase(p_peer); | 
| 284 | 		if (hosts.has(p_peer)) { | 
| 285 | 			hosts.erase(p_peer); | 
| 286 | 		} | 
| 287 | 		if (active_mode == MODE_CLIENT) { | 
| 288 | 			hosts.clear(); // Avoid flushing again. | 
| 289 | 			close(); | 
| 290 | 		} | 
| 291 | 	} | 
| 292 | } | 
| 293 |  | 
| 294 | void ENetMultiplayerPeer::close() { | 
| 295 | 	if (!_is_active()) { | 
| 296 | 		return; | 
| 297 | 	} | 
| 298 |  | 
| 299 | 	_pop_current_packet(); | 
| 300 |  | 
| 301 | 	for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { | 
| 302 | 		if (E.value.is_valid() && E.value->get_state() == ENetPacketPeer::STATE_CONNECTED) { | 
| 303 | 			E.value->peer_disconnect_now(0); | 
| 304 | 		} | 
| 305 | 	} | 
| 306 | 	for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { | 
| 307 | 		E.value->flush(); | 
| 308 | 	} | 
| 309 |  | 
| 310 | 	active_mode = MODE_NONE; | 
| 311 | 	incoming_packets.clear(); | 
| 312 | 	peers.clear(); | 
| 313 | 	hosts.clear(); | 
| 314 | 	unique_id = 0; | 
| 315 | 	connection_status = CONNECTION_DISCONNECTED; | 
| 316 | 	set_refuse_new_connections(false); | 
| 317 | } | 
| 318 |  | 
| 319 | int ENetMultiplayerPeer::get_available_packet_count() const { | 
| 320 | 	return incoming_packets.size(); | 
| 321 | } | 
| 322 |  | 
| 323 | Error ENetMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { | 
| 324 | 	ERR_FAIL_COND_V_MSG(incoming_packets.size() == 0, ERR_UNAVAILABLE, "No incoming packets available." ); | 
| 325 |  | 
| 326 | 	_pop_current_packet(); | 
| 327 |  | 
| 328 | 	current_packet = incoming_packets.front()->get(); | 
| 329 | 	incoming_packets.pop_front(); | 
| 330 |  | 
| 331 | 	*r_buffer = (const uint8_t *)(current_packet.packet->data); | 
| 332 | 	r_buffer_size = current_packet.packet->dataLength; | 
| 333 |  | 
| 334 | 	return OK; | 
| 335 | } | 
| 336 |  | 
| 337 | Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { | 
| 338 | 	ERR_FAIL_COND_V_MSG(!_is_active(), ERR_UNCONFIGURED, "The multiplayer instance isn't currently active." ); | 
| 339 | 	ERR_FAIL_COND_V_MSG(connection_status != CONNECTION_CONNECTED, ERR_UNCONFIGURED, "The multiplayer instance isn't currently connected to any server or client." ); | 
| 340 | 	ERR_FAIL_COND_V_MSG(target_peer != 0 && !peers.has(ABS(target_peer)), ERR_INVALID_PARAMETER, vformat("Invalid target peer: %d" , target_peer)); | 
| 341 | 	ERR_FAIL_COND_V(active_mode == MODE_CLIENT && !peers.has(1), ERR_BUG); | 
| 342 |  | 
| 343 | 	int packet_flags = 0; | 
| 344 | 	int channel = SYSCH_RELIABLE; | 
| 345 | 	int tr_channel = get_transfer_channel(); | 
| 346 | 	switch (get_transfer_mode()) { | 
| 347 | 		case TRANSFER_MODE_UNRELIABLE: { | 
| 348 | 			packet_flags = ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT; | 
| 349 | 			channel = SYSCH_UNRELIABLE; | 
| 350 | 		} break; | 
| 351 | 		case TRANSFER_MODE_UNRELIABLE_ORDERED: { | 
| 352 | 			packet_flags = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT; | 
| 353 | 			channel = SYSCH_UNRELIABLE; | 
| 354 | 		} break; | 
| 355 | 		case TRANSFER_MODE_RELIABLE: { | 
| 356 | 			packet_flags = ENET_PACKET_FLAG_RELIABLE; | 
| 357 | 			channel = SYSCH_RELIABLE; | 
| 358 | 		} break; | 
| 359 | 	} | 
| 360 | 	if (tr_channel > 0) { | 
| 361 | 		channel = SYSCH_MAX + tr_channel - 1; | 
| 362 | 	} | 
| 363 |  | 
| 364 | #ifdef DEBUG_ENABLED | 
| 365 | 	if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size > ENET_HOST_DEFAULT_MTU) { | 
| 366 | 		WARN_PRINT_ONCE(vformat("Sending %d bytes unreliably which is above the MTU (%d), this will result in higher packet loss" , p_buffer_size, ENET_HOST_DEFAULT_MTU)); | 
| 367 | 	} | 
| 368 | #endif | 
| 369 |  | 
| 370 | 	ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size, packet_flags); | 
| 371 | 	memcpy(&packet->data[0], p_buffer, p_buffer_size); | 
| 372 |  | 
| 373 | 	if (is_server()) { | 
| 374 | 		if (target_peer == 0) { | 
| 375 | 			hosts[0]->broadcast(channel, packet); | 
| 376 |  | 
| 377 | 		} else if (target_peer < 0) { | 
| 378 | 			// Send to all but one and make copies for sending. | 
| 379 | 			int exclude = -target_peer; | 
| 380 | 			for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { | 
| 381 | 				if (E.key == exclude) { | 
| 382 | 					continue; | 
| 383 | 				} | 
| 384 | 				E.value->send(channel, packet); | 
| 385 | 			} | 
| 386 | 			_destroy_unused(packet); | 
| 387 | 		} else { | 
| 388 | 			peers[target_peer]->send(channel, packet); | 
| 389 | 		} | 
| 390 | 		ERR_FAIL_COND_V(!hosts.has(0), ERR_BUG); | 
| 391 | 		hosts[0]->flush(); | 
| 392 |  | 
| 393 | 	} else if (active_mode == MODE_CLIENT) { | 
| 394 | 		peers[1]->send(channel, packet); // Send to server for broadcast. | 
| 395 | 		ERR_FAIL_COND_V(!hosts.has(0), ERR_BUG); | 
| 396 | 		hosts[0]->flush(); | 
| 397 |  | 
| 398 | 	} else { | 
| 399 | 		if (target_peer <= 0) { | 
| 400 | 			int exclude = ABS(target_peer); | 
| 401 | 			for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) { | 
| 402 | 				if (E.key == exclude) { | 
| 403 | 					continue; | 
| 404 | 				} | 
| 405 | 				E.value->send(channel, packet); | 
| 406 | 				ERR_CONTINUE(!hosts.has(E.key)); | 
| 407 | 				hosts[E.key]->flush(); | 
| 408 | 			} | 
| 409 | 			_destroy_unused(packet); | 
| 410 | 		} else { | 
| 411 | 			peers[target_peer]->send(channel, packet); | 
| 412 | 			ERR_FAIL_COND_V(!hosts.has(target_peer), ERR_BUG); | 
| 413 | 			hosts[target_peer]->flush(); | 
| 414 | 		} | 
| 415 | 	} | 
| 416 |  | 
| 417 | 	return OK; | 
| 418 | } | 
| 419 |  | 
| 420 | int ENetMultiplayerPeer::get_max_packet_size() const { | 
| 421 | 	return 1 << 24; // Anything is good | 
| 422 | } | 
| 423 |  | 
| 424 | void ENetMultiplayerPeer::_pop_current_packet() { | 
| 425 | 	if (current_packet.packet) { | 
| 426 | 		current_packet.packet->referenceCount--; | 
| 427 | 		_destroy_unused(current_packet.packet); | 
| 428 | 		current_packet.packet = nullptr; | 
| 429 | 		current_packet.from = 0; | 
| 430 | 		current_packet.channel = -1; | 
| 431 | 	} | 
| 432 | } | 
| 433 |  | 
| 434 | MultiplayerPeer::ConnectionStatus ENetMultiplayerPeer::get_connection_status() const { | 
| 435 | 	return connection_status; | 
| 436 | } | 
| 437 |  | 
| 438 | int ENetMultiplayerPeer::get_unique_id() const { | 
| 439 | 	ERR_FAIL_COND_V_MSG(!_is_active(), 0, "The multiplayer instance isn't currently active." ); | 
| 440 | 	return unique_id; | 
| 441 | } | 
| 442 |  | 
| 443 | void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enabled) { | 
| 444 | #ifdef GODOT_ENET | 
| 445 | 	if (_is_active()) { | 
| 446 | 		for (KeyValue<int, Ref<ENetConnection>> &E : hosts) { | 
| 447 | 			E.value->refuse_new_connections(p_enabled); | 
| 448 | 		} | 
| 449 | 	} | 
| 450 | #endif | 
| 451 | 	MultiplayerPeer::set_refuse_new_connections(p_enabled); | 
| 452 | } | 
| 453 |  | 
| 454 | Ref<ENetConnection> ENetMultiplayerPeer::get_host() const { | 
| 455 | 	ERR_FAIL_COND_V(!_is_active(), nullptr); | 
| 456 | 	ERR_FAIL_COND_V(active_mode == MODE_MESH, nullptr); | 
| 457 | 	return hosts[0]; | 
| 458 | } | 
| 459 |  | 
| 460 | Ref<ENetPacketPeer> ENetMultiplayerPeer::get_peer(int p_id) const { | 
| 461 | 	ERR_FAIL_COND_V(!_is_active(), nullptr); | 
| 462 | 	ERR_FAIL_COND_V(!peers.has(p_id), nullptr); | 
| 463 | 	ERR_FAIL_COND_V(active_mode == MODE_CLIENT && p_id != 1, nullptr); | 
| 464 | 	return peers[p_id]; | 
| 465 | } | 
| 466 |  | 
| 467 | void ENetMultiplayerPeer::_destroy_unused(ENetPacket *p_packet) { | 
| 468 | 	if (p_packet->referenceCount == 0) { | 
| 469 | 		enet_packet_destroy(p_packet); | 
| 470 | 	} | 
| 471 | } | 
| 472 |  | 
| 473 | void ENetMultiplayerPeer::_bind_methods() { | 
| 474 | 	ClassDB::bind_method(D_METHOD("create_server" , "port" , "max_clients" , "max_channels" , "in_bandwidth" , "out_bandwidth" ), &ENetMultiplayerPeer::create_server, DEFVAL(32), DEFVAL(0), DEFVAL(0), DEFVAL(0)); | 
| 475 | 	ClassDB::bind_method(D_METHOD("create_client" , "address" , "port" , "channel_count" , "in_bandwidth" , "out_bandwidth" , "local_port" ), &ENetMultiplayerPeer::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0), DEFVAL(0)); | 
| 476 | 	ClassDB::bind_method(D_METHOD("create_mesh" , "unique_id" ), &ENetMultiplayerPeer::create_mesh); | 
| 477 | 	ClassDB::bind_method(D_METHOD("add_mesh_peer" , "peer_id" , "host" ), &ENetMultiplayerPeer::add_mesh_peer); | 
| 478 | 	ClassDB::bind_method(D_METHOD("set_bind_ip" , "ip" ), &ENetMultiplayerPeer::set_bind_ip); | 
| 479 |  | 
| 480 | 	ClassDB::bind_method(D_METHOD("get_host" ), &ENetMultiplayerPeer::get_host); | 
| 481 | 	ClassDB::bind_method(D_METHOD("get_peer" , "id" ), &ENetMultiplayerPeer::get_peer); | 
| 482 |  | 
| 483 | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "host" , PROPERTY_HINT_RESOURCE_TYPE, "ENetConnection" , PROPERTY_USAGE_NONE), "" , "get_host" ); | 
| 484 | } | 
| 485 |  | 
| 486 | ENetMultiplayerPeer::ENetMultiplayerPeer() { | 
| 487 | 	bind_ip = IPAddress("*" ); | 
| 488 | } | 
| 489 |  | 
| 490 | ENetMultiplayerPeer::~ENetMultiplayerPeer() { | 
| 491 | 	if (_is_active()) { | 
| 492 | 		close(); | 
| 493 | 	} | 
| 494 | } | 
| 495 |  | 
| 496 | // Sets IP for ENet to bind when using create_server or create_client | 
| 497 | // if no IP is set, then ENet bind to ENET_HOST_ANY | 
| 498 | void ENetMultiplayerPeer::set_bind_ip(const IPAddress &p_ip) { | 
| 499 | 	ERR_FAIL_COND_MSG(!p_ip.is_valid() && !p_ip.is_wildcard(), vformat("Invalid bind IP address: %s" , String(p_ip))); | 
| 500 |  | 
| 501 | 	bind_ip = p_ip; | 
| 502 | } | 
| 503 |  |