1/**************************************************************************/
2/* navigation_path_query_result_2d.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
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8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
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20/* included in all copies or substantial portions of the Software. */
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29/**************************************************************************/
30
31#ifndef NAVIGATION_PATH_QUERY_RESULT_2D_H
32#define NAVIGATION_PATH_QUERY_RESULT_2D_H
33
34#include "core/object/ref_counted.h"
35#include "servers/navigation/navigation_utilities.h"
36
37class NavigationPathQueryResult2D : public RefCounted {
38 GDCLASS(NavigationPathQueryResult2D, RefCounted);
39
40 Vector<Vector2> path;
41 Vector<int32_t> path_types;
42 TypedArray<RID> path_rids;
43 Vector<int64_t> path_owner_ids;
44
45protected:
46 static void _bind_methods();
47
48public:
49 enum PathSegmentType {
50 PATH_SEGMENT_TYPE_REGION = 0,
51 PATH_SEGMENT_TYPE_LINK = 1,
52 };
53
54 void set_path(const Vector<Vector2> &p_path);
55 const Vector<Vector2> &get_path() const;
56
57 void set_path_types(const Vector<int32_t> &p_path_types);
58 const Vector<int32_t> &get_path_types() const;
59
60 void set_path_rids(const TypedArray<RID> &p_path_rids);
61 TypedArray<RID> get_path_rids() const;
62
63 void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
64 const Vector<int64_t> &get_path_owner_ids() const;
65
66 void reset();
67};
68
69VARIANT_ENUM_CAST(NavigationPathQueryResult2D::PathSegmentType);
70
71#endif // NAVIGATION_PATH_QUERY_RESULT_2D_H
72