1 | /**************************************************************************/ |
2 | /* mesh_storage.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "mesh_storage.h" |
32 | |
33 | using namespace RendererDummy; |
34 | |
35 | MeshStorage *MeshStorage::singleton = nullptr; |
36 | |
37 | MeshStorage::MeshStorage() { |
38 | singleton = this; |
39 | } |
40 | |
41 | MeshStorage::~MeshStorage() { |
42 | singleton = nullptr; |
43 | } |
44 | |
45 | RID MeshStorage::mesh_allocate() { |
46 | return mesh_owner.allocate_rid(); |
47 | } |
48 | |
49 | void MeshStorage::mesh_initialize(RID p_rid) { |
50 | mesh_owner.initialize_rid(p_rid, DummyMesh()); |
51 | } |
52 | |
53 | void MeshStorage::mesh_free(RID p_rid) { |
54 | DummyMesh *mesh = mesh_owner.get_or_null(p_rid); |
55 | ERR_FAIL_COND(!mesh); |
56 | |
57 | mesh_owner.free(p_rid); |
58 | } |
59 | |
60 | void MeshStorage::mesh_clear(RID p_mesh) { |
61 | DummyMesh *m = mesh_owner.get_or_null(p_mesh); |
62 | ERR_FAIL_COND(!m); |
63 | |
64 | m->surfaces.clear(); |
65 | } |
66 | |