1 | /**************************************************************************/ |
2 | /* camera_attributes_storage.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
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12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "camera_attributes_storage.h" |
32 | |
33 | RendererCameraAttributes *RendererCameraAttributes::singleton = nullptr; |
34 | uint64_t RendererCameraAttributes::auto_exposure_counter = 2; |
35 | |
36 | RendererCameraAttributes::RendererCameraAttributes() { |
37 | singleton = this; |
38 | } |
39 | |
40 | RendererCameraAttributes::~RendererCameraAttributes() { |
41 | singleton = nullptr; |
42 | } |
43 | |
44 | RID RendererCameraAttributes::camera_attributes_allocate() { |
45 | return camera_attributes_owner.allocate_rid(); |
46 | } |
47 | |
48 | void RendererCameraAttributes::camera_attributes_initialize(RID p_rid) { |
49 | camera_attributes_owner.initialize_rid(p_rid, CameraAttributes()); |
50 | } |
51 | |
52 | void RendererCameraAttributes::camera_attributes_free(RID p_rid) { |
53 | camera_attributes_owner.free(p_rid); |
54 | } |
55 | |
56 | void RendererCameraAttributes::camera_attributes_set_dof_blur_quality(RS::DOFBlurQuality p_quality, bool p_use_jitter) { |
57 | dof_blur_quality = p_quality; |
58 | dof_blur_use_jitter = p_use_jitter; |
59 | } |
60 | |
61 | void RendererCameraAttributes::camera_attributes_set_dof_blur_bokeh_shape(RS::DOFBokehShape p_shape) { |
62 | dof_blur_bokeh_shape = p_shape; |
63 | } |
64 | |
65 | void RendererCameraAttributes::camera_attributes_set_dof_blur(RID p_camera_attributes, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) { |
66 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
67 | ERR_FAIL_COND(!cam_attributes); |
68 | #ifdef DEBUG_ENABLED |
69 | if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && (p_far_enable || p_near_enable)) { |
70 | WARN_PRINT_ONCE_ED("DoF blur is only available when using the Forward+ or Mobile rendering backends." ); |
71 | } |
72 | #endif |
73 | cam_attributes->dof_blur_far_enabled = p_far_enable; |
74 | cam_attributes->dof_blur_far_distance = p_far_distance; |
75 | cam_attributes->dof_blur_far_transition = p_far_transition; |
76 | |
77 | cam_attributes->dof_blur_near_enabled = p_near_enable; |
78 | cam_attributes->dof_blur_near_distance = p_near_distance; |
79 | cam_attributes->dof_blur_near_transition = p_near_transition; |
80 | |
81 | cam_attributes->dof_blur_amount = p_amount; |
82 | } |
83 | |
84 | bool RendererCameraAttributes::camera_attributes_get_dof_far_enabled(RID p_camera_attributes) { |
85 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
86 | ERR_FAIL_COND_V(!cam_attributes, false); |
87 | return cam_attributes->dof_blur_far_enabled; |
88 | } |
89 | |
90 | float RendererCameraAttributes::camera_attributes_get_dof_far_distance(RID p_camera_attributes) { |
91 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
92 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
93 | return cam_attributes->dof_blur_far_distance; |
94 | } |
95 | |
96 | float RendererCameraAttributes::camera_attributes_get_dof_far_transition(RID p_camera_attributes) { |
97 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
98 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
99 | return cam_attributes->dof_blur_far_transition; |
100 | } |
101 | |
102 | bool RendererCameraAttributes::camera_attributes_get_dof_near_enabled(RID p_camera_attributes) { |
103 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
104 | ERR_FAIL_COND_V(!cam_attributes, false); |
105 | return cam_attributes->dof_blur_near_enabled; |
106 | } |
107 | |
108 | float RendererCameraAttributes::camera_attributes_get_dof_near_distance(RID p_camera_attributes) { |
109 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
110 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
111 | return cam_attributes->dof_blur_near_distance; |
112 | } |
113 | |
114 | float RendererCameraAttributes::camera_attributes_get_dof_near_transition(RID p_camera_attributes) { |
115 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
116 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
117 | return cam_attributes->dof_blur_near_transition; |
118 | } |
119 | |
120 | float RendererCameraAttributes::camera_attributes_get_dof_blur_amount(RID p_camera_attributes) { |
121 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
122 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
123 | return cam_attributes->dof_blur_amount; |
124 | } |
125 | |
126 | void RendererCameraAttributes::camera_attributes_set_exposure(RID p_camera_attributes, float p_multiplier, float p_exposure_normalization) { |
127 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
128 | ERR_FAIL_COND(!cam_attributes); |
129 | cam_attributes->exposure_multiplier = p_multiplier; |
130 | cam_attributes->exposure_normalization = p_exposure_normalization; |
131 | } |
132 | |
133 | float RendererCameraAttributes::camera_attributes_get_exposure_normalization_factor(RID p_camera_attributes) { |
134 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
135 | ERR_FAIL_COND_V(!cam_attributes, 1.0); |
136 | |
137 | return cam_attributes->exposure_multiplier * cam_attributes->exposure_normalization; |
138 | } |
139 | |
140 | void RendererCameraAttributes::camera_attributes_set_auto_exposure(RID p_camera_attributes, bool p_enable, float p_min_sensitivity, float p_max_sensitivity, float p_speed, float p_scale) { |
141 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
142 | ERR_FAIL_COND(!cam_attributes); |
143 | if (!cam_attributes->use_auto_exposure && p_enable) { |
144 | cam_attributes->auto_exposure_version = ++auto_exposure_counter; |
145 | } |
146 | #ifdef DEBUG_ENABLED |
147 | if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" && p_enable) { |
148 | WARN_PRINT_ONCE_ED("Auto exposure is only available when using the Forward+ or Mobile rendering backends." ); |
149 | } |
150 | #endif |
151 | cam_attributes->use_auto_exposure = p_enable; |
152 | cam_attributes->auto_exposure_min_sensitivity = p_min_sensitivity; |
153 | cam_attributes->auto_exposure_max_sensitivity = p_max_sensitivity; |
154 | cam_attributes->auto_exposure_adjust_speed = p_speed; |
155 | cam_attributes->auto_exposure_scale = p_scale; |
156 | } |
157 | |
158 | float RendererCameraAttributes::camera_attributes_get_auto_exposure_min_sensitivity(RID p_camera_attributes) { |
159 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
160 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
161 | return cam_attributes->auto_exposure_min_sensitivity; |
162 | } |
163 | |
164 | float RendererCameraAttributes::camera_attributes_get_auto_exposure_max_sensitivity(RID p_camera_attributes) { |
165 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
166 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
167 | return cam_attributes->auto_exposure_max_sensitivity; |
168 | } |
169 | |
170 | float RendererCameraAttributes::camera_attributes_get_auto_exposure_adjust_speed(RID p_camera_attributes) { |
171 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
172 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
173 | return cam_attributes->auto_exposure_adjust_speed; |
174 | } |
175 | |
176 | float RendererCameraAttributes::camera_attributes_get_auto_exposure_scale(RID p_camera_attributes) { |
177 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
178 | ERR_FAIL_COND_V(!cam_attributes, 0.0); |
179 | return cam_attributes->auto_exposure_scale; |
180 | } |
181 | |
182 | uint64_t RendererCameraAttributes::camera_attributes_get_auto_exposure_version(RID p_camera_attributes) { |
183 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); |
184 | ERR_FAIL_COND_V(!cam_attributes, 0); |
185 | return cam_attributes->auto_exposure_version; |
186 | } |
187 | |