| 1 | /**************************************************************************/ | 
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| 2 | /*  camera_attributes_storage.h                                           */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef CAMERA_ATTRIBUTES_STORAGE_H | 
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| 32 | #define CAMERA_ATTRIBUTES_STORAGE_H | 
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| 33 |  | 
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| 34 | #include "core/templates/rid_owner.h" | 
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| 35 | #include "servers/rendering_server.h" | 
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| 36 |  | 
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| 37 | class RendererCameraAttributes { | 
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| 38 | private: | 
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| 39 | static RendererCameraAttributes *singleton; | 
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| 40 |  | 
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| 41 | struct CameraAttributes { | 
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| 42 | float exposure_multiplier = 1.0; | 
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| 43 | float exposure_normalization = 1.0; | 
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| 44 | float exposure_sensitivity = 100.0; // In ISO. | 
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| 45 |  | 
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| 46 | bool use_auto_exposure = false; | 
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| 47 | float auto_exposure_min_sensitivity = 50.0; | 
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| 48 | float auto_exposure_max_sensitivity = 800.0; | 
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| 49 | float auto_exposure_adjust_speed = 1.0; | 
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| 50 | float auto_exposure_scale = 1.0; | 
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| 51 | uint64_t auto_exposure_version = 0; | 
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| 52 |  | 
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| 53 | bool dof_blur_far_enabled = false; | 
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| 54 | float dof_blur_far_distance = 10; | 
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| 55 | float dof_blur_far_transition = 5; | 
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| 56 | bool dof_blur_near_enabled = false; | 
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| 57 | float dof_blur_near_distance = 2; | 
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| 58 | float dof_blur_near_transition = 1; | 
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| 59 | float dof_blur_amount = 0.1; | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | RS::DOFBlurQuality dof_blur_quality = RS::DOF_BLUR_QUALITY_MEDIUM; | 
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| 63 | RS::DOFBokehShape dof_blur_bokeh_shape = RS::DOF_BOKEH_HEXAGON; | 
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| 64 | bool dof_blur_use_jitter = false; | 
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| 65 | static uint64_t auto_exposure_counter; | 
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| 66 |  | 
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| 67 | mutable RID_Owner<CameraAttributes, true> camera_attributes_owner; | 
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| 68 |  | 
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| 69 | public: | 
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| 70 | static RendererCameraAttributes *get_singleton() { return singleton; } | 
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| 71 |  | 
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| 72 | RendererCameraAttributes(); | 
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| 73 | ~RendererCameraAttributes(); | 
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| 74 |  | 
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| 75 | CameraAttributes *get_camera_attributes(RID p_rid) { return camera_attributes_owner.get_or_null(p_rid); }; | 
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| 76 | bool owns_camera_attributes(RID p_rid) { return camera_attributes_owner.owns(p_rid); }; | 
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| 77 |  | 
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| 78 | RID camera_attributes_allocate(); | 
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| 79 | void camera_attributes_initialize(RID p_rid); | 
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| 80 | void camera_attributes_free(RID p_rid); | 
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| 81 |  | 
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| 82 | void camera_attributes_set_dof_blur_quality(RS::DOFBlurQuality p_quality, bool p_use_jitter); | 
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| 83 | void camera_attributes_set_dof_blur_bokeh_shape(RS::DOFBokehShape p_shape); | 
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| 84 |  | 
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| 85 | void camera_attributes_set_dof_blur(RID p_camera_attributes, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount); | 
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| 86 | bool camera_attributes_get_dof_far_enabled(RID p_camera_attributes); | 
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| 87 | float camera_attributes_get_dof_far_distance(RID p_camera_attributes); | 
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| 88 | float camera_attributes_get_dof_far_transition(RID p_camera_attributes); | 
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| 89 | bool camera_attributes_get_dof_near_enabled(RID p_camera_attributes); | 
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| 90 | float camera_attributes_get_dof_near_distance(RID p_camera_attributes); | 
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| 91 | float camera_attributes_get_dof_near_transition(RID p_camera_attributes); | 
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| 92 | float camera_attributes_get_dof_blur_amount(RID p_camera_attributes); | 
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| 93 |  | 
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| 94 | _FORCE_INLINE_ bool camera_attributes_uses_dof(RID p_camera_attributes) { | 
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| 95 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); | 
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| 96 |  | 
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| 97 | return cam_attributes && (cam_attributes->dof_blur_near_enabled || cam_attributes->dof_blur_far_enabled) && cam_attributes->dof_blur_amount > 0.0; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | void camera_attributes_set_exposure(RID p_camera_attributes, float p_multiplier, float p_exposure_normalization); | 
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| 101 | float camera_attributes_get_exposure_normalization_factor(RID p_camera_attributes); | 
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| 102 |  | 
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| 103 | void camera_attributes_set_auto_exposure(RID p_camera_attributes, bool p_enable, float p_min_sensitivity, float p_max_sensitivity, float p_speed, float p_scale); | 
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| 104 | float camera_attributes_get_auto_exposure_min_sensitivity(RID p_camera_attributes); | 
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| 105 | float camera_attributes_get_auto_exposure_max_sensitivity(RID p_camera_attributes); | 
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| 106 | float camera_attributes_get_auto_exposure_adjust_speed(RID p_camera_attributes); | 
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| 107 | float camera_attributes_get_auto_exposure_scale(RID p_camera_attributes); | 
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| 108 | uint64_t camera_attributes_get_auto_exposure_version(RID p_camera_attributes); | 
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| 109 |  | 
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| 110 | _FORCE_INLINE_ bool camera_attributes_uses_auto_exposure(RID p_camera_attributes) { | 
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| 111 | CameraAttributes *cam_attributes = camera_attributes_owner.get_or_null(p_camera_attributes); | 
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| 112 |  | 
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| 113 | return cam_attributes && cam_attributes->use_auto_exposure; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | _FORCE_INLINE_ RS::DOFBlurQuality camera_attributes_get_dof_blur_quality() { | 
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| 117 | return dof_blur_quality; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | _FORCE_INLINE_ RS::DOFBokehShape camera_attributes_get_dof_blur_bokeh_shape() { | 
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| 121 | return dof_blur_bokeh_shape; | 
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| 122 | } | 
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| 123 |  | 
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| 124 | _FORCE_INLINE_ bool camera_attributes_get_dof_blur_use_jitter() { | 
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| 125 | return dof_blur_use_jitter; | 
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| 126 | } | 
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| 127 | }; | 
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| 128 |  | 
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| 129 | #endif // CAMERA_ATTRIBUTES_STORAGE_H | 
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| 130 |  | 
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