1 | // basisu_gpu_texture.h |
2 | // Copyright (C) 2019-2021 Binomial LLC. All Rights Reserved. |
3 | // |
4 | // Licensed under the Apache License, Version 2.0 (the "License"); |
5 | // you may not use this file except in compliance with the License. |
6 | // You may obtain a copy of the License at |
7 | // |
8 | // http://www.apache.org/licenses/LICENSE-2.0 |
9 | // |
10 | // Unless required by applicable law or agreed to in writing, software |
11 | // distributed under the License is distributed on an "AS IS" BASIS, |
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | // See the License for the specific language governing permissions and |
14 | // limitations under the License. |
15 | #pragma once |
16 | #include "../transcoder/basisu.h" |
17 | #include "basisu_etc.h" |
18 | |
19 | namespace basisu |
20 | { |
21 | // GPU texture "image" |
22 | class gpu_image |
23 | { |
24 | public: |
25 | enum { cMaxBlockSize = 12 }; |
26 | |
27 | gpu_image() |
28 | { |
29 | clear(); |
30 | } |
31 | |
32 | gpu_image(texture_format fmt, uint32_t width, uint32_t height) |
33 | { |
34 | init(fmt, width, height); |
35 | } |
36 | |
37 | void clear() |
38 | { |
39 | m_fmt = texture_format::cInvalidTextureFormat; |
40 | m_width = 0; |
41 | m_height = 0; |
42 | m_block_width = 0; |
43 | m_block_height = 0; |
44 | m_blocks_x = 0; |
45 | m_blocks_y = 0; |
46 | m_qwords_per_block = 0; |
47 | m_blocks.clear(); |
48 | } |
49 | |
50 | inline texture_format get_format() const { return m_fmt; } |
51 | |
52 | // Width/height in pixels |
53 | inline uint32_t get_pixel_width() const { return m_width; } |
54 | inline uint32_t get_pixel_height() const { return m_height; } |
55 | |
56 | // Width/height in blocks, row pitch is assumed to be m_blocks_x. |
57 | inline uint32_t get_blocks_x() const { return m_blocks_x; } |
58 | inline uint32_t get_blocks_y() const { return m_blocks_y; } |
59 | |
60 | // Size of each block in pixels |
61 | inline uint32_t get_block_width() const { return m_block_width; } |
62 | inline uint32_t get_block_height() const { return m_block_height; } |
63 | |
64 | inline uint32_t get_qwords_per_block() const { return m_qwords_per_block; } |
65 | inline uint32_t get_total_blocks() const { return m_blocks_x * m_blocks_y; } |
66 | inline uint32_t get_bytes_per_block() const { return get_qwords_per_block() * sizeof(uint64_t); } |
67 | inline uint32_t get_row_pitch_in_bytes() const { return get_bytes_per_block() * get_blocks_x(); } |
68 | |
69 | inline const uint64_vec &get_blocks() const { return m_blocks; } |
70 | |
71 | inline const uint64_t *get_ptr() const { return &m_blocks[0]; } |
72 | inline uint64_t *get_ptr() { return &m_blocks[0]; } |
73 | |
74 | inline uint32_t get_size_in_bytes() const { return get_total_blocks() * get_qwords_per_block() * sizeof(uint64_t); } |
75 | |
76 | inline const void *get_block_ptr(uint32_t block_x, uint32_t block_y, uint32_t element_index = 0) const |
77 | { |
78 | assert(block_x < m_blocks_x && block_y < m_blocks_y); |
79 | return &m_blocks[(block_x + block_y * m_blocks_x) * m_qwords_per_block + element_index]; |
80 | } |
81 | |
82 | inline void *get_block_ptr(uint32_t block_x, uint32_t block_y, uint32_t element_index = 0) |
83 | { |
84 | assert(block_x < m_blocks_x && block_y < m_blocks_y && element_index < m_qwords_per_block); |
85 | return &m_blocks[(block_x + block_y * m_blocks_x) * m_qwords_per_block + element_index]; |
86 | } |
87 | |
88 | void init(texture_format fmt, uint32_t width, uint32_t height) |
89 | { |
90 | m_fmt = fmt; |
91 | m_width = width; |
92 | m_height = height; |
93 | m_block_width = basisu::get_block_width(m_fmt); |
94 | m_block_height = basisu::get_block_height(m_fmt); |
95 | m_blocks_x = (m_width + m_block_width - 1) / m_block_width; |
96 | m_blocks_y = (m_height + m_block_height - 1) / m_block_height; |
97 | m_qwords_per_block = basisu::get_qwords_per_block(m_fmt); |
98 | |
99 | m_blocks.resize(0); |
100 | m_blocks.resize(m_blocks_x * m_blocks_y * m_qwords_per_block); |
101 | } |
102 | |
103 | bool unpack(image& img) const; |
104 | |
105 | void override_dimensions(uint32_t w, uint32_t h) |
106 | { |
107 | m_width = w; |
108 | m_height = h; |
109 | } |
110 | |
111 | private: |
112 | texture_format m_fmt; |
113 | uint32_t m_width, m_height, m_blocks_x, m_blocks_y, m_block_width, m_block_height, m_qwords_per_block; |
114 | uint64_vec m_blocks; |
115 | }; |
116 | |
117 | typedef basisu::vector<gpu_image> gpu_image_vec; |
118 | |
119 | // KTX file writing |
120 | |
121 | bool create_ktx_texture_file(uint8_vec &ktx_data, const basisu::vector<gpu_image_vec>& gpu_images, bool cubemap_flag); |
122 | |
123 | bool write_compressed_texture_file(const char *pFilename, const basisu::vector<gpu_image_vec>& g, bool cubemap_flag); |
124 | |
125 | inline bool write_compressed_texture_file(const char *pFilename, const gpu_image_vec &g) |
126 | { |
127 | basisu::vector<gpu_image_vec> a; |
128 | a.push_back(g); |
129 | return write_compressed_texture_file(pFilename, a, false); |
130 | } |
131 | |
132 | bool write_compressed_texture_file(const char *pFilename, const gpu_image &g); |
133 | |
134 | bool write_3dfx_out_file(const char* pFilename, const gpu_image& gi); |
135 | |
136 | // GPU texture block unpacking |
137 | void unpack_etc2_eac(const void *pBlock_bits, color_rgba *pPixels); |
138 | bool unpack_bc1(const void *pBlock_bits, color_rgba *pPixels, bool set_alpha); |
139 | void unpack_bc4(const void *pBlock_bits, uint8_t *pPixels, uint32_t stride); |
140 | bool unpack_bc3(const void *pBlock_bits, color_rgba *pPixels); |
141 | void unpack_bc5(const void *pBlock_bits, color_rgba *pPixels); |
142 | bool unpack_bc7_mode6(const void *pBlock_bits, color_rgba *pPixels); |
143 | bool unpack_bc7(const void* pBlock_bits, color_rgba* pPixels); |
144 | void unpack_atc(const void* pBlock_bits, color_rgba* pPixels); |
145 | bool unpack_fxt1(const void* p, color_rgba* pPixels); |
146 | bool unpack_pvrtc2(const void* p, color_rgba* pPixels); |
147 | void unpack_etc2_eac_r(const void *p, color_rgba* pPixels, uint32_t c); |
148 | void unpack_etc2_eac_rg(const void* p, color_rgba* pPixels); |
149 | |
150 | // unpack_block() is primarily intended to unpack texture data created by the transcoder. |
151 | // For some texture formats (like ETC2 RGB, PVRTC2, FXT1) it's not a complete implementation. |
152 | bool unpack_block(texture_format fmt, const void *pBlock, color_rgba *pPixels); |
153 | |
154 | } // namespace basisu |
155 | |