1 | // basisu_ssim.h |
2 | // Copyright (C) 2019 Binomial LLC. All Rights Reserved. |
3 | // |
4 | // Licensed under the Apache License, Version 2.0 (the "License"); |
5 | // you may not use this file except in compliance with the License. |
6 | // You may obtain a copy of the License at |
7 | // |
8 | // http://www.apache.org/licenses/LICENSE-2.0 |
9 | // |
10 | // Unless required by applicable law or agreed to in writing, software |
11 | // distributed under the License is distributed on an "AS IS" BASIS, |
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | // See the License for the specific language governing permissions and |
14 | // limitations under the License. |
15 | #pragma once |
16 | #include "basisu_enc.h" |
17 | |
18 | namespace basisu |
19 | { |
20 | float gauss(int x, int y, float sigma_sqr); |
21 | |
22 | enum |
23 | { |
24 | cComputeGaussianFlagNormalize = 1, |
25 | cComputeGaussianFlagPrint = 2, |
26 | cComputeGaussianFlagNormalizeCenterToOne = 4 |
27 | }; |
28 | |
29 | void compute_gaussian_kernel(float *pDst, int size_x, int size_y, float sigma_sqr, uint32_t flags = 0); |
30 | |
31 | void scale_image(const imagef &src, imagef &dst, const vec4F &scale, const vec4F &shift); |
32 | void add_weighted_image(const imagef &src1, const vec4F &alpha, const imagef &src2, const vec4F &beta, const vec4F &gamma, imagef &dst); |
33 | void add_image(const imagef &src1, const imagef &src2, imagef &dst); |
34 | void adds_image(const imagef &src, const vec4F &value, imagef &dst); |
35 | void mul_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale); |
36 | void div_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale); |
37 | vec4F avg_image(const imagef &src); |
38 | |
39 | void gaussian_filter(imagef &dst, const imagef &orig_img, uint32_t odd_filter_width, float sigma_sqr, bool wrapping = false, uint32_t width_divisor = 1, uint32_t height_divisor = 1); |
40 | |
41 | vec4F compute_ssim(const imagef &a, const imagef &b); |
42 | vec4F compute_ssim(const image &a, const image &b, bool luma, bool luma_601); |
43 | |
44 | } // namespace basisu |
45 | |