| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "../common/scene.h" |
| 7 | #include "../common/primref.h" |
| 8 | #include "../common/primref_mb.h" |
| 9 | #include "priminfo.h" |
| 10 | #include "bvh_builder_morton.h" |
| 11 | |
| 12 | namespace embree |
| 13 | { |
| 14 | namespace isa |
| 15 | { |
| 16 | PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor); |
| 17 | |
| 18 | PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor); |
| 19 | |
| 20 | PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRef>& prims, BuildProgressMonitor& progressMonitor, size_t itime = 0); |
| 21 | |
| 22 | PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, size_t numPrimitives, mvector<PrimRefMB>& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1 = BBox1f(0.0f,1.0f)); |
| 23 | |
| 24 | template<typename Mesh> |
| 25 | size_t createMortonCodeArray(Mesh* mesh, mvector<BVHBuilderMorton::BuildPrim>& morton, BuildProgressMonitor& progressMonitor); |
| 26 | |
| 27 | /* special variants for grids */ |
| 28 | PrimInfo createPrimRefArrayGrids(Scene* scene, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids); |
| 29 | |
| 30 | PrimInfo createPrimRefArrayGrids(GridMesh* mesh, mvector<PrimRef>& prims, mvector<SubGridBuildData>& sgrids); |
| 31 | |
| 32 | } |
| 33 | } |
| 34 | |
| 35 | |