| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "default.h" |
| 7 | #include "accel.h" |
| 8 | |
| 9 | namespace embree |
| 10 | { |
| 11 | #define MODE_HIGH_QUALITY (1<<8) |
| 12 | |
| 13 | /*! virtual interface for all hierarchy builders */ |
| 14 | class Builder : public RefCount { |
| 15 | public: |
| 16 | |
| 17 | static const size_t DEFAULT_SINGLE_THREAD_THRESHOLD = 1024; |
| 18 | |
| 19 | /*! initiates the hierarchy builder */ |
| 20 | virtual void build() = 0; |
| 21 | |
| 22 | /*! notifies the builder about the deletion of some geometry */ |
| 23 | virtual void deleteGeometry(size_t geomID) {}; |
| 24 | |
| 25 | /*! clears internal builder state */ |
| 26 | virtual void clear() = 0; |
| 27 | }; |
| 28 | |
| 29 | /*! virtual interface for progress monitor class */ |
| 30 | struct BuildProgressMonitor { |
| 31 | virtual void operator() (size_t dn) const = 0; |
| 32 | }; |
| 33 | |
| 34 | /*! build the progress monitor interface from a closure */ |
| 35 | template<typename Closure> |
| 36 | struct ProgressMonitorClosure : BuildProgressMonitor |
| 37 | { |
| 38 | public: |
| 39 | ProgressMonitorClosure (const Closure& closure) : closure(closure) {} |
| 40 | void operator() (size_t dn) const { closure(dn); } |
| 41 | private: |
| 42 | const Closure closure; |
| 43 | }; |
| 44 | template<typename Closure> __forceinline const ProgressMonitorClosure<Closure> BuildProgressMonitorFromClosure(const Closure& closure) { |
| 45 | return ProgressMonitorClosure<Closure>(closure); |
| 46 | } |
| 47 | |
| 48 | struct LineSegments; |
| 49 | struct TriangleMesh; |
| 50 | struct QuadMesh; |
| 51 | struct UserGeometry; |
| 52 | |
| 53 | class Scene; |
| 54 | |
| 55 | typedef void (*createLineSegmentsAccelTy)(Scene* scene, LineSegments* mesh, AccelData*& accel, Builder*& builder); |
| 56 | typedef void (*createTriangleMeshAccelTy)(Scene* scene, unsigned int geomID, AccelData*& accel, Builder*& builder); |
| 57 | typedef void (*createQuadMeshAccelTy)(Scene* scene, unsigned int geomID, AccelData*& accel, Builder*& builder); |
| 58 | typedef void (*createUserGeometryAccelTy)(Scene* scene, unsigned int geomID, AccelData*& accel, Builder*& builder); |
| 59 | |
| 60 | } |
| 61 | |