| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "default.h" |
| 7 | #include "ray.h" |
| 8 | #include "point_query.h" |
| 9 | #include "context.h" |
| 10 | |
| 11 | namespace embree |
| 12 | { |
| 13 | class Scene; |
| 14 | |
| 15 | /*! Base class for the acceleration structure data. */ |
| 16 | class AccelData : public RefCount |
| 17 | { |
| 18 | ALIGNED_CLASS_(16); |
| 19 | public: |
| 20 | enum Type { TY_UNKNOWN = 0, TY_ACCELN = 1, TY_ACCEL_INSTANCE = 2, TY_BVH4 = 3, TY_BVH8 = 4 }; |
| 21 | |
| 22 | public: |
| 23 | AccelData (const Type type) |
| 24 | : bounds(empty), type(type) {} |
| 25 | |
| 26 | /*! notifies the acceleration structure about the deletion of some geometry */ |
| 27 | virtual void deleteGeometry(size_t geomID) {}; |
| 28 | |
| 29 | /*! clears the acceleration structure data */ |
| 30 | virtual void clear() = 0; |
| 31 | |
| 32 | /*! returns normal bounds */ |
| 33 | __forceinline BBox3fa getBounds() const { |
| 34 | return bounds.bounds(); |
| 35 | } |
| 36 | |
| 37 | /*! returns bounds for some time */ |
| 38 | __forceinline BBox3fa getBounds(float t) const { |
| 39 | return bounds.interpolate(t); |
| 40 | } |
| 41 | |
| 42 | /*! returns linear bounds */ |
| 43 | __forceinline LBBox3fa getLinearBounds() const { |
| 44 | return bounds; |
| 45 | } |
| 46 | |
| 47 | /*! checks if acceleration structure is empty */ |
| 48 | __forceinline bool isEmpty() const { |
| 49 | return bounds.bounds0.lower.x == float(pos_inf); |
| 50 | } |
| 51 | |
| 52 | public: |
| 53 | LBBox3fa bounds; // linear bounds |
| 54 | Type type; |
| 55 | }; |
| 56 | |
| 57 | /*! Base class for all intersectable and buildable acceleration structures. */ |
| 58 | class Accel : public AccelData |
| 59 | { |
| 60 | ALIGNED_CLASS_(16); |
| 61 | public: |
| 62 | |
| 63 | struct Intersectors; |
| 64 | |
| 65 | /*! Type of collide function */ |
| 66 | typedef void (*CollideFunc)(void* bvh0, void* bvh1, RTCCollideFunc callback, void* userPtr); |
| 67 | |
| 68 | /*! Type of point query function */ |
| 69 | typedef bool(*PointQueryFunc)(Intersectors* This, /*!< this pointer to accel */ |
| 70 | PointQuery* query, /*!< point query for lookup */ |
| 71 | PointQueryContext* context); /*!< point query context */ |
| 72 | |
| 73 | /*! Type of intersect function pointer for single rays. */ |
| 74 | typedef void (*IntersectFunc)(Intersectors* This, /*!< this pointer to accel */ |
| 75 | RTCRayHit& ray, /*!< ray to intersect */ |
| 76 | IntersectContext* context); |
| 77 | |
| 78 | /*! Type of intersect function pointer for ray packets of size 4. */ |
| 79 | typedef void (*IntersectFunc4)(const void* valid, /*!< pointer to valid mask */ |
| 80 | Intersectors* This, /*!< this pointer to accel */ |
| 81 | RTCRayHit4& ray, /*!< ray packet to intersect */ |
| 82 | IntersectContext* context); |
| 83 | |
| 84 | /*! Type of intersect function pointer for ray packets of size 8. */ |
| 85 | typedef void (*IntersectFunc8)(const void* valid, /*!< pointer to valid mask */ |
| 86 | Intersectors* This, /*!< this pointer to accel */ |
| 87 | RTCRayHit8& ray, /*!< ray packet to intersect */ |
| 88 | IntersectContext* context); |
| 89 | |
| 90 | /*! Type of intersect function pointer for ray packets of size 16. */ |
| 91 | typedef void (*IntersectFunc16)(const void* valid, /*!< pointer to valid mask */ |
| 92 | Intersectors* This, /*!< this pointer to accel */ |
| 93 | RTCRayHit16& ray, /*!< ray packet to intersect */ |
| 94 | IntersectContext* context); |
| 95 | |
| 96 | /*! Type of intersect function pointer for ray packets of size N. */ |
| 97 | typedef void (*IntersectFuncN)(Intersectors* This, /*!< this pointer to accel */ |
| 98 | RTCRayHitN** ray, /*!< ray stream to intersect */ |
| 99 | const size_t N, /*!< number of rays in stream */ |
| 100 | IntersectContext* context /*!< layout flags */); |
| 101 | |
| 102 | |
| 103 | /*! Type of occlusion function pointer for single rays. */ |
| 104 | typedef void (*OccludedFunc) (Intersectors* This, /*!< this pointer to accel */ |
| 105 | RTCRay& ray, /*!< ray to test occlusion */ |
| 106 | IntersectContext* context); |
| 107 | |
| 108 | /*! Type of occlusion function pointer for ray packets of size 4. */ |
| 109 | typedef void (*OccludedFunc4) (const void* valid, /*!< pointer to valid mask */ |
| 110 | Intersectors* This, /*!< this pointer to accel */ |
| 111 | RTCRay4& ray, /*!< ray packet to test occlusion. */ |
| 112 | IntersectContext* context); |
| 113 | |
| 114 | /*! Type of occlusion function pointer for ray packets of size 8. */ |
| 115 | typedef void (*OccludedFunc8) (const void* valid, /*!< pointer to valid mask */ |
| 116 | Intersectors* This, /*!< this pointer to accel */ |
| 117 | RTCRay8& ray, /*!< ray packet to test occlusion. */ |
| 118 | IntersectContext* context); |
| 119 | |
| 120 | /*! Type of occlusion function pointer for ray packets of size 16. */ |
| 121 | typedef void (*OccludedFunc16) (const void* valid, /*!< pointer to valid mask */ |
| 122 | Intersectors* This, /*!< this pointer to accel */ |
| 123 | RTCRay16& ray, /*!< ray packet to test occlusion. */ |
| 124 | IntersectContext* context); |
| 125 | |
| 126 | /*! Type of intersect function pointer for ray packets of size N. */ |
| 127 | typedef void (*OccludedFuncN)(Intersectors* This, /*!< this pointer to accel */ |
| 128 | RTCRayN** ray, /*!< ray stream to test occlusion */ |
| 129 | const size_t N, /*!< number of rays in stream */ |
| 130 | IntersectContext* context /*!< layout flags */); |
| 131 | typedef void (*ErrorFunc) (); |
| 132 | |
| 133 | struct Collider |
| 134 | { |
| 135 | Collider (ErrorFunc error = nullptr) |
| 136 | : collide((CollideFunc)error), name(nullptr) {} |
| 137 | |
| 138 | Collider (CollideFunc collide, const char* name) |
| 139 | : collide(collide), name(name) {} |
| 140 | |
| 141 | operator bool() const { return name; } |
| 142 | |
| 143 | public: |
| 144 | CollideFunc collide; |
| 145 | const char* name; |
| 146 | }; |
| 147 | |
| 148 | struct Intersector1 |
| 149 | { |
| 150 | Intersector1 (ErrorFunc error = nullptr) |
| 151 | : intersect((IntersectFunc)error), occluded((OccludedFunc)error), name(nullptr) {} |
| 152 | |
| 153 | Intersector1 (IntersectFunc intersect, OccludedFunc occluded, const char* name) |
| 154 | : intersect(intersect), occluded(occluded), pointQuery(nullptr), name(name) {} |
| 155 | |
| 156 | Intersector1 (IntersectFunc intersect, OccludedFunc occluded, PointQueryFunc pointQuery, const char* name) |
| 157 | : intersect(intersect), occluded(occluded), pointQuery(pointQuery), name(name) {} |
| 158 | |
| 159 | operator bool() const { return name; } |
| 160 | |
| 161 | public: |
| 162 | static const char* type; |
| 163 | IntersectFunc intersect; |
| 164 | OccludedFunc occluded; |
| 165 | PointQueryFunc pointQuery; |
| 166 | const char* name; |
| 167 | }; |
| 168 | |
| 169 | struct Intersector4 |
| 170 | { |
| 171 | Intersector4 (ErrorFunc error = nullptr) |
| 172 | : intersect((IntersectFunc4)error), occluded((OccludedFunc4)error), name(nullptr) {} |
| 173 | |
| 174 | Intersector4 (IntersectFunc4 intersect, OccludedFunc4 occluded, const char* name) |
| 175 | : intersect(intersect), occluded(occluded), name(name) {} |
| 176 | |
| 177 | operator bool() const { return name; } |
| 178 | |
| 179 | public: |
| 180 | static const char* type; |
| 181 | IntersectFunc4 intersect; |
| 182 | OccludedFunc4 occluded; |
| 183 | const char* name; |
| 184 | }; |
| 185 | |
| 186 | struct Intersector8 |
| 187 | { |
| 188 | Intersector8 (ErrorFunc error = nullptr) |
| 189 | : intersect((IntersectFunc8)error), occluded((OccludedFunc8)error), name(nullptr) {} |
| 190 | |
| 191 | Intersector8 (IntersectFunc8 intersect, OccludedFunc8 occluded, const char* name) |
| 192 | : intersect(intersect), occluded(occluded), name(name) {} |
| 193 | |
| 194 | operator bool() const { return name; } |
| 195 | |
| 196 | public: |
| 197 | static const char* type; |
| 198 | IntersectFunc8 intersect; |
| 199 | OccludedFunc8 occluded; |
| 200 | const char* name; |
| 201 | }; |
| 202 | |
| 203 | struct Intersector16 |
| 204 | { |
| 205 | Intersector16 (ErrorFunc error = nullptr) |
| 206 | : intersect((IntersectFunc16)error), occluded((OccludedFunc16)error), name(nullptr) {} |
| 207 | |
| 208 | Intersector16 (IntersectFunc16 intersect, OccludedFunc16 occluded, const char* name) |
| 209 | : intersect(intersect), occluded(occluded), name(name) {} |
| 210 | |
| 211 | operator bool() const { return name; } |
| 212 | |
| 213 | public: |
| 214 | static const char* type; |
| 215 | IntersectFunc16 intersect; |
| 216 | OccludedFunc16 occluded; |
| 217 | const char* name; |
| 218 | }; |
| 219 | |
| 220 | struct IntersectorN |
| 221 | { |
| 222 | IntersectorN (ErrorFunc error = nullptr) |
| 223 | : intersect((IntersectFuncN)error), occluded((OccludedFuncN)error), name(nullptr) {} |
| 224 | |
| 225 | IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name) |
| 226 | : intersect(intersect), occluded(occluded), name(name) {} |
| 227 | |
| 228 | operator bool() const { return name; } |
| 229 | |
| 230 | public: |
| 231 | static const char* type; |
| 232 | IntersectFuncN intersect; |
| 233 | OccludedFuncN occluded; |
| 234 | const char* name; |
| 235 | }; |
| 236 | |
| 237 | struct Intersectors |
| 238 | { |
| 239 | Intersectors() |
| 240 | : ptr(nullptr), leafIntersector(nullptr), collider(nullptr), intersector1(nullptr), intersector4(nullptr), intersector8(nullptr), intersector16(nullptr), intersectorN(nullptr) {} |
| 241 | |
| 242 | Intersectors (ErrorFunc error) |
| 243 | : ptr(nullptr), leafIntersector(nullptr), collider(error), intersector1(error), intersector4(error), intersector8(error), intersector16(error), intersectorN(error) {} |
| 244 | |
| 245 | void print(size_t ident) |
| 246 | { |
| 247 | if (collider.name) { |
| 248 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 249 | std::cout << "collider = " << collider.name << std::endl; |
| 250 | } |
| 251 | if (intersector1.name) { |
| 252 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 253 | std::cout << "intersector1 = " << intersector1.name << std::endl; |
| 254 | } |
| 255 | if (intersector4.name) { |
| 256 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 257 | std::cout << "intersector4 = " << intersector4.name << std::endl; |
| 258 | } |
| 259 | if (intersector8.name) { |
| 260 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 261 | std::cout << "intersector8 = " << intersector8.name << std::endl; |
| 262 | } |
| 263 | if (intersector16.name) { |
| 264 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 265 | std::cout << "intersector16 = " << intersector16.name << std::endl; |
| 266 | } |
| 267 | if (intersectorN.name) { |
| 268 | for (size_t i=0; i<ident; i++) std::cout << " " ; |
| 269 | std::cout << "intersectorN = " << intersectorN.name << std::endl; |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | void select(bool filter) |
| 274 | { |
| 275 | if (intersector4_filter) { |
| 276 | if (filter) intersector4 = intersector4_filter; |
| 277 | else intersector4 = intersector4_nofilter; |
| 278 | } |
| 279 | if (intersector8_filter) { |
| 280 | if (filter) intersector8 = intersector8_filter; |
| 281 | else intersector8 = intersector8_nofilter; |
| 282 | } |
| 283 | if (intersector16_filter) { |
| 284 | if (filter) intersector16 = intersector16_filter; |
| 285 | else intersector16 = intersector16_nofilter; |
| 286 | } |
| 287 | if (intersectorN_filter) { |
| 288 | if (filter) intersectorN = intersectorN_filter; |
| 289 | else intersectorN = intersectorN_nofilter; |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | __forceinline bool pointQuery (PointQuery* query, PointQueryContext* context) { |
| 294 | assert(intersector1.pointQuery); |
| 295 | return intersector1.pointQuery(this,query,context); |
| 296 | } |
| 297 | |
| 298 | /*! collides two scenes */ |
| 299 | __forceinline void collide (Accel* scene0, Accel* scene1, RTCCollideFunc callback, void* userPtr) { |
| 300 | assert(collider.collide); |
| 301 | collider.collide(scene0->intersectors.ptr,scene1->intersectors.ptr,callback,userPtr); |
| 302 | } |
| 303 | |
| 304 | /*! Intersects a single ray with the scene. */ |
| 305 | __forceinline void intersect (RTCRayHit& ray, IntersectContext* context) { |
| 306 | assert(intersector1.intersect); |
| 307 | intersector1.intersect(this,ray,context); |
| 308 | } |
| 309 | |
| 310 | /*! Intersects a packet of 4 rays with the scene. */ |
| 311 | __forceinline void intersect4 (const void* valid, RTCRayHit4& ray, IntersectContext* context) { |
| 312 | assert(intersector4.intersect); |
| 313 | intersector4.intersect(valid,this,ray,context); |
| 314 | } |
| 315 | |
| 316 | /*! Intersects a packet of 8 rays with the scene. */ |
| 317 | __forceinline void intersect8 (const void* valid, RTCRayHit8& ray, IntersectContext* context) { |
| 318 | assert(intersector8.intersect); |
| 319 | intersector8.intersect(valid,this,ray,context); |
| 320 | } |
| 321 | |
| 322 | /*! Intersects a packet of 16 rays with the scene. */ |
| 323 | __forceinline void intersect16 (const void* valid, RTCRayHit16& ray, IntersectContext* context) { |
| 324 | assert(intersector16.intersect); |
| 325 | intersector16.intersect(valid,this,ray,context); |
| 326 | } |
| 327 | |
| 328 | /*! Intersects a stream of N rays in SOA layout with the scene. */ |
| 329 | __forceinline void intersectN (RTCRayHitN** rayN, const size_t N, IntersectContext* context) |
| 330 | { |
| 331 | assert(intersectorN.intersect); |
| 332 | intersectorN.intersect(this,rayN,N,context); |
| 333 | } |
| 334 | |
| 335 | #if defined(__SSE__) || defined(__ARM_NEON) |
| 336 | __forceinline void intersect(const vbool4& valid, RayHitK<4>& ray, IntersectContext* context) { |
| 337 | const vint<4> mask = valid.mask32(); |
| 338 | intersect4(&mask,(RTCRayHit4&)ray,context); |
| 339 | } |
| 340 | #endif |
| 341 | #if defined(__AVX__) |
| 342 | __forceinline void intersect(const vbool8& valid, RayHitK<8>& ray, IntersectContext* context) { |
| 343 | const vint<8> mask = valid.mask32(); |
| 344 | intersect8(&mask,(RTCRayHit8&)ray,context); |
| 345 | } |
| 346 | #endif |
| 347 | #if defined(__AVX512F__) |
| 348 | __forceinline void intersect(const vbool16& valid, RayHitK<16>& ray, IntersectContext* context) { |
| 349 | const vint<16> mask = valid.mask32(); |
| 350 | intersect16(&mask,(RTCRayHit16&)ray,context); |
| 351 | } |
| 352 | #endif |
| 353 | |
| 354 | template<int K> |
| 355 | __forceinline void intersectN (RayHitK<K>** rayN, const size_t N, IntersectContext* context) |
| 356 | { |
| 357 | intersectN((RTCRayHitN**)rayN,N,context); |
| 358 | } |
| 359 | |
| 360 | /*! Tests if single ray is occluded by the scene. */ |
| 361 | __forceinline void occluded (RTCRay& ray, IntersectContext* context) { |
| 362 | assert(intersector1.occluded); |
| 363 | intersector1.occluded(this,ray,context); |
| 364 | } |
| 365 | |
| 366 | /*! Tests if a packet of 4 rays is occluded by the scene. */ |
| 367 | __forceinline void occluded4 (const void* valid, RTCRay4& ray, IntersectContext* context) { |
| 368 | assert(intersector4.occluded); |
| 369 | intersector4.occluded(valid,this,ray,context); |
| 370 | } |
| 371 | |
| 372 | /*! Tests if a packet of 8 rays is occluded by the scene. */ |
| 373 | __forceinline void occluded8 (const void* valid, RTCRay8& ray, IntersectContext* context) { |
| 374 | assert(intersector8.occluded); |
| 375 | intersector8.occluded(valid,this,ray,context); |
| 376 | } |
| 377 | |
| 378 | /*! Tests if a packet of 16 rays is occluded by the scene. */ |
| 379 | __forceinline void occluded16 (const void* valid, RTCRay16& ray, IntersectContext* context) { |
| 380 | assert(intersector16.occluded); |
| 381 | intersector16.occluded(valid,this,ray,context); |
| 382 | } |
| 383 | |
| 384 | /*! Tests if a stream of N rays in SOA layout is occluded by the scene. */ |
| 385 | __forceinline void occludedN (RTCRayN** rayN, const size_t N, IntersectContext* context) |
| 386 | { |
| 387 | assert(intersectorN.occluded); |
| 388 | intersectorN.occluded(this,rayN,N,context); |
| 389 | } |
| 390 | |
| 391 | #if defined(__SSE__) || defined(__ARM_NEON) |
| 392 | __forceinline void occluded(const vbool4& valid, RayK<4>& ray, IntersectContext* context) { |
| 393 | const vint<4> mask = valid.mask32(); |
| 394 | occluded4(&mask,(RTCRay4&)ray,context); |
| 395 | } |
| 396 | #endif |
| 397 | #if defined(__AVX__) |
| 398 | __forceinline void occluded(const vbool8& valid, RayK<8>& ray, IntersectContext* context) { |
| 399 | const vint<8> mask = valid.mask32(); |
| 400 | occluded8(&mask,(RTCRay8&)ray,context); |
| 401 | } |
| 402 | #endif |
| 403 | #if defined(__AVX512F__) |
| 404 | __forceinline void occluded(const vbool16& valid, RayK<16>& ray, IntersectContext* context) { |
| 405 | const vint<16> mask = valid.mask32(); |
| 406 | occluded16(&mask,(RTCRay16&)ray,context); |
| 407 | } |
| 408 | #endif |
| 409 | |
| 410 | template<int K> |
| 411 | __forceinline void occludedN (RayK<K>** rayN, const size_t N, IntersectContext* context) |
| 412 | { |
| 413 | occludedN((RTCRayN**)rayN,N,context); |
| 414 | } |
| 415 | |
| 416 | /*! Tests if single ray is occluded by the scene. */ |
| 417 | __forceinline void intersect(RTCRay& ray, IntersectContext* context) { |
| 418 | occluded(ray, context); |
| 419 | } |
| 420 | |
| 421 | /*! Tests if a packet of K rays is occluded by the scene. */ |
| 422 | template<int K> |
| 423 | __forceinline void intersect(const vbool<K>& valid, RayK<K>& ray, IntersectContext* context) { |
| 424 | occluded(valid, ray, context); |
| 425 | } |
| 426 | |
| 427 | /*! Tests if a packet of N rays in SOA layout is occluded by the scene. */ |
| 428 | template<int K> |
| 429 | __forceinline void intersectN(RayK<K>** rayN, const size_t N, IntersectContext* context) { |
| 430 | occludedN(rayN, N, context); |
| 431 | } |
| 432 | |
| 433 | public: |
| 434 | AccelData* ptr; |
| 435 | void* leafIntersector; |
| 436 | Collider collider; |
| 437 | Intersector1 intersector1; |
| 438 | Intersector4 intersector4; |
| 439 | Intersector4 intersector4_filter; |
| 440 | Intersector4 intersector4_nofilter; |
| 441 | Intersector8 intersector8; |
| 442 | Intersector8 intersector8_filter; |
| 443 | Intersector8 intersector8_nofilter; |
| 444 | Intersector16 intersector16; |
| 445 | Intersector16 intersector16_filter; |
| 446 | Intersector16 intersector16_nofilter; |
| 447 | IntersectorN intersectorN; |
| 448 | IntersectorN intersectorN_filter; |
| 449 | IntersectorN intersectorN_nofilter; |
| 450 | }; |
| 451 | |
| 452 | public: |
| 453 | |
| 454 | /*! Construction */ |
| 455 | Accel (const AccelData::Type type) |
| 456 | : AccelData(type) {} |
| 457 | |
| 458 | /*! Construction */ |
| 459 | Accel (const AccelData::Type type, const Intersectors& intersectors) |
| 460 | : AccelData(type), intersectors(intersectors) {} |
| 461 | |
| 462 | /*! Virtual destructor */ |
| 463 | virtual ~Accel() {} |
| 464 | |
| 465 | /*! makes the acceleration structure immutable */ |
| 466 | virtual void immutable () {} |
| 467 | |
| 468 | /*! build acceleration structure */ |
| 469 | virtual void build () = 0; |
| 470 | |
| 471 | public: |
| 472 | Intersectors intersectors; |
| 473 | }; |
| 474 | |
| 475 | #define DEFINE_COLLIDER(symbol,collider) \ |
| 476 | Accel::Collider symbol() { \ |
| 477 | return Accel::Collider((Accel::CollideFunc)collider::collide, \ |
| 478 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 479 | } |
| 480 | |
| 481 | #define DEFINE_INTERSECTOR1(symbol,intersector) \ |
| 482 | Accel::Intersector1 symbol() { \ |
| 483 | return Accel::Intersector1((Accel::IntersectFunc )intersector::intersect, \ |
| 484 | (Accel::OccludedFunc )intersector::occluded, \ |
| 485 | (Accel::PointQueryFunc)intersector::pointQuery,\ |
| 486 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 487 | } |
| 488 | |
| 489 | #define DEFINE_INTERSECTOR4(symbol,intersector) \ |
| 490 | Accel::Intersector4 symbol() { \ |
| 491 | return Accel::Intersector4((Accel::IntersectFunc4)intersector::intersect, \ |
| 492 | (Accel::OccludedFunc4)intersector::occluded, \ |
| 493 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 494 | } |
| 495 | |
| 496 | #define DEFINE_INTERSECTOR8(symbol,intersector) \ |
| 497 | Accel::Intersector8 symbol() { \ |
| 498 | return Accel::Intersector8((Accel::IntersectFunc8)intersector::intersect, \ |
| 499 | (Accel::OccludedFunc8)intersector::occluded, \ |
| 500 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 501 | } |
| 502 | |
| 503 | #define DEFINE_INTERSECTOR16(symbol,intersector) \ |
| 504 | Accel::Intersector16 symbol() { \ |
| 505 | return Accel::Intersector16((Accel::IntersectFunc16)intersector::intersect, \ |
| 506 | (Accel::OccludedFunc16)intersector::occluded, \ |
| 507 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 508 | } |
| 509 | |
| 510 | #define DEFINE_INTERSECTORN(symbol,intersector) \ |
| 511 | Accel::IntersectorN symbol() { \ |
| 512 | return Accel::IntersectorN((Accel::IntersectFuncN)intersector::intersect, \ |
| 513 | (Accel::OccludedFuncN)intersector::occluded, \ |
| 514 | TOSTRING(isa) "::" TOSTRING(symbol)); \ |
| 515 | } |
| 516 | |
| 517 | /* ray stream filter interface */ |
| 518 | typedef void (*intersectStreamAOS_func)(Scene* scene, RTCRayHit* _rayN, const size_t N, const size_t stride, IntersectContext* context); |
| 519 | typedef void (*intersectStreamAOP_func)(Scene* scene, RTCRayHit** _rayN, const size_t N, IntersectContext* context); |
| 520 | typedef void (*intersectStreamSOA_func)(Scene* scene, char* rayN, const size_t N, const size_t streams, const size_t stream_offset, IntersectContext* context); |
| 521 | typedef void (*intersectStreamSOP_func)(Scene* scene, const RTCRayHitNp* rayN, const size_t N, IntersectContext* context); |
| 522 | |
| 523 | typedef void (*occludedStreamAOS_func)(Scene* scene, RTCRay* _rayN, const size_t N, const size_t stride, IntersectContext* context); |
| 524 | typedef void (*occludedStreamAOP_func)(Scene* scene, RTCRay** _rayN, const size_t N, IntersectContext* context); |
| 525 | typedef void (*occludedStreamSOA_func)(Scene* scene, char* rayN, const size_t N, const size_t streams, const size_t stream_offset, IntersectContext* context); |
| 526 | typedef void (*occludedStreamSOP_func)(Scene* scene, const RTCRayNp* rayN, const size_t N, IntersectContext* context); |
| 527 | |
| 528 | struct RayStreamFilterFuncs |
| 529 | { |
| 530 | RayStreamFilterFuncs() |
| 531 | : intersectAOS(nullptr), intersectAOP(nullptr), intersectSOA(nullptr), intersectSOP(nullptr), |
| 532 | occludedAOS(nullptr), occludedAOP(nullptr), occludedSOA(nullptr), occludedSOP(nullptr) {} |
| 533 | |
| 534 | RayStreamFilterFuncs(void (*ptr) ()) |
| 535 | : intersectAOS((intersectStreamAOS_func) ptr), intersectAOP((intersectStreamAOP_func) ptr), intersectSOA((intersectStreamSOA_func) ptr), intersectSOP((intersectStreamSOP_func) ptr), |
| 536 | occludedAOS((occludedStreamAOS_func) ptr), occludedAOP((occludedStreamAOP_func) ptr), occludedSOA((occludedStreamSOA_func) ptr), occludedSOP((occludedStreamSOP_func) ptr) {} |
| 537 | |
| 538 | RayStreamFilterFuncs(intersectStreamAOS_func intersectAOS, intersectStreamAOP_func intersectAOP, intersectStreamSOA_func intersectSOA, intersectStreamSOP_func intersectSOP, |
| 539 | occludedStreamAOS_func occludedAOS, occludedStreamAOP_func occludedAOP, occludedStreamSOA_func occludedSOA, occludedStreamSOP_func occludedSOP) |
| 540 | : intersectAOS(intersectAOS), intersectAOP(intersectAOP), intersectSOA(intersectSOA), intersectSOP(intersectSOP), |
| 541 | occludedAOS(occludedAOS), occludedAOP(occludedAOP), occludedSOA(occludedSOA), occludedSOP(occludedSOP) {} |
| 542 | |
| 543 | public: |
| 544 | intersectStreamAOS_func intersectAOS; |
| 545 | intersectStreamAOP_func intersectAOP; |
| 546 | intersectStreamSOA_func intersectSOA; |
| 547 | intersectStreamSOP_func intersectSOP; |
| 548 | |
| 549 | occludedStreamAOS_func occludedAOS; |
| 550 | occludedStreamAOP_func occludedAOP; |
| 551 | occludedStreamSOA_func occludedSOA; |
| 552 | occludedStreamSOP_func occludedSOP; |
| 553 | }; |
| 554 | |
| 555 | typedef RayStreamFilterFuncs (*RayStreamFilterFuncsType)(); |
| 556 | } |
| 557 | |