| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "primitive.h" |
| 7 | |
| 8 | namespace embree |
| 9 | { |
| 10 | struct Object |
| 11 | { |
| 12 | struct Type : public PrimitiveType |
| 13 | { |
| 14 | const char* name() const; |
| 15 | size_t sizeActive(const char* This) const; |
| 16 | size_t sizeTotal(const char* This) const; |
| 17 | size_t getBytes(const char* This) const; |
| 18 | }; |
| 19 | static Type type; |
| 20 | |
| 21 | public: |
| 22 | |
| 23 | /* primitive supports multiple time segments */ |
| 24 | static const bool singleTimeSegment = false; |
| 25 | |
| 26 | /* Returns maximum number of stored primitives */ |
| 27 | static __forceinline size_t max_size() { return 1; } |
| 28 | |
| 29 | /* Returns required number of primitive blocks for N primitives */ |
| 30 | static __forceinline size_t blocks(size_t N) { return N; } |
| 31 | |
| 32 | public: |
| 33 | |
| 34 | /*! constructs a virtual object */ |
| 35 | Object (unsigned geomID, unsigned primID) |
| 36 | : _geomID(geomID), _primID(primID) {} |
| 37 | |
| 38 | __forceinline unsigned geomID() const { |
| 39 | return _geomID; |
| 40 | } |
| 41 | |
| 42 | __forceinline unsigned primID() const { |
| 43 | return _primID; |
| 44 | } |
| 45 | |
| 46 | /*! fill triangle from triangle list */ |
| 47 | __forceinline void fill(const PrimRef* prims, size_t& i, size_t end, Scene* scene) |
| 48 | { |
| 49 | const PrimRef& prim = prims[i]; i++; |
| 50 | new (this) Object(prim.geomID(), prim.primID()); |
| 51 | } |
| 52 | |
| 53 | /*! fill triangle from triangle list */ |
| 54 | __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& i, size_t end, Scene* scene, size_t itime) |
| 55 | { |
| 56 | const PrimRef& prim = prims[i]; i++; |
| 57 | const unsigned geomID = prim.geomID(); |
| 58 | const unsigned primID = prim.primID(); |
| 59 | new (this) Object(geomID, primID); |
| 60 | AccelSet* accel = (AccelSet*) scene->get(geomID); |
| 61 | return accel->linearBounds(primID,itime); |
| 62 | } |
| 63 | |
| 64 | /*! fill triangle from triangle list */ |
| 65 | __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& i, size_t end, Scene* scene, const BBox1f time_range) |
| 66 | { |
| 67 | const PrimRefMB& prim = prims[i]; i++; |
| 68 | const unsigned geomID = prim.geomID(); |
| 69 | const unsigned primID = prim.primID(); |
| 70 | new (this) Object(geomID, primID); |
| 71 | AccelSet* accel = (AccelSet*) scene->get(geomID); |
| 72 | return accel->linearBounds(primID,time_range); |
| 73 | } |
| 74 | |
| 75 | /* Updates the primitive */ |
| 76 | __forceinline BBox3fa update(AccelSet* mesh) { |
| 77 | return mesh->bounds(primID()); |
| 78 | } |
| 79 | |
| 80 | private: |
| 81 | unsigned int _geomID; //!< geometry ID |
| 82 | unsigned int _primID; //!< primitive ID |
| 83 | }; |
| 84 | } |
| 85 | |