| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "gregory_patch.h" |
| 7 | |
| 8 | namespace embree |
| 9 | { |
| 10 | class __aligned(64) DenseGregoryPatch3fa |
| 11 | { |
| 12 | typedef Vec3fa Vec3fa_4x4[4][4]; |
| 13 | public: |
| 14 | |
| 15 | __forceinline DenseGregoryPatch3fa (const GregoryPatch3fa& patch) |
| 16 | { |
| 17 | for (size_t y=0; y<4; y++) |
| 18 | for (size_t x=0; x<4; x++) |
| 19 | matrix[y][x] = Vec3ff(patch.v[y][x], 0.0f); |
| 20 | |
| 21 | matrix[0][0].w = patch.f[0][0].x; |
| 22 | matrix[0][1].w = patch.f[0][0].y; |
| 23 | matrix[0][2].w = patch.f[0][0].z; |
| 24 | matrix[0][3].w = 0.0f; |
| 25 | |
| 26 | matrix[1][0].w = patch.f[0][1].x; |
| 27 | matrix[1][1].w = patch.f[0][1].y; |
| 28 | matrix[1][2].w = patch.f[0][1].z; |
| 29 | matrix[1][3].w = 0.0f; |
| 30 | |
| 31 | matrix[2][0].w = patch.f[1][1].x; |
| 32 | matrix[2][1].w = patch.f[1][1].y; |
| 33 | matrix[2][2].w = patch.f[1][1].z; |
| 34 | matrix[2][3].w = 0.0f; |
| 35 | |
| 36 | matrix[3][0].w = patch.f[1][0].x; |
| 37 | matrix[3][1].w = patch.f[1][0].y; |
| 38 | matrix[3][2].w = patch.f[1][0].z; |
| 39 | matrix[3][3].w = 0.0f; |
| 40 | } |
| 41 | |
| 42 | __forceinline void (Vec3fa f_m[2][2]) const |
| 43 | { |
| 44 | f_m[0][0] = Vec3fa( matrix[0][0].w, matrix[0][1].w, matrix[0][2].w ); |
| 45 | f_m[0][1] = Vec3fa( matrix[1][0].w, matrix[1][1].w, matrix[1][2].w ); |
| 46 | f_m[1][1] = Vec3fa( matrix[2][0].w, matrix[2][1].w, matrix[2][2].w ); |
| 47 | f_m[1][0] = Vec3fa( matrix[3][0].w, matrix[3][1].w, matrix[3][2].w ); |
| 48 | } |
| 49 | |
| 50 | __forceinline Vec3fa eval(const float uu, const float vv) const |
| 51 | { |
| 52 | __aligned(64) Vec3fa f_m[2][2]; extract_f_m(f_m); |
| 53 | return GregoryPatch3fa::eval(*(Vec3fa_4x4*)&matrix,f_m,uu,vv); |
| 54 | } |
| 55 | |
| 56 | __forceinline Vec3fa normal(const float uu, const float vv) const |
| 57 | { |
| 58 | __aligned(64) Vec3fa f_m[2][2]; extract_f_m(f_m); |
| 59 | return GregoryPatch3fa::normal(*(Vec3fa_4x4*)&matrix,f_m,uu,vv); |
| 60 | } |
| 61 | |
| 62 | template<class T> |
| 63 | __forceinline Vec3<T> eval(const T &uu, const T &vv) const |
| 64 | { |
| 65 | Vec3<T> f_m[2][2]; |
| 66 | f_m[0][0] = Vec3<T>( matrix[0][0].w, matrix[0][1].w, matrix[0][2].w ); |
| 67 | f_m[0][1] = Vec3<T>( matrix[1][0].w, matrix[1][1].w, matrix[1][2].w ); |
| 68 | f_m[1][1] = Vec3<T>( matrix[2][0].w, matrix[2][1].w, matrix[2][2].w ); |
| 69 | f_m[1][0] = Vec3<T>( matrix[3][0].w, matrix[3][1].w, matrix[3][2].w ); |
| 70 | return GregoryPatch3fa::eval_t(*(Vec3fa_4x4*)&matrix,f_m,uu,vv); |
| 71 | } |
| 72 | |
| 73 | template<class T> |
| 74 | __forceinline Vec3<T> normal(const T &uu, const T &vv) const |
| 75 | { |
| 76 | Vec3<T> f_m[2][2]; |
| 77 | f_m[0][0] = Vec3<T>( matrix[0][0].w, matrix[0][1].w, matrix[0][2].w ); |
| 78 | f_m[0][1] = Vec3<T>( matrix[1][0].w, matrix[1][1].w, matrix[1][2].w ); |
| 79 | f_m[1][1] = Vec3<T>( matrix[2][0].w, matrix[2][1].w, matrix[2][2].w ); |
| 80 | f_m[1][0] = Vec3<T>( matrix[3][0].w, matrix[3][1].w, matrix[3][2].w ); |
| 81 | return GregoryPatch3fa::normal_t(*(Vec3fa_4x4*)&matrix,f_m,uu,vv); |
| 82 | } |
| 83 | |
| 84 | __forceinline void eval(const float u, const float v, |
| 85 | Vec3fa* P, Vec3fa* dPdu, Vec3fa* dPdv, Vec3fa* ddPdudu, Vec3fa* ddPdvdv, Vec3fa* ddPdudv, |
| 86 | const float dscale = 1.0f) const |
| 87 | { |
| 88 | __aligned(64) Vec3fa f_m[2][2]; extract_f_m(f_m); |
| 89 | if (P) { |
| 90 | *P = GregoryPatch3fa::eval(*(Vec3fa_4x4*)&matrix,f_m,u,v); |
| 91 | } |
| 92 | if (dPdu) { |
| 93 | assert(dPdu); *dPdu = GregoryPatch3fa::eval_du(*(Vec3fa_4x4*)&matrix,f_m,u,v)*dscale; |
| 94 | assert(dPdv); *dPdv = GregoryPatch3fa::eval_dv(*(Vec3fa_4x4*)&matrix,f_m,u,v)*dscale; |
| 95 | } |
| 96 | if (ddPdudu) { |
| 97 | assert(ddPdudu); *ddPdudu = GregoryPatch3fa::eval_dudu(*(Vec3fa_4x4*)&matrix,f_m,u,v)*sqr(dscale); |
| 98 | assert(ddPdvdv); *ddPdvdv = GregoryPatch3fa::eval_dvdv(*(Vec3fa_4x4*)&matrix,f_m,u,v)*sqr(dscale); |
| 99 | assert(ddPdudv); *ddPdudv = GregoryPatch3fa::eval_dudv(*(Vec3fa_4x4*)&matrix,f_m,u,v)*sqr(dscale); |
| 100 | } |
| 101 | } |
| 102 | |
| 103 | template<typename vbool, typename vfloat> |
| 104 | __forceinline void eval(const vbool& valid, const vfloat& uu, const vfloat& vv, float* P, float* dPdu, float* dPdv, const float dscale, const size_t dstride, const size_t N) const |
| 105 | { |
| 106 | __aligned(64) Vec3fa f_m[2][2]; extract_f_m(f_m); |
| 107 | GregoryPatch3fa::eval(matrix,f_m,valid,uu,vv,P,dPdu,dPdv,dscale,dstride,N); |
| 108 | } |
| 109 | |
| 110 | private: |
| 111 | Vec3ff matrix[4][4]; // f_p/m points are stored in 4th component |
| 112 | }; |
| 113 | } |
| 114 | |