1 | // SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later |
2 | // Copyright 2010, SIL International, All rights reserved. |
3 | |
4 | #pragma once |
5 | |
6 | #include "inc/List.h" |
7 | #include "inc/Position.h" |
8 | #include "inc/Intervals.h" |
9 | #include "inc/debug.h" |
10 | |
11 | namespace graphite2 { |
12 | |
13 | class json; |
14 | class Slot; |
15 | class Segment; |
16 | |
17 | #define SLOTCOLSETUINTPROP(x, y) uint16 x() const { return _ ##x; } void y (uint16 v) { _ ##x = v; } |
18 | #define SLOTCOLSETINTPROP(x, y) int16 x() const { return _ ##x; } void y (int16 v) { _ ##x = v; } |
19 | #define SLOTCOLSETPOSITIONPROP(x, y) const Position &x() const { return _ ##x; } void y (const Position &v) { _ ##x = v; } |
20 | |
21 | // Slot attributes related to collision-fixing |
22 | class SlotCollision |
23 | { |
24 | public: |
25 | enum { |
26 | // COLL_TESTONLY = 0, // default - test other glyphs for collision with this one, but don't move this one |
27 | COLL_FIX = 1, // fix collisions involving this glyph |
28 | COLL_IGNORE = 2, // ignore this glyph altogether |
29 | COLL_START = 4, // start of range of possible collisions |
30 | COLL_END = 8, // end of range of possible collisions |
31 | COLL_KERN = 16, // collisions with this glyph are fixed by adding kerning space after it |
32 | COLL_ISCOL = 32, // this glyph has a collision |
33 | COLL_KNOWN = 64, // we've figured out what's happening with this glyph |
34 | COLL_ISSPACE = 128, // treat this glyph as a space with regard to kerning |
35 | COLL_TEMPLOCK = 256, // Lock glyphs that have been given priority positioning |
36 | ////COLL_JUMPABLE = 128, // moving glyphs may jump this stationary glyph in any direction - DELETE |
37 | ////COLL_OVERLAP = 256, // use maxoverlap to restrict - DELETE |
38 | }; |
39 | |
40 | // Behavior for the collision.order attribute. To GDL this is an enum, to us it's a bitfield, with only 1 bit set |
41 | // Allows for easier inversion. |
42 | enum { |
43 | SEQ_ORDER_LEFTDOWN = 1, |
44 | SEQ_ORDER_RIGHTUP = 2, |
45 | SEQ_ORDER_NOABOVE = 4, |
46 | SEQ_ORDER_NOBELOW = 8, |
47 | SEQ_ORDER_NOLEFT = 16, |
48 | SEQ_ORDER_NORIGHT = 32 |
49 | }; |
50 | |
51 | SlotCollision(Segment *seg, Slot *slot); |
52 | void initFromSlot(Segment *seg, Slot *slot); |
53 | |
54 | const Rect &limit() const { return _limit; } |
55 | void setLimit(const Rect &r) { _limit = r; } |
56 | SLOTCOLSETPOSITIONPROP(shift, setShift) |
57 | SLOTCOLSETPOSITIONPROP(offset, setOffset) |
58 | SLOTCOLSETPOSITIONPROP(exclOffset, setExclOffset) |
59 | SLOTCOLSETUINTPROP(margin, setMargin) |
60 | SLOTCOLSETUINTPROP(marginWt, setMarginWt) |
61 | SLOTCOLSETUINTPROP(flags, setFlags) |
62 | SLOTCOLSETUINTPROP(exclGlyph, setExclGlyph) |
63 | SLOTCOLSETUINTPROP(seqClass, setSeqClass) |
64 | SLOTCOLSETUINTPROP(seqProxClass, setSeqProxClass) |
65 | SLOTCOLSETUINTPROP(seqOrder, setSeqOrder) |
66 | SLOTCOLSETINTPROP(seqAboveXoff, setSeqAboveXoff) |
67 | SLOTCOLSETUINTPROP(seqAboveWt, setSeqAboveWt) |
68 | SLOTCOLSETINTPROP(seqBelowXlim, setSeqBelowXlim) |
69 | SLOTCOLSETUINTPROP(seqBelowWt, setSeqBelowWt) |
70 | SLOTCOLSETUINTPROP(seqValignHt, setSeqValignHt) |
71 | SLOTCOLSETUINTPROP(seqValignWt, setSeqValignWt) |
72 | |
73 | float getKern(int dir) const; |
74 | bool ignore() const; |
75 | |
76 | private: |
77 | Rect _limit; |
78 | Position _shift; // adjustment within the given pass |
79 | Position _offset; // total adjustment for collisions |
80 | Position _exclOffset; |
81 | uint16 _margin; |
82 | uint16 _marginWt; |
83 | uint16 _flags; |
84 | uint16 _exclGlyph; |
85 | uint16 _seqClass; |
86 | uint16 _seqProxClass; |
87 | uint16 _seqOrder; |
88 | int16 _seqAboveXoff; |
89 | uint16 _seqAboveWt; |
90 | int16 _seqBelowXlim; |
91 | uint16 _seqBelowWt; |
92 | uint16 _seqValignHt; |
93 | uint16 _seqValignWt; |
94 | |
95 | }; // end of class SlotColllision |
96 | |
97 | struct BBox; |
98 | struct SlantBox; |
99 | |
100 | class ShiftCollider |
101 | { |
102 | public: |
103 | typedef std::pair<float, float> fpair; |
104 | typedef Vector<fpair> vfpairs; |
105 | typedef vfpairs::iterator ivfpairs; |
106 | |
107 | ShiftCollider(json *dbgout); |
108 | ~ShiftCollider() throw() { }; |
109 | |
110 | bool initSlot(Segment *seg, Slot *aSlot, const Rect &constraint, |
111 | float margin, float marginMin, const Position &currShift, |
112 | const Position &currOffset, int dir, GR_MAYBE_UNUSED json * const dbgout); |
113 | bool mergeSlot(Segment *seg, Slot *slot, const SlotCollision *cinfo, const Position &currShift, bool isAfter, |
114 | bool sameCluster, bool &hasCol, bool isExclusion, GR_MAYBE_UNUSED json * const dbgout); |
115 | Position resolve(Segment *seg, bool &isCol, GR_MAYBE_UNUSED json * const dbgout); |
116 | void addBox_slope(bool isx, const Rect &box, const BBox &bb, const SlantBox &sb, const Position &org, float weight, float m, bool minright, int mode); |
117 | void removeBox(const Rect &box, const BBox &bb, const SlantBox &sb, const Position &org, int mode); |
118 | const Position &origin() const { return _origin; } |
119 | |
120 | #if !defined GRAPHITE2_NTRACING |
121 | void outputJsonDbg(json * const dbgout, Segment *seg, int axis); |
122 | void outputJsonDbgStartSlot(json * const dbgout, Segment *seg); |
123 | void outputJsonDbgEndSlot(json * const dbgout, Position resultPos, int bestAxis, bool isCol); |
124 | void outputJsonDbgOneVector(json * const dbgout, Segment *seg, int axis, float tleft, float bestCost, float bestVal); |
125 | void outputJsonDbgRawRanges(json * const dbgout, int axis); |
126 | void outputJsonDbgRemovals(json * const dbgout, int axis, Segment *seg); |
127 | #endif |
128 | |
129 | CLASS_NEW_DELETE; |
130 | |
131 | protected: |
132 | Zones _ranges[4]; // possible movements in 4 directions (horizontally, vertically, diagonally); |
133 | Slot * _target; // the glyph to fix |
134 | Rect _limit; |
135 | Position _currShift; |
136 | Position _currOffset; |
137 | Position _origin; // Base for all relative calculations |
138 | float _margin; |
139 | float _marginWt; |
140 | float _len[4]; |
141 | uint16 _seqClass; |
142 | uint16 _seqProxClass; |
143 | uint16 _seqOrder; |
144 | |
145 | //bool _scraping[4]; |
146 | |
147 | }; // end of class ShiftCollider |
148 | |
149 | inline |
150 | ShiftCollider::ShiftCollider(GR_MAYBE_UNUSED json *dbgout) |
151 | : _target(0), |
152 | _margin(0.0), |
153 | _marginWt(0.0), |
154 | _seqClass(0), |
155 | _seqProxClass(0), |
156 | _seqOrder(0) |
157 | { |
158 | #if !defined GRAPHITE2_NTRACING |
159 | for (int i = 0; i < 4; ++i) |
160 | _ranges[i].setdebug(dbgout); |
161 | #endif |
162 | } |
163 | |
164 | class KernCollider |
165 | { |
166 | public: |
167 | KernCollider(json *dbg); |
168 | ~KernCollider() throw() { }; |
169 | bool initSlot(Segment *seg, Slot *aSlot, const Rect &constraint, float margin, |
170 | const Position &currShift, const Position &offsetPrev, int dir, |
171 | float ymin, float ymax, json * const dbgout); |
172 | bool mergeSlot(Segment *seg, Slot *slot, const Position &currShift, float currSpace, int dir, json * const dbgout); |
173 | Position resolve(Segment *seg, Slot *slot, int dir, json * const dbgout); |
174 | void shift(const Position &mv, int dir); |
175 | |
176 | CLASS_NEW_DELETE; |
177 | |
178 | private: |
179 | Slot * _target; // the glyph to fix |
180 | Rect _limit; |
181 | float _margin; |
182 | Position _offsetPrev; // kern from a previous pass |
183 | Position _currShift; // NOT USED?? |
184 | float _miny; // y-coordinates offset by global slot position |
185 | float _maxy; |
186 | Vector<float> _edges; // edges of horizontal slices |
187 | float _sliceWidth; // width of each slice |
188 | float _mingap; |
189 | float _xbound; // max or min edge |
190 | bool _hit; |
191 | |
192 | #if !defined GRAPHITE2_NTRACING |
193 | // Debugging |
194 | Segment * _seg; |
195 | Vector<float> _nearEdges; // closest potential collision in each slice |
196 | Vector<Slot*> _slotNear; |
197 | #endif |
198 | }; // end of class KernCollider |
199 | |
200 | |
201 | inline |
202 | float sqr(float x) { |
203 | return x * x; |
204 | } |
205 | |
206 | inline |
207 | KernCollider::KernCollider(GR_MAYBE_UNUSED json *dbg) |
208 | : _target(0), |
209 | _margin(0.0f), |
210 | _miny(-1e38f), |
211 | _maxy(1e38f), |
212 | _sliceWidth(0.0f), |
213 | _mingap(0.0f), |
214 | _xbound(0.0), |
215 | _hit(false) |
216 | { |
217 | #if !defined GRAPHITE2_NTRACING |
218 | _seg = 0; |
219 | #endif |
220 | }; |
221 | |
222 | }; // end of namespace graphite2 |
223 | |