| 1 | // Copyright 2017 Google Inc. All Rights Reserved. |
| 2 | // |
| 3 | // Use of this source code is governed by a BSD-style license |
| 4 | // that can be found in the COPYING file in the root of the source |
| 5 | // tree. An additional intellectual property rights grant can be found |
| 6 | // in the file PATENTS. All contributing project authors may |
| 7 | // be found in the AUTHORS file in the root of the source tree. |
| 8 | // ----------------------------------------------------------------------------- |
| 9 | // |
| 10 | // YUV->RGB conversion functions |
| 11 | // |
| 12 | // Author: Skal (pascal.massimino@gmail.com) |
| 13 | |
| 14 | #include "src/dsp/yuv.h" |
| 15 | |
| 16 | #if defined(WEBP_USE_NEON) |
| 17 | |
| 18 | #include <assert.h> |
| 19 | #include <stdlib.h> |
| 20 | |
| 21 | #include "src/dsp/neon.h" |
| 22 | |
| 23 | //----------------------------------------------------------------------------- |
| 24 | |
| 25 | static uint8x8_t ConvertRGBToY_NEON(const uint8x8_t R, |
| 26 | const uint8x8_t G, |
| 27 | const uint8x8_t B) { |
| 28 | const uint16x8_t r = vmovl_u8(R); |
| 29 | const uint16x8_t g = vmovl_u8(G); |
| 30 | const uint16x8_t b = vmovl_u8(B); |
| 31 | const uint16x4_t r_lo = vget_low_u16(r); |
| 32 | const uint16x4_t r_hi = vget_high_u16(r); |
| 33 | const uint16x4_t g_lo = vget_low_u16(g); |
| 34 | const uint16x4_t g_hi = vget_high_u16(g); |
| 35 | const uint16x4_t b_lo = vget_low_u16(b); |
| 36 | const uint16x4_t b_hi = vget_high_u16(b); |
| 37 | const uint32x4_t tmp0_lo = vmull_n_u16( r_lo, 16839u); |
| 38 | const uint32x4_t tmp0_hi = vmull_n_u16( r_hi, 16839u); |
| 39 | const uint32x4_t tmp1_lo = vmlal_n_u16(tmp0_lo, g_lo, 33059u); |
| 40 | const uint32x4_t tmp1_hi = vmlal_n_u16(tmp0_hi, g_hi, 33059u); |
| 41 | const uint32x4_t tmp2_lo = vmlal_n_u16(tmp1_lo, b_lo, 6420u); |
| 42 | const uint32x4_t tmp2_hi = vmlal_n_u16(tmp1_hi, b_hi, 6420u); |
| 43 | const uint16x8_t Y1 = vcombine_u16(vrshrn_n_u32(tmp2_lo, 16), |
| 44 | vrshrn_n_u32(tmp2_hi, 16)); |
| 45 | const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16)); |
| 46 | return vqmovn_u16(Y2); |
| 47 | } |
| 48 | |
| 49 | static void ConvertRGB24ToY_NEON(const uint8_t* rgb, uint8_t* y, int width) { |
| 50 | int i; |
| 51 | for (i = 0; i + 8 <= width; i += 8, rgb += 3 * 8) { |
| 52 | const uint8x8x3_t RGB = vld3_u8(rgb); |
| 53 | const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[0], RGB.val[1], RGB.val[2]); |
| 54 | vst1_u8(y + i, Y); |
| 55 | } |
| 56 | for (; i < width; ++i, rgb += 3) { // left-over |
| 57 | y[i] = VP8RGBToY(rgb[0], rgb[1], rgb[2], YUV_HALF); |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | static void ConvertBGR24ToY_NEON(const uint8_t* bgr, uint8_t* y, int width) { |
| 62 | int i; |
| 63 | for (i = 0; i + 8 <= width; i += 8, bgr += 3 * 8) { |
| 64 | const uint8x8x3_t BGR = vld3_u8(bgr); |
| 65 | const uint8x8_t Y = ConvertRGBToY_NEON(BGR.val[2], BGR.val[1], BGR.val[0]); |
| 66 | vst1_u8(y + i, Y); |
| 67 | } |
| 68 | for (; i < width; ++i, bgr += 3) { // left-over |
| 69 | y[i] = VP8RGBToY(bgr[2], bgr[1], bgr[0], YUV_HALF); |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | static void ConvertARGBToY_NEON(const uint32_t* argb, uint8_t* y, int width) { |
| 74 | int i; |
| 75 | for (i = 0; i + 8 <= width; i += 8) { |
| 76 | const uint8x8x4_t RGB = vld4_u8((const uint8_t*)&argb[i]); |
| 77 | const uint8x8_t Y = ConvertRGBToY_NEON(RGB.val[2], RGB.val[1], RGB.val[0]); |
| 78 | vst1_u8(y + i, Y); |
| 79 | } |
| 80 | for (; i < width; ++i) { // left-over |
| 81 | const uint32_t p = argb[i]; |
| 82 | y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff, |
| 83 | YUV_HALF); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | //----------------------------------------------------------------------------- |
| 88 | |
| 89 | // computes: DST_s16 = [(C0 * r + C1 * g + C2 * b) >> 16] + CST |
| 90 | #define MULTIPLY_16b_PREAMBLE(r, g, b) \ |
| 91 | const int16x4_t r_lo = vreinterpret_s16_u16(vget_low_u16(r)); \ |
| 92 | const int16x4_t r_hi = vreinterpret_s16_u16(vget_high_u16(r)); \ |
| 93 | const int16x4_t g_lo = vreinterpret_s16_u16(vget_low_u16(g)); \ |
| 94 | const int16x4_t g_hi = vreinterpret_s16_u16(vget_high_u16(g)); \ |
| 95 | const int16x4_t b_lo = vreinterpret_s16_u16(vget_low_u16(b)); \ |
| 96 | const int16x4_t b_hi = vreinterpret_s16_u16(vget_high_u16(b)) |
| 97 | |
| 98 | #define MULTIPLY_16b(C0, C1, C2, CST, DST_s16) do { \ |
| 99 | const int32x4_t tmp0_lo = vmull_n_s16( r_lo, C0); \ |
| 100 | const int32x4_t tmp0_hi = vmull_n_s16( r_hi, C0); \ |
| 101 | const int32x4_t tmp1_lo = vmlal_n_s16(tmp0_lo, g_lo, C1); \ |
| 102 | const int32x4_t tmp1_hi = vmlal_n_s16(tmp0_hi, g_hi, C1); \ |
| 103 | const int32x4_t tmp2_lo = vmlal_n_s16(tmp1_lo, b_lo, C2); \ |
| 104 | const int32x4_t tmp2_hi = vmlal_n_s16(tmp1_hi, b_hi, C2); \ |
| 105 | const int16x8_t tmp3 = vcombine_s16(vshrn_n_s32(tmp2_lo, 16), \ |
| 106 | vshrn_n_s32(tmp2_hi, 16)); \ |
| 107 | DST_s16 = vaddq_s16(tmp3, vdupq_n_s16(CST)); \ |
| 108 | } while (0) |
| 109 | |
| 110 | // This needs to be a macro, since (128 << SHIFT) needs to be an immediate. |
| 111 | #define CONVERT_RGB_TO_UV(r, g, b, SHIFT, U_DST, V_DST) do { \ |
| 112 | MULTIPLY_16b_PREAMBLE(r, g, b); \ |
| 113 | MULTIPLY_16b(-9719, -19081, 28800, 128 << SHIFT, U_DST); \ |
| 114 | MULTIPLY_16b(28800, -24116, -4684, 128 << SHIFT, V_DST); \ |
| 115 | } while (0) |
| 116 | |
| 117 | static void ConvertRGBA32ToUV_NEON(const uint16_t* rgb, |
| 118 | uint8_t* u, uint8_t* v, int width) { |
| 119 | int i; |
| 120 | for (i = 0; i + 8 <= width; i += 8, rgb += 4 * 8) { |
| 121 | const uint16x8x4_t RGB = vld4q_u16((const uint16_t*)rgb); |
| 122 | int16x8_t U, V; |
| 123 | CONVERT_RGB_TO_UV(RGB.val[0], RGB.val[1], RGB.val[2], 2, U, V); |
| 124 | vst1_u8(u + i, vqrshrun_n_s16(U, 2)); |
| 125 | vst1_u8(v + i, vqrshrun_n_s16(V, 2)); |
| 126 | } |
| 127 | for (; i < width; i += 1, rgb += 4) { |
| 128 | const int r = rgb[0], g = rgb[1], b = rgb[2]; |
| 129 | u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2); |
| 130 | v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); |
| 131 | } |
| 132 | } |
| 133 | |
| 134 | static void ConvertARGBToUV_NEON(const uint32_t* argb, uint8_t* u, uint8_t* v, |
| 135 | int src_width, int do_store) { |
| 136 | int i; |
| 137 | for (i = 0; i + 16 <= src_width; i += 16, u += 8, v += 8) { |
| 138 | const uint8x16x4_t RGB = vld4q_u8((const uint8_t*)&argb[i]); |
| 139 | const uint16x8_t R = vpaddlq_u8(RGB.val[2]); // pair-wise adds |
| 140 | const uint16x8_t G = vpaddlq_u8(RGB.val[1]); |
| 141 | const uint16x8_t B = vpaddlq_u8(RGB.val[0]); |
| 142 | int16x8_t U_tmp, V_tmp; |
| 143 | CONVERT_RGB_TO_UV(R, G, B, 1, U_tmp, V_tmp); |
| 144 | { |
| 145 | const uint8x8_t U = vqrshrun_n_s16(U_tmp, 1); |
| 146 | const uint8x8_t V = vqrshrun_n_s16(V_tmp, 1); |
| 147 | if (do_store) { |
| 148 | vst1_u8(u, U); |
| 149 | vst1_u8(v, V); |
| 150 | } else { |
| 151 | const uint8x8_t prev_u = vld1_u8(u); |
| 152 | const uint8x8_t prev_v = vld1_u8(v); |
| 153 | vst1_u8(u, vrhadd_u8(U, prev_u)); |
| 154 | vst1_u8(v, vrhadd_u8(V, prev_v)); |
| 155 | } |
| 156 | } |
| 157 | } |
| 158 | if (i < src_width) { // left-over |
| 159 | WebPConvertARGBToUV_C(argb + i, u, v, src_width - i, do_store); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | |
| 164 | //------------------------------------------------------------------------------ |
| 165 | |
| 166 | extern void WebPInitConvertARGBToYUVNEON(void); |
| 167 | |
| 168 | WEBP_TSAN_IGNORE_FUNCTION void WebPInitConvertARGBToYUVNEON(void) { |
| 169 | WebPConvertRGB24ToY = ConvertRGB24ToY_NEON; |
| 170 | WebPConvertBGR24ToY = ConvertBGR24ToY_NEON; |
| 171 | WebPConvertARGBToY = ConvertARGBToY_NEON; |
| 172 | WebPConvertARGBToUV = ConvertARGBToUV_NEON; |
| 173 | WebPConvertRGBA32ToUV = ConvertRGBA32ToUV_NEON; |
| 174 | } |
| 175 | |
| 176 | #else // !WEBP_USE_NEON |
| 177 | |
| 178 | WEBP_DSP_INIT_STUB(WebPInitConvertARGBToYUVNEON) |
| 179 | |
| 180 | #endif // WEBP_USE_NEON |
| 181 | |