1 | // *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org |
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2 | // Licensed under Apache License 2.0 (NO WARRANTY, etc. see website) |
3 | |
4 | #ifndef RANDOM_H |
5 | #define RANDOM_H |
6 | |
7 | #include "core/typedefs.h" |
8 | |
9 | #define PCG_DEFAULT_INC_64 1442695040888963407ULL |
10 | |
11 | typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t; |
12 | uint32_t pcg32_random_r(pcg32_random_t* rng); |
13 | void pcg32_srandom_r(pcg32_random_t* rng, uint64_t initstate, uint64_t initseq); |
14 | uint32_t pcg32_boundedrand_r(pcg32_random_t* rng, uint32_t bound); |
15 | |
16 | #endif // RANDOM_H |
17 |