| 1 | // ======================================================================== // |
| 2 | // Copyright 2009-2019 Intel Corporation // |
| 3 | // // |
| 4 | // Licensed under the Apache License, Version 2.0 (the "License"); // |
| 5 | // you may not use this file except in compliance with the License. // |
| 6 | // You may obtain a copy of the License at // |
| 7 | // // |
| 8 | // http://www.apache.org/licenses/LICENSE-2.0 // |
| 9 | // // |
| 10 | // Unless required by applicable law or agreed to in writing, software // |
| 11 | // distributed under the License is distributed on an "AS IS" BASIS, // |
| 12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // |
| 13 | // See the License for the specific language governing permissions and // |
| 14 | // limitations under the License. // |
| 15 | // ======================================================================== // |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include "filter.h" |
| 20 | #include "network.h" |
| 21 | #include "transfer_function.h" |
| 22 | |
| 23 | namespace oidn { |
| 24 | |
| 25 | // -------------------------------------------------------------------------- |
| 26 | // AutoencoderFilter - Direct-predicting autoencoder |
| 27 | // -------------------------------------------------------------------------- |
| 28 | |
| 29 | class AutoencoderFilter : public Filter |
| 30 | { |
| 31 | protected: |
| 32 | static constexpr int alignment = 32; // required spatial alignment in pixels (padding may be necessary) |
| 33 | static constexpr int receptiveField = 222; // receptive field in pixels |
| 34 | static constexpr int overlap = roundUp(receptiveField / 2, alignment); // required spatial overlap between tiles in pixels |
| 35 | |
| 36 | static constexpr int estimatedBytesBase = 16*1024*1024; // estimated base memory usage |
| 37 | static constexpr int estimatedBytesPerPixel8 = 889; // estimated memory usage per pixel for K=8 |
| 38 | static constexpr int estimatedBytesPerPixel16 = 2185; // estimated memory usage per pixel for K=16 |
| 39 | |
| 40 | Image color; |
| 41 | Image albedo; |
| 42 | Image normal; |
| 43 | Image output; |
| 44 | bool hdr = false; |
| 45 | float hdrScale = std::numeric_limits<float>::quiet_NaN(); |
| 46 | bool srgb = false; |
| 47 | int maxMemoryMB = 6000; // approximate maximum memory usage in MBs |
| 48 | |
| 49 | int H = 0; // image height |
| 50 | int W = 0; // image width |
| 51 | int tileH = 0; // tile height |
| 52 | int tileW = 0; // tile width |
| 53 | int tileCountH = 1; // number of tiles in H dimension |
| 54 | int tileCountW = 1; // number of tiles in W dimension |
| 55 | |
| 56 | std::shared_ptr<Executable> net; |
| 57 | std::shared_ptr<Node> inputReorder; |
| 58 | std::shared_ptr<Node> outputReorder; |
| 59 | |
| 60 | struct |
| 61 | { |
| 62 | void* ldr = nullptr; |
| 63 | void* ldr_alb = nullptr; |
| 64 | void* ldr_alb_nrm = nullptr; |
| 65 | void* hdr = nullptr; |
| 66 | void* hdr_alb = nullptr; |
| 67 | void* hdr_alb_nrm = nullptr; |
| 68 | } weightData; |
| 69 | |
| 70 | explicit AutoencoderFilter(const Ref<Device>& device); |
| 71 | virtual std::shared_ptr<TransferFunction> makeTransferFunc(); |
| 72 | |
| 73 | public: |
| 74 | void setImage(const std::string& name, const Image& data) override; |
| 75 | void set1i(const std::string& name, int value) override; |
| 76 | int get1i(const std::string& name) override; |
| 77 | void set1f(const std::string& name, float value) override; |
| 78 | float get1f(const std::string& name) override; |
| 79 | |
| 80 | void commit() override; |
| 81 | void execute() override; |
| 82 | |
| 83 | private: |
| 84 | void computeTileSize(); |
| 85 | |
| 86 | template<int K> |
| 87 | std::shared_ptr<Executable> buildNet(); |
| 88 | |
| 89 | bool isCommitted() const { return bool(net); } |
| 90 | }; |
| 91 | |
| 92 | // -------------------------------------------------------------------------- |
| 93 | // RTFilter - Generic ray tracing denoiser |
| 94 | // -------------------------------------------------------------------------- |
| 95 | |
| 96 | // -- GODOT start -- |
| 97 | // Godot doesn't need Raytracing filters. Removing them saves space in the weights files. |
| 98 | #if 0 |
| 99 | // -- GODOT end -- |
| 100 | class RTFilter : public AutoencoderFilter |
| 101 | { |
| 102 | public: |
| 103 | explicit RTFilter(const Ref<Device>& device); |
| 104 | }; |
| 105 | // -- GODOT start -- |
| 106 | #endif |
| 107 | // -- GODOT end -- |
| 108 | |
| 109 | // -------------------------------------------------------------------------- |
| 110 | // RTLightmapFilter - Ray traced lightmap denoiser |
| 111 | // -------------------------------------------------------------------------- |
| 112 | |
| 113 | class RTLightmapFilter : public AutoencoderFilter |
| 114 | { |
| 115 | public: |
| 116 | explicit RTLightmapFilter(const Ref<Device>& device); |
| 117 | std::shared_ptr<TransferFunction> makeTransferFunc() override; |
| 118 | }; |
| 119 | |
| 120 | } // namespace oidn |
| 121 | |