1 | // ======================================================================== // |
2 | // Copyright 2009-2019 Intel Corporation // |
3 | // // |
4 | // Licensed under the Apache License, Version 2.0 (the "License"); // |
5 | // you may not use this file except in compliance with the License. // |
6 | // You may obtain a copy of the License at // |
7 | // // |
8 | // http://www.apache.org/licenses/LICENSE-2.0 // |
9 | // // |
10 | // Unless required by applicable law or agreed to in writing, software // |
11 | // distributed under the License is distributed on an "AS IS" BASIS, // |
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // |
13 | // See the License for the specific language governing permissions and // |
14 | // limitations under the License. // |
15 | // ======================================================================== // |
16 | |
17 | #pragma once |
18 | |
19 | #include "filter.h" |
20 | #include "network.h" |
21 | #include "transfer_function.h" |
22 | |
23 | namespace oidn { |
24 | |
25 | // -------------------------------------------------------------------------- |
26 | // AutoencoderFilter - Direct-predicting autoencoder |
27 | // -------------------------------------------------------------------------- |
28 | |
29 | class AutoencoderFilter : public Filter |
30 | { |
31 | protected: |
32 | static constexpr int alignment = 32; // required spatial alignment in pixels (padding may be necessary) |
33 | static constexpr int receptiveField = 222; // receptive field in pixels |
34 | static constexpr int overlap = roundUp(receptiveField / 2, alignment); // required spatial overlap between tiles in pixels |
35 | |
36 | static constexpr int estimatedBytesBase = 16*1024*1024; // estimated base memory usage |
37 | static constexpr int estimatedBytesPerPixel8 = 889; // estimated memory usage per pixel for K=8 |
38 | static constexpr int estimatedBytesPerPixel16 = 2185; // estimated memory usage per pixel for K=16 |
39 | |
40 | Image color; |
41 | Image albedo; |
42 | Image normal; |
43 | Image output; |
44 | bool hdr = false; |
45 | float hdrScale = std::numeric_limits<float>::quiet_NaN(); |
46 | bool srgb = false; |
47 | int maxMemoryMB = 6000; // approximate maximum memory usage in MBs |
48 | |
49 | int H = 0; // image height |
50 | int W = 0; // image width |
51 | int tileH = 0; // tile height |
52 | int tileW = 0; // tile width |
53 | int tileCountH = 1; // number of tiles in H dimension |
54 | int tileCountW = 1; // number of tiles in W dimension |
55 | |
56 | std::shared_ptr<Executable> net; |
57 | std::shared_ptr<Node> inputReorder; |
58 | std::shared_ptr<Node> outputReorder; |
59 | |
60 | struct |
61 | { |
62 | void* ldr = nullptr; |
63 | void* ldr_alb = nullptr; |
64 | void* ldr_alb_nrm = nullptr; |
65 | void* hdr = nullptr; |
66 | void* hdr_alb = nullptr; |
67 | void* hdr_alb_nrm = nullptr; |
68 | } weightData; |
69 | |
70 | explicit AutoencoderFilter(const Ref<Device>& device); |
71 | virtual std::shared_ptr<TransferFunction> makeTransferFunc(); |
72 | |
73 | public: |
74 | void setImage(const std::string& name, const Image& data) override; |
75 | void set1i(const std::string& name, int value) override; |
76 | int get1i(const std::string& name) override; |
77 | void set1f(const std::string& name, float value) override; |
78 | float get1f(const std::string& name) override; |
79 | |
80 | void commit() override; |
81 | void execute() override; |
82 | |
83 | private: |
84 | void computeTileSize(); |
85 | |
86 | template<int K> |
87 | std::shared_ptr<Executable> buildNet(); |
88 | |
89 | bool isCommitted() const { return bool(net); } |
90 | }; |
91 | |
92 | // -------------------------------------------------------------------------- |
93 | // RTFilter - Generic ray tracing denoiser |
94 | // -------------------------------------------------------------------------- |
95 | |
96 | // -- GODOT start -- |
97 | // Godot doesn't need Raytracing filters. Removing them saves space in the weights files. |
98 | #if 0 |
99 | // -- GODOT end -- |
100 | class RTFilter : public AutoencoderFilter |
101 | { |
102 | public: |
103 | explicit RTFilter(const Ref<Device>& device); |
104 | }; |
105 | // -- GODOT start -- |
106 | #endif |
107 | // -- GODOT end -- |
108 | |
109 | // -------------------------------------------------------------------------- |
110 | // RTLightmapFilter - Ray traced lightmap denoiser |
111 | // -------------------------------------------------------------------------- |
112 | |
113 | class RTLightmapFilter : public AutoencoderFilter |
114 | { |
115 | public: |
116 | explicit RTLightmapFilter(const Ref<Device>& device); |
117 | std::shared_ptr<TransferFunction> makeTransferFunc() override; |
118 | }; |
119 | |
120 | } // namespace oidn |
121 | |